_creationDate | 2013-07-16 |
_modificationDate | 2018-01-05 |
_creator | FaceLicker |
_categories | Derived_items • Unique_Helmets • Unique_helmets_with_3D_art • Unique_items_with_fated_variants • Unique_items_with_legacy_variants |
avg | 1 |
id | cannot_leech_when_on_low_life |
is_implicit | |
max | 1 |
min | 1 |
avg | 250 |
id | local_base_physical_damage_reduction_rating |
is_implicit | |
max | 300 |
min | 200 |
avg | 10 |
id | attack_minimum_added_physical_damage |
is_implicit | |
max | 10 |
min | 10 |
avg | 20 |
id | attack_maximum_added_physical_damage |
is_implicit | |
max | 20 |
min | 20 |
avg | 1 |
id | cannot_leech_when_on_low_life |
is_implicit | No |
max | 1 |
min | 1 |
avg | 10 |
id | attack_minimum_added_physical_damage |
is_implicit | No |
max | 10 |
min | 10 |
avg | 20 |
id | attack_maximum_added_physical_damage |
is_implicit | No |
max | 20 |
min | 20 |
avg | 250 |
id | local_base_physical_damage_reduction_rating |
is_implicit | No |
max | 300 |
min | 200 |
alternate_art_inventory_icons | |
base_item | Gilded Sallet |
base_item_id | Metadata/Items/Armours/Helmets/HelmetStrDex4 |
base_item_page | Gilded Sallet |
cannot_be_traded_or_modified | No |
class | Helmets |
description | |
drop_areas | |
drop_areas_html | |
drop_enabled | Yes |
drop_leagues | |
drop_level | |
drop_level_maximum | |
drop_text | |
explicit_mods | AddedPhysicalDamageUnique__3 • StrengthUniqueHelmetStrDex3 • DexterityUniqueHelmetStrDex3 • LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 • MeleeDamageIncreaseUniqueHelmetStrDex3 • CannotLeechOnLowLife |
explicit_stat_text | Adds 10 to 20 [[Physical Damage]] to [[Attack|Attacks]]<br>+(20-30) to [[Strength]]<br>+(20-30) to [[Dexterity]]<br>+(200-300) to [[Armour]]<br>20% increased Melee Damage<br>Cannot [[Leech]] when on Low [[Life]] |
flavour_text | May you never hear it toll. |
frame_type | unique |
help_text | |
html | <span class="item-box -unique"><span class="header -double">Deidbell<br>Gilded Sallet</span><span class="item-stats"><span class="group "><em class="tc -default">Quality: <em class="tc -mod">+20%</em></em><br><em class="tc -default">Armour: <em class="tc -value"><em class="tc -mod">(348 to 468)</em></em></em><br><em class="tc -default">Evasion: <em class="tc -value"><em class="tc -mod">108</em></em></em></span><span class="group "><em class="tc -default">Requires Level <em class="tc -value"><em class="tc -value">33</em></em>, <em class="tc -value"><em class="tc -value">38</em></em> Str, <em class="tc -value"><em class="tc -value">38</em></em> Dex</em></span><span class="group -textwrap tc -mod">Adds 10 to 20 [[Physical Damage]] to [[Attack|Attacks]]<br>+(20-30) to [[Strength]]<br>+(20-30) to [[Dexterity]]<br>+(200-300) to [[Armour]]<br>20% increased Melee Damage<br>Cannot [[Leech]] when on Low [[Life]]</span><span class="group -textwrap tc -flavour">May you never hear it toll.</span></span></span> |
icon | |
implicit_mods | |
implicit_stat_text | |
inventory_icon | File:Deidbell inventory icon.png |
is_corrupted | No |
is_relic | No |
metadata_id | |
mods | AddedPhysicalDamageUnique__3 • StrengthUniqueHelmetStrDex3 • DexterityUniqueHelmetStrDex3 • LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStrDex3 • MeleeDamageIncreaseUniqueHelmetStrDex3 • CannotLeechOnLowLife |
name | Deidbell |
name_list | Deidbell |
quality | 20 |
rarity | Unique |
release_version | 0.11.2 |
removal_version | |
required_dexterity | 38 |
required_dexterity_html | <em class="tc -value">38</em> |
required_dexterity_range_average | 38 |
required_dexterity_range_colour | value |
required_dexterity_range_maximum | 38 |
required_dexterity_range_minimum | 38 |
required_dexterity_range_text | 38 |
required_intelligence | 0 |
required_intelligence_html | <em class="tc -value">0</em> |
required_intelligence_range_average | 0 |
required_intelligence_range_colour | value |
required_intelligence_range_maximum | 0 |
required_intelligence_range_minimum | 0 |
required_intelligence_range_text | 0 |
required_level | 33 |
required_level_base | 33 |
required_level_html | <em class="tc -value">33</em> |
required_level_range_average | 33 |
required_level_range_colour | value |
required_level_range_maximum | 33 |
required_level_range_minimum | 33 |
required_level_range_text | 33 |
required_strength | 38 |
required_strength_html | <em class="tc -value">38</em> |
required_strength_range_average | 38 |
required_strength_range_colour | value |
required_strength_range_maximum | 38 |
required_strength_range_minimum | 38 |
required_strength_range_text | 38 |
size_x | 2 |
size_y | 2 |
stat_text | Adds 10 to 20 [[Physical Damage]] to [[Attack|Attacks]]<br>+(20-30) to [[Strength]]<br>+(20-30) to [[Dexterity]]<br>+(200-300) to [[Armour]]<br>20% increased Melee Damage<br>Cannot [[Leech]] when on Low [[Life]] |
tags | str_dex_armour • helmet • armour • default |
armour | 90 |
armour_html | <em class="tc -mod">(348 to 468)</em> |
armour_range_average | 408 |
armour_range_colour | mod |
armour_range_maximum | 468 |
armour_range_minimum | 348 |
armour_range_text | (348 to 468) |
energy_shield | 0 |
energy_shield_html | <em class="tc -value">0</em> |
energy_shield_range_average | 0 |
energy_shield_range_colour | value |
energy_shield_range_maximum | 0 |
energy_shield_range_minimum | 0 |
energy_shield_range_text | 0 |
evasion | 90 |
evasion_html | <em class="tc -mod">108</em> |
evasion_range_average | 108 |
evasion_range_colour | mod |
evasion_range_maximum | 108 |
evasion_range_minimum | 108 |
evasion_range_text | 108 |