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Wasteland Map (Atlas of Worlds)

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Wasteland MapMap Level: 78
Map Tier: 11
Guild Character: _
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Wasteland Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 78
DROP DISABLED
Purchase Costs
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
1x Orb of Chance
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasWasteland
Wasteland
Map area
No Waypoint
IdMapAtlasWasteland
Act11
Area level78
Area type tagscave, mountain
Tagsmap, einharmaps, wasteland_area
The Shaper: A white bone stripped of its fertile flesh. Life spirals towards its end.
Maps loading screen.png

Wasteland Map is a map based on The Dried Lake area in Act 4. The map item is a legacy variant of the current Wasteland MapWasteland MapMap Level: 80
Map Tier: 13
Guild Character: x
A white bone stripped of its fertile flesh. Life spirals towards its end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Wasteland Map example layout


Layout

The layout is based on The Dried Lake. It consists of a few larger areas connected with short narrow paths that sometimes lead into a dead end. The boss doesn't have a separate arena. He waits in a large camp surrounded by palisades.


Encounters

Boss

The Brittle Emperor, based on Voll. Has the following abilities:

  • Powerful slam.
  • Slow ramping up charge.
  • Life leech.
  • Creates patches of desecrated ground under nearby players every 5-6 seconds.
  • Summons and raises Impure Archers and Impure Soldiers.

Strategy

The Brittle Emperor is slightly faster than other bosses based on Voll and he will leech a large amount of life if he keeps killing player minions/totems. A large area around his camp should be cleared beforehand to allow for kiting if necessary. His minions are based on Voll's Vanguard and Voll's Fallen and leave normal corpses. They also teleport back to him when too far away, just like player's minions would.

Depending on strategy, kiting might become necessary because Emperor's summoning spell works in two stages:

  • Impure Archers and Impure Soldiers are summoned until he has at least 10 minions.
  • Impure minions in his vicinity are raised (no limit).

Boss video

Items found in this area

ItemLvl.
The Brittle EmperorThe Brittle Emperor8Voll's Devotion
Corrupted
"When Voll spared Malachai, accepting his aid in pursuit of Purity, the strongest faith was infected by Corruption and made brittle as glass."
- Victario, the People's Poet
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Courtyard MapCourtyard MapMap Level: 77
Map Tier: 10
Guild Character: ~
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual
3Shaped Dunes MapShaped Dunes MapMap Level: 77
Map Tier: 10
Guild Character: O
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Lava Chamber MapLava Chamber MapMap Level: 79
Map Tier: 12
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Wasteland MapWasteland MapMap Level: 78
Map Tier: 11
Guild Character: _
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Other versions

  • Wasteland MapWasteland MapMap Level: 80
    Map Tier: 13
    Guild Character: x
    A white bone stripped of its fertile flesh. Life spirals towards its end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Blight.
  • Wasteland MapWasteland MapMap Level: 81
    Map Tier: 14
    Guild Character: x
    A white bone stripped of its fertile flesh. Life spirals towards its end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Wasteland MapWasteland MapMap Level: 78
    Map Tier: 11
    Guild Character: x
    A white bone stripped of its fertile flesh. Life spirals towards its end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Wasteland MapWasteland MapMap Level: 75
    Map Tier: 8
    Guild Character: x
    A white bone stripped of its fertile flesh. Life spirals towards its end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Wasteland MapWasteland MapMap Level: 77
    Map Tier: 10
    Guild Character: x
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Wasteland MapWasteland MapMap Level: 80
    Map Tier: 13
    Guild Character: _
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.

Version history

Version Changes
3.8.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.7.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.