Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Advertisement
Version History
0.11.5e
September 23, 2013
0.11.6
September 25, 2013
0.11.6b
September 25, 2013

Patch notes[ | ]

These are the official patch notes for Version 0.11.6 released by Grinding Gear Games.[1]

Content[ | ]

  • Added a new Intelligence/Dexterity skill - Lightning Trap inventory iconLightning TrapLightning TrapTrap, Spell, Projectile, Lightning
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 170%
    Projectile Speed: 960
    Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage
    0.5% increased Effect of Lightning Ailments
    1% increased Projectile SpeedProjectiles have 1% chance to Return to you
    Deals (18-466) to (54-1399) Lightning Damage
    Trap lasts 4 seconds
    Fires 8 additional Projectiles
    20% chance to Shock enemies
    (80-118)% increased Critical Strike Chance against Shocked Enemies
    Fires Projectiles in a circle
    (0-19)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Trap skill icon
    Lightning Trap inventory icon
    : Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
  • Lightning Trap inventory iconLightning TrapLightning TrapTrap, Spell, Projectile, Lightning
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 170%
    Projectile Speed: 960
    Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage
    0.5% increased Effect of Lightning Ailments
    1% increased Projectile SpeedProjectiles have 1% chance to Return to you
    Deals (18-466) to (54-1399) Lightning Damage
    Trap lasts 4 seconds
    Fires 8 additional Projectiles
    20% chance to Shock enemies
    (80-118)% increased Critical Strike Chance against Shocked Enemies
    Fires Projectiles in a circle
    (0-19)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Trap skill icon
    Lightning Trap inventory icon
    is available to the Shadow, Ranger and Witch from A Caged Brute, and to the Templar from Delving Into Sin in Normal Difficulty.
  • Added a new Dexterity/Intelligence skill - Smoke Mine inventory iconSmoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 2.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds
    Base duration is (4-5) seconds
    Buff grants (10-29)% increased Movement Speed
    Base secondary duration is (4-5) seconds
    Only one Mine of this type can Detonate in each Detonation Sequence
    Mine Detonation is Instant
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Mines cannot be Re-armed
    (0-76)% increased Area of Effect
    (0-57)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smoke Mine skill icon
    Smoke Mine inventory icon
    : Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.
  • Smoke Mine inventory iconSmoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
    Level: (1-20)
    Cost: (6-13) Mana
    Reservation: (6-13) Mana
    Cooldown Time: 2.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds
    Base duration is (4-5) seconds
    Buff grants (10-29)% increased Movement Speed
    Base secondary duration is (4-5) seconds
    Only one Mine of this type can Detonate in each Detonation Sequence
    Mine Detonation is Instant
    Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
    Mines cannot be Re-armed
    (0-76)% increased Area of Effect
    (0-57)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smoke Mine skill icon
    Smoke Mine inventory icon
    is available to the Shadow, Ranger and Duelist from Lost in Love on Normal Difficulty.
  • Added a new strength support gem - Endurance Charge on Melee Stun.
  • Endurance Charge on Melee Stun is available to the Templar, Marauder and Duelist from Sever the Right Hand.
  • Added a new Dexterity/Intelligence support gem - Multiple Traps Support inventory iconMultiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Trap Trigger Area of EffectSupported Skills can have up to 0.1 additional Traps placed at a timeSupported Skills have 0.2% chance to throw an additional TrapSupported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Multiple Traps Support inventory icon
    .
  • Multiple Traps is available to the Shadow, Ranger, Duelist and Witch from Mercy Mission on Cruel Difficulty.
  • Added four new Unique items, two of which were designed by supporters.
  • Added two new microtransaction aura effects: Arctic Skull Hatred and Lightning Skull Wrath.
  • The Fetid Pool now has a new layout that should make it easier to find every monster.
  • Bone Crunchers and Hairy Bonecrunchers now have Cleave inventory iconCleaveCleaveAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-170)% of base
    Effectiveness of Added Damage: (125-170)%
    Radius: 20
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon
    Cleave inventory icon
    available as a skill.
  • Clarissa has a new voice.
  • The Duelist has a few new attack animations.
  • The boss in the Upper Submerged Passage now spawns with a boss pack.
  • Dockworker Ghosts in the docks now spawn with a wider variety of weapon types.
  • Added a new run animations to the City Stalkers.
  • The naming of "urban" Map areas has been improved.
  • Continued to incrementally improve the sound, art, effects and environments.

Balance[ | ]

  • The damage wave of Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon
    Ground Slam inventory icon
    is no longer connected to attack speed, so no matter how fast you attack, the damage wave will still move at the same speed. This does not prevent you from repeat attacking.
  • All trap and mine durations have been standardised to 30 seconds.
  • Icicle Mine inventory iconIcicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
    Level: (1-20)
    Cost: (3-6) Mana
    Reservation: (3-6) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 110%
    Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
    Mine lasts 5 seconds
    Base Mine Detonation Time is 0.3 seconds
    Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Icicle Mine skill icon
    Icicle Mine inventory icon
    now gives enemies it freezes a 15% penalty to Cold Resistance.
  • The imaginary freeze damage used to calculate the freeze duration for Freeze Mine has been increased at higher levels. It is 15% more effective by level 15.
  • Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon
    Ground Slam inventory icon
    : increased from 70% to 80% weapon damage. Its reduced stun threshold has been reduced from 35% to 25%.
  • Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-250)% of base
    Effectiveness of Added Damage: (195-250)%
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    1% increased Damage
    1% increased Knockback Distance5% reduced Knockback Distance
    Deals (195-313)% of Base Attack Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee Strike Range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon
    Heavy Strike inventory icon
    : reduced stun threshold reduction from 30% to 25%.
  • Stun Support inventory iconStun SupportStun SupportSupport
    Icon: t
    Level: (1-20)
    Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Stun Duration on EnemiesSupported Skills have 0.2% chance to double Stun DurationRecover 0.05% of Life when you Stun an Enemy with Supported SkillsSupported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Stun Support inventory icon
    : stun threshold reduction increased by 10% at every level.
  • Reave inventory iconReaveReaveAttack, AoE, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 20
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum StagesDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon
    Reave inventory icon
    is now not replaced with a Default attack when you are out of mana. This is to prevent losing Area of Effect stacks when using the skill.
  • Trap and Mine stats seen on passives have been split into separate stats. There is a different stat used for Mines than for Traps. Passives that had the combined stats will get both of the new equivalent ones.
  • Mines will now die if all players travel a significant distance away from the mine. This is to prevent issues caused when the mine goes to sleep.
  • The minimum value on the highest tier of the various hybrid defences mods has been changed from 100% to 101%. It no longer overlaps with the maximum of the second highest hybrid defence modifiers. This will only affect new rolls of the modifier, either on new equipment or rerolled with Divine Orbs.
  • Arcanist Slippers and Conjurer Boots have had their base values changed so they no longer have the same requirements and defences.
  • Flamebearers now fire in bursts, with a cooldown between each spray.
  • Spiders will not move away or strafe as frequently, unless they are using Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
    .
  • The Empower Support inventory iconEmpower SupportEmpower SupportSupport
    Icon: +
    Level: (1-3)
    Cost & Reservation Multiplier: 140%
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Strength Requirement+(0-2) to Level of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Empower Support inventory icon
    support gem now has its quality bonus apply at all levels, to handle the case where you put a level 2 gem in an item that has +1 to gem levels.

Bug Fixes[ | ]

  • Fixed inconsistencies between actual minion life and displayed minion life. Note this does not change the life minions have, it is just now displayed accurately.
  • Fixed a bug in the user interface that will improve client performance.
  • Added Cold Damage Support inventory iconAdded Cold Damage SupportAdded Cold Damage SupportCold, Support
    Icon: C
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 1% of Physical Damage Converted to Cold DamageSupported Skills have (4-169) to (6-254) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Added Cold Damage Support inventory icon
    now affects Icicle Mine inventory iconIcicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
    Level: (1-20)
    Cost: (3-6) Mana
    Reservation: (3-6) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 110%
    Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
    Mine lasts 5 seconds
    Base Mine Detonation Time is 0.3 seconds
    Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Icicle Mine skill icon
    Icicle Mine inventory icon
    ’s freeze effect.
  • Rejuvenation Totem inventory iconRejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
    Level: (1-20)
    Cost: (9-32) Mana
    Cast Time: 0.60 sec
    Radius: 10
    Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:1Superior2Anomalous3Divergent3% increased Aura Area of Effect5% increased Totem Duration3% increased effect of AuraTotem lasts 8 seconds
    Regenerate (6.3-162.2) Life per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rejuvenation Totem skill icon
    Rejuvenation Totem inventory icon
    now works when created with a Trap.
  • Fixed a bug where the aura from Death's Oath would activate when a player was revived in a PvP match even if the item was disabled.
  • Curse cast speed no longer affects Freeze Mine cast time.
  • Empower Support inventory iconEmpower SupportEmpower SupportSupport
    Icon: +
    Level: (1-3)
    Cost & Reservation Multiplier: 140%
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Strength Requirement+(0-2) to Level of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Empower Support inventory icon
    now correctly shows a support symbol on supported skills.
  • Fixed an issue where Arctic Weapon did not appear in the Item Effects section of the store.
  • The Ship Graveyard area has been changed to remove sections that could be traveled to only with movement skills.
  • Fixed a bug where applying microtransaction effects to items cause disable the effect of Tempest Shield inventory iconTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Level: (1-20)
    Cost: (7-16) Mana
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning DamageChains +0.1 Times
    +0.05% Chance to Block Spell Damage while holding a Shield
    Deals (24-284) to (36-426) Lightning Damage
    +3% Chance to Block Attack Damage while holding a Shield
    Chains +1 Times
    Base duration is 12 seconds
    +3% Chance to Block Spell Damage while holding a Shield
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon
    Tempest Shield inventory icon
    .
  • You can no longer use an Imprint on an equipped item.
  • Fixed a display error with Flask Charges Used in the Character panel.
  • Users are now notified in chat when their Twitch stream disconnects and are informed about why it was disconnected.

References[ | ]

  1. Chris (September 24, 2013). "0.11.6 Patch Notes". Official Path of Exile Forums. Retrieved September 24, 2013.
Advertisement