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For the passive skill, see Life Gain on Hit (passive skill).
For the game mechanic, see Gain on hit.

Life Gain on Hit is a support gem. For every hit made using an attack supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that pierces three enemies will cause the attacker to gain life for each of the three enemies that is hit.

The effect of this gem will stack with other sources of life gain on hit.

This gem should not be confused with the Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" gem, which also works with spells and causes the life to be regenerated over time.

Gem level progression

LevelRequired LevelRequired StrengthLife
on hit
Exp.Total Exp.
1818600
21021832313231
3132510956912800
41731122818940989
521371459146100135
6254316111192211327
7294918193800405127
8335520320280725407
93761225078391233246
104066245543791787625
114370267550492542674
1246752810165333559207
1349793018986025457809
1452843219640197421828
1555883425737319995559
16589336761083917606398
176197381343688431043282
1864102402505061156093893
1967106424386738899961281
207011144242078618342039899
217211446N/AN/A
2274N/A48N/AN/A
2376N/A50N/AN/A
2478N/A52N/AN/A
2580N/A54N/AN/A
2682N/A56N/AN/A
2784N/A58N/AN/A
2886N/A60N/AN/A
2988N/A62N/AN/A
3090N/A64N/AN/A
3191N/A65N/AN/A
3292N/A66N/AN/A
3393N/A67N/AN/A
3494N/A68N/AN/A
3595N/A69N/AN/A
3696N/A70N/AN/A
3797N/A71N/AN/A
3898N/A72N/AN/A
3999N/A73N/AN/A
40100N/A74N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
0.10.3
  • Life Gain on Hit is now scaled by the Damage Effectiveness of a skill.
0.10.0
  • Life Gain on Hit has been moved from level 15 to level 12.
  • Has been improved, especially at higher levels.
0.9.3
  • Life Gain on Hit added to the game.
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