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For the Vaal-themed counterpart, see Vaal Spectral Throw.

Spectral Throw is an attack. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path.

Skill Functions and Interactions

  • Projectiles created by Spectral Throw follow a "boomerang" path: they start at high speed, slow to a stop, and return to the thrower. If the thrower moves after the throw, the projectiles will home in on the thrower after they have slowed to a stop; in particular, moving towards from the direction of the throw will shorten the duration and moving away will lengthen it. Enemies can be hit more than once by the same projectile; an enemy can be hit once (per attack) every 0.3 seconds.
  • Automatic Piercing: Spectral Throw has a 100% chance to pierce enemies. This means that Module Error: No skills found with q_where = skill.active_skill_name="Pierce", Module Error: No skills found with q_where = skill.active_skill_name="Chain", and Module Error: No skills found with q_where = skill.active_skill_name="Fork" have no effect (details). Projectiles cannot pass through terrain obstacles; they will turn back if they were traveling outbound and disappear if they were traveling inbound.
  • Multiple Projectiles: Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" and Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles" are effective on Spectral Throw, and enemies can be hit by more than one projectile in the same salvo. However, the 0.3s cooldown on hits is applied per attack, not per projectile, which means that it is not possible to "shotgun." However, if the thrower moves or some of the projectiles encounter a terrain obstacle before reaching their maximum range, this may stagger their returns enough to allow more hits.
  • Damage Modifiers: Spectral Throw is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed. Similarly, it is a projectile rather than a melee attack and benefits from x% increased Projectile Damage and x% increased Damage (with Weapontype), such as x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, but it will not benefit from mods such as x% Increased Melee Damage or x% increased Melee Physical Damage [1]
  • Range and Projectile Speed: The base targeting range is about 40% of the distance to the edge of the screen. The actual projectile travels about half again as far as this, though still not as far as a bow or wand projectile.
    Projectile Speed modifiers affect the initial speed but not the acceleration. Therefore (assuming the thrower stands still):
    • Duration is proportional to the projectile speed.
    • Range is proportional to the square of the projectile speed; even a level 1 Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" will increase range by 69% which is sufficient to reach the edge of the screen. Targeting range is adjusted accordingly.
    • Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Projectile speed affects the distance but not the effectiveness at which this occurs.
  • Dual Wielding: Dual Wielding while using Spectral Throw will cause the player to alternate weapons each attack.
  • The size of the projectile is is half of the weapon's base range (rounded down). Passive skills that affect the melee range have no effect.[2]

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1100780%80%00
2200781%81.1%7070
3400782%82.1%308378
47140783%83.2%15541932
511190784%84.2%66678599
6162618785%85.3%2604734646
7203122786%86.3%4972584371
8243725787%87.4%95714180085
9284229788%88.4%169595349680
10324733789%89.5%283759633439
11365236891%90.5%4539961087435
12405840892%91.6%7031281790563
13446344893%92.6%10612232851786
14486848894%93.7%20658704917656
15527451895%94.7%25071107424766
16567955996%95.8%579893613223702
17608459997%96.8%1508391928307621
18649062998%97.9%2779273556100356
19679465999%98.9%4386973999970095
207098689100%100%242081556342051651
21721007010101%101.1%N/AN/A
2274N/AN/A10102%102.1%N/AN/A
2376N/AN/A10103%103.2%N/AN/A
2478N/AN/A10104%104.2%N/AN/A
2580N/AN/A10105%105.3%N/AN/A
2682N/AN/A10106%106.3%N/AN/A
2784N/AN/A10107%107.4%N/AN/A
2886N/AN/A10108%108.4%N/AN/A
2988N/AN/A10109%109.5%N/AN/A
3090N/AN/A10111%110.5%N/AN/A
3191N/AN/A11111%111.1%N/AN/A
3292N/AN/A11112%111.6%N/AN/A
3393N/AN/A11112%112.1%N/AN/A
3494N/AN/A11113%112.6%N/AN/A
3595N/AN/A11113%113.2%N/AN/A
3696N/AN/A11114%113.7%N/AN/A
3797N/AN/A11114%114.2%N/AN/A
3898N/AN/A12115%114.7%N/AN/A
3999N/AN/A12115%115.3%N/AN/A
40100N/AN/A12116%115.8%N/AN/A

Quest reward

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Vendor reward

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Threshold jewel

The following threshold jewel augments Spectral Throw:

  • Steel Spirit inventory iconSteel SpiritSteel Spirit
    Viridian Jewel
    Radius: Medium(7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
    The Sekhema rode to the mountain,
    With her tribe, devoted and strong.
    And sewed shut the mouth of nightmare,
    So that it would not consume her world.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Steel Spirit inventory icon

Alternate skill effects

Name Cost Description
Golden Spectral Throw EffectGolden Spectral Throw Effect inventory iconGolden Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes golden.Golden Spectral Throw Effect inventory icon Shop Item Coin25 Replaces the standard effect on a Spectral Throw skill iconSpectral Throw skill gem with a glowing, golden version.

Shop Item Video Icon Preview
Reaper Spectral Throw EffectReaper Spectral Throw Effect inventory iconReaper Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a deadly scythe.Reaper Spectral Throw Effect inventory icon Your Spectral Throw skill iconSpectral Throw becomes a deadly scythe.

Shop Item Video Icon Preview
Seraph Spectral Throw EffectSeraph Spectral Throw Effect inventory iconSeraph Spectral Throw EffectSkill Gem EffectYour Spectral Throw projectile becomes a glowing, feathery wing.Seraph Spectral Throw Effect inventory icon Shop Item Coin95 Replaces the standard effect on a Spectral Throw skill iconSpectral Throw skill gem with a whirling, golden wing.

Shop Item Video Icon Preview

Related helmet enchantments

The following helmet enchantments affect Spectral Throw.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Spectral Throw Damage 16625% increased Spectral Throw Damagehelmet 100
default 0
Enchantment Spectral Throw Damage 27540% increased Spectral Throw Damagehelmet 100
default 0
Enchantment Spectral Throw Projectile Deceleration 16620% reduced Spectral Throw Projectile Decelerationhelmet 100
default 0
Enchantment Spectral Throw Projectile Deceleration 27530% reduced Spectral Throw Projectile Decelerationhelmet 100
default 0
Enchantment Spectral Throw Projectile Speed 16620% increased Spectral Throw Projectile Speedhelmet 100
default 0
Enchantment Spectral Throw Projectile Speed 27530% increased Spectral Throw Projectile Speedhelmet 100
default 0

Version history

Version Changes
2.4.2
  • Fixed a bug where Spectral Throw could travel further than intended if used when standing very close to a wall.
2.2.0
  • Spectral Throw now deals 20% more damage at all levels.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Spectral Throw has had its damage increased. It went from dealing 38% of base damage to 45% of base damage at level one. At level 20 it went from dealing 64.6% of base damage to 75.4% of base damage.
1.2.0
  • Reduced the damage effectiveness by a flat 8% at all levels.
1.1.0
  • Spectral Throw now deals 46% of weapon damage at level 1, but increases as it levels. By level 15 of the gem, you will dealing 60% of weapon damage.
1.0.0
  • Spectral Throw has been added to the game.

References

  1. Mark_GGG (October 20, 2013). "Spectral Throw". Path of Exile Forum. Retrieved October 20, 2013.
  2. Mark_GGG (October 24, 2013). "Spectral Throw". Path of Exile Forum. Retrieved October 24, 2013.


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