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'''Boss''': Mirage of Bones: Unique [[Voll's Vanguard]], based on [[Nightwane]].
 
'''Boss''': Mirage of Bones: Unique [[Voll's Vanguard]], based on [[Nightwane]].
   
Mirage of Bones does not attack directly, but instead uses [[Blink Arrow]] to teleport away and [[Mirror Arrow]] to summon copies of itself. [[Blink Arrow]] leaves a copy of the boss where the boss fired the arrow from. Each [[Mirror Arrow]] may summon 1-5 copies. Each copy slowly fires powerful, black bolts dealing [[physical damage]] in a single direction. Copies last for around 10 seconds and have the same amount of life as the boss. Mirage of Bones has a very slow movement speed, but makes up for it with the usage of [[Blink Arrow]]. Determining which of the copies is actually the boss is a matter of watching for brightly glowing runes on the ground from [[Blink Arrow]] and [[Mirror Arrow]]. Mirage of Bones will not move and its animation will be smooth if it uses [[Mirror Arrow]]. Mirage of bones ''will'' move and its animation will restart with the copy that replaces it if [[Blink Arrow]] is used. Glowing arrows and runes are signs of both abilities. Area of Effect abilities will allow the player to continue attacking Mirage of Bones even if the boss is otherwise blocked by its copies. Slowing the boss with cold damage or [[Temporal Chains]] will reduce the amount of copies that it can create. Because of the high amount of individual damage from each copy, burst damage resulting from multiple copies hitting the player at once may result in death. Taking cover around the tents and barricades may reduce the amount of copies that fire upon the player.
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Mirage of Bones does not attack directly, but instead uses [[Blink Arrow]] to teleport away and [[Mirror Arrow]] to summon copies of itself. [[Blink Arrow]] leaves a copy of the boss where the boss fired the arrow from. Each [[Mirror Arrow]] may summon 1-5 copies. Each copy slowly fires powerful, black bolts dealing [[physical damage]] in a single direction. Copies last for around 10 seconds and have the same amount of life as the boss.
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Determining which of the copies is actually the boss is done easily by watching witch one moves, the boss is the only one able to move normaly and does it very slowly. Area of Effect abilities will allow the player to continue attacking Mirage of Bones even if the boss is otherwise blocked by its copies. Slowing the boss with cold damage or [[Temporal Chains]] will reduce the amount of copies that it can create. Because of the high amount of individual damage from each copy, burst damage resulting from multiple copies hitting the player at once may result in death. Taking cover around the tents and barricades may reduce the amount of copies that fire upon the player.
   
 
Also, while the illusions spray bones out when hit, the real boss does not, and can be found through this method if you use aoe damage like ball lightning.
 
Also, while the illusions spray bones out when hit, the real boss does not, and can be found through this method if you use aoe damage like ball lightning.

Revision as of 18:21, 13 June 2016

Desert MapMap Level: 68
Map Tier: 1
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
Desert Map

Map Type: Very open outdoor layout with minimal obstructions. Non-linear. Based on the Dried Lake in Act 4.

Boss: Mirage of Bones: Unique Voll's Vanguard, based on Nightwane.

Mirage of Bones does not attack directly, but instead uses Blink Arrow to teleport away and Mirror Arrow to summon copies of itself. Blink Arrow leaves a copy of the boss where the boss fired the arrow from. Each Mirror Arrow may summon 1-5 copies. Each copy slowly fires powerful, black bolts dealing physical damage in a single direction. Copies last for around 10 seconds and have the same amount of life as the boss.

Determining which of the copies is actually the boss is done easily by watching witch one moves, the boss is the only one able to move normaly and does it very slowly. Area of Effect abilities will allow the player to continue attacking Mirage of Bones even if the boss is otherwise blocked by its copies. Slowing the boss with cold damage or Temporal Chains will reduce the amount of copies that it can create. Because of the high amount of individual damage from each copy, burst damage resulting from multiple copies hitting the player at once may result in death. Taking cover around the tents and barricades may reduce the amount of copies that fire upon the player.

Also, while the illusions spray bones out when hit, the real boss does not, and can be found through this method if you use aoe damage like ball lightning.

Vendor:

  • Three Desert Map (Ritual) inventory iconDesert MapsDesert MapMap Level: 71
    Map Tier: 4
    Guild Character: W
    Heat. Dust. Wind. These are what forge strong minds and bodies.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Map (Ritual) inventory icon
    yield one Wharf Map (Ritual) inventory iconWharf MapWharf MapMap Level: 69
    Map Tier: 2
    Guild Character: Ë
    Reach out into the abyss, and the abyss reaches back.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Wharf Map (Ritual) inventory icon
    .

Divination Cards

The following divination cards can drop in this area:

  • Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon
  • Divination card inventory iconHopeHope card artDivination card frameHope5Prismatic Ring inventory iconPrismatic RingPrismatic Ring inventory icon
    Corrupted
    The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
    Divination card inventory icon

Walkthroughs

Boss Video

Quest reward

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Version history

Version Changes
2.1.0
  • The Mirage of Bones has had his life halved. Visual changes have been made to make him and his clones larger, so they stand out from normal monsters in the area. AI changes have been made to Mirage of Bones to make him less clone-spammy. You should be able to identify him better by the fact he moves more frequently.
2.0.0
  • Introduced to the game.