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Chieftain ascendancy class.png
The Ancestors speak though your clenched fists.

The Chieftain is an Ascendancy class for Marauders.


The Chieftain is focused around fire damage with attacks and totems. He can greatly enhance the utility of his totems, making them more resilient, taunting enemies they hit, and weakening nearby enemies, or boost his own fire damage with physical-to-fire damage conversion. The Chieftain also boasts endurance charge generation and a large amounts of life regeneration and life leech through the fire damage he and his totems deal, making him surprisingly tough to kill in the heat of combat.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Life Regeneration, Strength
  • 0.5% of Life Regenerated per second
  • +20 to Strength
Life Regeneration, Fire Damage
  • 10% increased Fire Damage
  • 0.5% of Life Regenerated per second
Life Regeneration, Totem Placement Speed
  • 0.5% of Life Regenerated per second
  • 10% increased Totem Placement speed

Notable skills

This class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Tawhoa, Forest's Strength
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge
  • 10% increased Fire Damage per Endurance Charge
Life Regeneration, Strength
Ramako, Sun's Light
  • +100% to Fire Resistance
  • 1% of Life Regenerated per second
  • 10% of Physical Damage taken from Hits taken as Fire Damage
  • 2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently
  • Unaffected by Ignite
Tawhoa, Forest's Strength Life Regeneration, Strength
Ngamahu, Flame's Advance
  • 50% of Physical Damage Converted to Fire Damage
  • Damage Penetrates 10% Fire Resistance
  • Every 10 Seconds, Gain 100% of Physical Damage as Extra Fire Damage for 3 seconds.
Life Regeneration, Fire Damage
Hinekora, Death's Fury
  • 1% of Fire Damage Leeched as Life
  • 10% increased Strength
  • 1% of Damage dealt by your Totems Leeched to you as Life
  • 10% chance to Cover Rare or Unique Enemy in Ash for 10 Seconds when you Hit them
Ngamahu, Flame's Advance Life Regeneration, Fire Damage
Arohongui, Moon's Presence
  • Enemies near your Totems deal 8% less Damage
  • Enemies near your Totems take 16% increased Physical and Fire Damage
Life Regeneration, Totem Placement Speed
Tukohama, War's Herald
  • Totems have 50% of your Armour
  • Skills used by Totems have a 20% chance to Taunt on Hit
  • Totems are Immune to Fire Damage
  • Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit
Arohongui, Moon's Presence Life Regeneration, Totem Placement Speed

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