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Damage on Full Life is a support gem that grants more damage made with the supported attack skill, but only when the player is on full life. Being even one life below the maximum will nullify the effect.

Skill functions and interactions

The gem requires the player to be on full life. If the player is affected by damage over time, such as from Module Error: Too many skills found with q_where = skill.active_skill_name="Blood Rage". Please choose only one of the following ids:
BloodRage - (5-15)% increased Attack Speed, 1.2% of Attack Physical Damage Leeched as Life, You take 4% of your Maximum Life per second as Physical Damage, You take 4% of your Maximum Energy Shield per second as Physical Damage, 25% chance to gain a Frenzy Charge on Kill, Base duration is (7-10.8) seconds (page)
JunTriggeredBloodRage - 5% increased Attack Speed, 1.2% of Attack Physical Damage Leeched as Life, You take 4% of your Maximum Life per second as Physical Damage, You take 4% of your Maximum Energy Shield per second as Physical Damage, 25% chance to gain a Frenzy Charge on Kill, Base duration is 7 seconds, 10% chance to Trigger this Spell on Kill (page)
, the player can remain at full life by offsetting the damage with enough regeneration or leech.

When this gem supports a totem, the totem will deal more Damage with attack skills as long as the player, not the totem, has full life. [1]

Gem level progression

LevelRequired LevelRequired StrengthMore Damage
on full Life
Exp.Total Exp.
1183330%00
2223931%6983369833
3264532%128549198382
4294933%154553352935
5325434%225374578309
6355835%320672898981
7386336%4477181346699
8416737%6153181962017
9447238%8346392796656
10477639%15707604367416
11508140%16339876001403
12538541%21510308152433
13569042%281218910964622
14589343%365518414619806
15609644%301732717637133
16629945%781890525456038
176410246%1525601340712051
186610547%2626055566972606
196810848%62855887129828493
207011149%212002638341831131
217211450%N/AN/A
2274N/A51%N/AN/A
2376N/A52%N/AN/A
2478N/A53%N/AN/A
2580N/A54%N/AN/A
2682N/A55%N/AN/A
2784N/A56%N/AN/A
2886N/A57%N/AN/A
2988N/A58%N/AN/A
3090N/A59%N/AN/A
3191N/A59%N/AN/A
3292N/A60%N/AN/A
3393N/A60%N/AN/A
3494N/A61%N/AN/A
3595N/A61%N/AN/A
3696N/A62%N/AN/A
3797N/A62%N/AN/A
3898N/A63%N/AN/A
3999N/A63%N/AN/A
40100N/A64%N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes 3.0.0
  • Melee Damage on Full Life Support has been renamed Damage on Full Life Support. At gem level 1 it now grants 30% more Damage while on Full Life for supported Attack skills. It is notably no longer restricted to melee attacks or physical damage specifically. Damage on Full Life Support now grants 1% increased Damage per 1% Quality (was 1% increased Melee Damage per 1% Quality). It now has the Attack tag, but no longer has the Melee tag.
0.9.12qq
  • From 0.5% multiplicative melee damage per quality point to 0.35% additive melee damage.
0.9.8
  • Melee Damage on Full Life has been added to the game.

References

  1. Mark_GGG (May 18, 2017). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved May 19, 2017.
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