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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive |
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive |
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− | {{psl| |
+ | {{psl|id=AscendancyOccultist12|format=tablerow}} |
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| [[Energy Shield, Power Charge Duration]] |
| [[Energy Shield, Power Charge Duration]] |
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| [[Energy Shield, Curse Effect]] |
| [[Energy Shield, Curse Effect]] |
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| [[Profane Bloom]] |
| [[Profane Bloom]] |
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| [[Energy Shield, Curse Effect]] |
| [[Energy Shield, Curse Effect]] |
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+ | {{psl|id=AscendancyOccultist11|format=tablerow}} |
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| [[Energy Shield, Cold and Chaos Damage]] |
| [[Energy Shield, Cold and Chaos Damage]] |
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+ | {{psl|id=AscendancyOccultist15|format=tablerow}} |
| [[Void Beacon]] |
| [[Void Beacon]] |
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| [[Energy Shield, Chaos Damage Over Time Multiplier]] |
| [[Energy Shield, Chaos Damage Over Time Multiplier]] |
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| [[Void Beacon]] |
| [[Void Beacon]] |
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| [[Energy Shield, Cold Damage Over Time Multiplier]] |
| [[Energy Shield, Cold Damage Over Time Multiplier]] |
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+ | {{psl|id=AscendancyOccultist9|format=tablerow}} |
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| [[Energy Shield, Energy Shield Recharge Rate]] |
| [[Energy Shield, Energy Shield Recharge Rate]] |
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+ | {{psl|id=AscendancyOccultist10|format=tablerow}} |
| [[Wicked Ward]] |
| [[Wicked Ward]] |
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| [[Energy Shield, Energy Shield Recharge Rate]] |
| [[Energy Shield, Energy Shield Recharge Rate]] |
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{{Navbox Characters}} |
{{Navbox Characters}} |
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Revision as of 13:17, 15 May 2019
The Occultist is an Ascendancy class for Witches.
Overview
Occultists are suited for Witches with a focus on damage over time (DoT) with cold damage or chaos damage and curses. Malediction greatly enhances curse specialists, while Withering Presence and Frigid wake amplifies the power of their cold and chaos damage over time. Occultists are well-served by builds that rely on & maximize energy shield. Occultists also may serve as a generic way to generate Power Charges in builds which lack other means of doing so.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Energy Shield, Cold Damage | 6% increased maximum Energy Shield 10% increased Cold Damage [1] |
Energy Shield, Curse Effect | 6% increased maximum Energy Shield 5% increased Effect of your Curses [1] [2] |
Energy Shield, Energy Shield Recharge Rate | 6% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate [1] |
Energy Shield, Power Charge Duration | 6% increased maximum Energy Shield 15% increased Power Charge Duration [1] |
Notable skills
The class has the following notable passive skills:
Lua error in Module:Passive_skill_link at line 267: bad argument #3 to 'format' (string expected, got nil).Skill | Modifiers | Prerequisite | Preceding Passive |
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Forbidden Power | 6% increased Area of Effect per Power Charge 6% increased Spell Damage per Power Charge Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges |
Energy Shield, Power Charge Duration | |
Profane Bloom | Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Your Hexes can affect Hexproof Enemies |
Energy Shield, Curse Effect | |
Malediction | You can apply an additional Curse 15% increased Effect of your Curses Enemies you Curse have Malediction |
Profane Bloom | Energy Shield, Curse Effect |
Void Beacon | Nearby Enemies have -20% to Cold Resistance Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate |
Energy Shield, Cold and Chaos Damage | |
Withering Presence | +60% to Chaos Resistance 15% more Chaos Damage Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time |
Void Beacon | Energy Shield, Chaos Damage Over Time Multiplier |
Frigid Wake | Cannot be Chilled Cannot be Frozen 15% more Cold Damage Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits |
Void Beacon | Energy Shield, Cold Damage Over Time Multiplier |
Energy Shield, Energy Shield Recharge Rate | |||
Vile Bastion | Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second Cannot Be Stunned while you have Energy Shield Regenerate 40 Energy Shield per second |
Wicked Ward | Energy Shield, Energy Shield Recharge Rate |
Version history
Version | Changes |
---|---|
3.5.0 |
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3.2.0 |
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