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Physical damage

Physical damage is one of the five damage types. It is the most common and the only one reduced by armour, rather than by a resistance. Most physical damage comes from weapon attacks, but some spells deal physical damage as well.

Every 10 points of strength give a 2% bonus to physical damage from melee attacks. The Iron Grip keystone passive extends this bonus to also apply to physical damage from projectiles. The Iron Grip SupportIron Grip SupportProjectile, Support
Icon: i
Requires Level 18Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gem applies the same effect to a single skill.

Skill gems

Skills with the attack keyword will do any physical damage of the weapon used and apply the appropriate physical damage passive skills. Some spells also deal physical damage.

A list of skill gems with the spell gem tag that deal physical damage:


Unique items

Global flat added physical damage

Unique items that have global flat increases to physical damage.

Increased physical damage

Unique items that increase or decrease physical damage by a percentage.

Add a percentage of physical damage as another damage type

Unique items that add a percentage of the physical damage as another damage type.

Converted to another damage type

Unique items that convert physical damage to another damage type.

Passive skills

Many passive skills throughout the tree increase physical damage, but most are restricted to particular sources. Passives exist to increase physical damage from the following sources:

All of these categories of passive skills will only increase the physical damage of attacks, not spells. Passives which increase projectile damage, and the  Iron Will SupportIron Will SupportSpell, Support
Icon: w
Requires Level 18Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Strength's damage bonus applies to Spell Damage as well for Supported Skills
Supported Skills deal (0-38)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
 
support gem, apply their bonuses to all types of damage, not just physical.

Physical damage

These passive skills grant unrestricted physical damage bonuses. This includes physical damage generated by spells such as  Ethereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (4-459) to (6-688) Physical Damage
9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
 
and  Shockwave TotemShockwave TotemTotem, Spell, AoE, Duration
Radius: 24
Mana Cost: (24 to 58)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
1% increased totem life
Deals (23-231) to (46-429) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
 
.

Name Bonuses
Physical Damage
 
    • 8% increased Physical Damage
    • 12% increased Physical Damage
Physical and Chaos Damage
 
    • 10% increased Physical Damage
    • 10% increased Chaos Damage
    • 12% increased Physical Damage
    • 12% increased Chaos Damage
Physical and Chaos Damage and Life
 
  • 14% increased Physical Damage
  • 14% increased Chaos Damage
  • +12 to maximum Life
Master of Force
 
  • 16% increased Physical Damage
  • 10% reduced Reflected Physical Damage Taken
Fangs of the Viper
 
  • 20% increased Physical Damage
  • 20% increased Chaos Damage
  • 5% increased Movement Speed
  • +20 to Dexterity
Force Shaper
 
  • 25% increased Physical Damage
  • Gain 5% of Physical Damage as Extra Chaos Damage
Path of the Warrior
 
  • 12% increased Physical Damage
  • +10 to Armour
  • +20 to Strength
Revenge of the Hunted
 
  • 12% increased Physical Damage
  • 18% increased Evasion Rating
  • 8% increased maximum Life
Will of Blades
 
  • 20% increased Physical Damage
  • 20% increased Critical Strike Chance

See also