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This page is about the strength attribute. For the passive skill, see Strength (passive skill).

The strength attribute is a measure of a character's physical power. Strength is required to use strength-based equipment and skills.

Strength also provides certain inherent bonuses:

  • Every 10 strength grants an additional 5 maximum life.
  • Every 10 strength grants 2% increased melee physical damage.

Additional Strength Scaling

Certain unique items can impart additional scaling to strength:

  • Shaper's Touch inventory iconShaper's TouchShaper's Touch
    Crusader Gloves
    Quality: +20%
    Armour: (242-290)
    Energy Shield: (48-57)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +1 Mana per 4 Strength
    1% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
    Shaper's Touch inventory icon
    grants +2 Mana per 4 Strength
  • Shaper's Touch inventory iconShaper's TouchShaper's Touch
    Crusader Gloves
    Quality: +20%
    Armour: (242-290)
    Energy Shield: (48-57)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +1 Mana per 4 Strength
    1% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
    Shaper's Touch inventory icon
    also grants 2% increased Energy Shield per 10 Strength
  • Geofri's Sanctuary inventory iconGeofri's SanctuaryGeofri's Sanctuary
    Elegant Ringmail
    Quality: +20%
    Armour: (640-735)
    Energy Shield: (198-247)
    Movement Speed: -5%
    Requires Level 64, 90 Str, 105 Int(50-75)% increased Armour and Energy Shield
    +(30-40) to maximum Energy Shield
    +(60-70) to maximum Life
    +(14-18)% to all Elemental Resistances
    +2 maximum Energy Shield per 5 Strength
    Zealot's Oath
    Faith does not make us invulnerable.
    It makes us immortal.
    Geofri's Sanctuary inventory icon
    grants +2 maximum Energy Shield per 5 Strength
  • Doon Cuebiyari inventory iconDoon CuebiyariDoon Cuebiyari
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 44.4-84
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
    +(50-70) to Strength
    (15-18)% increased Cast Speed
    +(20-30) to maximum Mana
    1% increased Damage per 8 Strength when in Main Hand
    1% increased Armour per 16 Strength when in Off Hand
    My Iron heart will beat when yours is rust.
    I take your Strength, your power, your lust.
    By Iron Will alone I set my mind in motion.
    Through endless storms of fervent devotion.
    Doon Cuebiyari inventory icon
    grants 1% increased Damage per 8 Strength when in Main Hand
  • Doon Cuebiyari inventory iconDoon CuebiyariDoon Cuebiyari
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 44.4-84
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
    +(50-70) to Strength
    (15-18)% increased Cast Speed
    +(20-30) to maximum Mana
    1% increased Damage per 8 Strength when in Main Hand
    1% increased Armour per 16 Strength when in Off Hand
    My Iron heart will beat when yours is rust.
    I take your Strength, your power, your lust.
    By Iron Will alone I set my mind in motion.
    Through endless storms of fervent devotion.
    Doon Cuebiyari inventory icon
    also grants 1% increased Armour per 16 Strength when in Off Hand
  • Pillar of the Caged God inventory iconPillar of the Caged GodPillar of the Caged God
    Iron Staff
    Warstaff
    Quality: +20%
    Physical Damage: 16.8-50.4
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
    1% increased Attack Speed per 10 Dexterity
    16% increased Physical Weapon Damage per 10 Strength
    Forged to rule the waves and tide
    Destined to serve the monkey's paw
    Strong as a tower of iron
    Deft as the needle doubt
    Pillar of the Caged God inventory icon
    grants 16% increased Physical weapon Damage per 10 Strength
  • Brutus' Lead Sprinkler inventory iconBrutus' Lead SprinklerBrutus' Lead Sprinkler
    Ritual Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (40.6-47.6) to (106.4-113.4)
    Critical Strike Chance: (7.80%-8.40%)
    Attacks per Second: (1.38-1.44)
    Weapon Range: 11
    Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
    Adds (8-13) to (26-31) Physical Damage
    30% increased Fire Damage
    (15-20)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
    "A sprinkle of liquid encouragement is often required
    to garnish the perfect confession."
    - Brutus, Warden of Axiom
    Brutus' Lead Sprinkler inventory icon
    grants 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
  • The Baron inventory iconThe BaronThe Baron
    Close Helmet
    Quality: +20%
    Armour: 156
    Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
    Minions have (10-20)% increased maximum Life
    Half of your Strength is added to your Minions
    +1 to maximum number of Raised Zombies per 500 Strength
    With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
    "The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
    The Baron inventory icon
    grants +1 to maximum number of zombies per 300 Strength
  • Abberath's Hooves inventory iconAbberath's HoovesAbberath's Hooves
    Goathide Boots
    Quality: +20%
    Evasion: 50
    Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped
    +(20-30) to Strength
    15% increased Movement Speed
    (6-10)% chance to Ignite
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
    1% increased Fire Damage per 20 Strength
    Burning Hoofprints
    The goat king knew not of war,
    of the lands and laws he trampled.
    The goat king knew only joy
    at turning life into ash.
    Abberath's Hooves inventory icon
    grants 1% fire damage per 20 Strength

Some unique items have additional effects when meeting certain Strength requirements:

  • The Magnate inventory iconThe MagnateThe Magnate
    Studded Belt
    Requires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
    (25-40)% increased Global Physical Damage
    50% increased Flask Charges gained
    +(20-25)% to all Elemental Resistances while you have at least 200 Strength
    Few men cast a longer shadow
    than the Great Meginord of the North.
    The Magnate inventory icon
    grants +20-25% to elemental resistances if the user has at least 200 Strength
  • Meginord's Vise inventory iconMeginord's ViseMeginord's Vise
    Steel Gauntlets
    Quality: +20%
    Armour: (185-208)
    Requires Level 35, 52 Str+100 to Strength
    10% increased Global Physical Damage
    (40-60)% increased Armour
    Regenerate 2% of Life per second with at least 400 Strength
    Ride with pride,
    strike with vengeance,
    live with honour.
    Meginord's Vise inventory icon
    grants 2% Life Regeneration if the user has at least 400 Strength
  • The Baron inventory iconThe BaronThe Baron
    Close Helmet
    Quality: +20%
    Armour: 156
    Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
    Minions have (10-20)% increased maximum Life
    Half of your Strength is added to your Minions
    +1 to maximum number of Raised Zombies per 500 Strength
    With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
    "The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet."
    The Baron inventory icon
    grants 2% Life Leech from zombies if the user has at least 1000 Strength

Strength Threshold Unique Jewels provide additional benefits to specific skills when there is 40 Strength within the jewel's medium radius on the passive tree.

  • Rapid Expansion inventory iconRapid ExpansionRapid Expansion
    Crimson Jewel
    Limited to: 2
    Radius: Medium
    (8-12)% increased Global Physical Damage
    With at least 40 Strength in Radius, Ground Slam has a 35% chance
    to grant an Endurance Charge when you Stun an Enemy
    With at least 40 Strength in Radius, Ground Slam
    has a 50% increased angle
    Chitus began to aggressively expand his empire
    into neighbouring nations at great human cost.
    But for absolute power, there is no price
    that a Perandus won't pay.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Rapid Expansion inventory icon
    grants 35% increased Angle and a 25% chance to grant an Endurance Charge when you Stun an Enemy to Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon
    Ground Slam inventory icon
  • Shattered Chains inventory iconShattered ChainsShattered Chains
    Crimson Jewel
    Radius: Medium(10-15)% increased Cold Damage
    With at least 40 Strength in Radius, 20% increased
    Rarity of Items dropped by Enemies Shattered by Glacial Hammer
    The prisoners of the empire raised their shackled hands.
    Begging to be delivered from Corruption.
    The rebellion smote their chains,
    And gave them the freedom to choose corruption for themselves.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Shattered Chains inventory icon
    grants 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon
  • The Vigil inventory iconThe VigilThe Vigil
    Crimson Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Armour
    With at least 40 Strength in Radius, Vigilant Strike
    Fortifies you and Nearby Allies for 8 seconds
    When Voll took the throne,
    He swore to care for the empire with eyes open.
    And so he looked to the salvation of his people,
    Blind to the damnation in his hands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    The Vigil inventory icon
    grants Fortify to Nearby Allies for 12 seconds if Vigilant Strike inventory iconVigilant StrikeVigilant StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 6 Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Attack Speed: 85% of base
    Attack Damage: (222-260)% of base
    Effectiveness of Added Damage: (222-260)%
    Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee Strike Range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon
    Vigilant Strike inventory icon
    Hits an Enemy
  • Weight of the Empire inventory iconWeight of the EmpireWeight of the Empire
    Crimson Jewel
    Limited to: 2
    Radius: Medium
    (8-12)% increased Global Physical Damage
    With at least 40 Strength in Radius, Heavy Strike has a
    20% chance to deal Double Damage
    Ondar not only betrayed his emperor,
    He betrayed his friend.
    And in his dying moments, Chitus ensured,
    That Ondar felt the full weight of his guilt.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Weight of the Empire inventory icon
    grants a 20% chance for Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-250)% of base
    Effectiveness of Added Damage: (195-250)%
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    1% increased Damage
    1% increased Knockback Distance5% reduced Knockback Distance
    Deals (195-313)% of Base Attack Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee Strike Range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon
    Heavy Strike inventory icon
    to deal Double Damage
  • Wildfire inventory iconWildfireWildfire
    Crimson Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Fire Damage
    With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
    With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
    With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
    News of Kaom's victory in the south spread quickly.
    Those in support of the coming rebellion bided their time.
    The rest fled like rats from a fire.
    Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
    Wildfire inventory icon
    grants 2 additional projectiles and 25% increased Area of Effect to Molten Strike inventory iconMolten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-148)% of base
    Effectiveness of Added Damage: (110-148)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 3 additional Projectiles
    Projectiles deal 50% less Damage
    Damage Over Time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee Strike Range
    (2-75) to (3-113) Added Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon
    Molten Strike inventory icon
  • Winter Burial inventory iconWinter BurialWinter Burial
    Crimson Jewel
    Limited to: 2
    Radius: Medium
    (10-15)% increased Cold Damage
    With at least 40 Strength in Radius, Glacial Hammer deals
    Cold-only Splash Damage to surrounding targets
    With at least 40 Strength in Radius, 25% of Glacial
    Hammer Physical Damage Converted to Cold Damage
    Exposure led to the deaths of many slaves.
    And it was the duty of slaves to bury the dead in the frozen ground.
    A growing circle of misery and death
    that the elite were all to happy to sustain.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Winter Burial inventory icon
    grants 25% Physical Damage converted to Cold Damage and Cold-only Splash Damage dealt to surrounding targets to Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon
  • Overwhelming Odds inventory iconOverwhelming OddsOverwhelming Odds
    Crimson Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Global Physical Damage
    With at least 40 Strength in Radius, Cleave grants Fortify on Hit
    With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby
    Enemy, up to +10
    Even as the tide turned, and victory swiftly became impossible,
    The legionnaires of Lioneye's Watch stood their ground and fought on,
    Every last man dying a brutal but honourable death.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Overwhelming Odds inventory icon
    grants 3% increased Area of Effect per Nearby Enemy to Cleave inventory iconCleaveCleaveAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-170)% of base
    Effectiveness of Added Damage: (125-170)%
    Radius: 20
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon
    Cleave inventory icon
    and gives Fortify to the player if Cleave inventory iconCleaveCleaveAttack, AoE, Physical, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-170)% of base
    Effectiveness of Added Damage: (125-170)%
    Radius: 20
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed+1 Life gained for each Enemy hit by your Attacks2% increased Area of Effect while not Dual Wielding5% chance to Destroy Corpses on KillDeals (125-170)% of Base Attack Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon
    Cleave inventory icon
    Hits an Enemy

One unique jewel provides additional scaling based off of nearby allocated Strength on the passive tree:

  • Spire of Stone inventory iconSpire of StoneSpire of Stone
    Crimson Jewel
    Limited to: 1
    Radius: Large
    3% increased Totem Life per 10 Strength Allocated in Radius
    Totems cannot be Stunned
    The strongest Karui tribes left the longest impressions on the land.
    Their symbols served as guidance many generations
    after their creators had been buried deep beneath the earth.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Spire of Stone inventory icon
    grants 3% increased Totem Life per 10 Strength in a Large Radius

Some skill gems, keystones, or items provide other scaling for the innate increased Melee Physical Damage bonus from strength.

  • Iron Will
  • Iron Grip
  • Might in All Forms inventory iconMight in All FormsMight in All Forms
    Crimson Jewel
    Radius: MediumDexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonusTrue strength can be found anywhere, and in anything.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Might in All Forms inventory icon
    causes allocated dexterity and intelligence within the jewel's radius to count towards the Strength melee damage bonus. This can affect Iron Will and Iron Grip.

Base Strength

The Marauder starts with 32 base Strength, the highest of any class.

The Duelist and Templar start with 23 Strength, the Scion with 20, and the Ranger, Witch, and Shadow with 14.

Modifying Strength

Strength can be increased by stacking base Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers.

Implicit Strength on Items

Many implicit modifiers provide base strength on items:

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Strength on Equipment

Strength affixes can appear on the following base item categories. Weapons and armour must have strength as an attribute requirement in order for strength to appear as an affix.

The strength affixes range from +8 to 55 and are bracketed by item level. Strength as an affix is always a suffix. The highest strength suffix is of the Gods. The item level required for this affix is 82.

Jewels have their own suffixes which grant strength. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes.

  • of Strength +12 to 16
  • of Spirit +8 to 10 (Strength and Intelligence)
  • of Athletics +8 to 10 (Strength and Dexterity)
  • of Adaption +6 to 8 (all Attributes)

In addition, Essences of Rage guarantee strength of +13 to 58 on any non-weapon equipment, potentially higher than without essences. This also has the added possibilities of strength on non-strength armours.

Attributes on Equipment

All Attributes affixes can appear on the following base item categories. These modifiers are always suffixes.

Haku has a special All Attributes crafting suffix mod that can be crafted onto the following items:

Unique Items with Additional Strength

Certain unique items provide bonuses to base strength or all attributes.

Template:Query unique items

Increasing or Reducing Strength

A number of unique items provide percent (%) increases to strength. All strength from equipment and passives will be scaled by these modifiers.

Template:SMW item table

In addition, one Ascendancy passive for the Marauder's Chieftain ascendancy scales strength.

Other Ways to Modify Strength

Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.

Attribute-transforming jewels
From/To Strength Dexterity Intelligence
Strength N/A Fluid Motion inventory iconFluid MotionFluid Motion
Viridian Jewel
Radius: Large+(16-24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
Even the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fluid Motion inventory icon
Brute Force Solution inventory iconBrute Force SolutionBrute Force Solution
Cobalt Jewel
Radius: Large+(16-24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
Picking a lock takes an immense amount of skill and practice.
Breaking it with a hammer takes about three seconds.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Brute Force Solution inventory icon
Dexterity Inertia inventory iconInertiaInertia
Crimson Jewel
Radius: Large+(16-24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
There is no force without movement.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inertia inventory icon
N/A Fertile Mind inventory iconFertile MindFertile Mind
Cobalt Jewel
Radius: Large+(16-24) to Intelligence
Dexterity from Passives in Radius is Transformed to Intelligence
"The swallow flew fast and took many turns,
spilling a seed where no plant had grown before.
This seed grew and grew until the desert became fertile and abundant.
Your mind is like this seed."
- Maraketh Proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fertile Mind inventory icon
Intelligence Efficient Training inventory iconEfficient TrainingEfficient Training
Crimson Jewel
Radius: Large+(16-24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
Working smart and working hard aren't mutually exclusive.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Efficient Training inventory icon
Careful Planning inventory iconCareful PlanningCareful Planning
Viridian Jewel
Radius: Large+(16-24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
"Greatly outnumbered, Deshret dressed her personal guard in identical garb. When the Empire rode north, Deshret and her guard took turns revealing themselves, creating the illusion of speed beyond the capabilities of even the Virtue Gems."
- History of the Maraketh
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Careful Planning inventory icon
N/A

Passives

There are passive skill nodes that grant additional strength or a combination of bonuses including strength.

Template:Passive table

Ascendancy Passives

There are a few Ascendancy passive skills that grant strength or additional strength scaling.

Template:Passive table

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