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Version 3.3.0d

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Version History
3.3.0c
June 15, 2018
3.3.0d
June 21, 2018
3.3.1
July 3, 2018

Patch notes

These are the official patch notes for version 3.3.0d released by Grinding Gear Games.[1]

  • Incursions can no longer spawn in the Maelström of ChaosMaelström of Chaos
    Atoll Map
    Map Level: 73
    Map Tier: 6
    Guild Character: Ç
    Item Quantity: (+40%-+60%)
    Item Rarity: (+200%-+400%)
    Area has patches of chilled ground
    20 patches with Ground Effect per 100 tiles (Hidden)
    Ground Effect has a radius of 14 (Hidden)
    Monsters deal 50% extra Damage as Lightning
    Monsters are Immune to randomly chosen Elemental Ailments or Stun
    Monsters' Melee Attacks apply random Curses on Hit
    Monsters reflect Curses
    Whispers from a world apart
    Speak my name beyond the tomb;
    Bound within the Maelström's heart,
    Will they grant me strength or doom?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    unique map.
  • Remote mines which place traps with a cooldown now consume as many cooldowns as mines are placed (ie. Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
    Mana Cost: (13-25)
    Can Store 3 Use(s)
    Cooldown Time: 8.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 120%
    Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:
    1% increased Physical Damage
    Trap lasts 4 seconds
    Base duration is 3.5 seconds
    Deals (47-531) to (70-796) Physical Damage
    Releases 5 waves
    Releases waves every 0.9 seconds
    Throws a Trap which uses this Skill when Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Seismic Trap skill icon.png
    supported by Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
    Icon: Y
    Mana Multiplier: 30%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:
    Supported Skills have 0.5% increased Mine Throwing Speed
    Mine lasts 5 seconds
    Supported Skills deal (35-25)% less Damage
    Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    and Minefield SupportMinefield SupportSupport, Mine
    Icon: M
    Mana Multiplier: 120%
    Requires Level 38Supports skills which throw mines.Per 1% Quality:
    Supported Skills have 0.5% increased Mine Throwing Speed
    Supported Skills throw up to 4 additional Mines
    Supported Skills have (65-60)% less Mine Throwing Speed
    Supported Skills can have up to 4 additional Remote Mines placed at a time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    will consume 3 Seismic Trap charges and place 3 mines). Waiting long enough for the cooldown to reset will allow mines supported by Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    or Cluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Mana Multiplier: 150%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
    Supported Skills deal 0.5% increased Trap Damage
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (55-36)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    to place additional traps.
  • Added Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
    Mana Cost: (7-24)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:
    1% increased Effect of Chill
    Trap lasts 4 seconds
    Base duration is 3 seconds
    Deals (15.5-426.3) Base Cold Damage per second
    Regenerate (1.3-32.4) Life per second for each affected Enemy
    Regenerate (0.3-1.7) Mana per second for each affected Enemy
    Applies beams to the closest 10 Enemies
    Regenerate (12.7-324.4) Life per second while any Enemy is affected
    Regenerate (2.9-17.2) Mana per second while any Enemy is affected
    Throws a Trap which uses this Skill when Triggered
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siphoning Trap skill icon.png
    as a vendor quest reward for the 'A Fixture of Fate' quest.
  • Added new voiced dialogue for Alva Valai when exploring the jungles outside the Temple of Atzoatl.
  • Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    's Area of Effect component now correctly applies to the additional targets hit as a result of the Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
    Icon: A
    Mana Multiplier: 140%
    Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Strike Skills target 2 additional nearby Enemies
    Supported Skills deal (19-0)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Mirage ArcherMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Mana Multiplier: 140%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
    Supported Skills deal 0.5% increased Attack Damage
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (30-11)% less Damage with Supported Skills
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Maximum 1 Summoned Mirage Archer
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    can no longer gain the InnervationInnervate SupportLightning, Support, Duration
    Icon: K
    Mana Multiplier: 130%
    Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Per 1% Quality:
    Supported Skills have 1.5% increased Shock Duration on Enemies
    Supported Skills have (2-14) to (29-251) added Lightning Damage
    Supported Skills have 20% chance to Shock
    Innervation grants (1-8) to (17-145) Lightning Damage
    Innervation lasts 8 seconds
    Gain Innervation on Killing a Shocked Enemy with Supported Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    buff.
  • Adjusted the visual effects of Shocked Ground to be less erratic.
  • Improved the performance of the Frostflower Ice Trap Cosmetic EffectFrostflower Ice Trap EffectIce Trap Skin
    Stack Size: 20
    Your Ice Trap becomes a frostflower effect.
    .
  • Doors in the Temple of Atzoatl no longer display "Place explosives" after being blown up if you have additional Flashpowder KegsFlashpowder KegThis item can be used to destroy a wall connecting two chambers in the Temple of Atzoatl. This item will drop on the ground when leaving the Temple..
  • Paquate, Architect of Corruption's Blood Beam is now removed when that architect dies.
  • Fixed a bug where the wrong character would be higlighted when exiting to character selection.
  • Fixed a bug where the Jungle Valley MapJungle Valley MapMap Level: 68
    Map Tier: 1
    Guild Character: 5
    Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    could generate with unconnected sections.
  • Fixed a bug where white Burning Ground was invisible.
  • Fixed a bug introduced in patch 3.3.0 where players in a party in the Whakawairua TuahuWhakawairua Tuahu
    Strand Map
    Map Level: 71
    Map Tier: 4
    Guild Character: È
    Item Quantity: (+40%-+60%)
    Item Rarity: (+120%-+160%)
    Area contains many Totems
    Curses have 50% reduced effect on Monsters
    Rare Monsters each have a Nemesis Mod
    We all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    unique map were not placed at different locations after using some in-map portals.
  • Fixed a bug where Arcane SurgeArcane Surge SupportSupport, Spell, Duration
    Icon: N
    Mana Multiplier: 130%
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines.Per 1% Quality:
    Supported Skills deal 0.5% increased Spell Damage
    Arcane Surge grants (10-20)% more Spell Damage
    Arcane Surge grants (10-19)% increased Cast Speed
    Arcane Surge grants (0.5-1)% of Mana Regenerated per second
    Arcane Surge lasts 4 seconds
    Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills
    Supported Skills deal (10-19)% more Spell Damage while you have Arcane Surge
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    would not work when supporting a castable spell which was linked to a Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem.
  • Fixed a bug where Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 200%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
    1% increased Area Damage
    Explosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
    Deals (23-1395) to (33-2092) Fire Damage
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Detonate Dead skill icon.png
    displayed Attack stats rather than Spell stats in the Offence Tab of the Character panel.
  • Fixed a bug where Vaal skills placed as mines would display an incorrect amount of uses remaining.
  • Fixed a bug where Architects could be killed after an Incursion ended, causing an incorrect room to be changed or upgraded.
  • Fixed a bug where the Blood Beam Architect skill was not visible when re-entering an area after the skill has been used.
  • Fixed a bug where Apparitions from the Soul Conduit Nemesis mod gave progress towards the Incursion progress bar, causing it to extend too far.
  • Fixed a bug where players could sometimes get more than 10 stacks of Grasping Vines, causing them to be unable to move.
  • Fixed a bug where The Plaguemaw IIIThe Plaguemaw IIIThe Plaguemaw watches you with a glistening grin, waiting for a moment to send his shadows.You will be ambushed by the Plaguemaw's followers after you kill a certain very powerful monster.Right-click to add this prophecy to your character.Seal Cost:
    7x Silver Coin
    prophecy could trigger while in an Incursion.
  • Fixed a bug where The Unbreathing Queen VThe Unbreathing Queen VThe Unbreathing Queen raises an army in a dream of tombs and graves. She knows you are coming.You will defeat the Unbreathing Queen in a Cemetery map.Right-click to add this prophecy to your character.Seal Cost:
    9x Silver Coin
    prophecy replaced monsters in an Incursion.
  • Fixed a bug where Radiant Scorching RayRadiant Scorching Ray EffectScorching Ray SkinYour Scorching Ray becomes a Radiant effect. had a Celestial surge effect. Reduced the amount of flickering while channelling Radiant Scorching Ray.
  • Fixed a bug where Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Radius: 16
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    with cosmetic effects applied to it did not play the correct audio.
  • Fixed a minor graphical issue in the Crucible of Flame room in the Temple of Atzoatl.
  • Fixed a buffer underflow client crash.
  • Fixed a client crash with Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 12.000 sec
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (50%-61%)
    Requires Level 28Smashes the ground with an Axe, Mace, Sceptre or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals (350-407)% more Damage with Hits and Ailments
    Base secondary duration is 12 seconds
    Ongoing effect ends after 7 Aftershocks
    Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Earthquake skill icon.png
    .
  • Fixed a client crash with ArcArcSpell, Chaining, Lightning
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Shock
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    .
  • Fixed a client crash that could occur when travelling over unwalkable terrain while affected by Grasping Vines.
  • Fixed a client crash that could occur when changing areas.
  • Fixed an instance crash.

References

  1. Hartlin_GGG (June 21, 2018). "3.3.0d Patch Notes". Official Path of Exile Forums. Retrieved June 21, 2018.