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War for the Atlas

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War for the Atlas
Expansion
War for the Atlas logo.png
Release version3.1.0
Release date2017-12-08 20:00:00 UTC
LinksExpansion page

An ancient entity known as The Elder has challenged the Shaper's control of the Atlas of Worlds. Explore maps ravaged by their conflict.

Description on the official Path of Exile website

Path of Exile: War for the Atlas is the seventh expansion for Path of Exile. It was officially announced by Grinding Gear Games on November 16, 2017[1] and was released on December 8, 2017.[2] This expansion focuses mainly on reworking the endgame Atlas of Worlds system.

Features

New items

Skill gems

Includes 10 new skill gems:

Skill gemStr.Dex.Int.Lvl.
CremationCremationProjectile, Spell, AoE, Fire, Duration
Mana Cost: (14 to 27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
0.5% increased Attack Damage
Mirage Archer lasts 4 seconds
Mirage Archer deals (30-11)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Can have up to 1 Mirage Archer Summoned at a time
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
UnearthUnearthProjectile, Spell
Mana Cost: (8 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes10
Volatile DeadVolatile DeadSpell, AoE, Fire
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-535) to (30-802) Fire Damage
Destroys up to 3 Corpses
Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills have 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
BodyswapBodyswapMovement, Spell, AoE, Fire
Mana Cost: (10 to 30)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 10Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
This Spell deals (13-501) to (19-752), plus 3% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes10
DespairDespairCurse, Spell, AoE, Duration, Chaos
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes24
Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
Icon: p
Mana Multiplier: 140%
Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills, minion skills, or skills used by totems, traps, or mines.Per 1% Quality:
Supported Skills have 0.5% increased Area of Effect
Supported Area of Effect skills also affect areas in front and behind the targeted area
Supported Skills have (25-16)% less Area of Effect
Supported Skills deal (50-31)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes4
Storm Barrier SupportStorm Barrier SupportLightning, Support, Channelling
Icon: b
Mana Multiplier: 110%
Requires Level 4Supports any channelling skill, protecting you from damage while you channel it.Per 1% Quality:
1% chance to Gain a Power Charge when hit while Channelling Supported Skills
0% less Lightning Damage taken from Hits while Channelling Supported Skills
0% less Physical Damage taken from Hits while Channelling Supported Skills
(50-69)% chance to Gain a Power Charge when hit while Channelling Supported Skills
(8-12)% less Lightning Damage taken from Hits while Channelling Supported Skills
(8-13)% less Physical Damage taken from Hits while Channelling Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes4
Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack
Icon: A
Mana Multiplier: 140%
Requires Level 4Supports single-target melee attack skills, causing them to attack multiple targets simultaneously. If supporting a minion attack skill, the minion's skills will not also attack multiple targets.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Attack Skills also target 2 nearby Enemies
Supported Skills deal (25-16)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A4

Unique items

Includes 48 new unique items:

ItemStats
Darkness Enthroned
Darkness Enthroned
Stygian Vise
Has 1 Abyssal SocketHas 1 Abyssal Socket
50% increased Effect of Socketed Abyss Jewels
Hold in your hand the darkness
and never will the light blind you.
Has 1 Abyssal SocketHas 1 Abyssal Socket
50% increased Effect of Socketed Abyss Jewels
Oni-Goroshi
Oni-Goroshi
Charan's Sword
One Hand Swords
Quality: +20%
Physical Damage: 613.2
Critical Strike Chance: (8.50% to 9.50%)
Attacks per Second: 1.45
Weapon Range: 9
40% increased Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Item has 6 Sockets and is fully linked (Hidden)
"Your name is Demon Slayer? Really? Good name for rotgut, that."
She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate.
"Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?"
She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't.
40% increased Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Item has 6 Sockets and is fully linked (Hidden)
Pillars of Arun
Pillars of Arun
Dunes Map
Map Level: 74
Map Tier: 7
Guild Character:
Item Quantity: (+100% to +150%)
Item Rarity: (+200% to +300%)
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
(60-100)% increased Experience gain
Players have 200% increased Cooldown Recovery Speed for Movement Skills
Man creates where nature cannot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20-25)% increased Monster Movement Speed
(20-25)% increased Monster Attack Speed
(20-25)% increased Monster Cast Speed
(60-100)% increased Experience gain
Players have 200% increased Cooldown Recovery Speed for Movement Skills
Pure Talent
Pure Talent
Viridian Jewel
Limited to: 1While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: Melee Skills have 15% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of maximum Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
The skilled know how to learn.
The talented know who to learn from.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: Melee Skills have 15% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of maximum Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
Soul's Wick
Soul's Wick
Cobalt Jewel
Limited to: 1+2 to maximum number of Spectres
(50-40)% reduced Mana Cost of Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
Spectres have a Base Duration of 20 seconds
Spectres do not travel between Areas
Candles with the brightest light
Bring life to death and day to night.
But lovely as the glow may seem,
Their light is fleeting, as a dream...
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
+2 to maximum number of Spectres
(50-40)% reduced Mana Cost of Raise Spectre
Spectres have (800-1000)% increased Critical Strike Chance
Spectres have a Base Duration of 20 seconds
Spectres do not travel between Areas
The Golden Rule
The Golden Rule
Viridian Jewel
Limited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you
Hurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you
The Long Winter
The Long Winter
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Cold Damage
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
Converted to Cold Damage
In the years that followed the twisted sky,
cold winds cloaked Wraeclast in snow.
The pure-white blanket masked a black heart
that lay dormant deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(10-15)% increased Cold Damage
With 40 Intelligence in Radius, Glacial Cascade has an additional Burst
With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage
Converted to Cold Damage
The Twilight Temple
The Twilight Temple
Moon Temple Map
Map Level: 76
Map Tier: 9
Guild Character: ^
Item Quantity: (+75% to +100%)
Item Rarity: (+125% to +175%)
Monster Pack Size: (+25% to +50%)
Area has increased monster variety
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
Players are Cursed with Flammability
Players are Cursed with Frostbite
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Area has increased monster variety
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
Players are Cursed with Flammability
Players are Cursed with Frostbite
Watcher's Eye
Watcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two random aura modifiers>
The Poet's Pen
The Poet's Pen
Carved Wand
Wands
Quality: +20%
Physical Damage: 9.616.8
Critical Strike Chance: 7.00%
Attacks per Second: (1.62 to 1.68)
Weapon Range: 120
Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
Trigger a Socketed Spell when you Attack
In every piece of prose, lies a tiny spark of magic.
(11-15)% increased Spell Damage+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8-12)% increased Attack Speed
Trigger a Socketed Spell when you Attack
Giantsbane
Giantsbane
Bronze Gauntlets
Quality: +20%
Armour: (154 to 169)
Requires Level 23, 36 StrAdds (3-6) to (10-12) Physical Damage to Attacks
+(30-40) to Strength
(80-100)% increased Armour
Iron Grip
The monstrous men of yore used bows, they were just bigger.
Adds (3-6) to (10-12) Physical Damage to Attacks
+(30-40) to Strength
(80-100)% increased Armour
Iron Grip
Stormcharger
Stormcharger
Plated Greaves
Quality: +20%
Armour: 92
Requires Level 23, 44 Str+(1-50)% to Lightning Resistance
20% increased Movement Speed
50% increased Shock Duration on Enemies
30% of Physical Damage Converted to Lightning Damage
(15-25)% increased Effect of Shock
Like lightning, the Ezomyte cavalry need never strike twice.
+(1-50)% to Lightning Resistance
20% increased Movement Speed
50% increased Shock Duration on Enemies
30% of Physical Damage Converted to Lightning Damage
(15-25)% increased Effect of Shock
Coralito's Signature
Coralito's Signature
Diamond Flask
Lasts 4.00 Seconds
Consumes 20 of 40 Charges on use
Your Critical Strike Chance is Lucky
Requires Level 27Take 30 Chaos Damage per Second during Flask effect
25% chance to Poison on Hit during Flask effect
Your Critical Strikes do not deal extra Damage during Flask effect
(50-75)% increased Duration of Poisons you inflict during Flask effect
Grants Perfect Agony during Flask effect
"What cruelty it is, that to be judged a success,
such great work must go uncredited."
- Coralito, Brotherhood of Silence
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Take 30 Chaos Damage per Second during Flask effect
25% chance to Poison on Hit during Flask effect
Your Critical Strikes do not deal extra Damage during Flask effect
(50-75)% increased Duration of Poisons you inflict during Flask effect
Grants Perfect Agony during Flask effect
Wraithlord
Wraithlord
Bone Circlet
Quality: +20%
Energy Shield: (81 to 91)
Requires Level 34, 73 Int+2 to Level of Socketed Minion Gems
(120-150)% increased Energy Shield
Minions Regenerate 1% Life per second
+1000 to Spectre maximum Life
Countless men proclaimed themselves the masters of death,
and each one succumbed to it.
+2 to Level of Socketed Minion Gems
(120-150)% increased Energy Shield
Minions Regenerate 1% Life per second
+1000 to Spectre maximum Life
Bloodbond
Bloodbond
Bone Armour
Quality: +20%
Evasion: (426 to 465)
Energy Shield: (85 to 93)
Requires Level 35, 53 Dex, 53 Int3% reduced Movement Speed (Hidden)Grants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
1% of Life Regenerated per second
Minions have (6-10)% chance to Dodge Attacks
What mother wouldn't give her life for that of her children?
3% reduced Movement Speed (Hidden)Grants Level 15 Blood Offering Skill
(100-120)% increased Evasion and Energy Shield
(15-25)% increased maximum Life
Minions have (20-30)% increased maximum Life
1% of Life Regenerated per second
Minions have (6-10)% chance to Dodge Attacks
Ralakesh's Impatience
Ralakesh's Impatience
Riveted Boots
Quality: +20%
Armour: 78
Energy Shield: 15
Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance
+(15-25)% to Chaos Resistance
20% increased Movement Speed
Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary
Lose all Frenzy, Endurance, and Power Charges when you Move
For the immortal, what is the difference
between an age and an instant?
+(15-25)% to Cold Resistance
+(15-25)% to Chaos Resistance
20% increased Movement Speed
Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary
Lose all Frenzy, Endurance, and Power Charges when you Move
Tombfist
Tombfist
Steelscale Gauntlets
Quality: +20%
Armour: 78
Evasion: 78
Requires Level 36, 29 Str, 29 DexHas 1 Abyssal Socket
(6-10)% increased Attack Speed
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
"Ever watched a man crush another man's skull?
Hard to feel hope after that."
Has 1 Abyssal Socket
(6-10)% increased Attack Speed
(4-6)% increased maximum Life
With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks
With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks
Oskarm
Oskarm
Nubuck Gloves
Quality: +20%
Evasion: 130
Requires Level 52, 50 Dex(30-40)% increased Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Damage
Curse Enemies with Level 10 Assassin's Mark on Hit
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Land and sea did not dissuade,
nor did the Kelpie's maw;
the wild beast crossed half the world
to sate his hungry claw.
(30-40)% increased Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Damage
Curse Enemies with Level 10 Assassin's Mark on Hit
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Lightpoacher
Lightpoacher
Great Crown
Quality: +20%
Armour: 171
Energy Shield: 33
Requires Level 53, 59 Str, 59 IntHas 1 Abyssal Socket
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
Recover (4-5)% of Life when a Spirit Charge expires or is consumed
(15-20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
The eyes of the living hold a glimmer of hope.
Don't waste it.
Has 1 Abyssal Socket
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
Recover (4-5)% of Life when a Spirit Charge expires or is consumed
(15-20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Lightpoacher
Lightpoacher
Great Crown
Quality: +20%
Armour: 171
Energy Shield: 33
Requires Level 53, 59 Str, 59 IntHas 2 Abyssal Sockets
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
Recover (4-5)% of Life when a Spirit Charge expires or is consumed
(15-20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
The eyes of the living hold a glimmer of hope.
Don't waste it.
Has 2 Abyssal Sockets
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10-15)% to all Elemental Resistances
Recover (4-5)% of Life when a Spirit Charge expires or is consumed
(15-20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Kalisa's Grace
Kalisa's Grace
Samite Gloves
Quality: +20%
Energy Shield: (96 to 132)
Requires Level 55, 68 IntSocketed Gems are Supported by Level 18 Faster Casting
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(60-80) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana
"You shall hang, in blissful agony, on my every note."
- Kalisa, Prima Donna of Sarn
Socketed Gems are Supported by Level 18 Faster Casting
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(60-80) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana
Blasphemer's Grasp
Blasphemer's Grasp
Assassin's Mitts
Quality: +20%
Evasion: (280 to 332)
Energy Shield: (54 to 64)
Requires Level 58, 45 Dex, 45 Int+(40-50) to Dexterity
(150-200)% increased Evasion and Energy Shield
+(50-60) to maximum Life
15% increased Damage with Ailments per Elder Item Equipped
+6 to Maximum Life per Elder Item Equipped
8% increased Effect of non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
Reaching nature's limits,
many sought power in the unnatural.
+(40-50) to Dexterity
(150-200)% increased Evasion and Energy Shield
+(50-60) to maximum Life
15% increased Damage with Ailments per Elder Item Equipped
+6 to Maximum Life per Elder Item Equipped
8% increased Effect of non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
Iron Heart
Iron Heart
Crusader Plate
Quality: +20%
Armour: (1202 to 1322)
Requires Level 59, 160 Str5% reduced Movement Speed (Hidden)(80-100)% increased Armour
10% reduced Movement Speed
(8-12)% Chance to Block
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
"The Council have a great many secrets.
Some are better kept that way, Cospri."
- Mauritius, the Iron Heart
5% reduced Movement Speed (Hidden)(80-100)% increased Armour
10% reduced Movement Speed
(8-12)% Chance to Block
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
Balefire
Balefire
Opal Sceptre
Sceptres
Quality: +20%
Physical Damage: 58.887.6
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Maximum Life on Kill
Recover (1-3)% of Maximum Mana on Kill
10% increased Scorching Ray beam length
After the fires swept down from the sky and swallowed the city,
all that lingered, as if locked in time,
was a memory of that which was gone, a whisper of deeds undone.
40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Maximum Life on Kill
Recover (1-3)% of Maximum Mana on Kill
10% increased Scorching Ray beam length
Hopeshredder
Hopeshredder
Ranger Bow
Bows
Quality: +20%
Physical Damage: 44.491.2
Elemental Damage: (130 to 150)–(270 to 300)
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
400 Cold Damage taken per second per Frenzy Charge while moving
Their last thoughts were not of their friends,
or their families, or their homes.
Their last thoughts were untethered from reality,
and bathed in fear and ferocity.
Adds (130-150) to (270-300) Cold Damage
4% increased Movement Speed per Frenzy Charge
+(400-500) to Accuracy Rating
12 to 14 Cold Damage per Frenzy Charge
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge
0.5% of Attack Damage Leeched as Life per Frenzy Charge
400 Cold Damage taken per second per Frenzy Charge while moving
Arborix
Arborix
Assassin Bow
Bows
Quality: +20%
Physical Damage: (108 to 120)(322.8 to 358.8)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 62, 212 DexAdds (60-70) to (180-210) Physical Damage
(60-100)% increased Evasion Rating
2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Adds (60-70) to (180-210) Physical Damage
(60-100)% increased Evasion Rating
2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Cane of Unravelling
Cane of Unravelling
Ezomyte Staff
Staves
Quality: +20%
Physical Damage: 55.2165.6
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 62, 113 Str, 113 Int18% Chance to Block+2 to Level of Socketed Chaos Gems
(60-80)% increased Chaos Damage
2% increased Cast Speed per Power Charge
Gain a Power Charge after you spend a total of 200 Mana
2 Mana Regenerated per Second per Power Charge
"Creation is the act of making the intangible tangible.
To work backwards, to make the tangible intangible,
is to step into the mind of God."
- Doryani, Queen's Thaumaturgist
18% Chance to Block+2 to Level of Socketed Chaos Gems
(60-80)% increased Chaos Damage
2% increased Cast Speed per Power Charge
Gain a Power Charge after you spend a total of 200 Mana
2 Mana Regenerated per Second per Power Charge
Impresence
Impresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
100% reduced Frostbite Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage
+(50-70) to maximum Life
(45-50)% increased Mana Regeneration Rate
+(20-25)% to Cold Resistance
100% reduced Frostbite Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Impresence
Impresence
Onyx Amulet
Requires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
100% reduced Despair Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
100% reduced Despair Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Impresence
Impresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
1% of Life Regenerated per second
100% reduced Flammability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
1% of Life Regenerated per second
100% reduced Flammability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Impresence
Impresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
1% of Energy Shield Regenerated per second
100% reduced Conductivity Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
1% of Energy Shield Regenerated per second
100% reduced Conductivity Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Impresence
Impresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
100% reduced Vulnerability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
100% reduced Vulnerability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Doedre's Skin
Doedre's Skin
Widowsilk Robe
Quality: +20%
Energy Shield: (375 to 405)
Requires Level 65, 187 Int3% reduced Movement Speed (Hidden)Socketed Curse Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned
Socketed Curse Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
(33-25)% reduced Effect of your Curses
As she was sentenced to death, Doedre was silent.
As she was tied to the stake, Doedre was silent.
As the flames licked away her life, Doedre was silent.
But Wraeclast had not heard the last of her.
3% reduced Movement Speed (Hidden)Socketed Curse Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned
Socketed Curse Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
(33-25)% reduced Effect of your Curses
Shimmeron
Shimmeron
Tornado Wand
Wands
Quality: +20%
Physical Damage: 25.274.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
2% additional Chance to Block Spells per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
400 Lightning Damage taken per second per Power Charge if
you've dealt a Critical Strike Recently
All at once, a calmness would encompass them,
and all at once, it would be torn away,
unveiling forms no sound mind could grasp.
(35-39)% increased Spell Damage(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
2% additional Chance to Block Spells per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
400 Lightning Damage taken per second per Power Charge if
you've dealt a Critical Strike Recently
Beltimber Blade
Beltimber Blade
Eternal Sword
One Hand Swords
Quality: +20%
Physical Damage: (118.9 to 127.1)(197.2 to 210.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72 to 1.80)
Weapon Range: 9
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
Grelwood Shank
Grelwood Shank
Eternal Sword
One Hand Swords
Quality: +20%
Physical Damage: (118.9 to 127.1)(197.2 to 210.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72 to 1.80)
Weapon Range: 9
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Through countless seasons they stand, stoic,
Each season leaving its mark;
a memory written in fibrous flesh.
+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Leper's Alms
Leper's Alms
Mirrored Spiked Shield
Quality: +20%
Chance to Block: (29% to 30%)
Evasion: (377 to 407)
Energy Shield: (72 to 78)
Requires Level 66, 85 Dex, 85 Int3% reduced Movement Speed (Hidden)
4% chance to Dodge Attacks
(130-150)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
One's burden is another's gift.
3% reduced Movement Speed (Hidden)
4% chance to Dodge Attacks(130-150)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
Vix Lunaris
Vix Lunaris
Cardinal Round Shield
Quality: +20%
Chance to Block: 25%
Armour: (668 to 773)
Evasion: (668 to 773)
Requires Level 66, 85 Str, 85 Dex3% reduced Movement Speed (Hidden)+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be Frozen
Silent, silent night,
Quench the holy light.
3% reduced Movement Speed (Hidden)+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200-250)% increased Armour and Evasion
+(60-80) to maximum Life
Cannot be Frozen
White Wind
White Wind
Imperial Skean
Daggers
Quality: +20%
Physical Damage: 22.891.2
Elemental Damage: (160 to 190)–(280 to 320)
Critical Strike Chance: 6.30%
Attacks per Second: (1.59 to 1.67)
Weapon Range: 8
Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(300-400) to Evasion Rating
20% chance to Dodge Attacks while your Off Hand is empty
100% increased Cold Damage while your Off Hand is empty
The Maraketh fear very little,
but they dare not whisper the name
of the demon that flies on Winter's gales.
30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(300-400) to Evasion Rating
20% chance to Dodge Attacks while your Off Hand is empty
100% increased Cold Damage while your Off Hand is empty
Augyre
Augyre
Void Sceptre
Sceptres
Quality: +20%
Physical Damage: (145 to 155)(220.4 to 235.6)
Critical Strike Chance: (11.16% to 12.40%)
Attacks per Second: (1.38 to 1.44)
Weapon Range: 9
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(170-190)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
When the world spins out of control,
the safest place to be is in the centre.
40% increased Elemental Damage(170-190)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
Cyclopean Coil
Cyclopean Coil
Leather Belt
Requires Level 68+(25-40) to maximum Life+(60-80) to maximum Life
(5-15)% increased Attributes
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
With the patience of a prowling lion,
the Shade watched the Scholar.
+(25-40) to maximum Life+(60-80) to maximum Life
(5-15)% increased Attributes
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
Inpulsa's Broken Heart
Inpulsa's Broken Heart
Sadist Garb
Quality: +20%
Evasion: 512
Energy Shield: 105
Requires Level 68, 103 Dex, 109 Int3% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
Don't hesitate; bring death to all, conclusively and swiftly, or they will give you the same treatment.
3% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
Invictus Solaris
Invictus Solaris
Archon Kite Shield
Quality: +20%
Chance to Block: 22%
Armour: (499 to 577)
Energy Shield: (96 to 111)
Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Eternal soldiers fight for glory or death. Solaris vanguard know only glory.
3% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200-250)% increased Armour and Energy Shield
+(60-80) to maximum Life
Cannot be Ignited
Memory Vault
Memory Vault
Praetor Crown
Quality: +20%
Armour: 193
Energy Shield: (213 to 249)
Requires Level 68, 62 Str, 91 Int+(130-160) to maximum Energy Shield
+(150-200) to maximum Mana
(30-40)% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
10% increased Mana Reserved
Gain Armour equal to your Reserved Mana
Your memories are a bridge to the past. Let no one cross.
+(130-160) to maximum Energy Shield
+(150-200) to maximum Mana
(30-40)% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
10% increased Mana Reserved
Gain Armour equal to your Reserved Mana
Nebuloch
Nebuloch
Nightmare Mace
One Hand Maces
Quality: +20%
Physical Damage: (99.6 to 117.6)(216 to 240)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
They hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
Vulconus
Vulconus
Demon Dagger
Daggers
Quality: +20%
Physical Damage: 28.8116.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 8
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAttacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
200% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+1000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
40% increased Global Critical Strike ChanceAttacks with this Weapon deal (80-100) to (160-200) added Fire Damage to Bleeding Enemies
Attacks with this Weapon deal (80-100) to (160-200) added Physical Damage to Ignited Enemies
Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
200% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+1000 Armour while you do not have Avatar of Fire
Bubonic Trail
Bubonic Trail
Murder Boots
Quality: +20%
Evasion: 222
Energy Shield: 20
Requires Level 69, 82 Dex, 42 IntHas 1 Abyssal Socket
Triggers Level 20 Death Walk when Equipped
(4-6)% increased maximum Life
30% increased Movement Speed
10% increased Damage for each type of Abyss Jewel affecting you
Even the dead serve the Lightless.
Has 1 Abyssal Socket
Triggers Level 20 Death Walk when Equipped
(4-6)% increased maximum Life
30% increased Movement Speed
10% increased Damage for each type of Abyss Jewel affecting you
Magna Eclipsis
Magna Eclipsis
Pinnacle Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (1494 to 1727)
Requires Level 70, 159 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(200-250)% increased Armour
+(60-80) to maximum Life
+(80-100) to Evasion Rating and Energy Shield
Lunaris crossed silently, shining and full,
Softly night left her, alone and forlorn.
Solaris rose to meet her, feeling her pull.
'Neath the midday sun, the night was reborn.
3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(200-250)% increased Armour
+(60-80) to maximum Life
+(80-100) to Evasion Rating and Energy Shield
The Hungry Loop
The Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Support Gems when they reach Maximum Level
Can Consume 4 Support Gems
Has not Consumed any Gems
Be careful where you put your finger.
Has 1 SocketConsumes Socketed Support Gems when they reach Maximum Level
Can Consume 4 Support Gems
Has not Consumed any Gems
Yoke of Suffering
Yoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock

Maps

War for the Atlas includes 32 new maps, including two unique maps. Many of them use the new tilesets and bosses introduced in the Fall of Oriath.

  • Alleyways MapAlleyways MapMap Level: 69
    Map Tier: 2
    Guild Character: a
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Basilica MapBasilica MapMap Level: 82
    Map Tier: 15
    Guild Character: »
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Belfry MapBelfry MapMap Level: 77
    Map Tier: 10
    Guild Character: w
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Cage MapCage MapMap Level: 70
    Map Tier: 3
    Guild Character: I
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Carcass MapCarcass MapMap Level: 82
    Map Tier: 15
    Guild Character: §
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • City Square MapCity Square MapMap Level: 71
    Map Tier: 4
    Guild Character: Ö
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Conservatory MapConservatory MapMap Level: 72
    Map Tier: 5
    Guild Character: 6
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Coral Ruins MapCoral Ruins MapMap Level: 74
    Map Tier: 7
    Guild Character: Á
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Courthouse MapCourthouse MapMap Level: 71
    Map Tier: 4
    Guild Character: f
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Crimson Temple MapCrimson Temple MapMap Level: 81
    Map Tier: 14
    Guild Character: ©
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 79
    Map Tier: 12
    Guild Character: ú
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Dig MapDig MapMap Level: 81
    Map Tier: 14
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Fields MapFields MapMap Level: 73
    Map Tier: 6
    Guild Character: Ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Haunted Mansion MapHaunted Mansion MapMap Level: 72
    Map Tier: 5
    Guild Character: k
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Iceberg MapIceberg MapMap Level: 70
    Map Tier: 3
    Guild Character: H
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Infested Valley MapInfested Valley MapMap Level: 75
    Map Tier: 8
    Guild Character: Œ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Laboratory MapLaboratory MapMap Level: 75
    Map Tier: 8
    Guild Character: Ä
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Lava Lake MapLava Lake MapMap Level: 82
    Map Tier: 15
    Guild Character: µ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Lookout MapLookout MapMap Level: 68
    Map Tier: 1
    Guild Character: C
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Mausoleum MapMausoleum MapMap Level: 73
    Map Tier: 6
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Moon Temple MapMoon Temple MapMap Level: 76
    Map Tier: 9
    Guild Character: =
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Park MapPark MapMap Level: 80
    Map Tier: 13
    Guild Character: ÷
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Pen MapPen MapMap Level: 69
    Map Tier: 2
    Guild Character: b
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Relic Chambers MapRelic Chambers MapMap Level: 71
    Map Tier: 4
    Guild Character: 1
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Sepulchre MapSepulchre MapMap Level: 76
    Map Tier: 9
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Siege MapSiege MapMap Level: 77
    Map Tier: 10
    Guild Character: u
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Sulphur Vents MapSulphur Vents MapMap Level: 72
    Map Tier: 5
    Guild Character: P
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Summit MapSummit MapMap Level: 79
    Map Tier: 12
    Guild Character: ù
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Sunken City MapSunken City MapMap Level: 82
    Map Tier: 15
    Guild Character:
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Tribunal MapTribunal MapMap Level: 74
    Map Tier: 7
    Guild Character: D
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • The Twilight TempleThe Twilight Temple
    Moon Temple Map
    Map Level: 76
    Map Tier: 9
    Guild Character: ^
    Item Quantity: (+75% to +100%)
    Item Rarity: (+125% to +175%)
    Monster Pack Size: (+25% to +50%)
    Area has increased monster variety
    Area is inhabited by Lunaris fanatics
    Area is inhabited by Solaris fanatics
    Players are Cursed with Flammability
    Players are Cursed with Frostbite
    In the shadow of war,
    all are eclipsed.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Pillars of ArunPillars of Arun
    Dunes Map
    Map Level: 74
    Map Tier: 7
    Guild Character:
    Item Quantity: (+100% to +150%)
    Item Rarity: (+200% to +300%)
    Area contains unbridged gaps to cross
    Monsters have 50% chance to Avoid Ailments
    (20-25)% increased Monster Movement Speed
    (20-25)% increased Monster Attack Speed
    (20-25)% increased Monster Cast Speed
    (60-100)% increased Experience gain
    Players have 200% increased Cooldown Recovery Speed for Movement Skills
    Man creates where nature cannot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
renaming and rework

Videos/Overview

Gallery


References

  1. Bex_GGG (November 16, 2017). "Path of Exile: War for the Atlas". Official Path of Exile Forums. Retrieved November 16, 2017.
  2. NickK_GGG (December 6, 2017). "Path of Exile 3.1.0: War for the Atlas Patch Notes". Official Path of Exile Forums. Retrieved December 6, 2017.