There is a bug in cargo that busted the name list functionality for items, resulting in wrong/random items being returned for {{Il}} (item links).

A fix for them to behave similar to before has been deployed, the underlying bug still exists though. If you see item links showing the wrong item despite being correct in the source text please null-edit the page. For other item link errors (red text) see the template for details.

Page values for "Slitherpinch"

Jump to: navigation, search

"_pageData" values

_creationDate2013-03-30
_modificationDate2017-12-14
_creatorFaceLicker329
_categoriesDerived_items Unique_Gloves Unique_items_with_legacy_variants

"item_purchase_costs" values

amount5
nameChaos Orb
rarityUnique

"item_sell_prices" values

amount17
nameAlteration Shard

"item_stats" values

avg80
idlocal_evasion_rating_+%
is_implicit
max100
min60
avg8
idattack_speed_+%
is_implicit
max10
min5
avg40
idmana_leech_from_physical_attack_damage_permyriad
is_implicit
max40
min40
avg45
idadditional_dexterity
is_implicit
max50
min40
avg60
idlife_leech_from_physical_attack_damage_permyriad
is_implicit
max60
min60
avg20
idquality
is_implicit
max20
min20
avg80
idlocal_evasion_rating_+%
is_implicitNo
max100
min60
avg8
idattack_speed_+%
is_implicitNo
max10
min5
avg40
idmana_leech_from_physical_attack_damage_permyriad
is_implicitNo
max40
min40
avg60
idlife_leech_from_physical_attack_damage_permyriad
is_implicitNo
max60
min60
avg45
idadditional_dexterity
is_implicitNo
max50
min40

"items" values

alternate_art_inventory_icons
base_itemBronzescale Gauntlets
base_item_idMetadata/Items/Armours/Gloves/GlovesStrDex3
base_item_pageBronzescale Gauntlets
cannot_be_traded_or_modifiedNo
classGloves
description
drop_areas
drop_areas_html
drop_enabledYes
drop_leagues
drop_level
drop_level_maximum
drop_text
explicit_modsDexterityUniqueGlovesStrDex1 IncreasedAttackSpeedUniqueGlovesStrDex1 LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1 LifeLeechPermyriadUniqueGlovesStrDex1 ManaLeechPermyriadUniqueGlovesStrDex1
explicit_stat_text+(40-50) to [[Dexterity]]<br>(5-10)% increased [[Attack Speed]]<br>(60-100)% increased [[Evasion Rating]]<br>0.6% of Physical [[Attack Damage]] Leeched as [[Life]]<br>0.4% of Physical [[Attack Damage]] Leeched as [[Mana]]
flavour_textA soft caress in dead of night,<br>that slips about the neck, so tight.
frame_typeunique
help_text
html<span class="item-box -unique"><span class="header -double">Slitherpinch<br>Bronzescale Gauntlets</span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Armour: <em class="tc -value"><em class="tc -mod">60</em></em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">(90 to 110)</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">27</em></em>, <em class="tc -value"><em class="tc -value">22</em></em> Str, <em class="tc -value"><em class="tc -value">22</em></em> Dex</em></span><span class="group -textwrap tc -mod">+(40-50) to [[Dexterity]]<br>(5-10)% increased [[Attack Speed]]<br>(60-100)% increased [[Evasion Rating]]<br>0.6% of Physical [[Attack Damage]] Leeched as [[Life]]<br>0.4% of Physical [[Attack Damage]] Leeched as [[Mana]]</span><span class="group -textwrap tc -flavour">A soft caress in dead of night,<br>that slips about the neck, so tight.</span></span></span>
icon
implicit_mods
implicit_stat_text
inventory_iconFile:Slitherpinch inventory icon.png
is_corruptedNo
is_relicNo
metadata_id
modsDexterityUniqueGlovesStrDex1 IncreasedAttackSpeedUniqueGlovesStrDex1 LocalIncreasedEvasionRatingPercentUniqueGlovesStrDex1 LifeLeechPermyriadUniqueGlovesStrDex1 ManaLeechPermyriadUniqueGlovesStrDex1
nameSlitherpinch
name_listSlitherpinch
quality20
rarityUnique
release_version0.9.6
removal_version
required_dexterity22
required_dexterity_html<em class="tc -value">22</em>
required_dexterity_range_average22
required_dexterity_range_colourvalue
required_dexterity_range_maximum22
required_dexterity_range_minimum22
required_dexterity_range_text22
required_intelligence0
required_intelligence_html<em class="tc -value">0</em>
required_intelligence_range_average0
required_intelligence_range_colourvalue
required_intelligence_range_maximum0
required_intelligence_range_minimum0
required_intelligence_range_text0
required_level27
required_level_base27
required_level_html<em class="tc -value">27</em>
required_level_range_average27
required_level_range_colourvalue
required_level_range_maximum27
required_level_range_minimum27
required_level_range_text27
required_strength22
required_strength_html<em class="tc -value">22</em>
required_strength_range_average22
required_strength_range_colourvalue
required_strength_range_maximum22
required_strength_range_minimum22
required_strength_range_text22
size_x2
size_y2
stat_text+(40-50) to [[Dexterity]]<br>(5-10)% increased [[Attack Speed]]<br>(60-100)% increased [[Evasion Rating]]<br>0.6% of Physical [[Attack Damage]] Leeched as [[Life]]<br>0.4% of Physical [[Attack Damage]] Leeched as [[Mana]]
tagsstr_dex_armour gloves armour default

"armours" values

armour50
armour_html<em class="tc -mod">60</em>
armour_range_average60
armour_range_colourmod
armour_range_maximum60
armour_range_minimum60
armour_range_text60
energy_shield0
energy_shield_html<em class="tc -value">0</em>
energy_shield_range_average0
energy_shield_range_colourvalue
energy_shield_range_maximum0
energy_shield_range_minimum0
energy_shield_range_text0
evasion50
evasion_html<em class="tc -mod">(90 to 110)</em>
evasion_range_average100
evasion_range_colourmod
evasion_range_maximum110
evasion_range_minimum90
evasion_range_text(90 to 110)