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Page values for "Soul Taker"

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"_pageData" values

_creationDate2013-07-06
_modificationDate2018-07-17
_creatorFaceLicker
_categoriesDerived_items Items_with_alternate_artwork Pages_with_unsourced_statements Unique_One_Hand_Axes Unique_items_created_by_supporters Unique_items_with_legacy_variants Unique_one-handed_axes_with_3D_art

"item_purchase_costs" values

amount5
nameChaos Orb
rarityUnique

"item_sell_prices" values

amount14
nameAlteration Shard
amount10
nameAlchemy Shard

"item_stats" values

avg10
idlocal_minimum_added_physical_damage
is_implicit
max10
min10
avg23
idlocal_attack_speed_+%
is_implicit
max25
min20
avg23
idbase_cold_damage_resistance_%
is_implicit
max25
min20
avg20
idlocal_maximum_added_physical_damage
is_implicit
max20
min20
avg1
idphysical_damage_can_chill
is_implicit
max1
min1
avg120
idlocal_physical_damage_+%
is_implicit
max140
min100
avg1
idmelee_attacks_usable_without_mana_cost
is_implicit
max1
min1
avg20
idquality
is_implicit
max20
min20
avg10
idlocal_minimum_added_physical_damage
is_implicitNo
max10
min10
avg23
idlocal_attack_speed_+%
is_implicitNo
max25
min20
avg23
idbase_cold_damage_resistance_%
is_implicitNo
max25
min20
avg20
idlocal_maximum_added_physical_damage
is_implicitNo
max20
min20
avg120
idlocal_physical_damage_+%
is_implicitNo
max140
min100
avg1
idphysical_damage_can_chill
is_implicitNo
max1
min1
avg1
idmelee_attacks_usable_without_mana_cost
is_implicitNo
max1
min1

"upgraded_from_sets" values

set_id1
text
set_id2
text
set_id3
text
set_id4
text

"upgraded_from_groups" values

amount9
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardTheSoul
item_nameThe Soul
item_pageThe Soul
notes
set_id1
amount5
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardTheBattleBorn
item_nameThe Battle Born
item_pageThe Battle Born
notesrandom <span class="text-color -unique">unique axe</span>
set_id2
amount4
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardAtzirisArsenal
item_nameAtziri's Arsenal
item_pageAtziri's Arsenal
notesrandom <span class="text-color -corrupted">corrupted</span> <span class="text-color -unique">unique weapon</span>
set_id3
amount4
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameJack in the Box
item_pageJack in the Box
notesrandom <span class="text-color -unique">unique item</span>
set_id4

"items" values

alternate_art_inventory_iconsFile:Soul Taker soulthirst inventory icon.png
base_itemSiege Axe
base_item_idMetadata/Items/Weapons/OneHandWeapons/OneHandAxes/OneHandAxe17
base_item_pageSiege Axe
cannot_be_traded_or_modifiedNo
classOne Hand Axes
description
drop_areas
drop_areas_html
drop_enabledYes
drop_leagues
drop_level
drop_level_maximum
drop_text
explicit_modsLocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1 LocalAddedPhysicalDamageOneHandAxe1 LocalIncreasedAttackSpeedUniqueOneHandAxe1 ColdResistUniqueOneHandAxe1_ MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 PhysicalDamageCanChillUniqueOneHandAxe1
explicit_stat_text(100-140)% increased [[Physical Damage]]<br>Adds 10 to 20 [[Physical Damage]]<br>(20-25)% increased [[Attack Speed]]<br>+(20-25)% to [[Cold Resistance]]<br>Insufficient [[Mana]] doesn't prevent your Melee [[Attack|Attacks]]<br>Your [[Physical Damage]] can Chill
flavour_textIt is too easy for the soul to escape from an open heart.
frame_typeunique
help_text
html<span class="item-box -unique"><span class="header -double">Soul Taker<br>Siege Axe</span><span class="item-stats"><span class="group "><em class="tc -default">One Handed Axe</em><br><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Physical Damage: <em class="tc -value"><em class="tc -mod">(105.6-124.8)</em>&ndash;<em class="tc -mod">(198-234)</em></em></em><br><em class="tc -default">Critical Strike Chance: <em class="tc -value"><em class="tc -value">5.00%</em></em></em><br><em class="tc -default">Attacks per Second: <em class="tc -value"><em class="tc -mod">(1.80-1.88)</em></em></em><br><em class="tc -default">Weapon Range: <em class="tc -value"><em class="tc -value">9</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">59</em></em>, <em class="tc -value"><em class="tc -value">119</em></em> Str, <em class="tc -value"><em class="tc -value">82</em></em> Dex</em></span><span class="group -textwrap tc -mod">(100-140)% increased [[Physical Damage]]<br>Adds 10 to 20 [[Physical Damage]]<br>(20-25)% increased [[Attack Speed]]<br>+(20-25)% to [[Cold Resistance]]<br>Insufficient [[Mana]] doesn't prevent your Melee [[Attack|Attacks]]<br>Your [[Physical Damage]] can Chill</span><span class="group -textwrap tc -flavour">It is too easy for the soul to escape from an open heart.</span></span></span>
icon
implicit_mods
implicit_stat_text
inventory_iconFile:Soul Taker inventory icon.png
is_corruptedNo
is_relicNo
metadata_id
modsLocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1 LocalAddedPhysicalDamageOneHandAxe1 LocalIncreasedAttackSpeedUniqueOneHandAxe1 ColdResistUniqueOneHandAxe1_ MeleeAttacksUsableWithoutManaUniqueOneHandAxe1 PhysicalDamageCanChillUniqueOneHandAxe1
nameSoul Taker
name_listSoul Taker
quality20
rarityUnique
release_version0.11.1e
removal_version
required_dexterity82
required_dexterity_html<em class="tc -value">82</em>
required_dexterity_range_average82
required_dexterity_range_colourvalue
required_dexterity_range_maximum82
required_dexterity_range_minimum82
required_dexterity_range_text82
required_intelligence0
required_intelligence_html<em class="tc -value">0</em>
required_intelligence_range_average0
required_intelligence_range_colourvalue
required_intelligence_range_maximum0
required_intelligence_range_minimum0
required_intelligence_range_text0
required_level59
required_level_base59
required_level_html<em class="tc -value">59</em>
required_level_range_average59
required_level_range_colourvalue
required_level_range_maximum59
required_level_range_minimum59
required_level_range_text59
required_strength119
required_strength_html<em class="tc -value">119</em>
required_strength_range_average119
required_strength_range_colourvalue
required_strength_range_maximum119
required_strength_range_minimum119
required_strength_range_text119
size_x2
size_y3
stat_text(100-140)% increased [[Physical Damage]]<br>Adds 10 to 20 [[Physical Damage]]<br>(20-25)% increased [[Attack Speed]]<br>+(20-25)% to [[Cold Resistance]]<br>Insufficient [[Mana]] doesn't prevent your Melee [[Attack|Attacks]]<br>Your [[Physical Damage]] can Chill
tagsaxe one_hand_weapon onehand weapon default

"weapons" values

attack_speed1.5
attack_speed_html<em class="tc -mod">(1.80-1.88)</em>
attack_speed_range_average1.8375
attack_speed_range_colourmod
attack_speed_range_maximum1.875
attack_speed_range_minimum1.8
attack_speed_range_text(1.80-1.88)
chaos_damage_html
chaos_damage_max0
chaos_damage_max_html<em class="tc -chaos">0</em>
chaos_damage_max_range_average0
chaos_damage_max_range_colourchaos
chaos_damage_max_range_maximum0
chaos_damage_max_range_minimum0
chaos_damage_max_range_text0
chaos_damage_min0
chaos_damage_min_html<em class="tc -chaos">0</em>
chaos_damage_min_range_average0
chaos_damage_min_range_colourchaos
chaos_damage_min_range_maximum0
chaos_damage_min_range_minimum0
chaos_damage_min_range_text0
chaos_dps_html
chaos_dps_range_average0.0
chaos_dps_range_colour
chaos_dps_range_maximum0.0
chaos_dps_range_minimum0.0
chaos_dps_range_text
cold_damage_html
cold_damage_max0
cold_damage_max_html<em class="tc -cold">0</em>
cold_damage_max_range_average0
cold_damage_max_range_colourcold
cold_damage_max_range_maximum0
cold_damage_max_range_minimum0
cold_damage_max_range_text0
cold_damage_min0
cold_damage_min_html<em class="tc -cold">0</em>
cold_damage_min_range_average0
cold_damage_min_range_colourcold
cold_damage_min_range_maximum0
cold_damage_min_range_minimum0
cold_damage_min_range_text0
cold_dps_html
cold_dps_range_average0.0
cold_dps_range_colour
cold_dps_range_maximum0.0
cold_dps_range_minimum0.0
cold_dps_range_text
critical_strike_chance5.0
critical_strike_chance_html<em class="tc -value">5.00%</em>
critical_strike_chance_range_average5.0
critical_strike_chance_range_colourvalue
critical_strike_chance_range_maximum5.0
critical_strike_chance_range_minimum5.0
critical_strike_chance_range_text5.00%
damage_avg165.6
damage_html<em class="tc -mod">(105.6-124.8)</em>&ndash;<em class="tc -mod">(198-234)</em>
dps_html<em class="tc -value">(273.2-336.4)</em>
dps_range_average304.29
dps_range_colourvalue
dps_range_maximum336.375
dps_range_minimum273.24
dps_range_text(273.2-336.4)
elemental_dps_html
elemental_dps_range_average0.0
elemental_dps_range_colour
elemental_dps_range_maximum0.0
elemental_dps_range_minimum0.0
elemental_dps_range_text
fire_damage_html
fire_damage_max0
fire_damage_max_html<em class="tc -fire">0</em>
fire_damage_max_range_average0
fire_damage_max_range_colourfire
fire_damage_max_range_maximum0
fire_damage_max_range_minimum0
fire_damage_max_range_text0
fire_damage_min0
fire_damage_min_html<em class="tc -fire">0</em>
fire_damage_min_range_average0
fire_damage_min_range_colourfire
fire_damage_min_range_maximum0
fire_damage_min_range_minimum0
fire_damage_min_range_text0
fire_dps_html
fire_dps_range_average0.0
fire_dps_range_colour
fire_dps_range_maximum0.0
fire_dps_range_minimum0.0
fire_dps_range_text
lightning_damage_html
lightning_damage_max0
lightning_damage_max_html<em class="tc -lightning">0</em>
lightning_damage_max_range_average0
lightning_damage_max_range_colourlightning
lightning_damage_max_range_maximum0
lightning_damage_max_range_minimum0
lightning_damage_max_range_text0
lightning_damage_min0
lightning_damage_min_html<em class="tc -lightning">0</em>
lightning_damage_min_range_average0
lightning_damage_min_range_colourlightning
lightning_damage_min_range_maximum0
lightning_damage_min_range_minimum0
lightning_damage_min_range_text0
lightning_dps_html
lightning_dps_range_average0.0
lightning_dps_range_colour
lightning_dps_range_maximum0.0
lightning_dps_range_minimum0.0
lightning_dps_range_text
physical_damage_html<em class="tc -mod">(105.6-124.8)</em>&ndash;<em class="tc -mod">(198-234)</em>
physical_damage_max70
physical_damage_max_html<em class="tc -mod">(198-234)</em>
physical_damage_max_range_average216
physical_damage_max_range_colourmod
physical_damage_max_range_maximum234
physical_damage_max_range_minimum198
physical_damage_max_range_text(198-234)
physical_damage_min38
physical_damage_min_html<em class="tc -mod">(105-124)</em>
physical_damage_min_range_average115
physical_damage_min_range_colourmod
physical_damage_min_range_maximum125
physical_damage_min_range_minimum106
physical_damage_min_range_text(105-124)
physical_dps_html<em class="tc -value">(273.2-336.4)</em>
physical_dps_range_average304.29
physical_dps_range_colourvalue
physical_dps_range_maximum336.375
physical_dps_range_minimum273.24
physical_dps_range_text(273.2-336.4)
poison_dps_html<em class="tc -value">(273.2-336.4)</em>
poison_dps_range_average304.29
poison_dps_range_colourvalue
poison_dps_range_maximum336.375
poison_dps_range_minimum273.24
poison_dps_range_text(273.2-336.4)
range9
range_html<em class="tc -value">9</em>
range_range_average9
range_range_colourvalue
range_range_maximum9
range_range_minimum9
range_range_text9