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Gladiator

Gladiator
Gladiator ascendancy class.png
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The Gladiator is an Ascendancy class for Duelists.

Overview

The Gladiator takes the hybrid nature of the Duelist a step further, with a combination of speed, power, and protection. The Gladiator works well with dual wielding or one-handed weapon (including wands[1]) and shield combinations. The class offers opportunities to build around applying bleed, improving the player's blocking, and enhancing Endurance and Frenzy Charges.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
One Handed Speed and Damage
5% increased Attack Speed with One Handed Weapons
15% increased Damage with One Handed Weapons [1]
One Handed Speed, Block Chance
2% additional Block Chance while Dual Wielding or holding a Shield
5% increased Attack Speed with One Handed Weapons [1] [2] [3]
One Handed Speed, Physical Damage
10% increased Global Physical Damage
5% increased Attack Speed with One Handed Weapons [1] [2]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Painforged
 
  • 8% additional Block Chance if you were Damaged by a Hit Recently
  • 40% increased Damage if you've taken no Damage from Hits Recently
  • Cannot be Stunned by Hits you Block
  • Your Counterattacks deal Double Damage
One Handed Speed, Block Chance
Versatile Combatant
 
  • 100% of Block Chance applied to Spells
Painforged One Handed Speed, Block Chance
Violent Retaliation
 
  • +4% to maximum Block Chance
  • 8% increased Physical Damage for each Hit you've Blocked in the past 10 seconds
  • 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy in the past 10 seconds
  • 1% additional Block Chance for each Hit you've Blocked in the past 10 seconds
Painforged One Handed Speed, Block Chance
Outmatch and Outlast
 
  • 25% chance to gain a Frenzy Charge on Kill with Main Hand
  • 25% chance to gain an Endurance Charge on Kill with Off Hand
  • 10% more Physical Damage while at maximum Frenzy Charges
  • 10% reduced Physical Damage taken while at maximum Endurance Charges
One Handed Speed and Damage
Blood in the Eyes
 
  • Attacks have 25% chance to cause Bleeding
  • Attacks Maim on Hit against Bleeding Enemies
  • 10% chance to Blind with Hits against Bleeding Enemies
  • Enemies Maimed by you take 10% increased Physical Damage
One Handed Speed, Physical Damage
Gratuitous Violence
 
  • Attacks have 25% chance to cause Bleeding
  • 30% increased Damage with Hits and Ailments against Bleeding Enemies
  • Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage
  • 25% more Damage with Bleeding
Blood in the Eyes One Handed Speed, Physical Damage

Version history

Version Changes
3.2.0

References

  1. Mark_GGG (November 22, 2015). "Album of all Currently Released Ascendancy Class Skill Trees". Path of Exile subreddit. Retrieved November 22, 2015.
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