This page is about the Ascendancy class. For the Ascendant passive, see Assassin (Ascendant passive).
The Assassin is an Ascendancy class for Shadows.
Overview
The Assassin is a offense-oriented class centered around critical strikes. The class offers enhanced crits on full or low life enemies and enhancing their power charges. The Assassin can also incorporate poison with added synergy with critical strikes or give themselves an upper hand against solo enemies.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Critical Strike Chance and Multiplier | +10% to Critical Strike Multiplier 15% increased Critical Strike Chance [1] [2] |
Critical Strike Chance, Damage Over Time | 10% increased Damage over Time 15% increased Critical Strike Chance [1] [2] |
Critical Strike Chance, Elusive Effect | 10% increased Elusive Effect 15% increased Critical Strike Chance [1] |
Critical Strike Chance, Power Charge Duration | 15% increased Power Charge Duration 15% increased Critical Strike Chance [1] [2] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Noxious Strike | +30% to Damage over Time Multiplier for Poison 40% chance to Poison on Hit 5% increased Poison Duration for each Poison you have inflicted Recently Recover 0.5% of Life per Poison affecting Enemies you Kill |
Critical Strike Chance, Damage Over Time | |
Toxic Delivery | Poison you inflict with Critical Strikes deals 50% more Damage +0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% |
Noxious Strike | Critical Strike Chance, Damage Over Time |
Ambush and Assassinate | 25% more Damage with Hits and Ailments against Enemies that are on Low Life +40% to Critical Strike Multiplier against Enemies that are on Full Life 100% more Critical Strike Chance against Enemies that are on Full Life Critical Strikes have Culling Strike 100% more Critical Strike Chance against Enemies that are on Low Life |
Critical Strike Chance and Multiplier | |
Opportunistic | Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby |
Critical Strike Chance and Multiplier | |
Unstable Infusion | 10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges |
Critical Strike Chance, Power Charge Duration | |
Deadly Infusion | +5% to Critical Strike Multiplier per Power Charge +1.5% Critical Strike Chance while at maximum Power Charges |
Unstable Infusion | Critical Strike Chance, Power Charge Duration |
Version history
Version | Changes |
---|---|
3.2.0 |
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2.3.0 |
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