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Traps and Mines are entities created by certain skills, which lie on the ground until triggered, at which point they cast a skill.
Traps
When a trap is laid, it is visible to all creatures, but only for a brief period. During this period the trap is not yet armed, and cannot be triggered. Furthermore, during this period the trap cannot be damaged. When this period ends, the trap is armed, becomes invisible to enemies, and can then be triggered.
Once armed, a trap will be triggered by the first enemy to enter its trigger radius. The trap will then cast its skill at the enemy that triggered it, and the trap is destroyed.
Traps can be thrown to any location on the ground within the player's line of sight, although there is a maximum distance that they can be thrown. This allows them to be thrown at an enemy's feet, causing it to trigger as soon as it arms unless the enemy moves out of the way in time.
Active trap gems
There are currently 12 active skill gems with the Trap gem tag:
Skill gem | ||||
---|---|---|---|---|
Bear TrapBear TrapTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260%Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage2% increased Skill Effect Duration0.5% increased Cooldown Recovery Rate1% chance to Impale Enemies on HitTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Burning Damage2% of Physical Damage Converted to Cold DamageTrap lasts 4 seconds Deals (4-309) to (6-464) Physical Damage 50% of Physical Damage Converted to Fire Damage Causes (4-7) smaller explosions +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies 1% less Area of EffectTrap lasts 4 seconds Base duration is 1.75 seconds Deals (11-644) to (17-966) Fire Damage Deals (32.5-1832.8) Base Fire Damage per second (4-201) to (5-302) added Fire Damage against Burning Enemies Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% less Skill Effect Duration 3% increased Cooldown Recovery Rate1% increased Cast SpeedTrap lasts 4 seconds Base duration is 3.5 seconds Deals (5-211) to (8-319) Fire Damage 25% more Damage against Burning Enemies Has 4 FlamesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Ice TrapIce TrapTrap, Spell, AoE, Cold Level: (1-20) Cost: (13-22) Mana Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectPenetrates 0.25% Cold ResistanceFreezes enemies as though dealing 5% more DamageTrap lasts 4 seconds Deals (88-898) to (133-1347) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Physical Damage0.5% increased Area of Effect1% increased Cooldown Recovery Rate3% reduced Cast Speed 5% increased DamageTrap lasts 4 seconds Base duration is 3.5 seconds Deals (47-610) to (70-914) Physical Damage Releases 5 waves Releases waves every 0.9 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Conversion TrapConversion TrapTrap, Spell, Duration Level: (1-20) Cost: (6-23) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 secThrows a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationConverted Enemies have 1% chance to Taunt on HitConverted Enemies deal 20% increased DamageTrap lasts 4 seconds Base duration is (5.3-10) seconds Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Shock enemies1% less Skill Effect Duration 3% increased Cooldown Recovery Rate0.5% chance to Hinder Enemies on Hit, with 30% reduced Movement SpeedTrap lasts 4 seconds Base duration is 3.5 seconds Deals (12-166) to (36-497) Lightning Damage (100-138)% increased Critical Strike Chance against Shocked Enemies Strikes every (0.55-0.36) seconds Strikes 3 AreasPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 170% Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Lightning Damage 0.5% increased Effect of Lightning Ailments1% increased Projectile SpeedProjectiles have 1% chance to Return to youDeals (18-466) to (54-1399) Lightning Damage Trap lasts 4 seconds Fires 8 additional Projectiles 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies Fires Projectiles in a circle (0-19)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold Level: (1-20) Cost: (7-24) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Skill Effect DurationApplies beams to the closest 0.1 EnemiesRegenerate 0% of Energy Shield per second for each affected EnemyTrap lasts 4 seconds Base duration is 3 seconds Deals (15.5-426.3) Base Cold Damage per second Regenerate (1.3-32.4) Life per second for each affected Enemy Regenerate (0.3-1.7) Mana per second for each affected Enemy Applies beams to the closest 10 Enemies Regenerate (12.7-324.4) Life per second while any Enemy is affected Regenerate (2.9-17.2) Mana per second while any Enemy is affected Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 10 | ||
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Minion Movement SpeedMinions have 1% increased Area of EffectMinions have 0.5% increased Effect of non-Damaging Ailments on EnemiesSkitterbots grant 10% more Trap and Mine Damage Maximum 1 Summoned Skitterbot of each type Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it Minions have (0-19)% increased Shock Effect Minions have (0-19)% increased Chill Effect (0-76)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 170%Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Per 1% Quality:1SuperiorShocked Ground causes 0.25% increased Damage takenDeals (18-466) to (54-1399) Lightning Damage Trap lasts 4 seconds Fires 8 additional Projectiles Base duration is 4 seconds Shocked Ground causes 15% increased Damage taken Fires Projectiles in a circle Projectiles leave Shocked Ground Projectiles Pierce all Targets Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 |
Support trap gems
There are currently 7 support skill gems with the Trap gem tag:
Skill gem | ||||
---|---|---|---|---|
Advanced Traps SupportAdvanced Traps SupportTrap, Support Icon: R Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 1% increased Area of EffectSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps Supported Skills have (10-29)% increased Skill Effect Duration Supported Skills have (15-34)% increased Trap Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 31 | |
Charged Traps SupportCharged Traps SupportSupport, Trap Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% chance to gain a Power Charge when your Trap is triggered by an Enemy Supported Skills have 0.5% chance to gain a Frenzy Charge when your Trap is triggered by an EnemySupported Skills have 0.5% increased Trap Trigger Radius per Power ChargeSupported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy Supported Skills have 10% increased Trap Throwing Speed per Frenzy Charge Supported Skills have +15% to Critical Strike Multiplier per Power Charge when used by TrapsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
Cluster Traps SupportCluster Traps SupportTrap, Support Icon: L Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Trap DamageSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap SpreadSupported Skills throw up to 2 additional Traps Supported Skills can have up to 5 additional Traps placed at a time Supported Skills deal (55-36)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Multiple Traps SupportMultiple Traps SupportSupport, Trap Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Trap Trigger Area of EffectSupported Skills can have up to 0.1 additional Traps placed at a timeSupported Skills have 0.2% chance to throw an additional TrapSupported Skills throw up to 2 additional Traps Supported Skills can have up to 3 additional Traps placed at a time Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 8 | ||
Swift Assembly SupportSwift Assembly SupportSupport, Trap, Mine Icon: Z Level: (1-20) Cost & Reservation Multiplier: 110%Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing Speed Supported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap DurationSupported Skills have 0.1% increased Trap Throwing Speed per Frenzy Charge Supported Skills have 0.1% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine Supported Skills have (6-12)% chance to throw up to 2 additional Traps or Mines Supported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 1 | ||
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 0.5% reduced Mana Cost Supported Skills have 0.5% reduced Mana ReservedSupported Skills deal 0.1% increased Damage per Power ChargeSupported Skills deal (30-49)% more Trap and Mine Damage Supported Skills have 10% less Trap Throwing Speed Supported Skills have 10% less Mine Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 | ||
Trap SupportTrap SupportSupport, Trap Icon: T Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Trap Throwing SpeedSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Trap Trigger Area of EffectTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 8 |
Mines
Unlike traps, mines are invisible to enemies from the moment they are laid, but they can only be laid at the feet of the creature laying the mine.
Once a mine is laid, a Detonate Mines skill becomes available. Using this skill will trigger a mine, and it will trigger all the player's active mines simultaneously (even mines of varying types). Mines can also be detonated using the Detonate Mines skill gem. When triggered, a mine will cast its skill at the closest enemy within its trigger radius. If there is no enemy within range when it is triggered, the mine will target itself with the skill - this will cause any projectiles from the skill to fly in a random direction. The detonation can be queued up while they are arming to detonate them as soon as they have finished arming.
The detonation skill is considered a spell, and is therefore affected by cast speed. However the Module Error: No skills found with q_where = skill.active_skill_name="Faster Casting" gem will not affect the detonation skill, because it is part of neither the mine nor the skill cast by the mine. It is an innate ability of the player to detonate all mines of any type they have active. But if the Detonate Mines skill gem is used, it can be linked to any support gem that can support spells. It can even be used with trigger gems, that can trigger spells.
Active mine gems
There are currently 6 active skill gems with the Mine gem tag:
Skill gem | ||||
---|---|---|---|---|
Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 2.50 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds Base duration is (4-5) seconds Buff grants (10-29)% increased Movement Speed Base secondary duration is (4-5) seconds Only one Mine of this type can Detonate in each Detonation Sequence Mine Detonation is Instant Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Mines cannot be Re-armed (0-76)% increased Area of Effect (0-57)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 10 | ||
Icicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE Level: (1-20) Cost: (3-6) Mana Reservation: (3-6) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.3 seconds Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500% Fires 4 additional Projectiles Fires Projectiles in a circle Fires an additional Projectile for every 2 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 12 | ||
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage 1% chance to Ignite enemies1% increased effect of Aura2% increased Damage if firing at least 7 ProjectilesDeals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 28 | ||
Stormblast MineStormblast MineMine, Spell, AoE, Lightning, Aura, Nova Level: (1-20) Cost: (2-6) Mana Reservation: (2-6) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Throws a mine that deals damage in an area when detonated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies 0.5% increased Effect of Lightning Ailments0.5% increased Area of Effect1% increased effect of Aura1% increased Lightning DamageDeals (2-334) to (7-1002) Lightning Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.25 seconds Each Mine applies 3% increased Damage Taken to Enemies near it, up to a maximum of 150% 20% chance to Shock enemies (20-39)% increased Effect of Lightning Ailments +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 1 | ||
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Minion Movement SpeedMinions have 1% increased Area of EffectMinions have 0.5% increased Effect of non-Damaging Ailments on EnemiesSkitterbots grant 10% more Trap and Mine Damage Maximum 1 Summoned Skitterbot of each type Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it Minions have (0-19)% increased Shock Effect Minions have (0-19)% increased Chill Effect (0-76)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 16 | ||
Detonate MinesDetonate MinesMine, Spell Level: 1 Cooldown Time: 0.20 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 8Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.Per 1% Quality:1Superior2AnomalousMines have 1% increased Detonation SpeedRecover 0.01% of Life for each Mine DetonatedFirst Mine Detonates Instantly Mines get 10% more Detonation Speed for each prior Mine in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 8 |
Support mine gems
There are currently 6 support skill gems with the Mine gem tag:
Skill gem | ||||
---|---|---|---|---|
Swift Assembly SupportSwift Assembly SupportSupport, Trap, Mine Icon: Z Level: (1-20) Cost & Reservation Multiplier: 110%Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing Speed Supported Skills have 0.5% increased Trap Throwing SpeedSupported Skills have 2% reduced Trap DurationSupported Skills have 0.1% increased Trap Throwing Speed per Frenzy Charge Supported Skills have 0.1% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have (9-18)% chance to throw up to 1 additional Trap or Mine Supported Skills have (6-12)% chance to throw up to 2 additional Traps or Mines Supported Skills have (3-6)% chance to throw up to 3 additional Traps or MinesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 1 | ||
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports skills which throw Traps or Mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 0.5% reduced Mana Cost Supported Skills have 0.5% reduced Mana ReservedSupported Skills deal 0.1% increased Damage per Power ChargeSupported Skills deal (30-49)% more Trap and Mine Damage Supported Skills have 10% less Trap Throwing Speed Supported Skills have 10% less Mine Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 18 | ||
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 1% reduced Mana ReservedMines from Supported Skills have 1% increased Detonation SpeedMine lasts 5 seconds Supported Skills deal (40-33)% less Damage Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 8 | ||
Charged Mines SupportCharged Mines SupportSupport, Mine Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Mine Damage0.5% chance to gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy 0.5% chance to gain a Power Charge when a Mine from Supported Skills is Detonated targeting an EnemySupported Skills have 0.2% increased Projectile Speed per Frenzy Charge when used by a Mine(20-30)% chance to gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy (20-30)% chance to gain a Power Charge when a Mine from Supported Skills is Detonated targeting an Enemy Supported Skills have 10% increased Mine Throwing Speed per Frenzy Charge Supported Skills have 25% increased Critical Strike Chance per Power Charge when used by MinesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (35-28)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
Minefield SupportMinefield SupportSupport, Mine Icon: M Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports skills which throw mines.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have 0.2% chance to throw up to 1 additional MineSupported Skills can have up to 0.2 additional Remote Mines placed at a timeSupported Skills throw up to 4 additional Mines Supported Skills have (65-60)% less Mine Throwing Speed Supported Skills can have up to 4 additional Remote Mines placed at a timeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 |
Mechanics
Trigger and Detonation radius
The trigger radius and detonation radius stats are unique to traps and mines. The base trigger radius for traps is 10 while the detonation radius for mines is 60.[1] It can be increased by Trap Trigger Radius and Mine Detonation Radius modifiers, that can be found on passive skills and equipment.
All skills that the trap/mine targets enemies with are affected by the trigger/detonation radius. This is a maximum – it won't let the trap or mine target an enemy that's within the radius but outside the range of the skill.[1] If no enemy is within range the skill is cast on top of the trap/mine.
Trigger and Detonation radius are not considered an area of effect, and will not be affected by general area of effect modifiers from the passive skill tree, equipment or gems such as the Module Error: No skills found with q_where = skill.active_skill_name="Increased Area of Effect" gem.
Laying speed
Traps and Mines are not considered spells (even ones that cast spells), so laying a trap or mine cannot be sped up by increased Cast Speed modifiers. They are instead affected by Trap and Mine Laying Speed modifiers.
Traps and mines both have a base laying time of 500 milliseconds.[2]
Maximum active traps and mines
There are limits on the number of traps and mines a player can have active at one time. By default a character can have:
- Can have up to 15 Traps placed at a time
- Can have up to 15 Remote Mines placed at a time
Laying an additional trap exceeding the limit will cause the oldest active trap to be destroyed. Similarly, laying an additional mine exceeding the limit will cause the oldest active mine to be destroyed.
There are several passive skills which increase these limits, three additional Traps and two additional Mines can be gained in the passive tree. The Saboteur ascendancy tree can give two additional maximum Mines.
Linking the Module Error: No skills found with q_where = skill.active_skill_name="Multiple Traps" support gem allows the player to set up 3 additional Traps and Module Error: No skills found with q_where = skill.active_skill_name="Cluster Traps" allows 5 additional Traps, the two can be combined for a total of 8 additional Traps. Module Error: No skills found with q_where = skill.active_skill_name="Minefield" increases the maximum number of mines by 2.
Cheap ConstructionCheap Construction
Viridian Jewel10% reduced Trap Duration
Can have up to 1 additional Trap placed at a timeWhy waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. increases the maximum number of traps by one per Jewel.
Multi-cooldowns
Traps have a multi-cooldown. Each time the cooldown completes, a counter that is shown on the skill's hotkey icon is increased by one. This counter is how many traps the player has "in stock" that are available to be laid. The counter will continue to increase slowly until the maximum is reached. A maximum of 3 Traps per skill name may be stored.
Unlike the maximums for active traps/mines, which are global across all skills, the "stock" is tracked separately for each individual trap or mine skill, and the cooldowns also operate on a per-skill basis. Different instances of the same skill share the same cooldown. This means that if you use a fire trap gem and a bear trap gem, laying fire traps will trigger the cooldown for the fire trap but not the bear trap. If you have 2 fire trap gems and lay 3 fire traps, BOTH fire trap gems will be in a shared cooldown so you won't be able to use the second gem while the first one is in a cooldown.
This also means that unlike with a traditional cooldown, the traps can be laid in rapid succession, until the current stock is exhausted. They will then have to wait for more cooldowns to complete before more traps become available.
Removing a trap or mine from a socket, removing the item the trap/mine is socketed into or swapping to the alternative weapon set will NOT reset the cooldown to zero.
Destroying traps and mines
All traps and mines have a maximum Life of 1. They cannot be targeted directly by attacks or skills, but are vulnerable to Area of Effect damage. Since they have only 1 Life, they will be destroyed by any damage they take. The passive skill Clever Construction can prevent this, as well, traps and mines are invulnerable to damage while being set or triggered. This means that a trap or mine that is triggered immediately after being set (either by an enemy or player) is effectively immune to damage during it's lifetime.
Interaction with player stats and support gems
Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:
- Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect.[3]
- Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, maps, or PvP targets.
- Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.
- Module Error: No skills found with q_where = skill.active_skill_name="Spell Echo" only works for self-cast spells, so it has no effect when supporting traps or mines.
However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice Trap has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage.
When the Module Error: No skills found with q_where = skill.active_skill_name="Trap", Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine", and Module Error: No skills found with q_where = skill.active_skill_name="Spell Totem" or Module Error: No skills found with q_where = skill.active_skill_name="Ranged Attack Totem" gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.
Skill restrictions
Triggering a trap also causes a trap/mine to be destroyed. Therefore auras and other skills that require being turned on for a duration (such as Tempest Shield) cannot be put on traps/mines, although doing so would be pointless anyway.
When the Module Error: No skills found with q_where = skill.active_skill_name="Trap" or Module Error: No skills found with q_where = skill.active_skill_name="Remote Mine" support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.
Related unique items
Unique items
Traps
Item | Stats | |||
---|---|---|---|---|
Cheap ConstructionCheap Construction Viridian Jewel10% reduced Trap Duration Can have up to 1 additional Trap placed at a timeWhy waste the good stuff on something that's going to blow up?Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 10% reduced Trap Duration Can have up to 1 additional Trap placed at a time | ||
Coated ShrapnelCoated Shrapnel Crimson JewelRadius: SmallTraps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical DamageThe Ezomytes have a saying: Take everything and waste nothing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Traps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage | ||
FencoilFencoil Gnarled BranchStaff Quality: +20% Physical Damage: 10.8-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 13+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum ManaYou've no reason for fear when you're a root in a fen - Old Ezomyte saying. | 1 | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | ||
Hair TriggerHair Trigger Viridian Jewel(15-25)% increased Trap Damage (40-60)% increased Trap Trigger Area of EffectAnyone can catch a lumbering beast. Try catching a bird before it has even landed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (15-25)% increased Trap Damage (40-60)% increased Trap Trigger Area of Effect | ||
Replica Cheap ConstructionReplica Cheap Construction Viridian Jewel(100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time"A curious jewel. Like so many others, a shining little paradox."Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (100-120)% increased Critical Strike Chance with Traps Can have 5 fewer Traps placed at a time | ||
Replica Unstable PayloadReplica Unstable Payload Cobalt JewelRecover (20-30) Life when your Trap is triggered by an Enemy"Researchers will refrain from giving test subjects virtue gems which produce traps. We are still finding explosives in the vents months later." - Administrator QotraPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Recover (20-30) Life when your Trap is triggered by an Enemy | ||
Unstable PayloadUnstable Payload Cobalt Jewel(8-12)% Chance for Traps to Trigger an additional timeSaboteurs, like chefs, have their own secret recipes.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (8-12)% Chance for Traps to Trigger an additional time | ||
DeerstalkerDeerstalker Deerskin BootsQuality: +20% Evasion: (207-236)Requires Level 22, 42 DexSocketed Gems are Supported by Level 11 Trap (160-200)% increased Evasion Rating +(35-45) to maximum Life 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a TrapAnticipation, preparation, exhilaration, celebration. | 22 | Socketed Gems are Supported by Level 11 Trap (160-200)% increased Evasion Rating +(35-45) to maximum Life 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a Trap | ||
MireboughMirebough Gnarled BranchStaff Quality: +20% Physical Damage: 10.8-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 32+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana"Cut down the tallest tree, and another becomes the tallest." - Old Ezomyte saying | 32 | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | ||
SunblastSunblast Cloth BeltRequires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage 20% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 80% reduced Trap Duration 25% increased Light RadiusThe sun's fury, trapped in pillars of blazing light, Explodes from its cage. | 37 | (15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage 20% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 80% reduced Trap Duration 25% increased Light Radius | ||
Kongming's StratagemKongming's Stratagem Ivory Spirit ShieldQuality: +20% Energy Shield: (122-138) Movement Speed: -3%Requires Level 41, 100 Int(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. | 41 | (15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to Block | ||
Architect's HandArchitect's Hand Ambush MittsQuality: +20% Evasion: 97 Energy Shield: 19Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time. This item can be transformed on the Altar of Sacrifice along with Vial of Dominance | 45 | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional Traps | ||
Slavedriver's HandSlavedriver's Hand Ambush MittsQuality: +20% Evasion: (259-299) Energy Shield: (51-59)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an EnemyA plan without a deadline stays a plan. | 45 | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Skills which throw Traps Cost Life instead of Mana Skills used by Traps have (10-20)% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps are Triggered by an Enemy | ||
TinkerskinTinkerskin Sadist GarbQuality: +20% Evasion: (1110-1238) Energy Shield: (228-255) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. | 68 | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy | ||
Jaws of AgonyJaws of Agony Supreme Spiked ShieldQuality: +20% Chance to Block: 24% Evasion: 290 Energy Shield: 56 Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. | 70 | 4% chance to Dodge Spell HitsGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a Trap | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| ||
ShadowstitchShadowstitch Sacrificial GarbQuality: +20% Armour: (1217-1546) Evasion: (1217-1546) Energy Shield: (236-300) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) CorruptedDestined for sacrifice, they were dressed in garments that blurred the lines between this world and the next. | 72 |
+(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) Corrupted |
Mines
Item | Stats | |||
---|---|---|---|---|
Coated ShrapnelCoated Shrapnel Crimson JewelRadius: SmallTraps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical DamageThe Ezomytes have a saying: Take everything and waste nothing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Traps and Mines have a 25% chance to Poison on Hit Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage | ||
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods> CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
Corrupted | ||
Curtain CallCurtain Call Plague MaskQuality: +20% Evasion: 34 Energy Shield: 8Requires Level 20+23 to maximum Life (15-10)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 IntelligenceSing with me one last duet, the curtain closes nigh. Join me in a quiet song, before we all must die. | 20 | +23 to maximum Life (15-10)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Intelligence | ||
MireboughMirebough Gnarled BranchStaff Quality: +20% Physical Damage: 10.8-22.8 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 32+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana"Cut down the tallest tree, and another becomes the tallest." - Old Ezomyte saying | 32 | +18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap Socketed Gems are Supported by Level 16 Cluster Trap Socketed Gems are Supported by Level 16 Trap And Mine Damage (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum Mana | ||
Tremor RodTremor Rod Military StaffWarstaff Quality: +20% Physical Damage: 45.6-136.8 Critical Strike Chance: 6.60% Attacks per Second: 1.25 Weapon Range: 13Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional timeThe best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice. | 41 | +18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional time | ||
Machina MittsMachina Mitts Murder MittsQuality: +20% Evasion: (387-447) Energy Shield: (76-88)Requires Level 67, 51 Dex, 51 Int(200-250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (30-20)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines RecentlyBiology is but a machine, begetting effusion of energies; death is but a curse, that can be given... or reversed. | 67 | (200-250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (30-20)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines Recently | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| ||
ShadowstitchShadowstitch Sacrificial GarbQuality: +20% Armour: (1217-1546) Evasion: (1217-1546) Energy Shield: (236-300) Movement Speed: -3%Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod +(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) CorruptedDestined for sacrifice, they were dressed in garments that blurred the lines between this world and the next. | 72 |
+(20-30) to all Attributes (250-350)% increased Armour, Evasion and Energy Shield Recover (3-5)% of Life on Kill Recover (3-5)% of Energy Shield on Kill -(6-4)% to all Resistances for each Corrupted Item Equipped 8% increased Maximum Energy Shield for each Corrupted Item Equipped 6% increased Maximum Life for each Corrupted Item Equipped Item has 6 Sockets and is fully linked (Hidden) Corrupted |
Passive skills
The Damage of Traps and Mines are affected by passives according to their other keywords (e.g. Fire) as normal. Additionally the following passives affect Traps and Mines specifically:
Traps and Mines
These passives skills affect both Traps and Mines:
Template:Passive table
Template:Ascendancy passive table
Traps
These passives skills affect only Traps:
Template:Passive table
Template:Ascendancy passive table
Mines
These passives skills affect only Mines:
Template:Passive table
Template:Ascendancy passive table
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.3.1 |
|
2.2.2 |
|
See also
References
- ↑ 1.0 1.1 Mark_GGG (July 1, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 1, 2016.
- ↑ aggixx (September 13, 2017). "Trap throwing speed is unimplemented". Retrieved September 13, 2017.
- ↑ Mark_GGG (July 24, 2013). "life leech applies not properly to fire traps". Official Path of Exile Forums. Retrieved February 19, 2016.