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Path of Exile Wiki
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Version History
0.11.3c
August 9, 2013
0.11.4
August 20, 2013
0.11.4b
August 22, 2013

Patch notes

These are the official patch notes for Version 0.11.4 released by Grinding Gear Games.[1]

Notes

  • This patch is a large download because it includes newer (smaller/faster) versions of most of the game's art. We have tried to ensure that there will only be one such large patch by combining many such changes into this one.

Features

  • Some areas of Wraeclast now have environmental critters.
  • Informational icons at the top left of the screen now have borders based on the nature of what is being shown. Buffs have a green border, debuffs a red border, flask effects have a golden border, other game play elements (like charges and skill counters) have a grey border. Minions still have have the older style bevelled border.
  • League Banners now correctly display on the Social tab.
  • As you move around, the edges of shadows no longer flicker or "swim" visibly.
  • Incinerate skill iconIncinerate now has an informational icon which displays what stage it is in when you continue to cast it.
  • Substantial optimisation to the size of game art assets has been performed. This will reduce loading times, memory usage and associated stability issues.
  • Several changes have been made to the Lunaris Temple area to reduce memory usage.
  • Improved the performance of The Docks.

Content

Balance

  • Inner Force increased from 12% to 15%.
  • Shaggy Monstrosities now perform flat life degeneration based on their level, rather than a percentage based degeneration.
  • Changed the mod on the unique Soul Taker inventory iconSoul TakerSoul Taker
    Siege Axe
    One Handed Axe
    Quality: +20%
    Physical Damage: (105.6-124.8) to (198-234)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.80-1.88)
    Weapon Range: 11
    Requires Level 59, 119 Str, 82 Dex(100-140)% increased Physical Damage
    Adds 10 to 20 Physical Damage
    (20-25)% increased Attack Speed
    +(20-25)% to Cold Resistance
    Insufficient Mana doesn't prevent your Melee Attacks
    Your Physical Damage can Chill
    It is too easy for the soul to escape from an open heart.
    Soul Taker inventory icon
    from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using Blood Magic. Instead of killing you, the skill will fail.
  • Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
  • Monsters other than Kraityn now have a cooldown on their Flicker Strike skill iconFlicker Strike.
  • Module Error: No skills found with q_where = skill.active_skill_name="Freeze Mine" can now be supported by Module Error: No skills found with q_where = skill.active_skill_name="Cold Penetration".
  • Tempest Shield skill iconTempest Shield can now generate more than one charge per skill use.

Bug Fixes

  • Fixed a bug where auras would not update when you changed area with a different aura level and setup than that which you cast the aura with.
  • Door nameplates have been unhidden, reverting a problem from a previous patch.
  • Improved the placement of totems, preventing a case where the skill could execute in a location where a full totem wouldn't fit.
  • Zahndethus' Cassock inventory iconZahndethus' CassockZahndethus' Cassock
    Sage's Robe
    Quality: +20%
    Energy Shield: (181-199)
    Movement Speed: -3%
    Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
    (125-150)% increased Energy Shield
    +(40-50)% to Chaos Resistance
    25% increased Light Radius
    100% chance to create Consecrated Ground when you Block
    Consecrated Ground regenerates 6% Life per second (Hidden)
    Consecrated Ground has a radius of 18 (Hidden)
    When dead men rise and darkness falls
    Only faith can be your walls
    Walls of Light, not of brick
    Twice as strong and twice as thick
    Zahndethus' Cassock inventory icon
    has had its material updated so that it correctly casts a shadow.
  • Fixed a bug where boss monster lights would appear on hidden monsters.
  • Fixed a bug with Ethereal Knives skill iconEthereal Knives that would cause you to walk closer than needed if the range was affected by projectile speed.
  • Fixed a bug where Infernal Blow skill iconInfernal Blow and Dominating Blow skill iconDominating Blow could still apply to targets if the attack missed.
  • Fixed a bug where you could gain leeched Energy Shield after death.
  • Fixed an error where butterflies would inappropriately spawn on your enemies. (No, really, this was a thing.)
  • Fixed a bug where minions would grant you flask charges when they time out.
  • Fixed an issue where moving out of the path of Whirling Blades skill iconWhirling Blades would not prevent damage.
  • Fixed a minor bug in the Character Panel displaying off-hand accuracy.
  • Fixed the stat description on Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash" support being wrong.
  • If Oak makes his way out of his camp, he now teleports back to his camp.
  • Fixed a bug where replacing a gem that prevented an equipped item from being enabled with a gem of a lower level would not check to reenable the item.
  • Fixed a bug with The Coward's Trial inventory iconThe Coward's TrialThe Coward's Trial
    Cursed Crypt Map
    Map Level: 80
    Map Tier: 13
    Guild Character: Å
    Contains waves of Monsters
    Contains additional waves of Undead Monsters
    <0 to 7 random additional waves modifiers>
    For his sins he was hunted in his sleep,
    judgement wrought of twisted nightmare.
    The Coward bound his dreams to stone, awaiting
    another to walk the path of true atonement.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    The Coward's Trial inventory icon
    Boss's mass revive skill.
  • Fixed a bug where weapons that should have no physical damage could have damage through quality.
  • Fixes an instance server crash related to Arctic Armour skill iconArctic Armour.
  • Fixed an instance server crash related to Searing Bond skill iconSearing Bond.
  • Fixed an instance server crash related to Minion Instability.
  • Fixed an instance server crash related to pathfinding.
  • Fixed an instance server crash related to auras.
  • Fixed a rare client crash with Explosive Arrow skill iconExplosive Arrow.

References

  1. Chris (August 16, 2013). "0.11.4 Patch Notes". Official Path of Exile Forums. Retrieved August 21, 2013.
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