Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2013-02-21 2:01:27 PM
_modificationDateDatetime2021-06-10 5:05:51 AM
_creatorStringShadowclaimer-gpuser
_categoriesList of String, delimiter: |Derived_items Items_with_alternate_artwork Unique_Bows Unique_items_with_legacy_variants
_pageIDInteger2,234
_pageNamePageQuill Rain
_pageTitleString

Quill Rain

_pageNamespaceInteger0

"item_purchase_costs" values

1 row is stored for this page
FieldField typeValue
amountInteger5
nameStringChaos Orb
rarityStringunique

"item_mods" values

7 rows are stored for this page
FieldField typeValue
idStringDexterityUniqueBow4
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedPhysicalDamagePercentUnique__26
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedAttackSpeedUniqueBow4
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringManaGainPerTargetUnique__2
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringProjectileSpeedUniqueBow4_
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringIncreasedAccuracyUniqueBow4
is_implicitBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLocalIncreasedPhysicalDamagePercentUniqueBow4
is_implicitBooleanNo
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger15
nameStringAlteration Shard
FieldField typeValue
amountInteger6
nameStringAlchemy Shard

"item_stats" values

17 rows are stored for this page
FieldField typeValue
avgInteger100
idStringlocal_physical_damage_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger100
idStringlocal_attack_speed_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger-30
idStringunique_quill_rain_damage_+%_final
is_implicitBoolean
is_randomBooleanNo
maxInteger-30
minInteger-30
FieldField typeValue
avgInteger2
idStringlocal_mana_gain_per_target
is_implicitBoolean
is_randomBooleanNo
maxInteger2
minInteger2
FieldField typeValue
avgInteger75
idStringbase_projectile_speed_+%
is_implicitBoolean
is_randomBooleanNo
maxInteger100
minInteger50
FieldField typeValue
avgInteger15
idStringadditional_dexterity
is_implicitBoolean
is_randomBooleanNo
maxInteger20
minInteger10
FieldField typeValue
avgInteger38
idStringlocal_accuracy_rating
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger25
FieldField typeValue
avgInteger20
idStringquality
is_implicitBoolean
is_randomBooleanNo
maxInteger20
minInteger20
FieldField typeValue
avgInteger100
idStringlocal_attack_speed_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger-30
idStringunique_quill_rain_damage_+%_final
is_implicitBooleanNo
is_randomBooleanNo
maxInteger-30
minInteger-30
FieldField typeValue
avgInteger2
idStringlocal_mana_gain_per_target
is_implicitBooleanNo
is_randomBooleanNo
maxInteger2
minInteger2
FieldField typeValue
avgInteger75
idStringbase_projectile_speed_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger50
FieldField typeValue
avgInteger15
idStringadditional_dexterity
is_implicitBooleanNo
is_randomBooleanNo
maxInteger20
minInteger10
FieldField typeValue
avgInteger100
idStringlocal_physical_damage_+%
is_implicitBooleanNo
is_randomBooleanNo
maxInteger100
minInteger100
FieldField typeValue
avgInteger38
idStringlocal_accuracy_rating
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger25
FieldField typeValue
avgInteger38
idStringlocal_accuracy_rating
is_implicitBoolean
is_randomBooleanNo
maxInteger50
minInteger25
FieldField typeValue
avgInteger38
idStringlocal_accuracy_rating
is_implicitBooleanNo
is_randomBooleanNo
maxInteger50
minInteger25

"upgraded_from_sets" values

7 rows are stored for this page
FieldField typeValue
automaticBooleanYes
set_idInteger1
textTextrandom <em class="tc -unique">bow</em>
FieldField typeValue
automaticBooleanYes
set_idInteger2
textTextrandom <em class="tc -corrupted">corrupted</em> <em class="tc -unique">weapon</em>
FieldField typeValue
automaticBooleanYes
set_idInteger3
textTextrandom influenced <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger4
textTextrandom <em class="tc -corrupted">two-implicit corrupted</em> <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger5
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger6
textTextrandom <em class="tc -unique">item</em>
FieldField typeValue
automaticBooleanYes
set_idInteger7
textTextrandom divination card set exchange

"upgraded_from_groups" values

7 rows are stored for this page
FieldField typeValue
amountInteger8
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardHuntersResolve
item_nameStringHunter's Resolve
item_pagePageHunter's Resolve
notesText
set_idInteger1
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardAtzirisArsenal
item_nameStringAtziri's Arsenal
item_pagePageAtziri's Arsenal
notesText
set_idInteger2
FieldField typeValue
amountInteger7
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardPrejudice
item_nameStringPrejudice
item_pagePagePrejudice
notesText
set_idInteger3
FieldField typeValue
amountInteger8
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardArroganceOfTheVaal
item_nameStringArrogance of the Vaal
item_pagePageArrogance of the Vaal
notesText
set_idInteger4
FieldField typeValue
amountInteger4
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardJackInTheBox
item_nameStringJack in the Box
item_pagePageJack in the Box
notesText
set_idInteger5
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/Currency/CurrencyIncubationUniques
item_nameStringSingular Incubator
item_pagePageSingular Incubator
notesText
set_idInteger6
FieldField typeValue
amountInteger1
group_idInteger1
item_idStringMetadata/Items/DivinationCards/DivinationCardTheVoid
item_nameStringThe Void
item_pagePageThe Void
notesText
set_idInteger7

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.5
attack_speed_htmlText<em class="tc -mod">3.00</em>
attack_speed_range_averageFloat3.0
attack_speed_range_colourStringmod
attack_speed_range_maximumFloat3.0
attack_speed_range_minimumFloat3.0
attack_speed_range_textText<em class="tc -mod">3.00</em>
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textText<em class="tc -chaos">0</em>
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textText<em class="tc -chaos">0</em>
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textText
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textText<em class="tc -cold">0</em>
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textText<em class="tc -cold">0</em>
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textText
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textText<em class="tc -value">5.00%</em>
damage_avgText24.2
damage_htmlText<em class="tc -value">13.2-35.2</em>
dps_htmlText<em class="tc -value">72.6</em>
dps_range_averageFloat72.6
dps_range_colourStringvalue
dps_range_maximumFloat72.6
dps_range_minimumFloat72.6
dps_range_textText<em class="tc -value">72.6</em>
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textText
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textText<em class="tc -fire">0</em>
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textText<em class="tc -fire">0</em>
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textText
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textText<em class="tc -lightning">0</em>
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textText<em class="tc -lightning">0</em>
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textText
physical_damage_htmlText<em class="tc -value">13.2-35.2</em>
physical_damage_maxInteger16
physical_damage_max_htmlText<em class="tc -mod">35</em>
physical_damage_max_range_averageInteger35
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger35
physical_damage_max_range_minimumInteger35
physical_damage_max_range_textText<em class="tc -mod">35</em>
physical_damage_minInteger6
physical_damage_min_htmlText<em class="tc -mod">13</em>
physical_damage_min_range_averageInteger13
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger13
physical_damage_min_range_minimumInteger13
physical_damage_min_range_textText<em class="tc -mod">13</em>
physical_dps_htmlText<em class="tc -value">72.6</em>
physical_dps_range_averageFloat72.6
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat72.6
physical_dps_range_minimumFloat72.6
physical_dps_range_textText<em class="tc -value">72.6</em>
poison_dps_htmlText<em class="tc -value">72.6</em>
poison_dps_range_averageFloat72.6
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat72.6
poison_dps_range_minimumFloat72.6
poison_dps_range_textText<em class="tc -value">72.6</em>
weapon_rangeInteger120
weapon_range_htmlText<em class="tc -value">120</em>
weapon_range_range_averageInteger120
weapon_range_range_colourStringvalue
weapon_range_range_maximumInteger120
weapon_range_range_minimumInteger120
weapon_range_range_textText<em class="tc -value">120</em>

"legacy_variants" values

2 rows are stored for this page
FieldField typeValue
removal_versionString3.9.0
implicit_stat_textText
explicit_stat_textText
stat_textText* +(10-20) to Dexterity * 100% increased Physical Damage * 100% increased Attack Speed * +2 Mana gained for each Enemy hit by Attacks * (50-100)% increased Projectile Speed * +(25-50) to Accuracy Rating * <span class="text-color -mod">40% less Damage</span>
base_itemString
required_levelInteger
FieldField typeValue
removal_versionString2.6.0
implicit_stat_textText
explicit_stat_textText
stat_textText* +(10-20) to Dexterity * <span class="text-color -not">100% increased Physical Damage</span> * 100% increased Attack Speed * <span class="text-color -not">+2 Mana gained for each Enemy hit by Attacks</span> * (50-100)% increased Projectile Speed * +(25-50) to Accuracy Rating * <span class="text-color -mod">50% less Damage</span>
base_itemString
required_levelInteger

"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,File:Quill Rain race season 2 inventory icon.png
base_itemStringShort Bow
base_item_idStringMetadata/Items/Weapons/TwoHandWeapons/Bows/Bow2
base_item_pagePageShort Bow
cannot_be_traded_or_modifiedBooleanNo
classStringBows
class_idStringBow
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_leaguesList of String, delimiter: ,
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of Text, delimiter: ,
drop_textText
explicit_stat_textText+(10-20) to [[Dexterity]]<br>100% increased [[Physical Damage]]<br>100% increased [[Attack Speed]]<br>+2 [[Mana]] gained for each Enemy [[Hit|hit]] by [[Attack|Attacks]]<br>(50-100)% increased Projectile Speed<br>+(25-50) to [[Accuracy Rating]]<br>30% less Damage
flavour_textText"The rain of a thousand quills that whittle<br>present into past, life into death."<br>- Rigwald of the Ezomytes
flavour_text_idStringUniqueBow4
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Quill Rain<br>Short Bow<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Bow</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">13.2-35.2</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">5.00%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -mod">3.00</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">5</em></em>, <em class="tc -value"><em class="tc -value">26</em></em> Dex</span><span class="group tc -mod">+(10-20) to [[Dexterity]]<br>100% increased [[Physical Damage]]<br>100% increased [[Attack Speed]]<br>+2 [[Mana]] gained for each Enemy [[Hit|hit]] by [[Attack|Attacks]]<br>(50-100)% increased Projectile Speed<br>+(25-50) to [[Accuracy Rating]]<br>30% less Damage</span><span class="group tc -flavour">"The rain of a thousand quills that whittle<br>present into past, life into death."<br>- Rigwald of the Ezomytes</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Quill Rain<br>Short Bow<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Bow</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">13.2-35.2</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">5.00%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -mod">3.00</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">120</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">5</em></em>, <em class="tc -value"><em class="tc -value">26</em></em> Dex</span><span class="group tc -mod">+(10-20) to [[Dexterity]]<br>100% increased [[Physical Damage]]<br>100% increased [[Attack Speed]]<br>+2 [[Mana]] gained for each Enemy [[Hit|hit]] by [[Attack|Attacks]]<br>(50-100)% increased Projectile Speed<br>+(25-50) to [[Accuracy Rating]]<br>30% less Damage</span><span class="group tc -flavour">"The rain of a thousand quills that whittle<br>present into past, life into death."<br>- Rigwald of the Ezomytes</span></span><span class="images">[[File:Quill Rain inventory icon.png|156x234px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>5x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>6x [[Alchemy Shard]]<br />15x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value">72.6</em><br>Phys+Chaos: <em class="tc -value">72.6</em><br>Total: <em class="tc -value">72.6</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Bows</em></span></span></span></span>
iconString
implicit_stat_textText
influencesList of String, delimiter: ,
inventory_iconStringFile:Quill Rain inventory icon.png
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_fatedBooleanNo
is_fracturedBooleanNo
is_relicBooleanNo
is_replicaBooleanNo
is_synthesisedBooleanNo
is_veiledBooleanNo
metadata_idString
nameStringQuill Rain
name_listList of String, delimiter: Quill Rain
qualityInteger20
rarityStringUnique
rarity_idStringunique
release_versionString0.9.11g
removal_versionString
required_dexterityInteger26
required_dexterity_htmlText<em class="tc -value">26</em>
required_dexterity_range_averageInteger26
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger26
required_dexterity_range_minimumInteger26
required_dexterity_range_textText<em class="tc -value">26</em>
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textText<em class="tc -value">0</em>
required_levelInteger5
required_level_baseInteger5
required_level_htmlText<em class="tc -value">5</em>
required_level_range_averageInteger5
required_level_range_colourStringvalue
required_level_range_maximumInteger5
required_level_range_minimumInteger5
required_level_range_textText<em class="tc -value">5</em>
required_strengthInteger0
required_strength_htmlText<em class="tc -value">0</em>
required_strength_range_averageInteger0
required_strength_range_colourStringvalue
required_strength_range_maximumInteger0
required_strength_range_minimumInteger0
required_strength_range_textText<em class="tc -value">0</em>
size_xInteger2
size_yInteger3
stat_textText+(10-20) to [[Dexterity]]<br>100% increased [[Physical Damage]]<br>100% increased [[Attack Speed]]<br>+2 [[Mana]] gained for each Enemy [[Hit|hit]] by [[Attack|Attacks]]<br>(50-100)% increased Projectile Speed<br>+(25-50) to [[Accuracy Rating]]<br>30% less Damage
tagsList of String, delimiter: ,bow ranged two_hand_weapon twohand weapon default