Game data updates to the wiki have been started.
A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include
upgraded_from_disabled=true if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
|This page may contain out-of-date information. Please help by updating it.|
A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.
|Weapon Type||H||Attri||DPS Max||Dmg Avg||AS Max||Crit Chance||Implicit Mods||Implicit Mods (Maraketh)|
|One Hand Mace||1||89.1||77.5||1.45||5.0%||10-15% reduced Enemy Stun Threshold||4%-6% increased Attack Speed|
|Two Hand Mace||2||115||98.5||1.3||5.0%||30%-45% increased Stun Duration on enemies||4%-6% increased Radius of Area Skills|
|One Hand Axe||1||92.4||77||1.5||5.0%||None (but higher base DPS)||+8%-12% increased Physical Damage|
|Two Hand Axe||2||126||105||1.3||5.0%||None (but higher base DPS)||+50% increased Local Critical Strike Chance|
|One Hand Sword||1||90.6||77||1.55||5.0%||40% increased Accuracy OR
+165-475 to Accuracy Rating
|4%-6% increased Dodge chance|
|Two Hand Sword||2||109.2||84||1.45||5.0%-6.0%||30-40% increased Accuracy OR
+60-470 to Accuracy Rating
|+40-60% to Global Critical Strike Multiplier|
|Thrusting One Hand Sword||1||73.6||54.5||1.6||5.5%-6.5%||25%-35% increased Global Critical Strike Multiplier||15%-20% chance to cause Bleeding on Hit|
|Bow||2||78.8||63||1.5||5.0%-6.5%||None OR +30-50% increased Critical Strike Chance OR
+20%-24% increased Elemental Damage with Weapons
|+4%-6% increased Movement Speed|
|Claw||1||72||54||1.6||6.0%-6.5%||+3-50 Life gained for each enemy hit by your Attacks OR
1.6%-2% Physical Attack Damage Leeched back as Life
|+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks|
|Dagger||1||73.5||60.5||1.5||6.0%-6.5%||30%-50% increased Global Critical Strike Chance||4%-6% Chance to Block|
|Rune Dagger||1||73.5||60.5||1.5||6.3%-6.5%||30%-50% increased Global Critical Strike Chance||None|
|Sceptre||1||81.6||68||1.5||6.0%-6.5%||10%-40% increased Elemental Damage||Damage Penetrates 4%-6% Elemental Resistance|
|Staff||2||112.7||98||1.3||6.0%-6.5%||18%-20% Chance to Block||80%-100% increased Global Critical Strike Chance|
|Warstaff||2||112.7||98||1.3||6.0%-6.5%||18%-20% Chance to Block||None|
|Wand||1||54.6||45.5||1.5||7.0%-8.0%||10-42% increased Spell Damage||10-14% increased Cast Speed|