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Waterways Map (Atlas of Worlds)

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Waterways MapMap Level: 80
Map Tier: 13
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Waterways Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 80
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasWaterways

Waterways
Map area
No Waypoint
IdMapAtlasWaterways
Act11
Area level80
Area type tagsurban
Tagsmap, area_with_water, einharmaps, aqueduct_area
The Shaper: A river in the sky, far from that which so desperately needs it.
Maps loading screen.png

Waterways Map (Atlas of Worlds) is a map based on The Aqueduct in Act 4.

Map Type: Outdoors

Boss

Fragment of Winter (based on Ice Golem)

  • Becomes immune to all damage at random intervals and will reflect all incoming damage.
  • Spawns ice golems of all rarities. Ice golems explode upon death with a small delay.
  • Uses an icy barrage spell.

Items found in this area

ItemLvl.
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
1
HumilityHumility9Tabula Rasa1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Shaped Cells MapShaped Cells MapMap Level: 79
Map Tier: 12
Guild Character: 5
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Fungal Hollow MapFungal Hollow MapMap Level: 81
Map Tier: 14
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Waterways MapWaterways MapMap Level: 80
Map Tier: 13
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Waterways MapWaterways MapMap Level: 75
    Map Tier: 8
    Guild Character: Ì
    A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Synthesis.
  • Waterways MapWaterways MapMap Level: 76
    Map Tier: 9
    Guild Character: Ì
    A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Waterways MapWaterways MapMap Level: 78
    Map Tier: 11
    Guild Character: Ì
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Waterways MapWaterways MapMap Level: 80
    Map Tier: 13
    Guild Character: }
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.