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Armour/energy shield body armours
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The table below displays the available modifiers for items such as Chainmail Vest Armour: 27 Energy Shield: 8 Movement Speed: -5% .
Prefix Reflects # Physical Damage to Melee Attackers (Global) Thorny Req. Lv. 1 Reflects (1-4) Physical Damage to Melee Attackers * physical_damage, damage, physical Spiny Req. Lv. 10 Reflects (5-10) Physical Damage to Melee Attackers * physical_damage, damage, physical Barbed Req. Lv. 20 Reflects (11-24) Physical Damage to Melee Attackers * physical_damage, damage, physical Jagged Req. Lv. 35 Reflects (25-50) Physical Damage to Melee Attackers * physical_damage, damage, physical
+# to Armour, +# to maximum Energy Shield (Local) Blessed Req. Lv. 1 +(3-7) to Armour , +(3-4) to maximum Energy Shield * armour, energy_shield, defences Anointed Req. Lv. 18 +(9-25) to Armour , +(9-12) to maximum Energy Shield * armour, energy_shield, defences Sanctified Req. Lv. 30 +(27-45) to Armour , +(18-22) to maximum Energy Shield * armour, energy_shield, defences Hallowed Req. Lv. 46 +(46-103) to Armour , +(30-36) to maximum Energy Shield * armour, energy_shield, defences Beatified Req. Lv. 69 +(105-241) to Armour , +(58-67) to maximum Energy Shield * armour, energy_shield, defences Consecrated Req. Lv. 73 +(243-300) to Armour , +(69-75) to maximum Energy Shield * armour, energy_shield, defences
Mod group: BaseLocalDefencesAndLife Oyster's Req. Lv. 30 +(14-20) to Armour , +(18-23) to maximum Life * armour, resource, life, defences Urchin's Req. Lv. 46 +(21-42) to Armour , +(24-28) to maximum Life * armour, resource, life, defences Nautilus's Req. Lv. 62 +(43-95) to Armour , +(29-33) to maximum Life * armour, resource, life, defences Crocodile's Req. Lv. 78 +(96-120) to Armour , +(34-38) to maximum Life * armour, resource, life, defences Monk's Req. Lv. 30 +(8-10) to maximum Energy Shield , +(18-23) to maximum Life * energy_shield, resource, life, defences Prior's Req. Lv. 46 +(11-15) to maximum Energy Shield , +(24-28) to maximum Life * energy_shield, resource, life, defences Abbot's Req. Lv. 62 +(16-25) to maximum Energy Shield , +(29-33) to maximum Life * energy_shield, resource, life, defences Exarch's Req. Lv. 78 +(26-30) to maximum Energy Shield , +(34-38) to maximum Life * energy_shield, resource, life, defences Acolyte's Req. Lv. 30 +(8-10) to maximum Energy Shield , +(11-15) to maximum Mana * energy_shield, resource, mana, defences Deacon's Req. Lv. 46 +(11-15) to maximum Energy Shield , +(16-19) to maximum Mana * energy_shield, resource, mana, defences Priest's Req. Lv. 62 +(16-25) to maximum Energy Shield , +(20-22) to maximum Mana * energy_shield, resource, mana, defences Bishop's Req. Lv. 78 +(26-30) to maximum Energy Shield , +(23-25) to maximum Mana * energy_shield, resource, mana, defences
#% increased Armour and Energy Shield (Local) Infixed Req. Lv. 3 (15-26)% increased Armour and Energy Shield * armour, energy_shield, defences Ingrained Req. Lv. 19 (27-42)% increased Armour and Energy Shield * armour, energy_shield, defences Instilled Req. Lv. 30 (43-55)% increased Armour and Energy Shield * armour, energy_shield, defences Infused Req. Lv. 44 (56-67)% increased Armour and Energy Shield * armour, energy_shield, defences Inculcated Req. Lv. 60 (68-79)% increased Armour and Energy Shield * armour, energy_shield, defences Interpolated Req. Lv. 72 (80-91)% increased Armour and Energy Shield * armour, energy_shield, defences Inspired Req. Lv. 84 (92-100)% increased Armour and Energy Shield * armour, energy_shield, defences Interpermeated Req. Lv. 86 (101-110)% increased Armour and Energy Shield * armour, energy_shield, defences
#% increased Armour and Energy Shield, #% increased Stun and Block Recovery (Local) Pixie's Req. Lv. 2 (6-13)% increased Armour and Energy Shield , (6-7)% increased Stun and Block Recovery * armour, energy_shield, defences Gremlin's Req. Lv. 19 (14-20)% increased Armour and Energy Shield , (8-9)% increased Stun and Block Recovery * armour, energy_shield, defences Boggart's Req. Lv. 30 (21-26)% increased Armour and Energy Shield , (10-11)% increased Stun and Block Recovery * armour, energy_shield, defences Naga's Req. Lv. 44 (27-32)% increased Armour and Energy Shield , (12-13)% increased Stun and Block Recovery * armour, energy_shield, defences Djinn's Req. Lv. 60 (33-38)% increased Armour and Energy Shield , (14-15)% increased Stun and Block Recovery * armour, energy_shield, defences Seraphim's Req. Lv. 78 (39-42)% increased Armour and Energy Shield , (16-17)% increased Stun and Block Recovery * armour, energy_shield, defences
+# to maximum Life (Global) Hale Req. Lv. 1 +(3-9) to maximum Life * resource, life Healthy Req. Lv. 5 +(10-19) to maximum Life * resource, life Sanguine Req. Lv. 11 +(20-29) to maximum Life * resource, life Stalwart Req. Lv. 18 +(30-39) to maximum Life * resource, life Stout Req. Lv. 24 +(40-49) to maximum Life * resource, life Robust Req. Lv. 30 +(50-59) to maximum Life * resource, life Rotund Req. Lv. 36 +(60-69) to maximum Life * resource, life Virile Req. Lv. 44 +(70-79) to maximum Life * resource, life Athlete's Req. Lv. 54 +(80-89) to maximum Life * resource, life Fecund Req. Lv. 64 +(90-99) to maximum Life * resource, life Vigorous Req. Lv. 73 +(100-109) to maximum Life * resource, life Rapturous Req. Lv. 81 +(110-119) to maximum Life * resource, life Prime Req. Lv. 86 +(120-129) to maximum Life * resource, life
+# to maximum Mana (Global) Beryl Req. Lv. 1 +(15-19) to maximum Mana * resource, mana Cobalt Req. Lv. 11 +(20-24) to maximum Mana * resource, mana Azure Req. Lv. 17 +(25-29) to maximum Mana * resource, mana Sapphire Req. Lv. 23 +(30-34) to maximum Mana * resource, mana Cerulean Req. Lv. 29 +(35-39) to maximum Mana * resource, mana Aqua Req. Lv. 35 +(40-44) to maximum Mana * resource, mana Opalescent Req. Lv. 42 +(45-49) to maximum Mana * resource, mana Gentian Req. Lv. 51 +(50-54) to maximum Mana * resource, mana Chalybeous Req. Lv. 60 +(55-59) to maximum Mana * resource, mana Mazarine Req. Lv. 69 +(60-64) to maximum Mana * resource, mana Blue Req. Lv. 75 +(65-68) to maximum Mana * resource, mana Zaffre Req. Lv. 81 +(69-73) to maximum Mana * resource, mana
Suffix +#% to Cold Resistance (Global) of the Inuit Req. Lv. 1 +(6-11)% to Cold Resistance * elemental, cold, resistance of the Seal Req. Lv. 14 +(12-17)% to Cold Resistance * elemental, cold, resistance of the Penguin Req. Lv. 26 +(18-23)% to Cold Resistance * elemental, cold, resistance of the Yeti Req. Lv. 38 +(24-29)% to Cold Resistance * elemental, cold, resistance of the Walrus Req. Lv. 50 +(30-35)% to Cold Resistance * elemental, cold, resistance of the Polar Bear Req. Lv. 60 +(36-41)% to Cold Resistance * elemental, cold, resistance of the Ice Req. Lv. 72 +(42-45)% to Cold Resistance * elemental, cold, resistance of Haast Req. Lv. 84 +(46-48)% to Cold Resistance * elemental, cold, resistance
+#% to Fire Resistance (Global) of the Whelpling Req. Lv. 1 +(6-11)% to Fire Resistance * elemental, fire, resistance of the Salamander Req. Lv. 12 +(12-17)% to Fire Resistance * elemental, fire, resistance of the Drake Req. Lv. 24 +(18-23)% to Fire Resistance * elemental, fire, resistance of the Kiln Req. Lv. 36 +(24-29)% to Fire Resistance * elemental, fire, resistance of the Furnace Req. Lv. 48 +(30-35)% to Fire Resistance * elemental, fire, resistance of the Volcano Req. Lv. 60 +(36-41)% to Fire Resistance * elemental, fire, resistance of the Magma Req. Lv. 72 +(42-45)% to Fire Resistance * elemental, fire, resistance of Tzteosh Req. Lv. 84 +(46-48)% to Fire Resistance * elemental, fire, resistance
Regenerate # Life per second (Global) of the Newt Req. Lv. 1 Regenerate (1-2) Life per second * flat_life_regen, resource, life of the Lizard Req. Lv. 18 Regenerate (2-5) Life per second * flat_life_regen, resource, life of the Flatworm Req. Lv. 30 Regenerate (5-10) Life per second * flat_life_regen, resource, life of the Starfish Req. Lv. 44 Regenerate (10-15) Life per second * flat_life_regen, resource, life of the Hydra Req. Lv. 59 Regenerate (15-22) Life per second * flat_life_regen, resource, life of the Troll Req. Lv. 78 Regenerate (22-30) Life per second * flat_life_regen, resource, life of Ryslatha Req. Lv. 83 Regenerate (30-40) Life per second * flat_life_regen, resource, life of the Phoenix Req. Lv. 86 Regenerate (40-50) Life per second * flat_life_regen, resource, life
+#% to Lightning Resistance (Global) of the Cloud Req. Lv. 1 +(6-11)% to Lightning Resistance * elemental, lightning, resistance of the Squall Req. Lv. 13 +(12-17)% to Lightning Resistance * elemental, lightning, resistance of the Storm Req. Lv. 25 +(18-23)% to Lightning Resistance * elemental, lightning, resistance of the Thunderhead Req. Lv. 37 +(24-29)% to Lightning Resistance * elemental, lightning, resistance of the Tempest Req. Lv. 49 +(30-35)% to Lightning Resistance * elemental, lightning, resistance of the Maelstrom Req. Lv. 60 +(36-41)% to Lightning Resistance * elemental, lightning, resistance of the Lightning Req. Lv. 72 +(42-45)% to Lightning Resistance * elemental, lightning, resistance of Ephij Req. Lv. 84 +(46-48)% to Lightning Resistance * elemental, lightning, resistance
#% reduced Attribute Requirements (Local) of the Worthy Req. Lv. 36 18% reduced Attribute Requirements of the Apt Req. Lv. 60 32% reduced Attribute Requirements
Elder prefix Mod group: MaximumLifeIncreasePercent Eldritch Req. Lv. 68 (5-8)% increased maximum Life * resource, life Eldritch Req. Lv. 85 (9-12)% increased maximum Life * resource, life
Elder suffix Regenerate #% of Life per second (Global) of the Elder Req. Lv. 68 Regenerate (1-1.5)% of Life per second * resource, life of the Elder Req. Lv. 75 Regenerate (1.6-2)% of Life per second * resource, life
Shaper prefix #% of Damage is taken from Mana before Life (Global) The Shaper's Req. Lv. 80 (5-10)% of Damage is taken from Mana before Life * resource, life, mana
Mod group: MaximumManaIncreasePercent The Shaper's Req. Lv. 68 (9-11)% increased maximum Mana * resource, mana, has_percent_mana_mod The Shaper's Req. Lv. 75 (12-15)% increased maximum Mana * resource, mana, has_percent_mana_mod
Mod group: PhysicalDamageTakenAsElement The Shaper's Req. Lv. 68 (5-10)% of Physical Damage from Hits taken as Cold Damage * physical, elemental, cold, has_damage_taken_as_mod The Shaper's Req. Lv. 83 (11-15)% of Physical Damage from Hits taken as Cold Damage * physical, elemental, cold, has_damage_taken_as_mod The Shaper's Req. Lv. 68 (5-10)% of Physical Damage from Hits taken as Lightning Damage * physical, elemental, lightning, has_damage_taken_as_mod The Shaper's Req. Lv. 82 (11-15)% of Physical Damage from Hits taken as Lightning Damage * physical, elemental, lightning, has_damage_taken_as_mod
Shaper suffix Socketed Gems are Supported by Level # Item Rarity, #% increased Rarity of Items found from Slain Unique Enemies (Local) of Shaping Req. Lv. 68 Socketed Gems are Supported by Level 10 Item Rarity , (8-12)% increased Rarity of Items found from Slain Unique Enemies* support, gem of Shaping Req. Lv. 85 Socketed Gems are Supported by Level 15 Item Rarity , (13-18)% increased Rarity of Items found from Slain Unique Enemies* support, gem
Delve prefix #% of Damage is taken from Mana before Life (Global) Subterranean Req. Lv. 1 (5-10)% of Damage is taken from Mana before Life * resource, life, mana
Delve suffix #% chance to gain an additional Vaal Soul on Kill (Global) of the Underground Req. Lv. 1 (5-8)% chance to gain an additional Vaal Soul on Kill * vaal
#% increased effect of Non-Curse Auras from your Skills (Global) of the Underground Req. Lv. 1 (20-25)% increased effect of Non-Curse Auras from your Skills * aura
#% chance to avoid Bleeding (Global) of the Underground Req. Lv. 1 50% chance to avoid Bleeding * bleed, physical, attack, ailment
+#% to Quality (Local) of the Underground Req. Lv. 1 +(10-20)% to Quality * local_item_quality
Regenerate #% of Life per second (Global) of the Underground Req. Lv. 1 Regenerate 1% of Life per second * resource, life
#% reduced Elemental Ailment Duration on you (Global) of the Underground Req. Lv. 1 (20-30)% reduced Elemental Ailment Duration on you * elemental, ailment
Crusader prefix You have Consecrated Ground around you while stationary (Global) Crusader's Req. Lv. 75 You have Consecrated Ground around you while stationary
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (Global) Crusader's Req. Lv. 85 Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage * physical_damage, damage, physical
Mod group: MaximumManaIncreasePercent Crusader's Req. Lv. 68 (9-11)% increased maximum Mana * resource, mana Crusader's Req. Lv. 80 (12-15)% increased maximum Mana * resource, mana
Redeemer prefix Nearby Enemies are Blinded (Global) Redeemer's Req. Lv. 75 Nearby Enemies are Blinded
Redeemer suffix #% increased effect of Non-Curse Auras from your Skills (Global) of Redemption Req. Lv. 75 (15-20)% increased effect of Non-Curse Auras from your Skills * aura of Redemption Req. Lv. 80 (21-25)% increased effect of Non-Curse Auras from your Skills * aura
#% increased Mana Recovery rate (Global) of Redemption Req. Lv. 68 (8-11)% increased Mana Recovery rate * resource, mana of Redemption Req. Lv. 80 (12-15)% increased Mana Recovery rate * resource, mana
Hunter prefix You can apply an additional Curse (Global) Hunter's Req. Lv. 82 You can apply an additional Curse * caster, curse
Mod group: MaximumLifeIncreasePercent Hunter's Req. Lv. 68 (5-8)% increased maximum Life * resource, life Hunter's Req. Lv. 85 (9-12)% increased maximum Life * resource, life
Every # seconds, Regenerate #% of Life over one second (Global) Hunter's Req. Lv. 80 Every 5 seconds, Regenerate 15% of Life over one second * resource, life
Hunter suffix Regenerate #% of Life per second (Global) of the Hunt Req. Lv. 68 Regenerate (1-1.5)% of Life per second * resource, life of the Hunt Req. Lv. 75 Regenerate (1.6-2)% of Life per second * resource, life
#% increased effect of Offerings (Global) of the Hunt Req. Lv. 68 (16-20)% increased effect of Offerings of the Hunt Req. Lv. 80 (21-25)% increased effect of Offerings
Warlord suffix #% increased Life Recovery rate (Global) of the Conquest Req. Lv. 68 (8-11)% increased Life Recovery rate * resource, life of the Conquest Req. Lv. 80 (12-15)% increased Life Recovery rate * resource, life
Socketed Attacks have -# to Total Mana Cost (Local) of the Conquest Req. Lv. 85 Socketed Attacks have -15 to Total Mana Cost* skill, resource, mana, attack, gem, has_attack_mod
Veiled prefix #% chance to Avoid Elemental Ailments, #% chance to Avoid being Stunned (Global) Chosen Req. Lv. 60 (25-35)% chance to Avoid Elemental Ailments, (25-35)% chance to Avoid being Stunned * elemental, fire, cold, lightning, ailment
Mod group: BaseLocalDefencesAndLife Chosen Req. Lv. 60 (12-14)% increased Armour and Energy Shield , +(13-14) to maximum Life * armour, energy_shield, resource, life, defences Chosen Req. Lv. 72 (15-17)% increased Armour and Energy Shield , +(15-16) to maximum Life * armour, energy_shield, resource, life, defences Chosen Req. Lv. 81 (18-21)% increased Armour and Energy Shield , +(17-19) to maximum Life * armour, energy_shield, resource, life, defences
Mod group: MaximumLifeIncreasePercent Chosen Req. Lv. 60 (5-8)% increased maximum Life , (5-8)% increased maximum Mana * resource, life, mana
+# to Armour during Soul Gain Prevention (Global) Chosen Req. Lv. 60 +(1000-1600) to Armour during Soul Gain Prevention * physical Chosen Req. Lv. 72 +(1601-2200) to Armour during Soul Gain Prevention * physical Chosen Req. Lv. 81 +(2201-3000) to Armour during Soul Gain Prevention * physical
Veiled suffix #% of Damage is taken from Mana before Life while Focussed (Global) of the Order Req. Lv. 60 (21-25)% of Damage is taken from Mana before Life while Focussed * resource, life, mana
+# to Dexterity, +#% to Quality (Global) of the Order Req. Lv. 60 +(10-15) to Dexterity , +(7-10)% to Quality * attribute, local_item_quality of the Order Req. Lv. 72 +(16-20) to Dexterity , +(11-14)% to Quality * attribute, local_item_quality of the Order Req. Lv. 81 +(21-25) to Dexterity , +(15-18)% to Quality * attribute, local_item_quality
Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby (Global) of the Order Req. Lv. 60 Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby * energy_shield, defences of the Order Req. Lv. 72 Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby * energy_shield, defences of the Order Req. Lv. 81 Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby * energy_shield, defences
#% increased Effect of Fortify on you while Focussed (Global) of the Order Req. Lv. 60 80% increased Effect of Fortify on you while Focussed of the Order Req. Lv. 72 100% increased Effect of Fortify on you while Focussed of the Order Req. Lv. 81 120% increased Effect of Fortify on you while Focussed
#% of Evasion Rating is Regenerated as Life per second while Focussed (Global) of the Order Req. Lv. 60 1% of Evasion Rating is Regenerated as Life per second while Focussed * resource, life
#% increased Attributes (Global) of Hillock Req. Lv. 60 4% increased Attributes * attribute of Hillock Req. Lv. 72 5% increased Attributes * attribute of Hillock Req. Lv. 81 6% increased Attributes * attribute
Mod group: Strength of the Order Req. Lv. 60 +(10-15) to Strength , +(7-10)% to Quality * attribute, local_item_quality of the Order Req. Lv. 72 +(16-20) to Strength , +(11-14)% to Quality * attribute, local_item_quality of the Order Req. Lv. 81 +(21-25) to Strength , +(15-18)% to Quality * attribute, local_item_quality
Corrupted #% increased Damage (Global) IncreasedDamage Req. Lv. 1 (40-50)% increased Damage * damage
+#% to all maximum Resistances (Global) MaximumResistances Req. Lv. 80 +1% to all maximum Resistances * resistance
You take #% reduced Extra Damage from Critical Strikes (Global) ReducedExtraDamageFromCrits Req. Lv. 20 You take 50% reduced Extra Damage from Critical Strikes * damage, critical
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