The Chieftain is an Ascendancy class for Marauders.
Overview
The Chieftain is focused around fire damage with attacks and totems. He can greatly enhance the utility of his totems, making them more resilient, taunting enemies they hit, and weakening nearby enemies, or boost his own fire damage with physical-to-fire damage conversion. The Chieftain also boasts endurance charge generation and a large amounts of life regeneration and life leech through the fire damage he and his totems deal, making him surprisingly tough to kill in the heat of combat.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Life Regeneration, Area of Effect | Regenerate 0.5% of Life per second 10% increased Area of Effect [1] |
Life Regeneration, Endurance Charge on Kill | Regenerate 0.5% of Life per second 5% chance to gain an Endurance Charge on Kill [1] |
Life Regeneration, Fire Damage | Regenerate 0.5% of Life per second 10% increased Fire Damage [1] [2] [3] [4] |
Life Regeneration, Fire Resistance | Regenerate 0.5% of Life per second +10% to Fire Resistance [1] |
Life Regeneration, Totem Placement Speed | Regenerate 0.5% of Life per second 10% increased Totem Placement speed [1] [2] |
Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Life Regeneration, Endurance Charge Duration | |||
Tawhoa, Forest's Strength | Life Regeneration, Endurance Charge Duration | ||
Life Regeneration, Fire Damage | |||
Ngamahu, Flame's Advance | Life Regeneration, Fire Damage | ||
Life Regeneration, Totem Placement Speed | |||
Arohongui, Moon's Presence | Life Regeneration, Totem Placement Speed |
Version History
Version | Changes |
---|---|
3.2.0 |
|