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Cast when Damage Taken is a support gem. It causes a linked spell to trigger when the player takes a certain amount of damage.

Skill functions and interactions

Trigger gem: Like all trigger gems, Cast when Damage Taken only "casts" spells. Attack gems such as Double Strike are not considered spells. Multiple spells can be linked to a single trigger gem, and will all be triggered if so. Multiple copies of Cast when Damage Taken will also function independently.

Damage counter and cooldown: Each linked spell gains an internal damage counter that tracks the total accumulated damage taken from hits, though not from damage over time or the Blood Magic passive[1] (e.g. you cannot use Module Error: Too many skills found with q_where = skill.active_skill_name="Righteous Fire". Please choose only one of the following ids:
MonsterRighteousFireWhileSpectred - Deals 1.6 Base Fire Damage per second (page)
MonsterRighteousFire - Deals 1.8 Base Fire Damage per second (page)
to trigger Cast when Damage Taken). All damage counters will be reset to 0 upon entering a new area. When a linked spell is cast, it is put on cooldown for 250 ms and will not track damage during that time.

Multiple copies of the same gem share cooldowns, meaning that if two copies of the same spell are triggered within 250 ms of each other, the first will trigger and the second will fail to do so as it is on cooldown. This mostly prevents using multiple copies of the same spell with Cast when Damage Taken, though the use of Cast when Damage Taken gems of different levels can avoid cooldown overlap in some circumstances due to the differing amounts of damage required to trigger the spells.

The Cast when Damage Taken gem itself does not have its own counter or cooldown[2].

Maximum level of supported skills: Cast when Damage Taken cannot support skills with a higher player level requirement than that of Cast when Damage Taken itself. Note that this restriction only applies to active skills; any level of other support gems may be used.

Trigger order: Trigger gems and their linked skills are cast in a certain order that depends both on which item it is equipped on and which socket the skills are in. If there are trigger gems in each equipped item, the order of operation will be:

Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots

The linked sockets also follow a specific order, as follows:

1 2
4 3
5 6

Damage effectiveness: The damage effectiveness increases with level, but so does the damage taken per cast; overall, the amount of damage that needs to be taken per damage effectiveness goes up at higher gem levels. The optimum is a level 2 gem, which requires 1442 damage taken per 100% damage effectiveness. In comparison, a level 20 gem requires 3057 damage taken per 100% damage effectiveness.

Targeting: Targeted spells will cast towards the enemy that caused the last damage. Reflected damage is considered to come from the enemy originally damaged. If the damage was self-caused, it will target a random enemy (if there are no enemies, it will be cast at the player, if it is a projectile, it will be fired in a random direction) [3].

Totems: Cast when Damage Taken can't be used with totems.

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceDamage
Threshold
less/more
Damage
maximum
Item
Level
Exp.Total Exp.
138402752870% less3800
240412958366% less40388734388734
342433066162% less42477437866171
444453172558% less445837861449957
546473381254% less467103592160316
648493489750% less4813555113515827
7505135100346% less5011388774654704
8525337110742% less5213682336022937
9545538122138% less5416383387661275
10565739135434% less5619566489617923
11585841148530% less58365518413273107
12606042163526% less60301732716290434
13626243180422% less62357623219866666
14646444198018% less64423166724098333
15656545218414% less65239507826493411
16666646239410% less66842106334914474
1767674626216% less671615998351074457
1868684728742% less684117036792244824
1969694831422% more6986794448179039272
2070704832726% more70157405063336444335
21727250358010% more72N/AN/A
2274N/AN/A395014% more74N/AN/A
2376N/AN/A435018% more76N/AN/A
2478N/AN/A478022% more78N/AN/A
2580N/AN/A524026% more80N/AN/A
2682N/AN/A573030% more82N/AN/A
2784N/AN/A625034% more84N/AN/A
2886N/AN/A680038% more86N/AN/A
2988N/AN/A738042% more88N/AN/A
3090N/AN/A799046% more90N/AN/A
3191N/AN/A831048% more91N/AN/A
3292N/AN/A863050% more92N/AN/A
3393N/AN/A896552% more93N/AN/A
3494N/AN/A930054% more94N/AN/A
3595N/AN/A965056% more95N/AN/A
3696N/AN/A1000058% more96N/AN/A
3797N/AN/A1036560% more97N/AN/A
3898N/AN/A1073062% more98N/AN/A
3999N/AN/A1111064% more99N/AN/A
40100N/AN/A1149066% more100N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Strategy

Due to the large amount of damage taken needed per damage effectiveness and the rapid scaling of damage taken required per level, it is advisable to use spells for purposes other than damage that do not depend heavily on the active skill level. Possible choices include:

  • Frost Wall skill iconFrost Wall to block enemies.
  • Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath" to create ground ice.
  • Passive corpse disposal/minion buffing via Detonate Dead skill iconDetonate Dead, Module Error: Too many skills found with q_where = skill.active_skill_name="Flesh Offering". Please choose only one of the following ids:
    FleshOffering - Base duration is 5 seconds, Grants Minions (20-30)% increased Attack Speed, Grants Minions (20-29)% increased Movement Speed, Grants Minions (20-30)% increased Cast Speed, Additional 1 seconds Base Duration per extra corpse Consumed (page)
    FleshOfferingTriggeredUnique - Base duration is 5 seconds, Grants Minions 30% increased Attack Speed, Grants Minions 29% increased Movement Speed, Grants Minions 30% increased Cast Speed, Additional 1 seconds Base Duration per extra corpse Consumed, Your Offering Skills also affect you, This Skill is Triggered by the Item granting it, You cannot Cast this Spell directly (page)
    , or Module Error: Too many skills found with q_where = skill.active_skill_name="Bone Offering". Please choose only one of the following ids:
    BoneOffering - Base duration is 5 seconds, Grants Minions +(25-35)% Chance to Block Attack Damage, Grants Minions +(25-34)% Chance to Block Spell Damage, Additional 1 seconds Base Duration per extra corpse Consumed, Minions recover (11-594) Life when they Block (page)
    BoneOfferingTriggeredUnique - Base duration is 5 seconds, Grants Minions +35% Chance to Block Attack Damage, Grants Minions +34% Chance to Block Spell Damage, Additional 1 seconds Base Duration per extra corpse Consumed, Minions recover 594 Life when they Block, Your Offering Skills also affect you, This Skill is Triggered by the Item granting it, You cannot Cast this Spell directly (page)
    .
  • Lightning Warp skill iconLightning Warp to escape melee range. (Could backfire.)
  • Curses. This can be a reliable way of automatically casting curses, at the cost of lower curse level.

Some supports also potentially combine well, especially with a persistent rapid-firing skill such as Ball Lightning skill iconBall Lightning:

  • Module Error: No skills found with q_where = skill.active_skill_name="Blind"
  • Module Error: No skills found with q_where = skill.active_skill_name="Chance to Flee"
  • Passive IIR culling via Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike", Module Error: No skills found with q_where = skill.active_skill_name="Item Rarity", and a skill that causes many hits.
  • Module Error: No skills found with q_where = skill.active_skill_name="Curse On Hit" (As of Version 1.2.2 CWDT will only trigger Ball Lightning in this example, but Ball Lightning will then not trigger Curse On Hit.)
  • Module Error: No skills found with q_where = skill.active_skill_name="Knockback"
  • Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical"

Quick reference chart of commonly used spell gems:

Level Damage Threshold Damage Modifier Max level of spell gems Immortal Call skill iconImmortal Call

(Endurance charge bonus)

Molten Shell skill iconMolten Shell

(additional armour)

Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath" Enfeeble skill iconEnfeeble Frost Wall skill iconFrost Wall Tempest Shield skill iconTempest Shield Vortex skill iconVortex Module Error: Too many skills found with q_where = skill.active_skill_name="Blood Rage". Please choose only one of the following ids:
BloodRage - (5-15)% increased Attack Speed, 1.2% of Attack Physical Damage Leeched as Life, You take 4% of your Maximum Life per second as Physical Damage, You take 4% of your Maximum Energy Shield per second as Physical Damage, 25% chance to gain a Frenzy Charge on Kill, Base duration is (7-10.8) seconds (page)
JunTriggeredBloodRage - 5% increased Attack Speed, 1.2% of Attack Physical Damage Leeched as Life, You take 4% of your Maximum Life per second as Physical Damage, You take 4% of your Maximum Energy Shield per second as Physical Damage, 25% chance to gain a Frenzy Charge on Kill, Base duration is 7 seconds, 10% chance to Trigger this Spell on Kill (page)
Phase Run skill iconPhase Run Temporal Chains skill iconTemporal Chains Golem (any)
1 528 -70% 38 3 (106%) 10 (156) 4 5 10 7 4 7 3 5 3
2 583 -66% 40 4 (109%) 11 (196) 5 6 11 8 5 8 4 6 4
3 661 -62% 42 5 (112%) 11 (196) 6 7 11 8 6 8 5 7 5
4 725 -58% 44 6 (115%) 12 (245) 7 7 12 9 7 9 6 7 6
5 812 -54% 46 7 (118%) 12 (245) 8 8 12 10 8 10 7 8 7
6 897 -50% 48 8 (121%) 13 (304) 9 9 13 10 9 10 8 9 8
7 1003 -46% 50 9 (124%) 13 (304) 10 10 13 11 10 11 9 10 9
8 1107 -42% 52 10 (127%) 14 (376) 11 11 14 12 11 12 10 11 10
9 1221 -38% 54 11 (130%) 14 (376) 12 12 14 12 12 12 11 12 11
10 1354 -34% 56 12 (133%) 15 (440) 13 13 15 13 13 13 12 13 12
11 1485 -30% 58 13 (136%) 16 (515) 14 14 16 14 14 14 13 14 13
12 1635 -26% 60 14 (139%) 16 (515) 15 15 16 15 15 15 14 15 14
13 1804 -22% 62 15 (142%) 17 (600) 16 16 17 16 16 16 15 16 15
14 1980 -18% 64 16 (145%) 18 (698) 17 17 18 17 17 17 16 17 16
15 2184 -14% 65 16 (145%) 18 (698) 17 17 18 17 17 17 16 17 16
16 2394 -10% 66 17 (148%) 18 (698) 18 18 18 18 18 18 17 18 17
17 2621 -6% 67 17 (148%) 19 (812) 18 18 19 18 18 18 17 18 17
18 2874 -2% 68 18 (151%) 19 (812) 19 19 19 19 19 19 18 19 18
19 3142 +2% 69 19 (154%) 19 (812) 19 19 19 19 19 19 19 19 19
20 3272 +6% 70 20 (157%) 20 (943) 20 20 20 20 20 20 20 20 20
21 3580 +10% 72 21 (160%) 21 (1040) 21 21 21 21 21 21 21 21 21
22 3950 +14% 74 22 (163%) 22 (1148) 22 22 22 22 22 22 22 22 22
23 4350 +18% 76 23 (166%) 23 (1265) 23 23 23 23 23 23 23 23 23

Cats when Damage Taken

Cats when Damage Taken

Cats spawned by Cats when Damage Taken

Cats when Damage Taken was a trigger gem available only on April 1st 2015. It was a bug caused by a typo in source code.[4] Like Cast when Damage Taken, it caused a linked spell to activate when the player accumulated damage taken, but besides casting the spell, it also summoned black cats. Other properties were identical to the Cast when Damage Taken skill.

Version history

Version Changes
2.0.0
  • Enduring Cry is now a Warcry instead of a spell, therefore it can't be cast anymore.
1.3.1g
  • Fixed a bug with the trigger gems that cause spells to automatically cats on various conditions.
1.3.1
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
1.3.0
  • Trigger gems are now classified as Trigger.
1.2.2
  • Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
1.0.1
  • The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.
1.0.0f
  • Cooldown of 250ms added.
1.0.0
  • Cast when Damage Taken has been added to the game.

See also

  • Module Error: No skills found with q_where = skill.active_skill_name="Cast on Death"
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast On Critical Strike"
  • Module Error: No skills found with q_where = skill.active_skill_name="Cast on Melee Kill"

References

  1. Mark_GGG (9 October 2013). "Path of Exile Forum". Retrieved 2 July 2015.
  2. Mark_GGG (May 20, 2014). "Path of Exile Forum".
  3. Some experimentation with Heartbound Loop
  4. Chris (April 1, 2015). "Incident Report for April 1 Catastrophe". Retrieved April 1, 2015.
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