Path of Exile Wiki

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Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

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Path of Exile Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2017-12-09 4:41:34 PM
_modificationDateDatetime2021-06-15 9:14:40 AM
_creatorStringTonemis
_categoriesList of String, delimiter: |Derived_items Unique_Rune_Daggers Unique_daggers_with_3D_art Unique_items_with_legacy_variants
_pageIDInteger73,000
_pageNamePageVulconus
_pageTitleString

Vulconus

_pageNamespaceInteger0

"item_purchase_costs" values

1 row is stored for this page
FieldField typeValue
amountInteger8
nameStringChaos Orb
rarityStringunique

"item_mods" values

10 rows are stored for this page
FieldField typeValue
idStringLocalAddedPhyiscalDamageUnique__39
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalAddedFireDamageUnique__5__
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalChanceToBleedUnique__1__
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringFireDamageVersusBleedingEnemiesUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringPhysicalDamageVersusIgnitedEnemiesUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringGainAvatarOfFireEvery8SecondsUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringIncreasedCriticalStrikeChanceWithAvatarOfFireUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringConvertPhysicalToFireWithAvatarOfFireUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringArmourWithoutAvatarOfFireUnique__1
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringCriticalStrikeChanceImplicitDaggerNew2
is_implicitBooleanYes
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger24
nameStringAlchemy Shard
FieldField typeValue
amountInteger8
nameStringAlteration Shard

"item_stats" values

29 rows are stored for this page
FieldField typeValue
avgInteger98
idStringlocal_minimum_added_physical_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger110
minInteger85
FieldField typeValue
avgInteger230
idStringlocal_maximum_added_fire_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger240
minInteger220
FieldField typeValue
avgInteger2,000
idStringarmour_while_you_do_not_have_avatar_of_fire
is_implicitBoolean
is_randomBooleanNo
maxInteger2,000
minInteger2,000
FieldField typeValue
avgInteger85
idStringfire_damage_+%_vs_bleeding_enemies
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger70
FieldField typeValue
avgInteger145
idStringlocal_minimum_added_fire_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger160
minInteger130
FieldField typeValue
avgInteger50
idStringlocal_chance_to_bleed_on_hit_%
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger1
idStringavatar_of_fire_rotation_active
is_implicitBoolean
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger85
idStringphysical_damage_+%_vs_ignited_enemies
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger70
FieldField typeValue
avgInteger143
idStringlocal_maximum_added_physical_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger150
minInteger135
FieldField typeValue
avgInteger40
idStringcritical_strike_chance_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger40
minInteger40
FieldField typeValue
avgInteger180
idStringcritical_strike_chance_+%_while_you_have_avatar_of_fire
is_implicitBoolean
is_randomBooleanNo
maxInteger200
minInteger160
FieldField typeValue
avgInteger50
idStringphysical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger20
idStringquality
is_implicitBoolean
is_randomBooleanNo
maxInteger20
minInteger20
FieldField typeValue
avgInteger40
idStringcritical_strike_chance_+%
is_implicitBooleanYes
is_randomBooleanNo
maxInteger40
minInteger40
FieldField typeValue
avgInteger98
idStringlocal_minimum_added_physical_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger110
minInteger85
FieldField typeValue
avgInteger230
idStringlocal_maximum_added_fire_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger240
minInteger220
FieldField typeValue
avgInteger2,000
idStringarmour_while_you_do_not_have_avatar_of_fire
is_implicitBooleanNo
is_randomBooleanNo
maxInteger2,000
minInteger2,000
FieldField typeValue
avgInteger85
idStringfire_damage_+%_vs_bleeding_enemies
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger70
FieldField typeValue
avgInteger145
idStringlocal_minimum_added_fire_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger160
minInteger130
FieldField typeValue
avgInteger85
idStringphysical_damage_+%_vs_ignited_enemies
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger70
FieldField typeValue
avgInteger143
idStringlocal_maximum_added_physical_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger150
minInteger135
FieldField typeValue
avgInteger1
idStringavatar_of_fire_rotation_active
is_implicitBooleanNo
is_randomBooleanNo
maxInteger1
minInteger1
FieldField typeValue
avgInteger180
idStringcritical_strike_chance_+%_while_you_have_avatar_of_fire
is_implicitBooleanNo
is_randomBooleanNo
maxInteger200
minInteger160
FieldField typeValue
avgInteger50
idStringphysical_damage_%_to_convert_to_fire_while_you_have_avatar_of_fire
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger50
idStringlocal_chance_to_bleed_on_hit_%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger50
FieldField typeValue
avgInteger98
idStringlocal_minimum_added_physical_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger110
minInteger85
FieldField typeValue
avgInteger143
idStringlocal_maximum_added_physical_damage
is_implicitBoolean
is_randomBooleanNo
maxInteger150
minInteger135
FieldField typeValue
avgInteger98
idStringlocal_minimum_added_physical_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger110
minInteger85
FieldField typeValue
avgInteger143
idStringlocal_maximum_added_physical_damage
is_implicitBooleanNo
is_randomBooleanNo
maxInteger150
minInteger135

"upgraded_from_sets" values

7 rows are stored for this page
FieldField typeValue
automaticBooleanYes
set_idInteger1
textTextrandom <em class="tc -unique">dagger</em>
FieldField typeValue
automaticBooleanYes
set_idInteger2
textTextrandom <em class="tc -corrupted">corrupted</em> <em class="tc -unique">weapon</em>
FieldField typeValue
automaticBooleanYes
set_idInteger3
textTextrandom influenced <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger4
textTextrandom <em class="tc -corrupted">two-implicit corrupted</em> <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger5
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger6
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger7
textTextrandom divination card set exchange

"upgraded_from_groups" values

7 rows are stored for this page
FieldField typeValue
amountInteger9
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardAssassinsFavour
item_nameStringAssassin's Favour
item_pagePageAssassin's Favour
notesText
set_idInteger1
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardAtzirisArsenal
item_nameStringAtziri's Arsenal
item_pagePageAtziri's Arsenal
notesText
set_idInteger2
FieldField typeValue
amountInteger7
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardPrejudice
item_nameStringPrejudice
item_pagePagePrejudice
notesText
set_idInteger3
FieldField typeValue
amountInteger8
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardArroganceOfTheVaal
item_nameStringArrogance of the Vaal
item_pagePageArrogance of the Vaal
notesText
set_idInteger4
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameStringJack in the Box
item_pagePageJack in the Box
notesText
set_idInteger5
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationUniques
item_nameStringSingular Incubator
item_pagePageSingular Incubator
notesText
set_idInteger6
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
set_idInteger7

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.2
attack_speed_htmlText<em class="tc -value">1.20</em>
attack_speed_range_averageFloat1.2
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.2
attack_speed_range_minimumFloat1.2
attack_speed_range_textText<em class="tc -value">1.20</em>
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textText<em class="tc -chaos">0</em>
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textText<em class="tc -chaos">0</em>
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textText
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textText<em class="tc -cold">0</em>
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textText<em class="tc -cold">0</em>
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textText
critical_strike_chanceFloat6.5
critical_strike_chance_htmlText<em class="tc -value">6.50%</em>
critical_strike_chance_range_averageFloat6.5
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat6.5
critical_strike_chance_range_minimumFloat6.5
critical_strike_chance_range_textText<em class="tc -value">6.50%</em>
damage_avgText404.1
damage_htmlText<em class="tc -mod">(130.8-160.8)&nbsp;to&nbsp;(278.4-296.4)</em><br><em class="tc -fire">(130-160)&nbsp;to&nbsp;(220-240)</em>
dps_htmlText<em class="tc -value">(455.5-514.3)</em>
dps_range_averageFloat484.92
dps_range_colourStringvalue
dps_range_maximumFloat514.32
dps_range_minimumFloat455.52
dps_range_textText<em class="tc -value">(455.5-514.3)</em>
elemental_dps_htmlText<em class="tc -value">(210.0-240.0)</em>
elemental_dps_range_averageFloat225.0
elemental_dps_range_colourStringvalue
elemental_dps_range_maximumFloat240.0
elemental_dps_range_minimumFloat210.0
elemental_dps_range_textText<em class="tc -value">(210.0-240.0)</em>
fire_damage_htmlText<em class="tc -fire">(130-160)&nbsp;to&nbsp;(220-240)</em>
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire">(220-240)</em>
fire_damage_max_range_averageInteger230
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger240
fire_damage_max_range_minimumInteger220
fire_damage_max_range_textText<em class="tc -fire">(220-240)</em>
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire">(130-160)</em>
fire_damage_min_range_averageInteger145
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger160
fire_damage_min_range_minimumInteger130
fire_damage_min_range_textText<em class="tc -fire">(130-160)</em>
fire_dps_htmlText<em class="tc -fire">(210.0-240.0)</em>
fire_dps_range_averageFloat225.0
fire_dps_range_colourStringfire
fire_dps_range_maximumFloat240.0
fire_dps_range_minimumFloat210.0
fire_dps_range_textText<em class="tc -fire">(210.0-240.0)</em>
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textText<em class="tc -lightning">0</em>
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textText<em class="tc -lightning">0</em>
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textText
physical_damage_htmlText<em class="tc -mod">(130.8-160.8)&nbsp;to&nbsp;(278.4-296.4)</em>
physical_damage_maxInteger97
physical_damage_max_htmlText<em class="tc -mod">(278-296)</em>
physical_damage_max_range_averageInteger287
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger296
physical_damage_max_range_minimumInteger278
physical_damage_max_range_textText<em class="tc -mod">(278-296)</em>
physical_damage_minInteger24
physical_damage_min_htmlText<em class="tc -mod">(130-160)</em>
physical_damage_min_range_averageInteger146
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger161
physical_damage_min_range_minimumInteger131
physical_damage_min_range_textText<em class="tc -mod">(130-160)</em>
physical_dps_htmlText<em class="tc -value">(245.5-274.3)</em>
physical_dps_range_averageFloat259.92
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat274.32
physical_dps_range_minimumFloat245.52
physical_dps_range_textText<em class="tc -value">(245.5-274.3)</em>
poison_dps_htmlText<em class="tc -value">(245.5-274.3)</em>
poison_dps_range_averageFloat259.92
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat274.32
poison_dps_range_minimumFloat245.52
poison_dps_range_textText<em class="tc -value">(245.5-274.3)</em>
weapon_rangeInteger10
weapon_range_htmlText<em class="tc -value">10</em>
weapon_range_range_averageInteger10
weapon_range_range_colourStringvalue
weapon_range_range_maximumInteger10
weapon_range_range_minimumInteger10
weapon_range_range_textText<em class="tc -value">10</em>

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString3.5.0
implicit_stat_textText
explicit_stat_textText
stat_textText* 40% increased Global Critical Strike Chance <span class="item-stat-separator -unique"></span> * <span class="text-color -not">Adds (85-110) to (135-150) Physical Damage</span> * <span class="text-color -not">Adds (130-160) to (220-240) Fire Damage</span> * <span class="text-color -not">50% chance to cause Bleeding on Hit</span> * <span class="text-color -mod">Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies</span> * <span class="text-color -not">(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies</span> * <span class="text-color -mod">Attacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies</span> * <span class="text-color -not">(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies</span> * <span class="text-color -mod">Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies</span> * Every 8 seconds, gain Avatar of Fire for 4 seconds * <span class="text-color -mod">(80-120)% increased Critical Strike Chance while you have Avatar of Fire</span> * 50% of Physical Damage Converted to Fire while you have Avatar of Fire * <span class="text-color -mod">+1000 Armour while you do not have Avatar of Fire</span>
base_itemString
required_levelInteger

"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringDemon Dagger
base_item_idStringMetadata/Items/Weapons/OneHandWeapons/Daggers/Dagger22
base_item_pagePageDemon Dagger
cannot_be_traded_or_modifiedBooleanNo
classStringRune Daggers
class_idStringRune Dagger
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_leaguesList of String, delimiter: ,
drop_levelInteger78
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of Text, delimiter: ,
drop_textText
explicit_stat_textTextAdds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire
flavour_textTextLava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab.
flavour_text_idStringUniqueDagger18
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Vulconus<br>Demon Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Rune Dagger</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -mod">(130.8-160.8)&nbsp;to&nbsp;(278.4-296.4)</em></em><br>Elemental Damage: <em class="tc -fire">(130-160)&nbsp;to&nbsp;(220-240)</em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.50%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.20</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">10</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">68</em></em>, <em class="tc -value"><em class="tc -value">76</em></em> Dex, <em class="tc -value"><em class="tc -value">149</em></em> Int</span><span class="group tc -mod">40% increased Global [[Critical Strike Chance]]</span><span class="group tc -mod">Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire</span><span class="group tc -flavour">Lava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab.</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Vulconus<br>Demon Dagger<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Rune Dagger</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -mod">(130.8-160.8)&nbsp;to&nbsp;(278.4-296.4)</em></em><br>Elemental Damage: <em class="tc -fire">(130-160)&nbsp;to&nbsp;(220-240)</em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.50%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.20</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">10</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">68</em></em>, <em class="tc -value"><em class="tc -value">76</em></em> Dex, <em class="tc -value"><em class="tc -value">149</em></em> Int</span><span class="group tc -mod">40% increased Global [[Critical Strike Chance]]</span><span class="group tc -mod">Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire</span><span class="group tc -flavour">Lava bled from the earth and,<br />after a time, cooled and hardened.<br />The world protecting its beating heart<br />with a thick, black scab.</span></span><span class="images">[[File:Vulconus inventory icon.png|78x234px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br>Area level: <em class="tc -value">78</em></span><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>24x [[Alchemy Shard]]<br />8x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value">(245.5-274.3)</em><br>Fire: <em class="tc -fire">(210.0-240.0)</em><br>Elemental: <em class="tc -value">(210.0-240.0)</em><br>Phys+Chaos: <em class="tc -value">(245.5-274.3)</em><br>Total: <em class="tc -value">(455.5-514.3)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Rune Daggers</em></span></span></span></span>
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stat_textText40% increased Global [[Critical Strike Chance]]<span class="item-stat-separator -unique"></span>Adds (85-110) to (135-150) [[Physical Damage]]<br>Adds (130-160) to (220-240) [[Fire Damage]]<br>50% chance to cause Bleeding on [[Hit]]<br>(70-100)% increased [[Fire Damage]] with [[Hit|Hits]] and Ailments against Bleeding Enemies<br>(70-100)% increased [[Physical Damage]] with [[Hit|Hits]] and Ailments against Ignited Enemies<br>Every 8 seconds, gain Avatar of Fire for 4 seconds<br>(160-200)% increased [[Critical Strike Chance]] while you have Avatar of Fire<br>50% of [[Physical Damage]] Converted to Fire while you have Avatar of Fire<br>+2000 [[Armour]] while you do not have Avatar of Fire
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