Yugul, Reflection of Terror
|Yugul, Reflection of Terror|
|Location(s)||The High Gardens|
|Quest(s)||Reflection of Terror|
|Damage||Physical Damage |
|Resistance(s)||Resists Elemental Damage |
Resists Chaos Damage
|Skill(s)||Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee|
Mana Cost: 10
Cast Time: 1.40 secRequires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Stun Duration on enemiesDeals (100-120)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
In Izaro's grotesque little garden, you'll find an old friend of mine.
The yawning maw that is Yugul... but a self portrait of what that pathetic creature has come to believe about the nature of fear. Those who look upon him see their own fears reflected in his horrifying visage.
Vaal scholars seemed compelled to answer all manner of strange and troubling questions. Yugul was one such scholar. Whilst plumbing the depths of humanity, he came to believe that there was no truer expression of humanity than pure terror.
He would induce terror in children and then capture their reactions within eldritch mirrors, devices of his own creation that could petrify fear for extended study.
Through his gallery of reflected terror, Yugul came to understand human nature so well that he was able to manipulate his way into the Vaal halls of leadership, and eventually grew so feared and renowned that he ascended into godhood.
|Soul of Yugul||You and your Minions take 25% reduced Reflected Damage|
50% chance to Reflect Enemy Chills and Freezes