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Wildslash

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Wildslash
Awl
Claw
Quality: +20%
Physical Damage: (10.8-15.6)(48-55.2)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 9
Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
+(10-15) to Dexterity
15% reduced Global Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
There are two things to know about fighting:
When to swing like crazy, and when to run.
Wildslash inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
4x Alchemy Shard
16x Alteration Shard
Weapon DPS
Physical: (48.5-61.1)

Phys+Chaos: (48.5-61.1)

Total: (48.5-61.1)
Miscellaneous
Item class: Claws

Wildslash is a unique AwlAwlClaw
Physical Damage: 724
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks
.

Vendor: 10Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
and 2Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:
AmountIngredientIngredient
Notes
4The WolverineThe Wolverine4Claw
Corrupted
Claw them from the bottom, you'll be glad that you have got 'em, claw them from the top, you'll never want to stop.
random corrupted unique claw

Legacy variants

Wildslash has a legacy variants.

Version Discontinued Modifiers
2.6.0


+5 Life gained for each Enemy hit by Attacks +(10-15) to Strength
+(10-15) to Dexterity
15% reduced Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills

Version history

Version Changes
2.6.0
  • Base type implicit mod increased to +7 Life gained for each Enemy hit by Attacks (up from 5).
  • Base type damage increased to 7-24 (up from 6-20).
2.0.0
  • Introduced to the game.