March 10, 2017
March 15, 2017
March 19, 2017
- Added 3d art for the following items: Hand of Wisdom and ActionHand of Wisdom and Action
Physical Damage: 30–78
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
(25-30)% increased Elemental Damage with Attack SkillsShe thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies. and Hand of Thought and MotionHand of Thought and Motion
Physical Damage: 14.4–37.2
Elemental Damage: 1–(50-60)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 11Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
(10-15)% increased Attack Speed
Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
(20-25)% increased Elemental Damage with Attack SkillsShe carries us and nurtures us
until we must feed upon each other.
This item can be transformed with a Blessing of Esh.
- Re-enabled the Singular prefix and the of Protection suffix for Ambush LeaguestonesAmbush LeaguestoneNext Area will contain a Strongbox
Ambush (Hidden)CorruptedRight-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter..
- Fixed a bug where the implicit mods from old daggers did not stack correctly.
- Fixed a bug where buff effect modifiers did not correctly round down as intended.
- Fixed an issue where Empyrean Apparatus couldn't spawn in level 68+ areas.
- Fixed a bug where monsters trapped in Essences did not have the correct effect showing on them.
- Fixed a bug where the Flooded Depths could not have more than two room-based special features from Leaguestones.
- Fixed an issue with Jorrhast's BlacksteelJorrhast's Blacksteel
SteelheadTwo Hand Mace
Physical Damage: (126.9-150.4)–(189-224)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 13Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copyHis flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched. not being able to target and thus animate ranged weapons.
- Fixed an issue where Bisco's CollarBisco's Collar
Gold AmuletRequires Level 30(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies
(35-50)% increased Quantity of Items Dropped by Slain Normal EnemiesFriendship worth its weight in gold,
a treasure every day.
I thought together we'd grow old,
until fate pulled you away. treated Grandmasters as white monsters.
- Fixed an issue where the Sharpening Wheel displayed incorrect values for mods updated in 2.6.0.
- Fixed an issue with the prophecy "The SilverwoodThe SilverwoodA thief, bow in hand, flees to the wooded outskirts.You will defeat Targa, Beast Poacher while holding Silverbranch.Right-click to add this prophecy to your character.Seal Cost:
1x Silver Coin" displaying the incorrect monster name.
- Fixed a client crash that would occur when Scorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4-11)
Cast Time: 0.50 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
0.5% increased beam lengthDeals (11.7-439.4) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. was used with Cast while ChannellingCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: WRequires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Channelling Skills deal 0.5% increased Damage
Supported Triggered Spells deal 0.5% increased DamageTrigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
You cannot Cast Supported Triggerable Spells directly
Supported Triggered Spells deal (0-9)% more DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. and Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Mana Cost: (9-26)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:
1% increased Cast SpeedDeals (1-37) to (19-707) Lightning Damage
(30-49)% reduced Duration
Can queue up to 50 usesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Fixed an instance crash in the Hall of GrandmastersHall of Grandmasters
Promenade MapMap Level: 73
Map Tier: 6
Guild Character: ÙContains the Immortalised Grandmasters
PvP damage scaling in effectThe grandest and greatest ever to fight,
Divine the champions stand tall.
But match their power, best their might,
And even the immortal may fall.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. map.
- Qarl (March 15, 2017). "2.6.0f Patch Notes". Official Path of Exile Forums. Retrieved March 15, 2017.