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Fingers of Frost
Notable Passive Skill
Enemies Become Chilled as they Unfreeze 15% chance to Freeze Enemies which are Chilled 25% increased Cold Damage 20% increased Effect of Cold Ailments [1]
Fingers of Frost is a notable passive skill that grants increased cold damage, increased effect of cold ailments, and additional chance to freeze enemies that are chilled. It also causes frozen enemies to become chilled when they unfreeze. This chill has a base duration of two seconds and a base magnitude of 10% action speed reduction. Both its duration and magnitude are affected by their respective modifiers.
Now provides a total of 28% increased Cold Damage (down from 36%), +22% to Cold Damage over Time Multiplier, 20% increased effect of Chill, 20% increased Chill Duration (down from 30%), 20% increased Freeze Duration, 5% chance to Freeze, 10% chance to Freeze Enemies which are Chilled, and causes enemies to become chilled as they Unfreeze.
This is now spread across 5 total passives (from 4).
Now gives 10% chance to Freeze Enemies which are Chilled (rather than 5% chance to Freeze), 12% increased Cold Damage, and 10% increased Chill Effect.
The preceding skills have also changed: They now all give 8% Cold Damage and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Freeze Chance.