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"City Square Map" redirects here. For other uses, see City Square Map (disambiguation).

City Square MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
City Square Map (War for the Atlas) inventory icon
Acquisition
Area level: 71
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsCitySquare

City Square
Map area
No Waypoint
IdMapWorldsCitySquare
Act11
Area level71
BossesPileah, Corpse Burner
Pileah, Burning Corpse
Carius, the Unnatural
Area type tagsurban
Tagsmap, area_with_water, einharmaps, triple_boss_map
The Shaper: Countless generations have walked these time-worn stones.
Vaal AreasSecluded Canal (MapSideArea5_3_2)
Countless generations have walked these time-worn stones.
Maps loading screen

City Square Map (War for the Atlas) is a map area based on the tileset from Oriath Square.

Layout

The layout is very similar to the act 5 zone the map is based on, albeit a bit smaller. A few side alleys branch off and lead to dead ends around the main square.

Encounters

Boss

The three bosses can be found in the centre of the square. Pileah, Corpse Burner and Pileah, Burning Corpse based on The Matriarch and Carius, the Unnatural based on Twisted Effigy.

They deal primarily heavy amounts of AoE fire damage through thrown projectiles, which may be difficult to evade completely due to their number.

Boss video

Items found in this area

ItemLvl.
Divination card inventory iconThe Carrion CrowThe Carrion Crow card artDivination card frameThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Fingerless Silk Gloves inventory iconFingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell DamageFingerless Silk Gloves inventory icon70
Vanguard Belt inventory iconVanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion RatingVanguard Belt inventory icon78
Divination card inventory iconThree VoicesThree Voices card artDivination card frameThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can.Divination card inventory icon1
Divination card inventory iconThe JournalistThe Journalist card artDivination card frameThe Journalist10Helmet
Double-Veiled Item
A good spy doesn't forget she's gone undercover.
Divination card inventory icon
1
Seaglass Amulet inventory iconSeaglass AmuletSeaglass AmuletRequires Level 74(10–15)% faster start of Energy Shield RechargeSeaglass Amulet inventory icon74

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Cage Map (War for the Atlas) inventory iconCage MapCage MapMap Level: 70
Map Tier: 3
Guild Character: I
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Cage Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Conservatory Map (War for the Atlas) inventory iconConservatory MapConservatory MapMap Level: 72
Map Tier: 5
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Conservatory Map (War for the Atlas) inventory icon
3City Square Map (War for the Atlas) inventory iconCity Square MapCity Square MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
City Square Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • City Square Map (Metamorph) inventory iconCity Square MapCity Square MapMap Level: 78
    Map Tier: 11
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • City Square Map (Blight) inventory iconCity Square MapCity Square MapMap Level: 72
    Map Tier: 5
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • City Square Map (Legion) inventory iconCity Square MapCity Square MapMap Level: 71
    Map Tier: 4
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    City Square Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • City Square Map (Synthesis) inventory iconCity Square MapCity Square MapMap Level: 71
    Map Tier: 4
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    City Square Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • City Square Map (Betrayal) inventory iconCity Square MapCity Square MapMap Level: 72
    Map Tier: 5
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    City Square Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • City Square Map (Ritual) inventory iconCity Square MapCity Square MapMap Level: 81
    Map Tier: 14
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • City Square Map (Heist) inventory iconCity Square MapCity Square MapMap Level: 74
    Map Tier: 7
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • City Square Map (Harvest) inventory iconCity Square MapCity Square MapMap Level: 78
    Map Tier: 11
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • City Square Map (Delirium) inventory iconCity Square MapCity Square MapMap Level: 78
    Map Tier: 11
    Guild Character: Ö
    Countless generations have walked these time-worn stones.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    City Square Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
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