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Bows
Also referred to as:

    Bows is an item class of two-handed ranged weapons that require dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

    Bows generally do not have implicit modifiers. There are 5 sets of bows (of each three) with the following implicit, however:

    • x% increased Elemental Damage with Weapons
    • x% increased Critical Strike Chance
    • x% to Global Critical Strike Multiplier
    • x% increased Movement Speed ( Maraketh weapons )
    • Adds x to y Fire Damage (Experimented Base Types)

    In additions, all bows are 2 x 4 in size, with the exception of the starter bow and another set of bows. The exception (total 4), are 2 x 3 in size and all without an implicit.

    List of bows[ | ]

    Main page: List of bows
    ItemLvl.Dex.DamageAPSCritpDPSDPSStats
    Crude BowCrude Bow inventory iconCrude BowBow
    Physical Damage: 5-13
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 120
    Crude Bow inventory icon
    1145-131.405.00%12.612.6N/A
    Short BowShort Bow inventory iconShort BowBow
    Physical Damage: 6-16
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 5, 26 Dex
    Short Bow inventory icon
    5266-161.505.00%16.516.5N/A
    Long BowLong Bow inventory iconLong BowBow
    Physical Damage: 6-25
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 9, 38 Dex
    Long Bow inventory icon
    9386-251.306.00%20.220.2N/A
    Composite BowComposite Bow inventory iconComposite BowBow
    Physical Damage: 12-26
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 14, 53 Dex
    Composite Bow inventory icon
    145312-261.306.00%24.724.7N/A
    Recurve BowRecurve Bow inventory iconRecurve BowBow
    Physical Damage: 11-34
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier
    Recurve Bow inventory icon
    186511-341.256.70%28.128.1+(15-25)% to Global Critical Strike Multiplier
    Bone BowBone Bow inventory iconBone BowBow
    Physical Damage: 11-34
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 23, 80 Dex
    Bone Bow inventory icon
    238011-341.406.50%31.531.5N/A
    Royal BowRoyal Bow inventory iconRoyal BowBow
    Physical Damage: 10-41
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack Skills
    Royal Bow inventory icon
    289510-411.455.00%37.037.0(20-24)% increased Elemental Damage with Attack Skills
    Hedron BowHedron Bow inventory iconHedron BowBow
    Physical Damage: 9-13
    Elemental Damage: (40-48) to (60-72)
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 30, 101 DexAdds (40-48) to (60-72) Fire Damage
    Hedron Bow inventory icon
    301019-13
    (40-48) to (60-72)
    1.305.50%14.3(79.3-92.3)Adds (40-48) to (60-72) Fire Damage
    Death BowDeath Bow inventory iconDeath BowBow
    Physical Damage: 20-53
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance
    Death Bow inventory icon
    3210720-531.20(6.50%-7.50%)43.843.8(30-50)% increased Critical Strike Chance
    Grove BowGrove Bow inventory iconGrove BowBow
    Physical Damage: 15-44
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 35, 116 Dex
    Grove Bow inventory icon
    3511615-441.505.00%44.244.2N/A
    Reflex BowReflex Bow inventory iconReflex BowBow
    Physical Damage: 27-40
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 36, 124 Dex6% increased Movement Speed
    Reflex Bow inventory icon
    3612427-401.405.50%46.946.96% increased Movement Speed
    Decurve BowDecurve Bow inventory iconDecurve BowBow
    Physical Damage: 17-69
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 38, 125 Dex
    Decurve Bow inventory icon
    3812517-691.256.00%53.853.8N/A
    Compound BowCompound Bow inventory iconCompound BowBow
    Physical Damage: 26-55
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 41, 134 Dex
    Compound Bow inventory icon
    4113426-551.306.00%52.652.6N/A
    Sniper BowSniper Bow inventory iconSniper BowBow
    Physical Damage: 23-68
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 44, 143 Dex+(15-25)% to Global Critical Strike Multiplier
    Sniper Bow inventory icon
    4414323-681.256.70%56.956.9+(15-25)% to Global Critical Strike Multiplier
    Ivory BowIvory Bow inventory iconIvory BowBow
    Physical Damage: 20-61
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 47, 152 Dex
    Ivory Bow inventory icon
    4715220-611.406.50%56.756.7N/A
    Foundry BowFoundry Bow inventory iconFoundry BowBow
    Physical Damage: 13-20
    Elemental Damage: (70-84) to (110-124)
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 50, 161 DexAdds (70-84) to (110-124) Fire Damage
    Foundry Bow inventory icon
    5016113-20
    (70-84) to (110-124)
    1.305.50%21.4(138.5-156.7)Adds (70-84) to (110-124) Fire Damage
    Highborn BowHighborn Bow inventory iconHighborn BowBow
    Physical Damage: 17-67
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 50, 161 Dex(20-24)% increased Elemental Damage with Attack Skills
    Highborn Bow inventory icon
    5016117-671.455.00%60.960.9(20-24)% increased Elemental Damage with Attack Skills
    Decimation BowDecimation Bow inventory iconDecimation BowBow
    Physical Damage: 31-81
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance
    Decimation Bow inventory icon
    5317031-811.20(6.50%-7.50%)67.267.2(30-50)% increased Critical Strike Chance
    Thicket BowThicket Bow inventory iconThicket BowBow
    Physical Damage: 22-67
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 56, 179 Dex
    Thicket Bow inventory icon
    5617922-671.505.00%66.866.8N/A
    Steelwood BowSteelwood Bow inventory iconSteelwood BowBow
    Physical Damage: 40-60
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex6% increased Movement Speed
    Steelwood Bow inventory icon
    5719040-601.405.50%70.070.06% increased Movement Speed
    Citadel BowCitadel Bow inventory iconCitadel BowBow
    Physical Damage: 25-100
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 58, 185 Dex
    Citadel Bow inventory icon
    5818525-1001.256.00%78.178.1N/A
    Ranger BowRanger Bow inventory iconRanger BowBow
    Physical Damage: 39-81
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 60, 212 Dex
    Ranger Bow inventory icon
    6021239-811.306.00%78.078.0N/A
    Assassin BowAssassin Bow inventory iconAssassin BowBow
    Physical Damage: 30-89
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier
    Assassin Bow inventory icon
    6221230-891.256.70%74.474.4+(15-25)% to Global Critical Strike Multiplier
    Spine BowSpine Bow inventory iconSpine BowBow
    Physical Damage: 26-78
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 64, 212 Dex
    Spine Bow inventory icon
    6421226-781.406.50%72.872.8N/A
    Imperial BowImperial Bow inventory iconImperial BowBow
    Physical Damage: 20-78
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills
    Imperial Bow inventory icon
    6621220-781.455.00%71.071.0(20-24)% increased Elemental Damage with Attack Skills
    Harbinger BowHarbinger Bow inventory iconHarbinger BowBow
    Physical Damage: 35-92
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance
    Harbinger Bow inventory icon
    6821235-921.20(6.50%-7.50%)76.276.2(30-50)% increased Critical Strike Chance
    Solarine BowSolarine Bow inventory iconSolarine BowBow
    Physical Damage: 16-24
    Elemental Damage: (105-116) to (160-172)
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 70, 212 DexAdds (105-116) to (160-172) Fire Damage
    Solarine Bow inventory icon
    7021216-24
    (105-116) to (160-172)
    1.305.50%26.0(198.2-213.2)Adds (105-116) to (160-172) Fire Damage
    Maraketh BowMaraketh Bow inventory iconMaraketh BowBow
    Physical Damage: 44-66
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 71, 222 Dex10% increased Movement Speed
    Maraketh Bow inventory icon
    7122244-661.405.50%77.077.010% increased Movement Speed

    List of unique bows[ | ]

    ItemLvl.Dex.DamageAPSCritpDPSeDPSDPSStats
    SilverbranchSilverbranch inventory iconSilverbranch
    Crude Bow
    Bow
    Quality: +20%
    Physical Damage: (10-11) to (26-28.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    "The wild takes care of its own."
    - Hyrri of the Karui
    Silverbranch inventory icon
    114(10-11) to (26-28.6)1.545.00%(27.7-30.5)N/A(27.7-30.5)+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    Quill RainQuill Rain inventory iconQuill Rain
    Short Bow
    Bow
    Quality: +20%
    Physical Damage: 13.2-35.2
    Critical Strike Chance: 5.00%
    Attacks per Second: 3.00
    Weapon Range: 120
    Requires Level 5, 26 Dex+(10-20) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    30% less Damage
    "The rain of a thousand quills that whittle
    present into past, life into death."
    - Rigwald of the Ezomytes
    Quill Rain inventory icon
    52613.2-35.23.005.00%72.6N/A72.6+(10-20) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    30% less Damage
    Replica Quill RainReplica Quill Rain inventory iconReplica Quill Rain
    Short Bow
    Bow
    Quality: +20%
    Physical Damage: 13.2-35.2
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.88-1.95)
    Weapon Range: 120
    Requires Level 5, 26 DexSocketed Gems are Supported by Level 1 Arrow Nova
    +(10-20) to Dexterity
    100% increased Physical Damage
    (25-30)% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    "How did you manage to lodge arrows in every single test subject and researcher in Lab Three simultaneously?"
    - Doctor Bircus
    Replica Quill Rain inventory icon
    52613.2-35.2(1.88-1.95)5.00%(45.4-47.2)N/A(45.4-47.2)Socketed Gems are Supported by Level 1 Arrow Nova
    +(10-20) to Dexterity
    100% increased Physical Damage
    (25-30)% increased Attack Speed
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    Storm CloudStorm Cloud inventory iconStorm Cloud
    Long Bow
    Bow
    Quality: +20%
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    Storm Cloud inventory icon
    9381-85(1.77-1.95)6.00%N/A(76.0-83.9)(76.0-83.9)No Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Roth's ReachRoth's Reach inventory iconRoth's Reach
    Recurve Bow
    Bow
    Quality: +20%
    Physical Damage: (19.8-22) to (61.2-68)
    Critical Strike Chance: 6.70%
    Attacks per Second: (1.30-1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    (20-40)% increased Elemental Damage with Attack Skills
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
    Roth's Reach inventory icon
    1865(19.8-22) to (61.2-68)(1.30-1.35)6.70%(52.6-60.8)N/A(52.6-60.8)+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    (20-40)% increased Elemental Damage with Attack Skills
    Xoph's InceptionXoph's Inception inventory iconXoph's Inception
    Bone Bow
    Bow
    Quality: +20%
    Physical Damage: (20.9-23.1) to (64.6-71.4)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 23, 80 Dex(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    Upon the red pyre we are born.

    This item can be transformed with a Blessing of Xoph
    Xoph's Inception inventory icon
    2380(20.9-23.1) to (64.6-71.4)1.406.50%(59.8-66.1)N/A(59.8-66.1)(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    DoomfletchDoomfletch inventory iconDoomfletch
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2) to (73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    Doomfletch inventory icon
    2895(26.4-31.2) to (73.2-78)(1.59-1.65)5.00%(79.4-90.3)N/A(79.4-90.3)(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
    Death's HarpDeath's Harp inventory iconDeath's Harp
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (44-49) to (116.6-129.85)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    Death's Harp inventory icon
    32107(44-49) to (116.6-129.85)1.32(6.50%-7.50%)(106.0-118.0)N/A(106.0-118.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire an additional Arrow
    Iron CommanderIron Commander inventory iconIron Commander
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (33.6-38.4) to (82.8-92.4)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.37-1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    Iron Commander inventory icon
    32107(33.6-38.4) to (82.8-92.4)(1.37-1.44)(6.50%-7.50%)(79.6-94.2)N/A(79.6-94.2)(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    Replica Iron CommanderReplica Iron Commander inventory iconReplica Iron Commander
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (33.6-38.4) to (82.8-92.4)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.37-1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
    Adds 1 to 3 Physical Damage to Attacks per 25 Strength
    "Admittedly lacking the finesse of the fabled original,
    Prototype #4 achieved identical results through brute force alone."
    Replica Iron Commander inventory icon
    32107(33.6-38.4) to (82.8-92.4)(1.37-1.44)(6.50%-7.50%)(79.6-94.2)N/A(79.6-94.2)(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
    Adds 1 to 3 Physical Damage to Attacks per 25 Strength
    The TempestStorm Cloud inventory iconThe Tempest
    Long Bow
    Bow
    Quality: +20%
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    Storm Cloud inventory icon
    32381-85(1.77-1.95)6.00%N/A(76.0-83.9)(76.0-83.9)No Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    SilverboughSilverbranch inventory iconSilverbough
    Crude Bow
    Bow
    Quality: +20%
    Physical Damage: (40-66) to (126-160.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires Level 36+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    The lone tree grows thickest.
    Silverbranch inventory icon
    3614(40-66) to (126-160.6)1.545.00%(127.8-174.5)N/A(127.8-174.5)+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +10 Mana gained on Kill
    +30 to Accuracy Rating
    Doomfletch's PrismDoomfletch inventory iconDoomfletch's Prism
    Royal Bow
    Bow
    Quality: +20%
    Physical Damage: (26.4-31.2) to (73.2-78)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    Doomfletch inventory icon
    4095(26.4-31.2) to (73.2-78)(1.59-1.65)5.00%(79.4-90.3)N/A(79.4-90.3)(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    Death's OpusDeath's Harp inventory iconDeath's Opus
    Death Bow
    Bow
    Quality: +20%
    Physical Damage: (66-98) to (182.6-215.6)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    The overture stretches thin,
    The chorus gathers to begin.
    Stacatto, drone, a rest drawn long,
    Another hears Death's final song.
    Death's Harp inventory icon
    44107(66-98) to (182.6-215.6)1.32(6.50%-7.50%)(164.1-207.0)N/A(164.1-207.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    InfractemInfractem inventory iconInfractem
    Decimation Bow
    Bow
    Quality: +20%
    Physical Damage: (128.8-161.7) to (269.1-308.7)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    Infractem inventory icon
    53170(128.8-161.7) to (269.1-308.7)1.20(6.50%-7.50%)(238.7-282.2)N/A(238.7-282.2)(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Replica InfractemReplica Infractem inventory iconReplica Infractem
    Decimation Bow
    Bow
    Quality: +20%
    Physical Damage: (128.8-161.7) to (269.1-308.7)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Projectiles from Attacks Fork
    Projectiles from Attacks Fork an additional time
    How did you manage to lodge arrows in every single test subject
    and researcher in Lab Three simultaneously... again?"
    - Doctor Bircus
    Replica Infractem inventory icon
    53170(128.8-161.7) to (269.1-308.7)1.20(6.50%-7.50%)(238.7-282.2)N/A(238.7-282.2)(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Projectiles from Attacks Fork
    Projectiles from Attacks Fork an additional time
    The Crimson StormThe Crimson Storm inventory iconThe Crimson Storm
    Steelwood Bow
    Bow
    Quality: +20%
    Physical Damage: (104-116) to (156-174)
    Critical Strike Chance: (6.88%-7.43%)
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex6% increased Movement Speed(140-170)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks
    Veiled Suffix
    "There were no survivors. It had only been fired twice."
    - Order of the Djinn inscription
    Take this item to Jun Ortoi to have her Unveil it.
    The Crimson Storm inventory icon
    57190(104-116) to (156-174)1.40(6.88%-7.43%)(182.0-203.0)N/A(182.0-203.0)6% increased Movement Speed(140-170)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks
    Veiled Suffix
    HopeshredderHopeshredder inventory iconHopeshredder
    Ranger Bow
    Bow
    Quality: +20%
    Physical Damage: 46.8-97.2
    Elemental Damage: (130-150) to (270-300)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49-1.62)
    Weapon Range: 120
    Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage
    4% increased Movement Speed per Frenzy Charge
    +(400-500) to Accuracy Rating
    (15-25)% increased Attack Speed
    12 to 14 Cold Damage per Frenzy Charge
    2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    Their last thoughts were not of their friends,
    or their families, or their homes.
    Their last thoughts were untethered from reality,
    and bathed in fear and ferocity.
    Hopeshredder inventory icon
    6021246.8-97.2
    (130-150) to (270-300)
    (1.49-1.62)6.00%(107.6-117.0)(299.0-365.6)(406.6-482.6)Adds (130-150) to (270-300) Cold Damage
    4% increased Movement Speed per Frenzy Charge
    +(400-500) to Accuracy Rating
    (15-25)% increased Attack Speed
    12 to 14 Cold Damage per Frenzy Charge
    2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    Null's InclinationNull's Inclination inventory iconNull's Inclination
    Ranger Bow
    Bow
    Quality: +20%
    Physical Damage: 46.8-97.2
    Chaos Damage: (50-80) to (130-180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39-1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 10 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    The hunt continues when the prey falls.
    Null's Inclination inventory icon
    6021246.8-97.2
    (50-80) to (130-180)
    (1.39-1.46)6.00%(100.2-104.8)N/A(225.3-294.1)Adds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 10 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    ArborixArborix inventory iconArborix
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (150-174) to (394.8-424.8)
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
    Adds (95-115) to (240-265) Physical Damage
    Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
    (20-30)% increased Attack Speed if you haven't Cast Dash recently
    (100-160)% increased Evasion Rating if you've Cast Dash recently
    (20-30)% increased Movement Speed if you've Cast Dash recently
    Travel Skills other than Dash are Disabled
    Iron Reflexes
    Through droughts, fires, floods and frost,
    the ancient giants stand resolute,
    while deep in the rich, dark earth,
    their grasp stretches ever farther.
    Arborix inventory icon
    62212(150-174) to (394.8-424.8)1.256.70%(340.5-374.2)N/A(340.5-374.2)+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
    Adds (95-115) to (240-265) Physical Damage
    Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
    (20-30)% increased Attack Speed if you haven't Cast Dash recently
    (100-160)% increased Evasion Rating if you've Cast Dash recently
    (20-30)% increased Movement Speed if you've Cast Dash recently
    Travel Skills other than Dash are Disabled
    Iron Reflexes
    Chin SolChin Sol inventory iconChin Sol
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (96-114) to (284.8-338.2)
    Elemental Damage: 25-50
    Critical Strike Chance: 6.70%
    Attacks per Second: (1.38-1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
    (200-260)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    Chin Sol inventory icon
    62212(96-114) to (284.8-338.2)
    25-50
    (1.38-1.43)6.70%(261.8-322.2)(51.6-53.4)(313.4-375.6)+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
    (200-260)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    DarkscornDarkscorn inventory iconDarkscorn
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (112.5-135) to (285-321.3)
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage
    Adds (15-20) to (25-30) Physical Damage
    20% increased Attack Speed
    (15-30)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    "The Spirit of War knows nothing of good and evil.
    It knows only destruction."
    - Sekhema Asenath
    Darkscorn inventory icon
    62212(112.5-135) to (285-321.3)1.506.70%(298.1-342.2)N/A(298.1-342.2)+(15-25)% to Global Critical Strike Multiplier(130-150)% increased Physical Damage
    Adds (15-20) to (25-30) Physical Damage
    20% increased Attack Speed
    (15-30)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    Reach of the CouncilReach of the Council inventory iconReach of the Council
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: (69.7-109.2) to (251.6-337.35)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.51-1.57)
    Weapon Range: 120
    Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    Arrows fired from the first firing points always Pierce
    Arrows fired from the second firing points Fork
    Arrows fired from the third firing points Return to you
    Arrows fired from the fourth firing points Chain +2 times
    We stand together. We strike together.
    Reach of the Council inventory icon
    64212(69.7-109.2) to (251.6-337.35)(1.51-1.57)6.50%(242.9-350.1)N/A(242.9-350.1)Socketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    Arrows fired from the first firing points always Pierce
    Arrows fired from the second firing points Fork
    Arrows fired from the third firing points Return to you
    Arrows fired from the fourth firing points Chain +2 times
    Voltaxic RiftVoltaxic Rift inventory iconVoltaxic Rift
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: 31.2-93.6
    Elemental Damage: 1 to (275-325)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    Shock Enemies as though dealing 300% more Damage
    Your Shocks can increase Damage taken by up to a maximum of 100%
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    Voltaxic Rift inventory icon
    6421231.2-93.6
    1 to (275-325)
    (1.54-1.61)6.50%(96.1-100.5)(212.5-262.4)(308.6-362.9)Adds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    Shock Enemies as though dealing 300% more Damage
    Your Shocks can increase Damage taken by up to a maximum of 100%
    Xoph's NurtureXoph's Nurture inventory iconXoph's Nurture
    Citadel Bow
    Bow
    Quality: +20%
    Physical Damage: (96.25-112.5) to (385-450)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 64, 185 DexSocketed Gems are Supported by Level 20 Ignite Proliferation
    (265-330)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Recover (40-60) Life when you Ignite an Enemy
    Upon the grey winds his love spreads.
    Xoph's Nurture inventory icon
    64185(96.25-112.5) to (385-450)1.256.00%(300.8-351.6)N/A(300.8-351.6)Socketed Gems are Supported by Level 20 Ignite Proliferation
    (265-330)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Recover (40-60) Life when you Ignite an Enemy
    Lioneye's GlareLioneye's Glare inventory iconLioneye's Glare
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: (70.2-94.4) to (264.6-324.5)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.74)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    "See without doubt, slay without hesitation."
    - Marceus Lioneye of Sarn
    Lioneye's Glare inventory icon
    66212(70.2-94.4) to (264.6-324.5)(1.59-1.74)5.00%(267.0-364.4)N/A(267.0-364.4)(20-24)% increased Elemental Damage with Attack Skills(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    Replica WindripperReplica Windripper inventory iconReplica Windripper
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: 24-93.6
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Enemies Frozen by you take 20% increased Damage
    +(90-120) Energy Shield gained on Killing a Shocked Enemy
    "Beware. Prototype #91 is haunted by a strange miasma,
    an odour of evil. Nothing can shield the senses."
    - Researcher Arn
    Replica Windripper inventory icon
    6621224-93.6
    (48-60) to (72-90)
    1 to (120-150)
    (1.59-1.67)(6.50%-7.00%)(93.8-98.0)(192.2-251.0)(286.0-349.0)(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Enemies Frozen by you take 20% increased Damage
    +(90-120) Energy Shield gained on Killing a Shocked Enemy
    WindripperWindripper inventory iconWindripper
    Imperial Bow
    Bow
    Quality: +20%
    Physical Damage: 24-93.6
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    Windripper inventory icon
    6621224-93.6
    (48-60) to (72-90)
    1 to (120-150)
    (1.59-1.67)(6.50%-7.00%)(93.8-98.0)(192.2-251.0)(286.0-349.0)(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    Nuro's HarpNuro's Harp inventory iconNuro's Harp
    Harbinger Bow
    Bow
    Quality: +20%
    Elemental Damage: (120-140) to (180-210)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.32-1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    Nuro's Harp inventory icon
    68212(120-140) to (180-210)(1.32-1.38)(6.50%-7.50%)N/A(198.0-241.5)(198.0-241.5)(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    SlivertongueSlivertongue inventory iconSlivertongue
    Harbinger Bow
    Bow
    Quality: +20%
    Physical Damage: (174-192) to (404.4-428.4)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier
    A hundred blind heads, each seeking the taste of prey on the air.
    Slivertongue inventory icon
    68212(174-192) to (404.4-428.4)1.20(6.50%-7.50%)(347.0-372.2)N/A(347.0-372.2)(30-50)% increased Critical Strike ChanceAdds (110-125) to (245-265) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier

    Passive skills[ | ]

    There are passive skills that grant bow bonuses.

    NameStats
    Bow Accuracy and Attack Speed
    Attackspeedbow passive skill icon
    8% increased Accuracy Rating with Bows
    4% increased Attack Speed with Bows [1]
    Bow Attack Speed and Accuracy
    Attackspeedbow passive skill icon
    4% increased Attack Speed with Bows
    6% increased Accuracy Rating with Bows [1] [2]
    Bow Critical Strike Chance
    Criticalbow passive skill icon
    25% increased Critical Strike Chance with Bows [1]
    20% increased Critical Strike Chance with Bows [2]
    Bow Critical Strike Chance and Multiplier
    Criticalbow passive skill icon
    16% increased Critical Strike Chance with Bows
    +12% to Critical Strike Multiplier with Bows [1] [2]
    Bow Damage
    Attackspeedbow passive skill icon
    15% increased Damage with Bows
    20% increased Damage Over Time with Bow Skills [1]

    10% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills [2]
    Bow Damage and Accuracy
    Attackspeedbow passive skill icon
    12% increased Damage with Bows
    12% increased Damage Over Time with Bow Skills
    8% increased Accuracy Rating with Bows [1]

    10% increased Damage with Bows
    6% increased Accuracy Rating with Bows
    10% increased Damage Over Time with Bow Skills [2]
    Bow Damage and Attack Speed
    Attackspeedbow passive skill icon
    12% increased Damage with Bows
    3% increased Attack Speed with Bows
    12% increased Damage Over Time with Bow Skills [1]

    10% increased Damage with Bows
    4% increased Attack Speed with Bows
    10% increased Damage Over Time with Bow Skills [4] [5] [6]
    Bow Damage and Critical Strike Chance
    Criticalbow passive skill icon
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    20% increased Critical Strike Chance with Bows [1] [2]

    15% increased Damage with Bows
    15% increased Damage Over Time with Bow Skills
    20% increased Critical Strike Chance with Bows [3] [4]
    Bow Damage and Critical Strike Multiplier
    Criticalbow passive skill icon
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    +15% to Critical Strike Multiplier with Bows [1]
    Bow Damage and Evasion
    Attackspeedbow passive skill icon
    10% increased Damage with Bows
    10% increased Damage Over Time with Bow Skills
    10% increased Evasion Rating [1]

    12% increased Damage with Bows
    12% increased Damage Over Time with Bow Skills
    15% increased Evasion Rating [2]
    Bow Damage and Movement Speed
    Attackspeedbow passive skill icon
    12% increased Damage with Bows
    3% increased Movement Speed
    12% increased Damage Over Time with Bow Skills [1]
    Bow Damage, Chance to Poison and Faster Poison
    Attackspeedbow passive skill icon
    10% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills
    10% chance to Poison on Hit with Attacks
    Poisons you inflict deal Damage 6% faster [1]
    Physical Bow Damage
    Attackspeedbow passive skill icon
    14% increased Physical Damage with Bows
    14% increased Damage Over Time with Bow Skills [1]
    Physical Bow Damage and Area of Effect
    Criticalbow passive skill icon
    10% increased Physical Damage with Bows
    10% increased Damage Over Time with Bow Skills
    8% increased Area of Effect [1]
    Physical Bow Damage, Chance to Bleed and Faster Bleed
    Criticalbow passive skill icon
    10% increased Physical Damage with Bows
    15% increased Damage Over Time with Bow Skills
    Bow Attacks have 10% chance to cause Bleeding
    Bleeding you inflict deals Damage 5% faster [1]
    Aspect of the Eagle
    AspectoftheEagle passive skill icon
    20% increased Damage with Bows
    4% increased Movement Speed
    12% increased Global Accuracy Rating
    +10 to maximum Life
    20% increased Damage Over Time with Bow Skills [1]
    Avatar of the Hunt
    AvataroftheHunt2 passive skill icon
    24% increased Damage with Bows
    6% increased Movement Speed
    24% increased Damage Over Time with Bow Skills
    20% increased Cooldown Recovery Rate of Movement Skills
    +200 to Evasion Rating [1]
    Deadly Draw
    Deadlydraw passive skill icon
    20% increased Physical Damage with Bows
    30% increased Damage Over Time with Bow Skills
    Bow Attacks have 15% chance to cause Bleeding
    Bleeding you inflict deals Damage 10% faster [1]
    Farsight
    Attackspeedbow passive skill icon
    24% increased Damage with Bows
    24% increased Damage Over Time with Bow Skills
    16% increased Accuracy Rating with Bows
    6% increased Attack Speed with Bows
    Overwhelm 10% Physical Damage Reduction [1]
    Heavy Draw
    Heavydraw passive skill icon
    20% increased Physical Damage with Bows
    20% increased Damage Over Time with Bow Skills
    12% increased Area of Effect
    10% reduced Enemy Stun Threshold with Bows
    30% increased Stun Duration with Bows on Enemies [1]
    Hunter's Gambit
    ProjectilesNotable passive skill icon
    24% increased Damage with Bows
    24% increased Damage Over Time with Bow Skills
    10% increased Skill Effect Duration
    +10% to Chaos Damage over Time Multiplier [1]
    King of the Hill
    Kingofthehill passive skill icon
    Knocks Back Enemies if you get a Critical Strike with a Bow
    80% increased Critical Strike Chance with Bows
    16% increased Damage with Bows
    16% increased Damage Over Time with Bow Skills [1]
    Lethality
    Heartpierce passive skill icon
    +30% to Critical Strike Multiplier with Bows
    16% increased Damage with Bows
    50% increased Critical Strike Chance with Bows
    16% increased Damage Over Time with Bow Skills [1]
    Master Fletcher
    Masterfletcher passive skill icon
    12% increased Damage with Bows
    12% increased Attack Speed with Bows
    20% increased Arrow Speed
    12% increased Damage Over Time with Bow Skills
    20% increased Global Accuracy Rating [1]

    List of active skill gems usable with bows[ | ]

    Active Skill Gems that are usable with Bows.

    Skill gemStr.Dex.Int.Lvl.
    Artillery Ballista inventory iconArtillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (44-57)% of base
    Effectiveness of Added Damage: (44-57)%
    Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage
    Totem lasts 8 seconds
    Fires 5 additional Arrows
    +(2-3) to maximum number of Summoned Ballista Totems
    100% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Artillery Ballista skill icon
    Artillery Ballista inventory icon
    N/AyesN/A28
    Barrage inventory iconBarrageBarrageAttack, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (47-54)% of base
    Effectiveness of Added Damage: (47-55)%
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles sequentially
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon
    Barrage inventory icon
    N/AyesN/A12
    Blast Rain inventory iconBlast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
    100% of Physical Damage Converted to Fire Damage
    Fires 5 additional Arrows
    Penetrates (20-30)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon
    Blast Rain inventory icon
    N/AyesN/A28
    Blink Arrow inventory iconBlink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon
    Blink Arrow inventory icon
    N/AyesN/A10
    Burning Arrow inventory iconBurning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
    Level: (1-20)
    Cost: (5-8) Mana
    Attack Damage: (150-184)% of base
    Effectiveness of Added Damage: (150-184)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
    Base duration is 4 seconds
    50% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    100% of Physical Damage Converted to Fire Damage
    If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
    Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon
    Burning Arrow inventory icon
    N/AyesN/A1
    Caustic Arrow inventory iconCaustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    Projectile Speed: 3260
    Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
    Base duration is 2 seconds
    Deals (8.8-1927.1) Base Chaos Damage per second
    60% of Physical Damage Converted to Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon
    Caustic Arrow inventory icon
    N/AyesN/A1
    Elemental Hit inventory iconElemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon
    Elemental Hit inventory icon
    N/AyesN/A12
    Ensnaring Arrow inventory iconEnsnaring ArrowEnsnaring ArrowAttack, Projectile, AoE, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (140-175)% of base
    Effectiveness of Added Damage: (140-175)%
    Requires Level 16Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Area of EffectEnsnared Enemies take 0.5% increased Spell DamageDeals (140-175)% of Base Attack Damage
    Each Snare applies 40% less Movement Speed to Normal or Magic Enemies
    Each Snare applies 30% less Movement Speed to Rare Enemies
    Each Snare applies 25% less Movement Speed to Unique Enemies
    Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits
    Maximum 3 Snares per Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ensnaring Arrow skill icon
    Ensnaring Arrow inventory icon
    N/AyesN/A16
    Explosive Arrow inventory iconExplosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Projectile Speed: 3260
    Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
    1% increased Skill Effect Duration
    3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
    2% less Skill Effect Duration
    Base duration is 1 seconds
    +2 to Explosion Radius per Explosive Arrow on Target, up to +12
    Explosion will have (47-522) to (71-783) added Fire Damage
    Explosion deals 50% less Base Damage
    Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon
    Explosive Arrow inventory icon
    N/AyesN/A28
    Frenzy inventory iconFrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon
    Frenzy inventory icon
    N/AyesN/A16
    Galvanic Arrow inventory iconGalvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Soul Gain Prevention: 0 sec
    Attack Damage: (80-99)% of base
    Effectiveness of Added Damage: (80-99)%
    Projectile Speed: 3260
    Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires 2 additional Arrows
    (1-9) to (5-179) Added Lightning Damage
    Increases and Reductions to Arrow Speed also apply to
    this Skill's Area of Effect
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Galvanic Arrow skill icon
    Galvanic Arrow inventory icon
    N/AyesN/A1
    Ice Shot inventory iconIce ShotIce ShotAttack, Projectile, AoE, Cold, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (130-174)% of base
    Effectiveness of Added Damage: (130-174)%
    Projectile Speed: 3260
    Radius: 23 / 10
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Cold Damage
    Chills Enemies as though dealing (100-195)% more Damage
    (0-19)% increased Effect of Cold Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon
    Ice Shot inventory icon
    N/AyesN/A1
    Lightning Arrow inventory iconLightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (130-154)% of base
    Effectiveness of Added Damage: (130-154)%
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% chance to Shock enemies1% increased Area of Effect1% of Physical Damage Converted to Lightning Damage1% chance to Hit an additional EnemyDeals (130-154)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    (1-9) to (13-179) Added Lightning Damage
    Shocks Enemies as though dealing (100-290)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon
    Lightning Arrow inventory icon
    N/AyesN/A12
    Mirror Arrow inventory iconMirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon
    Mirror Arrow inventory icon
    N/AyesN/A10
    Puncture inventory iconPuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon
    Puncture inventory icon
    N/Ayesyes1
    Rain of Arrows inventory iconRain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon
    Rain of Arrows inventory icon
    N/AyesN/A12
    Scourge Arrow inventory iconScourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
    Level: (1-20)
    Cost: (4-5) Mana
    Attack Speed: 190% of base
    Attack Damage: (28-35)% of base
    Effectiveness of Added Damage: (28-35)%
    Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedEach Spore Pod fires 0.05 Thorn Arrows1% increased Damage1% chance to Poison on HitDeals (28-35)% of Base Attack Damage
    5 maximum Stages
    Each Spore Pod fires 9 Thorn Arrows
    60% of Physical Damage Converted to Chaos Damage
    Thorn Arrows deal 50% less Damage
    150% more Damage with Hits and Ailments per Stage
    (20-113) to (30-169) Added Chaos Damage
    Arrows Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scourge Arrow skill icon
    Scourge Arrow inventory icon
    N/AyesN/A28
    Shrapnel Ballista inventory iconShrapnel BallistaShrapnel BallistaAttack, Projectile, Totem, Physical, Bow
    Level: (1-20)
    Cost: (5-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (38-44)% of base
    Effectiveness of Added Damage: (38-44)%
    Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedChains +0.1 TimesProjectiles Pierce 0.1 additional Targets0.5% increased Attack SpeedDeals (38-44)% of Base Attack Damage
    Totem lasts 8 seconds
    Fires 2 additional Arrows
    +(2-3) to maximum number of Summoned Ballista Totems
    (2-56) to (3-85) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shrapnel Ballista skill icon
    Shrapnel Ballista inventory icon
    N/AyesN/A1
    Siege Ballista inventory iconSiege BallistaSiege BallistaAttack, Projectile, Totem, Bow
    Level: (1-20)
    Cost: (6-11) Mana
    Attack Speed: 50% of base
    Projectile Speed: 3260
    Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles
    1% reduced Attack Speed
    1% increased Projectile Speed1% chance to Impale Enemies on Hit
    Deals (100-145)% of Base Attack Damage
    Totem lasts 8 seconds
    +(2-3) to maximum number of Summoned Totems
    Arrows Pierce (6-9) additional Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon
    Siege Ballista inventory icon
    N/AyesN/A12
    Split Arrow inventory iconSplit ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage
    Fires (4-8) additional Arrows
    (1-56) to (2-85) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon
    Split Arrow inventory icon
    N/AyesN/A1
    Tornado Shot inventory iconTornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon
    Tornado Shot inventory icon
    N/AyesN/A28
    Toxic Rain inventory iconToxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (50-72)% of base
    Effectiveness of Added Damage: (50-73)%
    Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
    Fires 0.1 additional Arrows
    Deals (50-72.8)% of Base Attack Damage
    Base duration is 1 seconds
    Deals (7.9-285.1) Base Chaos Damage per second
    Fires 4 additional Arrows
    60% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Toxic Rain skill icon
    Toxic Rain inventory icon
    N/AyesN/A12
    Vaal Burning Arrow inventory iconVaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration
    Level: (1-20)
    Souls Per Use: 20
    Can Store 3 Use(s)
    Attack Damage: (160-198)% of base
    Effectiveness of Added Damage: (160-198)%
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage
    50% chance to Ignite enemies
    (150-188)% more Damage with Ignite
    100% of Physical Damage Converted to Fire Damage
    Projectiles Pierce 3 additional Targets
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon
    Vaal Burning Arrow inventory icon
    N/AyesN/A1
    Vaal Rain of Arrows inventory iconVaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Attack Damage: (80-100)% of base
    Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (80-100.1)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Fires 3 additional sequences of arrows
    150% increased Effect of Maim
    Maim on Hit
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Rain of Arrows skill icon
    Vaal Rain of Arrows inventory icon
    N/AyesN/A12
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