Path of Exile Wiki

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Path of Exile Wiki
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Lookout Map (Ritual) inventory iconLookout MapLookout MapMap Level: 71
Map Tier: 4
Guild Character: C
A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Lookout Map (Ritual) inventory icon
is the main page for the map.


It may also refer to the following pages:

  • Lookout Map (Metamorph) inventory iconLookout MapLookout MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Lookout Map (Blight) inventory iconLookout MapLookout MapMap Level: 72
    Map Tier: 5
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Lookout Map (Legion) inventory iconLookout MapLookout MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lookout Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Lookout Map (Synthesis) inventory iconLookout MapLookout MapMap Level: 71
    Map Tier: 4
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lookout Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Lookout Map (Betrayal) inventory iconLookout MapLookout MapMap Level: 71
    Map Tier: 4
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lookout Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Lookout Map (Ritual) inventory iconLookout MapLookout MapMap Level: 71
    Map Tier: 4
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Lookout Map (Heist) inventory iconLookout MapLookout MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Lookout Map (Harvest) inventory iconLookout MapLookout MapMap Level: 68
    Map Tier: 1
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Lookout Map (Delirium) inventory iconLookout MapLookout MapMap Level: 69
    Map Tier: 2
    Guild Character: C
    A glorious vista once exclusive to emperors. Not anymore.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Lookout Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Lookout Map (War for the Atlas) inventory iconLookout MapLookout MapMap Level: 68
    Map Tier: 1
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Lookout Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • Moved monsters a little further away from the entry point of the Lookouts map.
3.1.1c
  • * Fixed a bug where Strongboxes would not spawn in Lookout maps.
3.1.0c
  • Fixed a bug where the monsters in the Lookout Map boss encounter were able to be used as minions.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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