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m (Separated Attack Speed Column for easier sorting.)
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Weapon Type !! Hand !! Range !! [[Attribute]] !! [[Critical_strike#Critical_strike_chance|Crit Ch]]
+
! Weapon Type !! Hand !! Range !! Attribute !! Crit Chance !! AS Min !! AS Max !! Implicit Mods !! Implicit Mods (Maraketh)
[[Critical_strike#Critical_strike_chance|ance]]
 
! [[Attack_speed|AS Min]]
 
![[Attack_speed|AS Max]]!! Implicit Mods !! Implicit Mods (Maraketh)
 
 
|-
 
|-
 
| [[List_of_one_hand_maces|One Hand Mace]] || 1 || Melee || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15
 
| [[List_of_one_hand_maces|One Hand Mace]] || 1 || Melee || [[Image:StrengthIcon_small.png]] || 5.0% ||1.15

Revision as of 04:57, 20 November 2017

A weapon is an item whose primary purpose is to deal damage. Base weapons each have innate properties such as damage, critical strike chance, speed, and requirements. Sometimes they come with special modifiers such as a wand's increased spell damage. Magic, Rare, and Unique weapons come with modifiers from the Prefix and Suffix. Mods can give bonuses to the weapon or to the exile wielding it. Weapons are split into eight different categories.



Summary

Weapon Type Hand Range Attribute Crit Chance AS Min AS Max Implicit Mods Implicit Mods (Maraketh)
One Hand Mace 1 Melee StrengthIcon small 5.0% 1.15 1.45 10-15% reduced Enemy Stun Threshold 4%-6% increased Attack Speed
Two Hand Mace 2 Melee StrengthIcon small 5.0% 1.1 1.3 30%-45% increased Stun Duration on enemies 4%-6% increased Radius of Area Skills
One Hand Axe 1 Melee StrengthIcon smallDexterityIcon small 5.0% 1.2 1.5 None (but higher base DPS) +8%-12% increased Physical Damage
Two Hand Axe 2 Melee StrengthIcon smallDexterityIcon small 5.0% 1.15 1.3 None (but higher base DPS) +50% increased Local Critical Strike Chance
One Hand Sword 1 Melee StrengthIcon smallDexterityIcon small 5.0% 1.15 1.55 40% increased Accuracy OR

+165-475 to Accuracy Rating

4%-6% increased Dodge chance
Two Hand Sword 2 Melee StrengthIcon smallDexterityIcon small 5.0%-6.0% 1.3 1.45 30-40% increased Accuracy OR

+60-470 to Accuracy Rating

+40-60% to Global Critical Strike Multiplier
Thrusting One Hand Sword 1 Melee DexterityIcon small 5.5%-6.5% 1.3 1.6 25%-35% increased Global Critical Strike Multiplier 15%-20% chance to cause Bleeding on Hit
Bow 2 Ranged DexterityIcon small 5.0%-6.5% 1.2 1.5 None OR

+30-50% increased Critical Strike Chance OR

+20%-24% increased Elemental Damage with Weapons

+4%-6% increased Movement Speed
Claw 1 Melee DexterityIcon smallIntelligenceIcon small 6.0%-6.5% 1.3 1.6 +3-50 Life gained for each enemy hit by your Attacks OR

1.6%-2% Physical Attack Damage Leeched back as Life

+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks
Dagger 1 Melee DexterityIcon smallIntelligenceIcon small 6.0%-6.5% 1.2 1.5 30%-50% increased Global Critical Strike Chance 4%-6% Chance to Block
Sceptre 1 Melee IntelligenceIcon smallStrengthIcon small 6.0%-6.5% 1.2 1.5 10%-40% increased Elemental Damage Damage Penetrates 4%-6% Elemental Resistance
Staff 2 Melee IntelligenceIcon smallStrengthIcon small 6.0%-6.5% 1.15 1.3 18%-20% Chance to Block 80%-100% increased Global Critical Strike Chance
Wand 1 Ranged IntelligenceIcon small 7.0%-8.0% 1.2 1.5 10-42% increased Spell Damage 10-14% increased Cast Speed