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For the Vaal-themed counterpart, see Vaal Detonate Dead.

To a skilled practitioner of the occult, the corpses of slain foes are a tool to bend to their dark purpose. While most seek to animate the very souls of fallen enemies, a crafty handful have discovered an even more potent use. Infusing the enzymes and acids of the target's body with magical energy, the caster creates a volatile mixture that detonates violently when a final word is spoken. The explosion blasts outwards in every direction, showering nearby enemies with flame and toxic liquid. At higher levels of skill, the detonation will damage and stun foes in a wide area.

Description on the official Path of Exile website [1]

Detonate Dead is a cast that explodes a corpse, dealing fire secondary damage in an area around it.

Skill functions and interactions

  • Secondary damage: Detonate Dead's explosion deals secondary damage, hence it cannot be affected by stats affecting spell damage, including ones such as x% increased Critical Strike Chance for Spells. However the corpse explosion component of the spell will receive bonuses from elemental, area, and fire related stats.
  • Partying: While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if the player was solo.[2]
  • Blocking: The damage from the Detonate Dead explosion cannot be blocked

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Damage
Effectiveness
Fire
Damage
Exp.Total Exp.
14005160%15 to 2200
26006160%21 to 32841841
391706160%32 to 4230993940
41221147160%36 to 53743311373
51626188160%48 to 722289534268
62031229160%63 to 944972583993
724372510160%80 to 12195714179707
828422911160%102 to 153169595349302
932473311160%128 to 192283759633061
1036523612160%159 to 2384539961087057
1140584013160%195 to 2937031281790185
1244634414160%239 to 35910612232851408
1348684815160%291 to 43620658704917278
1452745116160%352 to 52925071107424388
1555785416160%406 to 60925737319998119
1658825717160%466 to 699761135117609470
1761866018160%535 to 8021343790831047378
1864906218160%612 to 9182505214756099525
1967946519160%700 to 10494386943699968961
2070986820160%798 to 1197242081178342050139
21721007020160%871 to 1306N/AN/A
2274N/AN/A21160%950 to 1424N/AN/A
2376N/AN/A21160%1035 to 1552N/AN/A
2478N/AN/A21160%1127 to 1691N/AN/A
2580N/AN/A22160%1227 to 1841N/AN/A
2682N/AN/A22160%1335 to 2003N/AN/A
2784N/AN/A23160%1452 to 2178N/AN/A
2886N/AN/A23160%1579 to 2368N/AN/A
2988N/AN/A24160%1716 to 2573N/AN/A
3090N/AN/A24160%1863 to 2795N/AN/A
3191N/AN/A24160%1942 to 2913N/AN/A
3292N/AN/A25160%2023 to 3035N/AN/A
3393N/AN/A25160%2108 to 3162N/AN/A
3494N/AN/A25160%2196 to 3294N/AN/A
3595N/AN/A25160%2287 to 3431N/AN/A
3696N/AN/A25160%2382 to 3573N/AN/A
3797N/AN/A26160%2481 to 3722N/AN/A
3898N/AN/A26160%2584 to 3875N/AN/A
3999N/AN/A26160%2690 to 4035N/AN/A
40100N/AN/A26100%2801 to 4202N/AN/A

Quest reward

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Vendor reward

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Related helmet enchantments

The following helmet enchantments affect Detonate Dead.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Detonate Dead Damage 16625% increased Detonate Dead Damagehelmet 100
default 0
Enchantment Detonate Dead Damage 27540% increased Detonate Dead Damagehelmet 100
default 0
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 166Detonate Dead has a 30% chance to detonate an additional corpsehelmet 100
default 0
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 275Detonate Dead has a 45% chance to detonate an additional corpsehelmet 100
default 0
Enchantment Detonate Dead Area Of Effect 16616% increased Detonate Dead Area of Effecthelmet 100
default 0
Enchantment Detonate Dead Area Of Effect 27524% increased Detonate Dead Area of Effecthelmet 100
default 0

Version history

Version Changes
2.1.0
  • Radius increased by 22%.
2.0.0
  • Radius of the explosion increased by 12.5% (from 16 to 18).
  • Damage caused by the detonation of corpses can no longer be reflected.
1.2.1
  • We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
1.2.0
  • This now deals entirely fire damage. It deals 8% of corpse life as well as flat damage. The damage increase per level has been significantly increased. The base cast time has been decreased from 850ms to 800ms. Quality on this skill now offers substantially less cast speed, from 60% cast speed at 20 quality to 20% cast speed at 20 quality.
1.1.1b
  • Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.
1.0.0
  • Mana cost reduced.
0.10.2
  • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
    It ramps up to the same mana cost as before for high levels.
0.9.7
  • Slightly increased the radius of Detonate Dead's explosion.
0.9.6b
  • Improved the effects for Detonate Dead.
0.9.5g
  • Reduced the critical strike chance on Detonate Dead.
0.9.3g
  • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
0.9.1
  • Fixed a crash involving Detonate Dead.
0.7.1
  • Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical
0.6.13
  • Detonate Dead skill gem should now drop
0.6.11
  • Added skills: Raise Zombie, Detonate Dead, Cold Snap

References

  1. Path of Exile. "Dexterity skills". Official Path of Exile website.
  2. Mark_GGG (February 3, 2013). "Devs and other GD people - Kripps Death a good thing". Official Path of Exile Forums. Retrieved August 2, 2013.


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