Whenever a player or monster takes damage from a hit, there is a chance they will be stunned. A stun interrupts whatever that creature was doing while a brief animation is played.
Neither damage over time nor reflect can cause stun.[1]
Mechanics
The chance to stun is based off the damage done in a single hit compared to the target's maximum life. The default length of stuns is 350ms.[2] A significantly long stun duration (700+ ms) will also display a swirling circle above the character or monster.[3]
The duration of stuns can be altered by increased Block and Stun Recovery, increased Stun Duration on enemies, increased Stun Duration with Two Handed Melee Weapons on enemies and similar modifiers.
Stun duration can be calculated using the following formula:[2]
-
(1)
Whether or not a stun occurs can be calculated using the following formula:[2]
-
(2)
Where in equation (2) is what the maximum life of the creature would be in a single-player map. Increases to monster life from a party of more than one player do not affect . For a player with Chaos Inoculation, their is whatever their maximum life would be if they did not have Chaos Inoculation.[2]
If the chance to stun would be less than or equal to 20%, it is ignored,[4] so you need to deal more than 10% of effective maximum life to have a chance to stun. Dealing at least 50% of maximum life will always stun.
Melee damage have a +25% bonus to stun chance and non-physical damage have a -25% penalty to stun chance. Both of these will cancel each other out. Therefore, Damage can be calculated as the following:
-
(2)
Stun threshold
Reduced stun threshold modifiers reduce the value of . For example, 25% reduced Enemy Stun Threshold means the enemy will be treated as if their is only 75% as much as it actually is, increasing the chance that the enemy will be stunned.[2]
When the total Stun Threshold Reduction would be over 75%, it is instead treated as being:
-
(3)
The net effect on the mean number of stuns during a monster's lifetime is as follows:
- Hyperbolic regime: From 0 to 75% Reduced Stun Threshold, the mean number of stuns per lifetime increases from 2 to 8, accelerating as it goes.
- Linear regime: Every 3.125% Reduced Stun Threshold past 75% increases the mean number of stuns per lifetime by 1.
If a player has a total of 110% reduced Enemy Stun Threshold from gear and skills, the actual value according to equation (3) that gets used would be:
= 89.6 reduced Enemy Stun Threshold
Reduced threshold | Eff. reduced threshold | Min life for stun | Min life for 100% stun |
---|---|---|---|
0% | 0% | 10% | 50% |
5% | 5% | 9.5% | 47.5% |
10% | 10% | 9% | 45% |
15% | 15% | 8.5% | 42.5% |
20% | 20% | 8% | 40% |
25% | 25% | 7.5% | 37.5% |
30% | 30% | 7% | 35% |
35% | 35% | 6.5% | 32.5% |
40% | 40% | 6% | 30% |
45% | 45% | 5.5% | 27.5% |
50% | 50% | 5% | 25% |
55% | 55% | 4.5% | 22.5% |
60% | 60% | 4% | 20% |
65% | 65% | 3.5% | 17.5% |
70% | 70% | 3% | 15% |
75% | 75% | 2.5% | 12.5% |
80% | 79.2% | 2.08% | 10.4% |
85% | 82.1% | 1.79% | 9% |
90% | 84.4% | 1.56% | 7.8% |
95% | 86.1% | 1.39% | 7% |
100% | 87.5% | 1.25% | 6.25% |
105% | 88.6% | 1.14% | 5.7% |
110% | 89.6% | 1.04% | 5.2% |
115% | 90.4% | 0.96% | 4.8% |
120% | 91.1% | 0.89% | 4.5% |
125% | 91.7% | 0.83% | 4.2% |
130% | 92.2% | 0.78% | 3.9% |
135% | 92.6% | 0.74% | 3.7% |
140% | 93.1% | 0.69% | 3.5% |
145% | 93.4% | 0.66% | 3.3% |
150% | 93.8% | 0.62% | 3.1% |
Stuns versus unique bosses
Unique bosses, such as Shaper, The Elder, Guardians of the Void, Elder Guardians, and Sirus, Awakener of Worlds become immune to stuns while stunned, and for 4 seconds after the fact.
Avoiding stun
There are passive skills and item modifiers that grant a chance to avoid becoming stunned:
- As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun.[5] This is calculated independently of the creature's chance to be stunned. First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. Players lose this chance to ignore a stun with the Eldritch Battery keystone node.[6]
- The modifier +#% chance to Avoid being Stunned.
- The modifier +#% chance to Avoid interruption from Stuns while Casting.
The above modifiers are not doing the same thing, and apply at different times. They are not additive with each other.[7][8]
A character with considerable amount of energy shield is continuously casting a spell. The character has following mods:
- +38% chance to Avoid being Stunned
- +25% chance to Avoid interruption from Stuns while Casting
When the character then gets hit that normally would cause a stun. However, due to all the avoidance modifiers the actual chance to become stunned is:
Active skill gems
Related base stats
Skill gem | ||||
---|---|---|---|---|
DashDashSpell, Movement, Travel, Blink Level: (1-20) Cost: (4-16) Mana Cooldown Time: 2.50 sec Can Store 1 Use(s) Cast Time: 0.15 secPerforms a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distanceGrants Phasing for 0.1 secondsThis Skill's Cast Speed cannot be modified (0-19)% increased Cooldown Recovery Rate (0-57)% increased travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 0.5% increased Area of Effect0.5% increased Attack Speed3% increased Area of Effect 2% reduced angleDeals (115-188)% of Base Attack Damage 25% reduced Enemy Stun Threshold Deals up to (40-49)% more Damage to closer targets +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Heavy StrikeHeavy StrikeAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-250)% of base Effectiveness of Added Damage: (195-250)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 1% increased Damage1% increased Knockback Distance5% reduced Knockback DistanceDeals (195-313)% of Base Attack Damage Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +(2-4) to Melee Strike Range 20% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage +0.55 seconds to Attack Time (20-39)% increased Stun Duration against Enemies that are on Full Life Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
Seismic CrySeismic CryWarcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secRequires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Grants a buff which makes it easier for you to stun enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedExerted Attacks have a 2% chance to Knock Enemies Back on HitExerted Attacks deal 0.5% increased DamageBase duration is (4-4.9) seconds Exerts the next 4 Melee Slam Attacks you perform Buff grants 5% reduced Enemy Stun Threshold per 5 Power, up to a maximum of 30% Exerted Attacks have 30% increased Area of Effect Exerted Attacks have 30% increased Area of Effect per previous Attack Exerted by this Warcry Knocks back and Interrupts Enemies in a smaller Area Counts total Power of Enemies in Range 200% increased Knockback Distance (0-38)% increased Warcry SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 16 | |
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00% Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (16-190) to (24-284) Base Off Hand Physical Damage 3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Attack Speed: 90% of base Attack Damage: (190-300)% of base Effectiveness of Added Damage: (190-300)%Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (250-400)% of Base Attack Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets Stuns Enemies Can't be Evaded +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Related quality stats
Skill gem | ||||
---|---|---|---|---|
Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow Level: (1-20) Cost: (6-10) Mana Soul Gain Prevention: 0 sec Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Fires 2 additional Arrows (1-9) to (5-179) Added Lightning Damage Increases and Reductions to Arrow Speed also apply to this Skill's Area of Effect +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmalchain 1 times1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Lightning Ailments 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 12 | |
FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage 1% increased Minion Maximum LifeMinions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy ChargesMaximum (1-2) Raised Spectres 55% more Minion Movement Speed Minion Movement Speed is Capped Raised Spectres are Level (28-72) Minions have (105-776) additional Accuracy Rating Minions have +30% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 28 | |
DeterminationDeterminationAura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 24 | |
Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 0.5% increased Area of Effect0.5% increased Attack Speed3% increased Area of Effect 2% reduced angleDeals (115-188)% of Base Attack Damage 25% reduced Enemy Stun Threshold Deals up to (40-49)% more Damage to closer targets +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Heavy StrikeHeavy StrikeAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-250)% of base Effectiveness of Added Damage: (195-250)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies 1% increased Damage1% increased Knockback Distance5% reduced Knockback DistanceDeals (195-313)% of Base Attack Damage Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +(2-4) to Melee Strike Range 20% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Radius: 15Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage +0.55 seconds to Attack Time (20-39)% increased Stun Duration against Enemies that are on Full Life Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 10 | |
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee Level: (1-20) Souls Per Use: 15 Can Store 4 Use(s) Attack Speed: 90% of base Attack Damage: (190-300)% of base Effectiveness of Added Damage: (190-300)%Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies 0.5% increased Area of EffectDeals (250-400)% of Base Attack Damage 200% increased Stun Duration on enemies Deals up to (40-49)% more Damage to closer targets Stuns Enemies Can't be Evaded +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | N/A | 1 | |
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Cursed enemies grant 2% Life Leech when Hit by Attacks Cursed enemies grant 2% Mana Leech when Hit by Attacks Cursed enemies have a 100% chance to grant an Endurance Charge when slainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | N/A | 24 |
Support skill gems
Related base stats
Skill gem | ||||
---|---|---|---|---|
Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect Duration1% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit(50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 | |
Ruthless SupportRuthless SupportSlam, Support, Melee, Attack, Strike Icon: u Level: (1-20) Cost & Reservation Multiplier: 120%Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful. Cannot support channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack DamageSupported Skills have 0.5% increased Attack SpeedSupported Skills have 1% reduced Attack Speed Ruthless Blows with Supported Skills deal 1% more Melee DamageEvery third Attack with Supported Melee Attacks deals a Ruthless Blow Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds Ruthless Blows with Supported Skills deal (70-98)% more Damage with Bleeding caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 1 | |
Stun SupportStun SupportSupport Icon: t Level: (1-20)Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Stun Duration on EnemiesSupported Skills have 0.2% chance to double Stun DurationRecover 0.05% of Life when you Stun an Enemy with Supported SkillsSupported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 |
Related quality stats
Skill gem | ||||
---|---|---|---|---|
Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect Duration1% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit(50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 38 | ||
Concentrated Effect SupportConcentrated Effect SupportSupport, AoE Icon: o Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% less Area of EffectSupported Skills have 0.5% reduced Enemy Stun ThresholdSupported Skills have 30% less Area of Effect Supported Skills deal (25-39)% more Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 | |
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura Icon: Y Level: (1-20) Cost & Reservation Multiplier: 50%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (35-28)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | 31 | ||
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack Icon: e Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills Supported Skills have (0-19)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 18 | |
Fist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support Icon: X Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills have 1% reduced Attack Speed Supported Skills deal 3% increased DamageAncestrally Boosted Slams have 0.5% reduced Enemy Stun ThresholdAncestrally Boosted Slams deal (70-98)% more Damage with Hits Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments Ancestrally Boosted Slams have (40-59)% increased Area of Effect Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds Ancestral Boost does not apply to repeats of the AttackThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 38 | |
Stun SupportStun SupportSupport Icon: t Level: (1-20)Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Stun Duration on EnemiesSupported Skills have 0.2% chance to double Stun DurationRecover 0.05% of Life when you Stun an Enemy with Supported SkillsSupported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | N/A | N/A | 8 |
Base items
One Hand Maces
Item | Stun Threshold | |
---|---|---|
Driftwood ClubDriftwood ClubOne Handed Mace Physical Damage: 6-8 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1110% reduced Enemy Stun Threshold | 1 | 10% |
Tribal ClubTribal ClubOne Handed Mace Physical Damage: 8-13 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 5, 26 Str10% reduced Enemy Stun Threshold | 5 | 10% |
Spiked ClubSpiked ClubOne Handed Mace Physical Damage: 13-16 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 10, 41 Str10% reduced Enemy Stun Threshold | 10 | 10% |
Stone HammerStone HammerOne Handed Mace Physical Damage: 15-27 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 15, 56 Str15% reduced Enemy Stun Threshold | 15 | 15% |
War HammerWar HammerOne Handed Mace Physical Damage: 13-31 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 20, 71 Str10% reduced Enemy Stun Threshold | 20 | 10% |
Bladed MaceBladed MaceOne Handed Mace Physical Damage: 19-32 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 24, 83 Str10% reduced Enemy Stun Threshold | 24 | 10% |
Ceremonial MaceCeremonial MaceOne Handed Mace Physical Damage: 32-40 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 28, 95 Str15% reduced Enemy Stun Threshold | 28 | 15% |
Dream MaceDream MaceOne Handed Mace Physical Damage: 21-43 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 32, 107 Str10% reduced Enemy Stun Threshold | 32 | 10% |
Petrified ClubPetrified ClubOne Handed Mace Physical Damage: 31-51 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 35, 116 Str10% reduced Enemy Stun Threshold | 35 | 10% |
Barbed ClubBarbed ClubOne Handed Mace Physical Damage: 33-42 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 38, 125 Str10% reduced Enemy Stun Threshold | 38 | 10% |
Rock BreakerRock BreakerOne Handed Mace Physical Damage: 37-69 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 11Requires Level 41, 134 Str15% reduced Enemy Stun Threshold | 41 | 15% |
Battle HammerBattle HammerOne Handed Mace Physical Damage: 25-59 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 44, 143 Str10% reduced Enemy Stun Threshold | 44 | 10% |
Flanged MaceFlanged MaceOne Handed Mace Physical Damage: 38-63 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 47, 152 Str10% reduced Enemy Stun Threshold | 47 | 10% |
Ornate MaceOrnate MaceOne Handed Mace Physical Damage: 53-67 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun Threshold | 50 | 15% |
Phantom MacePhantom MaceOne Handed Mace Physical Damage: 33-69 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 53, 170 Str10% reduced Enemy Stun Threshold | 53 | 10% |
Ancestral ClubAncestral ClubOne Handed Mace Physical Damage: 48-80 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 11Requires Level 56, 179 Str10% reduced Enemy Stun Threshold | 56 | 10% |
TenderizerTenderizerOne Handed Mace Physical Damage: 49-62 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 58, 185 Str10% reduced Enemy Stun Threshold | 58 | 10% |
GavelGavelOne Handed Mace Physical Damage: 54-101 Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold | 60 | 15% |
Legion HammerLegion HammerOne Handed Mace Physical Damage: 35-81 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 62, 212 Str10% reduced Enemy Stun Threshold | 62 | 10% |
PernachPernachOne Handed Mace Physical Damage: 49-82 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 64, 212 Str10% reduced Enemy Stun Threshold | 64 | 10% |
Auric MaceAuric MaceOne Handed Mace Physical Damage: 65-82 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 212 Str15% reduced Enemy Stun Threshold | 66 | 15% |
Nightmare MaceNightmare MaceOne Handed Mace Physical Damage: 38-80 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun Threshold | 68 | 10% |
Two Hand Maces
Item | Stun Duration | |
---|---|---|
Driftwood MaulDriftwood MaulTwo Hand Mace Physical Damage: 10-16 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires 20 Str30% increased Stun Duration on Enemies | 1 | 30% |
Tribal MaulTribal MaulTwo Hand Mace Physical Damage: 17-25 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 8, 35 Str30% increased Stun Duration on Enemies | 8 | 30% |
MalletMalletTwo Hand Mace Physical Damage: 16-33 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 12, 47 Str30% increased Stun Duration on Enemies | 12 | 30% |
SledgehammerSledgehammerTwo Hand Mace Physical Damage: 25-38 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies | 17 | 45% |
Jagged MaulJagged MaulTwo Hand Mace Physical Damage: 27-49 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 22, 77 Str30% increased Stun Duration on Enemies | 22 | 30% |
Brass MaulBrass MaulTwo Hand Mace Physical Damage: 40-60 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 27, 92 Str30% increased Stun Duration on Enemies | 27 | 30% |
Fright MaulFright MaulTwo Hand Mace Physical Damage: 46-62 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 32, 107 Str30% increased Stun Duration on Enemies | 32 | 30% |
Totemic MaulTotemic MaulTwo Hand Mace Physical Damage: 57-85 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13Requires Level 36, 119 Str30% increased Stun Duration on Enemies | 36 | 30% |
Great MalletGreat MalletTwo Hand Mace Physical Damage: 43-88 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 40, 131 Str30% increased Stun Duration on Enemies | 40 | 30% |
SteelheadSteelheadTwo Hand Mace Physical Damage: 54-81 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 44, 143 Str45% increased Stun Duration on Enemies | 44 | 45% |
Spiny MaulSpiny MaulTwo Hand Mace Physical Damage: 55-103 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 48, 155 Str30% increased Stun Duration on Enemies | 48 | 30% |
Plated MaulPlated MaulTwo Hand Mace Physical Damage: 72-108 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 51, 164 Str30% increased Stun Duration on Enemies | 51 | 30% |
Dread MaulDread MaulTwo Hand Mace Physical Damage: 77-104 Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 54, 173 Str30% increased Stun Duration on Enemies | 54 | 30% |
Karui MaulKarui MaulTwo Hand Mace Physical Damage: 112-168 Critical Strike Chance: 5.00% Attacks per Second: 1.00 Weapon Range: 13Requires Level 57, 182 Str45% increased Stun Duration on Enemies | 57 | 45% |
PiledriverPiledriverTwo Hand Mace Physical Damage: 77-115 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 13Requires Level 61, 212 Str20% reduced Enemy Stun Threshold | 61 | 0% |
Terror MaulTerror MaulTwo Hand Mace Physical Damage: 101-137 Critical Strike Chance: 6.00% Attacks per Second: 1.15 Weapon Range: 13Requires Level 67, 212 Str25% chance to double Stun Duration | 67 | 0% |
Other items
Item | Stats | |
---|---|---|
Blunt Arrow QuiverBlunt Arrow QuiverRequires Level 16(25-35)% increased Stun Duration on Enemies | 16 | (25-35)% increased Stun Duration on Enemies |
Cloth BeltCloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery | 16 | (15-25)% increased Stun and Block Recovery |
Studded BeltStudded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies | 16 | (20-30)% increased Stun Duration on Enemies |
Unique items
Only unique items that add explicit stun-related stats are listed here.
Global stun threshold
Item | Threshold | |
---|---|---|
CragfallCragfall Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow Attacks 50% chance to double Stun DurationThe largest rock leaves the deepest mark. | 5 | (20-25)% |
CragheadCraghead Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow AttacksHit them hard. Hit them once. | 5 | (20-25)% |
GorebreakerGorebreaker Spiked ClubOne Handed Mace Quality: +20% Physical Damage: (54.6-62.4) to (67.2-76.8) Critical Strike Chance: 5.00% Attacks per Second: 1.16 Weapon Range: 11Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra goreSure, there's many a hard man out there. But this'll soften them up. | 10 | (20-30)% |
FacebreakerFacebreaker Strapped MittsQuality: +20% Evasion: 36 Energy Shield: 7Requires Level 16+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Attacks Extra goreFly like a Storm Crow, crush like a Rhoa | 16 | 10% |
Hrimnor's HymnHrimnor's Hymn SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (65-80) to (98.8-121.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. | 17 | 15% |
Hrimnor's DirgeHrimnor's Dirge SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (91-144) to (176.8-249.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin. | 36 | 15% |
Tremor RodTremor Rod Military StaffWarstaff Quality: +20% Physical Damage: 45.6-136.8 Critical Strike Chance: 6.60% Attacks per Second: 1.25 Weapon Range: 13Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional timeThe best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice. | 41 | (15-20)% |
Redblade TramplersRedblade Tramplers Ancient GreavesQuality: +20% Armour: (407-483)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks (5-10)% reduced Enemy Stun Threshold (150-200)% increased Armour +(50-70) to maximum Life +(20-30)% to Fire Resistance 25% increased Movement Speed Unaffected by Burning GroundOur home was swallowed beneath the great mountain for our complacency. Now we must prove our value to the Molten One by sating his hunger for life. | 46 | (5-10)% |
Local stun threshold
Item | Threshold | |
---|---|---|
Mortem MorsuMortem Morsu Fright ClawClaw Quality: +20% Physical Damage: (23.4-26.4) to (89.7-101.2) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 11Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. | 34 | 25% |
TidebreakerTidebreaker Imperial MaulTwo Hand Mace Quality: +20% Physical Damage: (206.4-218.4) to (591.6-633.6) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. | 65 | (20-30)% |
Callinellus MalleusCallinellus Malleus Auric MaceOne Handed Mace Quality: +20% Physical Damage: (189-240) to (261.9-336) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you StunTo neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together. | 66 | (15-25)% |
Stun duration
Item | Duration | |
---|---|---|
CragfallCragfall Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow Attacks 50% chance to double Stun DurationThe largest rock leaves the deepest mark. | 5 | (60-80)% |
CragheadCraghead Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow AttacksHit them hard. Hit them once. | 5 | (60-80)% |
GorebreakerGorebreaker Spiked ClubOne Handed Mace Quality: +20% Physical Damage: (54.6-62.4) to (67.2-76.8) Critical Strike Chance: 5.00% Attacks per Second: 1.16 Weapon Range: 11Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra goreSure, there's many a hard man out there. But this'll soften them up. | 10 | (30-50)% |
Hrimnor's HymnHrimnor's Hymn SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (65-80) to (98.8-121.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. | 17 | (85-95)% |
Geofri's BaptismGeofri's Baptism Brass MaulTwo Hand Mace Quality: +20% Physical Damage: 128-192 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"One quick tap is all the persuasion you'll need." - Archbishop Geofri of Phrecia Cathedral | 27 | (40-50)% |
Hrimnor's DirgeHrimnor's Dirge SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (91-144) to (176.8-249.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin. | 36 | (85-95)% |
Marohi ErqiMarohi Erqi Karui MaulTwo Hand Mace Quality: +20% Physical Damage: (454.4-497) to (665.6-728) Critical Strike Chance: 5.00% Attacks per Second: 0.90 Weapon Range: 13Requires Level 57, 182 Str45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise (200-230)% increased Physical Damage Adds 30 to 40 Physical Damage 10% reduced Attack Speed 10% reduced Movement Speed (40-50)% increased Stun Duration on Enemies -100 to Accuracy RatingLumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi. It mattered little. When Erqi's maul fell true, so did its target. | 57 | (85-95)% |
Geofri's DevotionGeofri's Devotion Brass MaulTwo Hand Mace Quality: +20% Physical Damage: (262.4-278.4) to (403.2-419.2) Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 13Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed 200% increased Physical Damage Adds (42-47) to (66-71) Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"Confess your sins to me. My god will not be nearly so forgiving." - Archbishop Geofri of Phrecia Cathedral | 61 | (40-50)% |
ThunderfistThunderfist Murder MittsQuality: +20% Evasion: 145 Energy Shield: (58-64)Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Added Lightning Damage Adds 1 to 100 Lightning Damage to Attacks 10% increased Attack Speed +(25-30) to maximum Energy Shield 100% increased Duration of Lightning Ailments 10% increased Stun Duration on EnemiesThe roar of the heavens Strikes more than fear Into the hearts of Man | 67 | 10% |
Bear's GirdleBear's Girdle Leather BeltRequires Level 68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage (4-6)% increased Physical Damage per 10 Rage +20 to Maximum RageSimple. Deadly. Unstoppable | 68 | (20-30)% |
Stun recovery
Item | Recovery | |
---|---|---|
Shackles of the WretchedShackles of the Wretched Chain GlovesQuality: +20% Armour: 16 Energy Shield: 3Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. | 7 | (40-60)% |
Asenath's MarkAsenath's Mark Iron CircletQuality: +20% Energy Shield: (48-72)Requires Level 8, 23 Int(10-15)% increased Attack Speed (10-15)% increased Cast Speed +(30-50) to maximum Energy Shield (10-15)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement SpeedAsenath's mind was as quick and nimble as the fingers that drew her bowstring. | 8 | (10-15)% |
Fairgraves' TricorneFairgraves' Tricorne TricorneQuality: +20% Evasion: 100Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks 70% increased Evasion Rating 15% increased Stun and Block Recovery +(15-30) to maximum Mana +(20-30)% to Lightning Resistance Cannot be ShockedFairgraves' trusty tricorne accompanied him far across the seas, deep under the ground, and even beyond death. | 12 | 15% |
DusktoeDusktoe Ironscale BootsQuality: +20% Armour: (54-61) Evasion: (54-61)Requires Level 18, 19 Str, 19 Dex(40-60)% increased Armour and Evasion +(20-30) to maximum Life 15% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty frictions of one's life." - Inquisitor Maligaro | 18 | 50% |
Replica Veil of the NightReplica Veil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block Defences are Zero (18-22)% increased Elemental Resistances"Prototype #722 might look like a helmet, but I believe it to be something else entirely. The visions it shows the wearer... are beyond mortal endurance..." | 22 | (20-22)% |
Veil of the NightVeil of the Night Great HelmetQuality: +20% Armour: 73 Energy Shield: 15Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. | 22 | (20-22)% |
Ungil's HarmonyUngil's Harmony Turquoise AmuletRequires Level 23+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage +(30-50) to maximum Life +(30-50) to maximum Mana 40% increased Stun and Block RecoveryGentle anger, raging calm. | 23 | 40% |
Lakishu's BladeLakishu's Blade Elegant SwordOne Handed Sword Quality: +20% Physical Damage: (45-56) to (77.4-94) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing | 28 | (-40--30)% |
RearguardRearguard Broadhead Arrow QuiverRequires Level 28Adds 6 to 12 Physical Damage to Bow Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer | 28 | 50% |
Shavronne's GambitShavronne's Gambit Scholar BootsQuality: +20% Energy Shield: (46-54)Requires Level 32, 59 Int+10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full Life Regenerate 1% of Energy Shield per secondThe Karui boats were closing the gap, but Shavronne had laid for them one final trap. | 32 | (10-15)% |
Shavronne's PaceShavronne's Pace Scholar BootsQuality: +20% Energy Shield: (46-54)Requires Level 32, 59 Int+10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full LifeShavronne raced to Brutus' side, her last hope against the Karui tide. | 32 | (10-15)% |
DuskblightDuskblight Ironscale BootsQuality: +20% Armour: (81-91) Evasion: (81-91)Requires Level 40, 19 Str, 19 DexTrigger Level 1 Stalking Pustule on Kill (120-150)% increased Armour and Evasion +(50-60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A taste of Midnight, and you may never see the dawn." - Inquisitor Maligaro | 40 | 50% |
Asenath's ChantAsenath's Chant Iron CircletQuality: +20% Energy Shield: (132-156)Requires Level 45, 23 IntTrigger a Socketed Spell when you Attack with a Bow (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(100-120) to maximum Energy Shield (30-40)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement SpeedAsenath loosed arrows with almost musical rhythm, a rhythm matched by her nearly inaudible whispers, and the crunch of the dead hitting the dust. | 45 | (30-40)% |
Ornament of the EastOrnament of the East Gut RipperClaw Quality: +20% Physical Damage: (56-60) to (148.4-159) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 10 Faster Attacks (160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be EvadedTo the Maraketh, death is as intimate as love. | 46 | 25% |
Replica StampedeReplica Stampede Assassin's BootsQuality: +20% Evasion: (266-326) Energy Shield: (52-64)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value"Suppression troop seven, the 'Glowering Faithful,' managed to fell the escaping test subject by timing their arrows between his explosive dashes."This item can be anointed by Cassia | 63 | (30-40)% |
The StampedeThe Stampede Assassin's BootsQuality: +20% Evasion: (266-326) Energy Shield: (52-64)Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery (50-80)% increased Cooldown Recovery Rate of Travel Skills (30-40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base valueRelentlessness. Nothing more, nothing less.This item can be anointed by Cassia | 63 | (30-40)% |
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has 100% reduced Mana Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. | 64 | (30-40)% |
Eber's UnificationEber's Unification Hubris CircletQuality: +20% Energy Shield: (205-228)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness. | 69 | 50% |
Lioneye's RemorseLioneye's Remorse Pinnacle Tower ShieldQuality: +20% Chance to Block: 30% Armour: (1494-1727) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life(200-250)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to BlockMarceus' unblemished shield is a testament to his arrogance... and his fate. | 70 | 20% |
Effects when enemy is stunned
Item | Stats | |||
---|---|---|---|---|
The Warden's BrandThe Warden's Brand Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy"I don't always have a flame handy when a fresh delinquent walks through our gates." - Brutus, Warden of Axiom | 30 | Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy | ||
Ryslatha's CoilRyslatha's Coil Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure. | 32 | (20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an Enemy | ||
Death's HandDeath's Hand Karui SceptreSceptre Quality: +20% Physical Damage: (86.4-99.6) to (168-219.6) Critical Strike Chance: (7.50%-9.00%) Attacks per Second: 1.50 Weapon Range: 11Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home." - Karui Proverb | 56 | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike | ||
TidebreakerTidebreaker Imperial MaulTwo Hand Mace Quality: +20% Physical Damage: (206.4-218.4) to (591.6-633.6) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 13Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. | 65 | 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this Weapon | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| ||
PerseverancePerseverance Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King | 78 | +(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify |
Stun avoidance
Item | Stats | |
---|---|---|
Lakishu's BladeLakishu's Blade Elegant SwordOne Handed Sword Quality: +20% Physical Damage: (45-56) to (77.4-94) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 11Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing | 28 | +190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery |
Warrior's LegacyWarrior's Legacy Ruby RingRequires Level 40+(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were UsedMake your mark on history | 40 | +(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used |
Saemus' GiftSaemus' Gift Spike-Point Arrow QuiverRequires Level 45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity (8-12)% increased Cast Speed +(30-60) to maximum Life +(20-40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 IntelligenceBeaten in contest, he would try once more Guided by magic, Magjar took aim at a dove Saemus' gift would influence the score Guided by darkness, Magjar spilled the blood of his love | 45 | (20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity (8-12)% increased Cast Speed +(30-60) to maximum Life +(20-40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 Intelligence |
The Coming CalamityThe Coming Calamity Destroyer RegaliaQuality: +20% Energy Shield: (208-228) Movement Speed: -3%Requires Level 53, 144 Int+2 to Level of Socketed Herald Gems (80-100)% increased Energy Shield 35% chance to avoid being Stunned for each Herald Buff affecting you Mana Reservation of Herald Skills is always 45%Whiff of cold, tiny spark, faintest flicker in the dark. Embers swirl, ice takes form, sky exposed - Death's perfect storm. Frost and thunder, flames shine bright, ruin walks the land tonight. By your hand they dance and bend, wield them and brook no end. | 53 | +2 to Level of Socketed Herald Gems (80-100)% increased Energy Shield 35% chance to avoid being Stunned for each Herald Buff affecting you Mana Reservation of Herald Skills is always 45% |
Stun immunity
Item | Stats | |||
---|---|---|---|---|
Ezomyte HoldEzomyte Hold Iron HatQuality: +20% Armour: (28-40)20% increased Global Physical Damage +(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be StunnedA moment of victory may last an eternity in memory. | 1 | 20% increased Global Physical Damage +(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be Stunned | ||
Spire of StoneSpire of Stone Crimson JewelLimited to: 1 Radius: Large3% increased Totem Life per 10 Strength Allocated in Radius Totems cannot be StunnedThe strongest Karui tribes left the longest impressions on the land. Their symbols served as guidance many generations after their creators had been buried deep beneath the earth.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 3% increased Totem Life per 10 Strength Allocated in Radius Totems cannot be Stunned | ||
Eye of ChayulaEye of Chayula Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula | 20 | +(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned | ||
Kiara's DeterminationKiara's Determination Silver FlaskLasts 1.60 Seconds Consumes 40 of 60 Charges on use OnslaughtRequires Level 40Immune to Freeze, Chill, Curses and Stuns during Flask Effect 60% reduced DurationTravelers of the deep wood speak of a witch whose ale provides a different kind of liquid courage.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 40 | Immune to Freeze, Chill, Curses and Stuns during Flask Effect 60% reduced Duration | ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| ||
Craiceann's TracksCraiceann's Tracks Goliath GreavesQuality: +20% Armour: (477-531)Requires Level 54, 95 Str(150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a HitWhen the land rose above the sea, The First of the Deep did not move. When the sky turned to fire, The First of the Deep did not perish. We must remember our place, and play to our strengths. | 54 | (150-180)% increased Armour +(50-70) to maximum Life +(25-30)% to Cold Resistance 25% increased Movement Speed Cannot be Stunned if you have at least 10 Crab Barriers You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit | ||
Presence of ChayulaPresence of Chayula Onyx AmuletRequires Level 60+(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy ShieldThe dreamer stirs, the world trembles. | 60 | +(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield | ||
Mark of the ElderMark of the Elder Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder ItemBe not stirred by the Void. | 80 | Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill Adds (26-32) to (42-48) Cold Damage to Attacks (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item | ||
Mark of the ShaperMark of the Shaper Opal RingRequires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper ItemLet madness take control. | 80 | (15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill Adds (13-18) to (50-56) Lightning Damage to Spells (6-10)% increased maximum Energy Shield (6-10)% increased maximum Life (60-80)% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item |
Other
Item | Stats | |||
---|---|---|---|---|
Maelström of ChaosMaelström of Chaos Atoll MapMap Level: 73 Map Tier: 6 Guild Character: Ç Item Quantity: (+40%-+60%) Item Rarity: (+200%-+400%)Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes | ||
Skin of the LordsSkin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted | ||
CragfallCragfall Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow Attacks 50% chance to double Stun DurationThe largest rock leaves the deepest mark. | 5 | Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow Attacks 50% chance to double Stun Duration | ||
Night's HoldNight's Hold Black Maw TalismanTalisman Tier: 1Requires Level 12Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned CorruptedIn the light of Solaris, the shadows cower and hide. But every night they gather and grow, and all but the strong and the stupid seek shelter from their grasp until daybreak. | 12 | Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned Corrupted | ||
ValyriumValyrium Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood. | 38 | +(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of Life | ||
Callinellus MalleusCallinellus Malleus Auric MaceOne Handed Mace Quality: +20% Physical Damage: (189-240) to (261.9-336) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you StunTo neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together. | 66 | 15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun | ||
SkyforthSkyforth Sorcerer BootsQuality: +20% Energy Shield: 58Requires Level 67, 123 Int+(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad, and the powerful stand alone in a wasteland of their own creation. | 67 | +(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of Life | ||
Doryani's InvitationDoryani's Invitation Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist | 68 | +(25-35) to Strength(20-30)% increased Global Physical Damage +(30-35)% to Fire Resistance +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Physical Damage Leeched as Life 25% reduced Enemy Stun Threshold during any Flask Effect | ||
Kaom's RootsKaom's Roots Titan GreavesQuality: +20% Armour: 289Requires Level 68, 120 StrHas no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering StanceDon't flinch. It's a waste of good hitting time. | 68 | Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below base value Unwavering Stance | ||
Veruso's Battering RamsVeruso's Battering Rams Titan GauntletsQuality: +20% Armour: (580-726)Requires Level 69, 98 Str(8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates, then the constructs guarding the tomb on the other side. | 69 | (8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Passive skills
Stun Recovery
Name | Stats |
---|---|
Stun Avoidance and Movement Speed | 8% chance to Avoid being Stunned 2% increased Movement Speed [1] [2] |
Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 1% of Life per second 20% increased Stun and Block Recovery [1] |
Increased Stun Threshold
Name | Stats |
---|---|
Warrior's Blood | Regenerate 1.8% of Life per second +20 to Strength 20% increased Stun Threshold [1] |
Chance to avoid being Stunned
Name | Stats |
---|---|
Stun Avoidance and Movement Speed | 8% chance to Avoid being Stunned 2% increased Movement Speed [1] [2] |
Heart of Oak | 20% chance to Avoid being Stunned 8% increased maximum Life Regenerate 1% of Life per second 20% increased Stun and Block Recovery [1] |
Chance to avoid interruptions from Stuns while Casting
Name | Stats |
---|---|
Avoid Interruption while Casting, Strength and Dexterity | 15% chance to Avoid interruption from Stuns while Casting +10 to Strength and Dexterity [1] [2] |
Nimbleness | 6% increased Cast Speed 4% increased Movement Speed 15% chance to Avoid interruption from Stuns while Casting +12% to Critical Strike Multiplier for Spells [1] |
Practical Application | 25% chance to Avoid interruption from Stuns while Casting +25 to Strength and Dexterity [1] |
Reduced Enemy Stun Threshold
Name | Stats |
---|---|
Mace Damage and Reduced Enemy Stun Threshold | 14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% increased Damage with Ailments 5% reduced Enemy Stun Threshold with Maces or Sceptres [1] 14% increased Physical Damage with Maces or Sceptres 5% reduced Enemy Stun Threshold with Maces or Sceptres Mace or Sceptre Attacks deal 14% increased Damage with Ailments [3] [4] |
Staff Damage, Armour and Stun Threshold | Staff Attacks deal 15% increased Damage with Hits and Ailments 15% increased Armour 5% reduced Enemy Stun Threshold [1] |
Stun Threshold Reduction | 5% reduced Enemy Stun Threshold [1] |
Two Handed Melee Damage and Reduced Enemy Stun Threshold | 14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 5% reduced Enemy Stun Threshold [1] |
Heavy Draw | 20% increased Physical Damage with Bows 20% increased Damage Over Time with Bow Skills 12% increased Area of Effect 10% reduced Enemy Stun Threshold with Bows 30% increased Stun Duration with Bows on Enemies [1] |
Pain Forger | 8% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 5% reduced Enemy Stun Threshold with Maces or Sceptres [1] |
Skull Cracking | 30% increased Physical Damage with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres Hits that Stun Enemies have Culling Strike Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1] |
Stun Mastery | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration [1] |
No results found for the given query.
Stun Duration on Enemies
Name | Stats |
---|---|
Mace Damage and Stun Duration | 14% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 14% increased Damage with Ailments 5% chance to double Stun Duration [1] 12% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 12% increased Damage with Ailments 10% increased Stun Duration on Enemies [2] 16% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 16% increased Damage with Ailments 20% increased Stun Duration on Enemies [5] [6] |
Staff Damage and Stun Duration | Staff Attacks deal 15% increased Damage with Hits and Ailments 10% increased Stun Duration with Staves on Enemies [1] [2] |
Staff Damage, Stun Duration and Block | Staff Attacks deal 12% increased Damage with Hits and Ailments +3% Chance to Block Attack Damage while wielding a Staff 10% increased Stun Duration with Staves on Enemies [1] Staff Attacks deal 12% increased Damage with Hits and Ailments +2% Chance to Block Attack Damage while wielding a Staff 10% increased Stun Duration with Staves on Enemies [2] |
Stun Duration | 25% increased Stun Duration on Enemies [1] [2] 20% increased Stun Duration on Enemies [2] |
Stun Duration per Endurance Charge | 5% increased Stun Duration on Enemies per Endurance Charge [1] |
Two Handed Melee Damage and Stun Duration | 12% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments 10% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] 14% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments 20% increased Stun Duration with Two Handed Melee Weapons on Enemies [2] |
Destroyer | 25% increased Physical Damage with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 25% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] |
Heavy Draw | 20% increased Physical Damage with Bows 20% increased Damage Over Time with Bow Skills 12% increased Area of Effect 10% reduced Enemy Stun Threshold with Bows 30% increased Stun Duration with Bows on Enemies [1] |
Kinetic Impacts | 24% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments 4% chance to deal Double Damage 10% chance to double Stun Duration Overwhelm 15% Physical Damage Reduction [1] |
Spinecruncher | 28% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 28% increased Damage with Ailments 50% increased Stun Duration against Enemies that are on Full Life 10% chance to double Stun Duration Overwhelm 12% Physical Damage Reduction [1] |
Stun Mastery | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration [1] |
Wrecking Ball | Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 20% increased Stun Duration with Two Handed Melee Weapons on Enemies [1] |
Ascendancy Class | Name | Stats |
---|---|---|
Juggernaut | Armour, Stun Duration | 15% increased Armour 20% increased Stun Duration on Enemies [1] |
Juggernaut | Unyielding | 8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge [1] |
Stun immunity
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Berserker | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds Cannot be Stunned while you have at least 25 Rage 15% more Damage 5% increased Damage taken 2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1] |
Ascendant | Juggernaut | Gain 1 Endurance Charge every second if you've been Hit Recently Cannot be Chilled 5% increased Damage per Endurance Charge +1000 to Accuracy Rating Cannot be Stunned [1] |
Ascendant | Occultist | You can apply an additional Curse Regenerate 1.5% of Energy Shield per second 10% increased Effect of your Curses Cannot Be Stunned while you have Energy Shield [1] |
Ascendant | Trickster | 20% chance to gain a Frenzy Charge and a Power Charge on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently [1] |
Berserker | Rite of Ruin | Inherent effects from having Rage are Tripled Cannot be Stunned while you have at least 25 Rage Lose 0.1% of Life per second per Rage while you are not losing Rage [1] |
Champion | Unstoppable Hero | 20% increased Attack Speed while you have Fortify +500 to Armour and Evasion Rating while you have Fortify Cannot be Stunned while you have Fortify [1] |
Gladiator | Painforged | +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage [1] |
Guardian | Bastion of Hope | +50% Chance to Block Attack Damage for 2 seconds every 5 seconds If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage [1] |
Juggernaut | Unstoppable | Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value 10% increased Movement Speed Cannot be Stunned [1] |
Occultist | Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second [1] |
Slayer | Endless Hunger | 20% of Overkill Damage is Leeched as Life 20% increased Attack Speed while Leeching Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching [1] |
Trickster | Escape Artist | +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour 5% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds [1] |
Name | Stats |
---|---|
Unwavering Stance | Cannot Evade enemy Attacks Cannot be Stunned [1] |
Miscellany
These passive skills are related to stun, but do not fit in any other category:
Name | Stats |
---|---|
Channelling Attack Speed and Stun Avoidance | Channelling Skills have 4% increased Attack Speed 10% chance to Avoid being Stunned while Channelling [1] [2] |
Arcane Swiftness | 5% increased Spell Damage per 5% Chance to Block Attack Damage +3% Chance to Block Attack Damage while holding a Shield 20% chance to Avoid being Stunned while holding a Shield 20% chance to Avoid Elemental Ailments while holding a Shield 5% increased Cast Speed while holding a Shield [1] |
Brinkmanship | Melee Skills have 10% increased Area of Effect 10% increased Area of Effect if you have Stunned an Enemy Recently +2 to Melee Strike Range +10 to Strength [1] |
Lucidity | Channelling Skills deal 30% increased Damage Channelling Skills have -3 to Total Cost 40% chance to Avoid being Stunned while Channelling [1] |
Pain Forger | 8% chance to gain a Power Charge when you Stun with Melee Damage 60% increased Critical Strike Chance with Maces or Sceptres 5% reduced Enemy Stun Threshold with Maces or Sceptres [1] |
Ribcage Crusher | Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently [1] |
Skull Cracking | 30% increased Physical Damage with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres Hits that Stun Enemies have Culling Strike Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1] |
Stun Mastery | 10% reduced Enemy Stun Threshold 30% increased Stun and Block Recovery 10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration [1] |
Unpredictable Offensive | Channelling Skills have 10% increased Attack Speed 30% chance to Avoid being Stunned while Channelling 5% chance to Dodge Attack Hits while Channelling [1] |
Ascendancy Class | Name | Stats |
---|---|---|
Juggernaut | Unyielding | 8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge [1] |
Cluster jewel passives
The following cluster jewel-only passives are related to stun:
Name | Stats |
---|---|
Battlefield Dominator | 15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold [1] |
Heavy Hitter | 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20% chance to double Stun Duration [1] |
Paralysis | 30% increased Lightning Damage Lightning Skills have 10% reduced Enemy Stun Threshold 10% chance to double Stun Duration [1] |
Practiced Caster | 20% increased Spell Damage 5% increased Cast Speed 35% chance to Avoid interruption from Stuns while Casting [1] |
Pure Might | +20 to Strength Purity of Fire has 30% reduced Mana Reservation 40% increased Stun and Block Recovery [1] |
Skullbreaker | +15% to Critical Strike Multiplier 8% reduced Enemy Stun Threshold [1] |
Uncompromising | Determination has 30% reduced Mana Reservation 10% increased Stun Threshold [1] |
Unwavering Focus | Channelling Skills deal 25% increased Damage 15% reduced Cost of Channelling Skills 40% chance to Avoid being Stunned while Channelling [1] |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] |
Version history
Version | Changes |
---|---|
3.11.0 |
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3.7.0 |
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References
- ↑ Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forums. Retrieved November 26, 2014.
- ↑ 2.0 2.1 2.2 2.3 2.4 Malice (November 13, 2011). "Mechanics Thread". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ Mark_GGG (July 13, 2017). "Stun Buff - Any chance for that?". Path of Exile subreddit. Retrieved July 13, 2017.
- ↑ Mark_GGG (August 21, 2013 5:23 AM). "Vulnerability's additional chance to stun not applying". Path of Exile Forum. Retrieved August 21, 2013.
- ↑ Mark_GGG (October 25, 2012). "Stun and Reduced Stun Threshold: the quick and dirty way". Path of Exile Forum. Retrieved October 20, 2013.
- ↑ Rory (April 18, 2015). "A potential change I'm keen to hear your thoughts on". Path of Exile Forum. Retrieved March 14, 2016.
- ↑ Mark_GGG (July 16, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile forum. Retrieved February 3, 2016.
- ↑ milesmeloro (July 17, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile subforum. Retrieved February 3, 2016.