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Arena MapMap Level: 76
Map Tier: 9
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arena Map (War for the Atlas) inventory icon
Acquisition
Area level: 76
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsArena

Arena
Map area
No Waypoint
IdMapWorldsArena
Act11
Area level76
BossesAvatar of the Forge
Avatar of the Skies
Avatar of the Huntress
Area type tagsurban
Tagsmap, indoors_area, einharmaps, daresso_area, arena_area, triple_boss_map
The Shaper: The sound of a thousand calls for blood echo for eternity.
The sound of a thousand calls for blood echo for eternity.
Maps loading screen
Arena Map area screenshot

Arena Map (War for the Atlas) is a map area based on The Grand Arena. This map item is a legacy variant of Arena Map (Ritual) inventory iconArena MapArena MapMap Level: 69
Map Tier: 2
Guild Character: t
The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Arena Map (Ritual) inventory icon
.

Layout[ | ]

Similar to the act zone the map is based upon, the layout features multiple circular arenas connected by subterranean passageways. The bosses wait in one of the arenas, of which the entrance will seal behind the player.


Encounters[ | ]

Boss[ | ]

The bosses are based on the mini-bosses in The Grand Arena of Act 4: Dimachaeri Cassius, Mevion and Rudiarius Felix


This map has 3 bosses with 3 phases. When one of them reaches a health threshold (or dies) other bosses in range change their behaviour as if they reached the next threshold.

Avatar of the Huntress, based on Rudiarius Felix.

Avatar of the Skies, based on Mevion.

Avatar of the Forge, based on Dimachaeri Cassius.

Boss video[ | ]


Items found in this area

ItemLvl.
Divination card inventory iconThe GladiatorThe Gladiator card artDivination card frameThe Gladiator5Nightmare Bascinet inventory iconNightmare BascinetNightmare Bascinet inventory iconThe thumb turns down
and the crowd roars,
they want death
and the blood is yours.
Divination card inventory icon
1
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconThe VisionaryThe Visionary card artDivination card frameThe Visionary6Lioneye's Vision inventory iconLioneye's VisionLioneye's Vision inventory iconLioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose.Divination card inventory icon1
Fingerless Silk Gloves inventory iconFingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell DamageFingerless Silk Gloves inventory icon70
Vanguard Belt inventory iconVanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion RatingVanguard Belt inventory icon78
Divination card inventory iconThe DeceiverThe Deceiver card artDivination card frameThe Deceiver4Belt of the Deceiver inventory iconBelt of the DeceiverBelt of the Deceiver inventory icon
Corrupted
Beware the combatant who shows no confidence, yet still enters the ring, for they are surely hiding something.
Divination card inventory icon
1
Divination card inventory iconThree VoicesThree Voices card artDivination card frameThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can.Divination card inventory icon1
Seaglass Amulet inventory iconSeaglass AmuletSeaglass AmuletRequires Level 74(10–15)% faster start of Energy Shield RechargeSeaglass Amulet inventory icon74

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Courtyard Map (War for the Atlas) inventory iconCourtyard MapCourtyard MapMap Level: 75
Map Tier: 8
Guild Character: 4
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Courtyard Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Pier Map (War for the Atlas) inventory iconPier MapPier MapMap Level: 77
Map Tier: 10
Guild Character: z
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Pier Map (War for the Atlas) inventory icon
3Arena Map (War for the Atlas) inventory iconArena MapArena MapMap Level: 76
Map Tier: 9
Guild Character: t
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arena Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Arena Map (Metamorph) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Arena Map (Blight) inventory iconArena MapArena MapMap Level: 76
    Map Tier: 9
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Arena Map (Legion) inventory iconArena MapArena MapMap Level: 74
    Map Tier: 7
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Arena Map (Synthesis) inventory iconArena MapArena MapMap Level: 78
    Map Tier: 11
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Arena Map (Betrayal) inventory iconArena MapArena MapMap Level: 76
    Map Tier: 9
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Arena Map (Ritual) inventory iconArena MapArena MapMap Level: 69
    Map Tier: 2
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Arena Map (Heist) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Arena Map (Harvest) inventory iconArena MapArena MapMap Level: 71
    Map Tier: 4
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Arena Map (Delirium) inventory iconArena MapArena MapMap Level: 70
    Map Tier: 3
    Guild Character: t
    The sound of a thousand calls for blood echo for eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Shaped Arena Map (Atlas of Worlds) inventory iconShaped Arena MapShaped Arena MapMap Level: 80
    Map Tier: 13
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Arena Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arena Map (Atlas of Worlds) inventory iconArena MapArena MapMap Level: 75
    Map Tier: 8
    Guild Character: K
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Arena Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Arena Map (The Awakening) inventory iconArena MapArena MapMap Level: 71
    Map Tier: 4
    Guild Character: K
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arena Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.10.0
  • (Not patch note) The atlas has not shuffled , but the atlas has a new series of maps anyway.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.
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