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Mana Cost: (24 to 50)
Cast Time: 0.50 secRequires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksBase duration is 9 seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage over time
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Level: 24Purchase Costs
|Normal||1x Orb of Alteration|
1x Scroll Fragment
Though they generally feared sorcery, even the Marauders came to learn the value of the powerful Vulnerability Curse. Before charging into battle, a caster on the front lines would speak the curse, throwing it far and wide on their assembled enemies. The Marauders would come on with a roar, a tidal wave of rage and steel crashing against their foes. The Vulnerability curse could hardly be seen, but its effects were dire. Blows from the Marauders hit far harder, sundering helm and shield like tin. Those not killed immediately would be stunned inert, unable to defend themselves from the onslaught. Even masters of magic were vulnerable, for the curse corrupted the force of their protective shields.Description on the official Path of Exile website 
Skill Functions and Interactions
- Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.
- Vulnerability can be turned into an aura by linking it with the Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
Can store 1 use(s)
Cooldown Time: 0.50 secRequires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported CursesSupported Curse Spells are Cast as Auras
(0-76)% increased Area of Effect of Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
Gem level progression
Lua error in Module:Skill at line 630: No gem level progression data found.
Quest rewardThis skill is given as quest reward for the following quests:
|Lost in Love|
Vendor rewardThis skill can be bought at the listed npc vendors after completing the following quests:
|Lost in Love|
|A Fixture of Fate|
|Fallen from Grace|
Related helmet enchantments
The following helmet enchantments affect Vulnerability
|EnchantmentVulnerabilityCurseEffect1||66||20% increased Vulnerability Curse Effect|
|EnchantmentVulnerabilityCurseEffect2||75||30% increased Vulnerability Curse Effect|
|EnchantmentVulnerabilityDuration1||66||30% increased Vulnerability Duration|
|EnchantmentVulnerabilityDuration2||75||45% increased Vulnerability Duration|
Vulnerability in maps
Mid tier maps
For mid tier maps the modifier is called , the level of the curse is 10.
High tier maps
For high tier maps the modifier is called , the level of the curse is 15.