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"Coral Ruins Map" redirects here. For other uses, see Coral Ruins Map (disambiguation).

Coral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Coral Ruins Map (War for the Atlas) inventory icon
Acquisition
Area level: 74
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsCoralRuins

Coral Ruins
Map area
No Waypoint
IdMapWorldsCoralRuins
Act11
Area level74
BossesCaptain Tanner Lightfoot
Area type tagsbeach, swamp
Tagsmap, area_with_water, cannot_be_twinned, einharmaps, reef_area, map_area_with_open_water
The Shaper: Thrust above the waves, still teeming with horrors from the depths.
Thrust above the waves, still teeming with horrors from the depths.
Maps loading screen

Coral Ruins Map (War for the Atlas) is a map area based on the tileset from The Brine King's Reef.

Layout

The map is a few interconnected wide reef segments featuring the ruins of what seems to have been a temple or cathedral of sorts, creating pathing obstacles and requiring a fair amount of backtracking. The boss and his entourage has no separate arena and is waiting at the end of the map on a raised platform.

Encounters

Boss

A Squad of unique Gemling Legionnaires, helmed by Captain Tanner Lightfoot. His five supports are of the types Ironclad Arsonist, Ironclad Decimator and Ironclad Demolisher.

They use the following skills:

All of them also have a not insignificant health restoration ability, which can make the fight very difficult for characters with low burst damage output. Map modifiers that cause resistances below the cap should probably be rerolled on this map or the boss skipped.

Boss video

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconThe VastThe Vast card artDivination card frameThe Vast7Song of the Sirens inventory iconSong of the SirensSong of the Sirens inventory iconCan you hear the siren's calls,
Just beyond the sea?
A voice which hearts
of men enthralls,
I too am hooked to thee.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconThe Deep OnesThe Deep Ones card artDivination card frameThe Deep Ones5Tidebreaker inventory iconTidebreakerTidebreaker inventory icon"The Seas Call, the Mad Answer"Divination card inventory icon1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Jungle Valley Map (War for the Atlas) inventory iconJungle Valley MapJungle Valley MapMap Level: 73
Map Tier: 5
Guild Character: 5
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Jungle Valley Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Infested Valley Map (War for the Atlas) inventory iconInfested Valley MapInfested Valley MapMap Level: 75
Map Tier: 8
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Infested Valley Map (War for the Atlas) inventory icon
3Coral Ruins Map (War for the Atlas) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 74
Map Tier: 7
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Coral Ruins Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Coral Ruins Map (Metamorph) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 82
    Map Tier: 15
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Coral Ruins Map (Blight) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Coral Ruins Map (Legion) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 77
    Map Tier: 10
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Coral Ruins Map (Synthesis) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 76
    Map Tier: 9
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Coral Ruins Map (Betrayal) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 77
    Map Tier: 10
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Coral Ruins Map (Ritual) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 79
    Map Tier: 12
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Coral Ruins Map (Heist) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 69
    Map Tier: 2
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Coral Ruins Map (Harvest) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 69
    Map Tier: 2
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Coral Ruins Map (Delirium) inventory iconCoral Ruins MapCoral Ruins MapMap Level: 82
    Map Tier: 15
    Guild Character: Á
    Thrust above the waves, still teeming with horrors from the depths.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coral Ruins Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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