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Vulnerability

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VulnerabilitySpell, AoE, Duration, Curse, Physical
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage Over Time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.pngVulnerability inventory icon.png
Acquisition
Level: 24
Purchase Costs
Normal1x Orb of Alteration
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemNewVulnerability

Vulnerability skill screenshot.jpg

Vulnerability is a spell that curses all targets in an area, making them take increased physical damage and granting hits dealt on the cursed targets a chance to apply bleed and maim.

Skill functions and interactions

  • Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.[1]
  • Vulnerability can be turned into an aura by linking it with the Blasphemy SupportBlasphemy SupportSupport, Aura
    Icon: A
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Curses are Cast as Auras
    Using Supported Skills is Instant
    (0-76)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
    The aura version of Vulnerability

Gem level progression

LevelLvl.strengthMana
Cost
Durationincreased
Physical
Damage
RadiusExp.Total Exp.
1245816930%N/A00
22764179.130%1118,383118,383
33071189.231%1175,816294,199
43377199.331%2254,061548,260
53683219.432%2359,090907,350
63990229.532%3498,5081,405,858
74296239.633%3682,0572,087,915
845102249.733%4921,7773,009,692
948109259.834%41,727,8794,737,571
1050113269.934%51,138,8775,876,448
1152117261035%51,368,2337,244,681
12541212710.135%61,638,3388,883,019
13561252810.236%61,956,64810,839,667
14581302910.336%73,655,18414,494,851
15601342910.437%73,017,32717,512,178
16621383010.537%87,793,91425,306,092
17641423110.638%815,206,03140,512,123
18661463110.738%926,185,58266,697,705
19681513210.839%962,755,923129,453,628
20701553310.939%10211,877,683341,331,311
2172159341140%10N/AN/A
2274N/A3411.140%11N/AN/A
2376N/A3511.241%11N/AN/A
2478N/A3611.341%12N/AN/A
2580N/A3611.442%12N/AN/A
2682N/A3711.542%13N/AN/A
2784N/A3811.643%13N/AN/A
2886N/A3911.743%14N/AN/A
2988N/A3911.844%14N/AN/A
3090N/A4011.944%15N/AN/A
3191N/A4011.9544%15N/AN/A
3292N/A411245%15N/AN/A
3393N/A4112.0545%15N/AN/A
3494N/A4212.145%16N/AN/A
3595N/A4212.1545%16N/AN/A
3696N/A4212.246%16N/AN/A
3797N/A4312.2546%16N/AN/A
3898N/A4312.346%17N/AN/A
3999N/A4312.3546%17N/AN/A
40100N/A4412.447%17N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
random corrupted level 21 Spell gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Unique items

ItemLvl.Stats
The Blood ThornThe Blood Thorn
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 17.637.4
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 13
Requires 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Touch not the thorn, for only blood and pain await.
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
The Putrid CloisterThe Putrid Cloister
Museum Map
Map Level: 78
Map Tier: 11
Guild Character: Õ
Item Quantity: +90%
Item Rarity: +45%
Players are Cursed with Vulnerability
Players are Cursed with Conductivity
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Projectile Weakness
Unique Boss drops divination cards
Please take out your blades,
your whips, and your spikes.
Class is now in session.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1Players are Cursed with Vulnerability
Players are Cursed with Conductivity
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Projectile Weakness
Unique Boss drops divination cards
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(20-30)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
-(10-5) to Total Mana Cost of Skills while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(20-30)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attacks while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
(20-30)% increased Skill Effect Duration while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(30-50)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(4-6)% additional Physical Damage Reduction while affected by Determination
Regenerate (1.2-2.2)% of Energy Shield per Second while affected by Discipline
+(4-6)% chance to Evade Attacks while affected by Grace
(1-1.5)% of Damage leeched as Life while affected by Vitality
Regenerate (100-140) Life per Second while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(20-30)% increased Life Recovery Rate while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
The Deep One's HideThe Deep One's Hide
Studded Round Shield
Quality: +20%
Chance to Block: 26%
Armour: (96-115)
Evasion: (96-115)
Movement Speed: -3%
Requires Level 20, 28 Str, 28 Dex60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Level 5 Vulnerability on Block
The thicker the shell,
the greater the beast that hunts it.
2060% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Level 5 Vulnerability on Block
Coward's ChainsCoward's Chains
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(20-25)% increased Damage
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Level 10 Vulnerability
As a gift or as punishment,
the Empire will have your blood.

This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
22+(9-20) to maximum Energy Shield+(10-15) to all Attributes
(20-25)% increased Damage
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Level 10 Vulnerability
Uul-Netol's KissUul-Netol's Kiss
Labrys
Two Handed Axe
Quality: +20%
Physical Damage: (163.8-182.7)(273-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.02
Weapon Range: 13
Requires Level 49, 122 Str, 53 Dex(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Level 10 Vulnerability on Hit
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
We feel the mother's love
And beg to return to her womb.

This item can be transformed with a Blessing of Uul-Netol
49(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Level 10 Vulnerability on Hit
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
Coward's LegacyCoward's Legacy
Chain Belt
Requires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Level 20 Vulnerability
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Level 20 Vulnerability
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has 100% reduced Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has 100% reduced Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy

Related helmet enchantments

The following helmet enchantments affect Vulnerability.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Vulnerability Curse Effect 16620% increased Vulnerability Curse Effecthelmet 100
default 0
Enchantment Vulnerability Curse Effect 27530% increased Vulnerability Curse Effecthelmet 100
default 0
Enchantment Vulnerability Duration 16630% increased Vulnerability Durationhelmet 100
default 0
Enchantment Vulnerability Duration 27545% increased Vulnerability Durationhelmet 100
default 0

Vulnerability in maps

Vulnerability is one of the curses that can be rolled on maps, the curses affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.

modifier tag curse level
of Vulnerability mid_tier_map 10
of Vulnerability top_tier_map 15

Version history

Version Changes
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24)
  • Mana Cost at gem level 20 is now 33 (was 50)
3.1.0
  • Vulnerability has been split into two skill gems - Vulnerability and DespairDespairSpell, AoE, Duration, Curse, Chaos
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
    Cursed enemies take 0.5% increased Damage from Damage Over Time effects
    Base duration is (9-10.9) seconds
    Cursed enemies have -(20-29)% to Chaos Resistance
    Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
    Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Despair skill icon.png
    . Vulnerability is now a Strength gem, focused on Physical Damage, Bleed and Maim.
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level.
1.2.0
  • In addition to the general curse reduction, Vulnerability no longer affects Energy Shield. The Energy Shield Recharge Delay Increase and Energy Shield Recharge Rate Reduction stats have been removed. In addition, the Increased Chance to be Stunned and Reduced Enemy Stun Recovery stats have been removed as well. Vulnerability now only increases physical damage and degeneration damage.
1.1.0
  • Undocumented Change: Physical damage taken changed from "more" to "increased".
0.9.13b
  • The additional chance to be stunned now works correctly.
0.9.5g
  • Fixed Vulnerability not being affected by the Hex Master keystone passive.
0.9.2
  • Vulnerability has been added to the game.

References

  1. Mark_GGG (April 16, 2014). "Vulnerability Quality". Official Path of Exile Forums. Retrieved April 16, 2014.