Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.


A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Version 3.6.3c

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Version History
April 4, 2019
April 10, 2019
April 17, 2019

Patch notes

These are the official patch notes for version 3.6.3c released by Grinding Gear Games.[1]

  • Improved the performance of Storm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand
    Mana Cost: (8-21)
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.50%
    Effectiveness of Added Damage: 40%
    Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Per 1% Quality:
    0.5% increased Cast Speed
    You can have an additional Brand Attached to an Enemy
    Activates every 0.6 seconds while Attached
    Can be Detached for a total Duration of 10 seconds
    Deals (3-92) to (8-277) Lightning Damage
    Sends beams to 3 Enemies, including the Branded Enemy
    Deals (80-130)% more Damage to Branded Enemy
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Brand skill icon.png
  • Improved the visual indicator of Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical
    Mana Cost: (3-5)
    Cast Time: 0.22 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 30%
    Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (17-140) to (25-210) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    Beam deals 100% more Damage with Hits per Stage after the first
    Damages 5 nearby Enemies when you gain Stages
    40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
    Beam deals 70% more Damage with Ailments per Stage after the first
    Gains an additional Stage when Hitting a Rare or Unique Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Divine Ire skill icon.png
    's area of effect while channelling.
  • The "Doubles the values of Global Mods affecting Memories placed next to this Location" Memory Amplifier has been replaced with a new Memory Amplifier which doubles the value of Memory Modifiers affecting Memories placed on it.
  • Fixed a number of Memory Amplifiers which were not working.
  • Fixed another bug where four Distant Memories could spawn facing each other, making them all inaccessible.
  • Fixed a bug where Gisale, Thought Thief in Scriptorium Map was unable to drop The AestheteThe Aesthete8Shavronne Item"Some see our mortal flesh as a limitation. I see it as an opportunity for vast, miraculous improvements."
    - Shavronne of Umbra
    or The OfferingThe Offering8Shavronne's WrappingsEternal beauty has a cost, one which Shavronne was happy to pay with the lives of others. divination cards.
  • Fixed a client crash that could occur when leaving your hideout.
  • Fixed two instance crashes that could occur when using SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
    Mana Cost: (14-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:
    1% increased Chaos Damage
    Deals (137.1-1944.3) Base Chaos Damage per second
    Deals (16-448) to (24-672) Chaos Damage
    4% of Spell Damage Leeched as Energy Shield
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Projectiles Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Soulrend skill icon.png
  • Fixed an instance crash that could occur when using Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Grants a buff which adds physical damage to your spells and attacks. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:
    1% increased Minion Movement Speed
    Maximum 4 Summoned Sentinels of Purity
    20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
    Adds (3-25) to (5-37) Physical Damage to Spells
    Adds (3-25) to (5-37) Physical Damage to Attacks
    Summon a Sentinel of Purity when you Kill an Enemy
    Minions deal (0-95)% more Physical Damage
    Minions have (0-38)% more Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Purity skill icon.png
  • Fixed two instance crashes that could occur in the Memory Void.
  • Fixed an instance crash that could occur during the Dominus encounter.
  • Fixed an instance crash that could occur when using the SoulwrestSoulwrest
    Ezomyte Staff
    Quality: +20%
    Physical Damage: 55.2164.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 60, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
    (100-140)% increased Spell Damage
    (25-30)% increased Cast Speed
    (80-100)% increased Mana Regeneration Rate
    Minions deal (45-51) to (66-78) additional Physical Damage
    If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
    Death is but the start of your servitude.
    unique staff.


  1. Kieren_GGG (April 10, 2019). "3.6.3c Patch Notes". Official Path of Exile Forums. Retrieved May 10, 2019.