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Version 3.8.0d

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Version History
3.8.0c
September 7, 2019
3.8.0d
September 10, 2019
3.8.0e
September 11, 2019

Patch notes

These are the official patch notes for version 3.8.0d released by Grinding Gear Games.[1]

  • Updated the default item filter.
  • Orb of HorizonsOrb of HorizonsStack Size: 20Reforges a map item as another of the same tierRight click this item then left click a map to apply it.
    Shift click to unstack.
    and Harbinger's OrbHarbinger's OrbStack Size: 20Reforges a map item as another of a higher tierRight click this item then left click a map to apply it.
    Shift click to unstack.
    are no longer usable on Blighted Maps.
  • Lightning and Physical Blight monsters now begin appearing when their corresponding tower type is introduced.
  • You can now target your Zombies with BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage
    300% more Area of Effect if Consuming a corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bodyswap skill icon.png
    when using the unique gloves Aukuna's WillAukuna's Will
    Clasped Mitts
    Quality: +20%
    Evasion: (125-153)
    Energy Shield: (24-29)
    Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
    (5-7)% increased Cast Speed
    (100-150)% increased Evasion and Energy Shield
    Raised Zombies have (80-100)% increased maximum Life
    Raise Zombie does not require a corpse
    Your Raised Zombies count as corpses
    The Black Sekhema's trial had only just begun.
    .
  • Summoned Raging Spirits will now correctly prioritise targets if they were summoned while you were targetting a specific monster.
  • Skitterbots, when supported by Infernal Legion, now deal damage over time to nearby monsters.
  • The SiegebreakerSiegebreaker
    Heavy Belt
    Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    +(17-23)% to Chaos Resistance
    Minions have 5% chance to Taunt on Hit with Attacks
    Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
    Poison the land and they'll have nothing to defend.
    unique belt now correctly causes your Raised Spectres to spread Caustic Ground on Death.
  • Fixed a mismatch between the name and description of the Lightning Storm Tower Range ring enchantment.
  • Fixed a bug where you could enter some Blighted maps in a location that made the Blight encounter unreachable.
  • Fixed a bug where Blighted Maps could sometimes generate more than 20 Blight Portals.
  • Fixed a bug where the timer in Blighted Maps remained visible after the Ichor Pump had been destroyed.
  • Fixed a bug where the paths from Blight Portals very close to the Ichor Pump could intersect with it earlier than intended.
  • Fixed a bug where the Pulsating Grotto, Restless Rubble, Time-Lost Cavern and Haunted Remains Delve encounters could not be completed.
  • Fixed a bug where items dropped in a Legion encounter in the Azurite Mine were not the correct item level.
  • Fixed a bug where defeating The Elder did not always grant completion towards the "Defeat Elder Guardians and Elder" challenge.
  • Fixed a bug where using "Resurrect at Checkpoint" after dying in a Map Labyrinth Trial would not send you to the Trial's entrance.
  • Fixed a bug where you were not always placed at your waypoint location when entering your hideout.
  • Fixed a bug where Resonators could be placed in the Currency Stash Tab.
  • Fixed a bug where multiple Eternal Labyrinth trials could be found in a single Map if The Dream TrialThe Dream TrialThe depths of a dream hide a gauntlet that sharpens the body and mind.You will discover a Trial of Ascendancy in a map.Right-click to add this prophecy to your character.Seal Cost:
    2x Silver Coin
    prophecy had triggered.
  • Fixed a bug where, while using Ctrl + Mousewheel to navigate between stash tabs, you would get stuck on a Unique Collection Tab.
  • Fixed a client and instance crash that could occur when using Volatile DeadVolatile DeadSpell, AoE, Fire
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (20-507) to (30-760) Fire Damage
    Consumes up to 3 corpses
    Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life
    Maximum of 60 Orbs at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Volatile Dead skill icon.png
    or Venom GyreVenom GyreAttack, Projectile, Chaos
    Mana Cost: (5-7)
    Cast Time: 1.00 sec
    Attack Speed: 120% of Base
    Effectiveness of Added Damage: (90%-115%)
    Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:
    1% increased Poison Duration
    Deals (90-115)% of Base Attack Damage
    Base duration is 12 seconds
    Can catch up to 30 Returning Projectiles
    50% of Physical Damage Converted to Chaos Damage
    40% chance to Poison on Hit
    (10-141) to (15-211) Added Chaos Damage
    Returning Projectiles deal 75% less Damage
    Returning Projectiles Pierce all Targets
    Projectiles Return to you
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Venom Gyre skill icon.png
    .
  • Fixed an instance crash that could occur when using Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
    Mana Reserved: 35%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:
    2% increased Minion Movement Speed
    Skitterbots grant 10% more Trap and Mine Damage
    Maximum 1 Summoned Skitterbot of each type
    Shocking Skitterbot's Aura Shocks Enemies near it
    Chilling Skitterbot's Aura Chills Enemies near it
    Minions have (0-19)% increased Shock Effect
    Minions have (0-19)% increased Chill Effect
    (0-76)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skitterbots skill icon.png
    .

Hotfixes

The following server-side hotfixes were deployed after the 3.8.0d patch:[2][3]

We have deployed a server-side hotfix for the following:

  • Fixed an instance crash that could occur at the end of a Blight Encounter.

We have deployed a server-side hotfix for the following:

  • Fixed an instance crash that could occur when casting Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
    Mana Reserved: 35%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.Per 1% Quality:
    2% increased Minion Movement Speed
    Skitterbots grant 10% more Trap and Mine Damage
    Maximum 1 Summoned Skitterbot of each type
    Shocking Skitterbot's Aura Shocks Enemies near it
    Chilling Skitterbot's Aura Chills Enemies near it
    Minions have (0-19)% increased Shock Effect
    Minions have (0-19)% increased Chill Effect
    (0-76)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Skitterbots skill icon.png
    .

References

  1. Kieren_GGG (September 10, 2019). "3.8.0d Patch Notes". Official Path of Exile Forums. Retrieved September 10, 2019.
  2. Kieren_GGG (September 10, 2019). "Server side hotfix". Official Path of Exile Forums. Retrieved September 10, 2019.
  3. Kieren_GGG (September 11, 2019). "Server side hotfix". Official Path of Exile Forums. Retrieved September 11, 2019.