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Discharge

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DischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24 to 47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect
Deals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-220) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.pngDischarge inventory icon.png
Acquisition
Level: 28
Purchase Costs
Normal1x Orb of Chance
Sell Price
1x Scroll Fragment

Discharge skill screenshot.jpg

Blasting enemies with waves of frost and lightning isn't just a talent reserved for pure weavers of magic. With the Discharge skill, any combatant can channel accumulated charges into a swirling tower of seething energy. The composition of the blast varies depending on the type of charges consumed, dealing cold with Frenzy, fire from Endurance, and lightning from Power Charge. Regardless of the charge type, surrounding foes are blown to bits.

Description on the official Path of Exile website [1]

Discharge is a spell that unleashes all of the player's charges (frenzy charges, power charges and endurance charges) and deals elemental damage in an area around him.

Skill Functions and Interactions

  • Area of effect: all damage from expended charges is dealt simultaneously within a radius centered around the caster. This radius can be altered with area of effect modifiers. Discharge has a target cap of 30 targets, meaning that even if Discharge's area of effect covers more than 30 monsters, only 30 of them would be hit.
  • Charge bonuses: any bonuses granted from the charges that are being expended will be actively applied to that cast of Discharge. For example, expending three Power Charges and three Frenzy Charges will cause that cast of Discharge to have +150% increased chance to crit, deal 12% more damage, and the cast time will be increased by 12%. Once Discharge is finished casting, charge bonuses will no longer apply.
  • Charge-gaining effects: this skill will apply charge-gaining effects after the loss of the charges consumed to cast it. For example, critical hits while wearing the Voll's ProtectorVoll's Protector
    Holy Chainmail
    Quality: +20%
    Armour: 349
    Energy Shield: 70
    Requires Level 35, 53 Str, 53 Int5% reduced Movement Speed (Hidden)60% increased Armour and Energy Shield
    50% reduced maximum Mana
    Gain a Power Charge for each Enemy you hit with a Critical Strike
    Although a great leader during the war,
    Voll proved disastrous in times of peace.
    armor will cause a number of Power Charges to remain after casting equal to the number of enemies hit (up to the character's charge cap), regardless of whether the previous cast consumed any power charges. The same effect applies to Frenzy charges gained from kills under the Blood RageBlood RageSpell, Duration
    Mana Cost: (17 to 21)
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    buff or Poacher's MarkPoacher's MarkCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:
    Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slain
    Base duration is (6-9.8) seconds
    Cursed enemies have (30-49)% less Evasion
    Cursed enemies grant 100% increased Flask Charges
    Cursed enemies grant (5-24) Life when Hit by Attacks
    Cursed enemies grant (5-12) Mana when Hit by Attacks
    Cursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Poacher's Mark skill icon.png
    charge-gaining effects.

The Power Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Mana Multiplier: 110%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Critical Strike Chance
Supported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
gem gives a chance to gain only one power charge after every cast, regardless of the number of monsters hit.

  • Trigger support: Discharge suffers a 35% less damage penalty when triggered. This damage penalty applies to items (such as MjölnerMjölner
    Gavel
    One Hand Maces
    Quality: +20%
    Physical Damage: (108 to 129.6)(202 to 242.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 9
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
    Skills Chain +1 times
    (30-40)% increased Lightning Damage with Attack Skills
    +200 Strength Requirement
    +300 Intelligence Requirement
    Trigger a Socketed Lightning Spell on Hit
    Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
    Look the storm in the eye and you will have its respect.
    and Kitava's ThirstKitava's Thirst
    Zealot Helmet
    Quality: +20%
    Armour: (226 to 238)
    Energy Shield: (45 to 48)
    Requires Level 44, 50 Str, 50 Int15% reduced Cast Speed
    (70-80)% increased Armour and Energy Shield
    +(30-50) to maximum Mana
    30% chance to Trigger Socketed Spells when
    you Spend at least 100 Mana to Use a Skill
    Tukohama, Tawhoa and Kitava went to the lake to fish.
    Tawhoa weaved a net to catch the fish,
    Tukohama built a fire to cook the fish,
    and Kitava swallowed the entire lake, fish and all, with a single gulp.
    ), as well as Cast-On-X support gems (Cast On Critical Strike SupportCast On Critical Strike SupportSupport, Spell, Trigger
    Icon: &
    Mana Multiplier: 140%
    Can store 1 use(s)
    Cooldown Time: 0.50 sec
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills have 1% increased Critical Strike Chance
    Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills have 3% increased Area of Effect while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    You cannot Cast Supported Triggerable Spells directly
    (0-304)% more Damage while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
    Icon: &
    Mana Multiplier: 140%
    Can store 1 use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Supported Melee Attacks will Trigger a Supported Spell on Kill
    Supported Spells have (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can store 1 use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
    Icon: !
    Can store 1 use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    (50-69)% chance to Trigger Supported Spells when you are Stunned, or
    Block a Stunning Hit
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    ).

Gem level progression

Lua error in Module:Skill at line 630: No gem level progression data found.

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
A Fixture of Fate
Act 3
Siosa
yes
Sever the Right Hand
Act 3
Clarissa
yes
yes
yes
yes
yes
yes
yes
Fallen from Grace
Act 6
Lilly Roth
yes

Alternate skill effect

Name Cost Description
Flare Discharge Effect
Flare Discharge EffectDischarge Skin
Stack Size: 20
Your Discharge becomes an explosive flare effect.Right click this item then left click a Discharge Skill Gem to apply it.
Shop Item Coin.png110 Replaces the standard effect on a DischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24 to 47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect
Deals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-220) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
skill gem with an explosive flare effect.

Shop Item Video Icon.png Preview

Related helmet enchantments

The following helmet enchantments affect Discharge

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentDischargeChanceToNotConsumeCharges16620% chance for Discharge not to consume Charges
EnchantmentDischargeChanceToNotConsumeCharges27530% chance for Discharge not to consume Charges
EnchantmentDischargeDamage16625% increased Discharge Damage
EnchantmentDischargeDamage27540% increased Discharge Damage
EnchantmentDischargeRadius1665% increased Discharge Radius
EnchantmentDischargeRadius2758% increased Discharge Radius

Version history

Version Changes
2.4.0
  • Discharge now deals 35% less damage when triggered.
2.3.0e
  • The number of targets that Discharge can hit has been increased from 20 to 30.
2.0.2
  • The graphical performance of Discharge has been improved - it now only plays the dominant effect if you have multiple charge types.
2.0.0
  • Damage increased at lower levels.
  • It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
  • Critical Strike Chance has been reduced from 8% to 7%.
1.0.0
  • Mana cost increased.
0.10.8
  • Damage increased.
0.10.0
  • Early levels improved by around 20%.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 29% more damage than before.
0.9.9
  • Slight buff to damage.
0.9.7
  • Discharge's damage has been nerfed.
0.9.5g
  • Reduced the Critical Strike chance.
0.9.4
  • Reduced the damage.
  • Fixed Discharge not granting Charges for hitting/killing enemies.
0.9.3
  • Discharge has been added to the game.

References

  1. "Intelligence skills". Official Path of Exile website.