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Version 2.4.1

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Version History
2.4.0h
30 September 2016 00:00:00
2.4.1
18 October 2016 00:00:00
2.4.1b
21 October 2016 00:00:00

Patch notes

These are the official patch notes for version 2.4.1 released by Grinding Gear Games.[1]

General:

  • Introduced new microtransaction skill effects: Imp Haste Aura, Carnage Vitality Aura, Trinity Purity of Elements Aura, Verdant Split ArrowVerdant Split Arrow EffectSplit Arrow Skin
    Stack Size: 20
    Replaces the standard effect on a Split Arrow skill gem with a verdant effect.Right click this item then left click a Split Arrow Gem to apply it.
    , Dragon Totem Skin.
  • Most totem skin microtransactions can now be applied to all types of totems (other than Ancestral totem).
  • Atziri, Queen of the Vaal now drops a guaranteed map, ignoring your Atlas completion.
  • Diviner's Strongboxes no longer drop extra items for additional party members in the area.
  • Fixed an issue with the behaviour of various Spider monsters where they would be more inclined to run away from their enemies, instead of attacking them.
  • The Atlas search box now has a 100 character limit.
  • Hallowed GroundHallowed Ground
    Graveyard Map
    Map Tier: 1
    Item Quantity: +100%
    Item Rarity: +100%
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Monster Level: (70-79)
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    will no longer drop maps of Tier 15 or higher.
  • Experience bonuses from Hallowed GroundHallowed Ground
    Graveyard Map
    Map Tier: 1
    Item Quantity: +100%
    Item Rarity: +100%
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Monster Level: (70-79)
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    no longer affect packs not native to the map. Note: this change replaces a hotfix where experience bonuses were removed entirely.
  • Hallowed GroundHallowed Ground
    Graveyard Map
    Map Tier: 1
    Item Quantity: +100%
    Item Rarity: +100%
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Monster Level: (70-79)
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    has been made rarer.
  • IncinerateIncinerateProjectile, Spell, Fire, Channelling
    Mana Cost: (6 to 9)
    Cast Time: 0.20 sec
    Damage Effectiveness: 30%
    Projectile Speed: 700
    Requires Level 12Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.Per 1% Quality:
    2% increased Projectile Speed
    Deals (6-136) to (9-204) Fire Damage
    50% more Damage with Hits and Ailments for each stage
    Projectiles Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon.png
    can now generate more than one charge per channel.
  • Shared Boon now only shares charges with a maximum of 9 other pack members. This is to mitigate issues with server performance with very large packs of monsters.
  • Added a "Join PvP" talk option to Leo.

Sextant Update:

  • The Sextant mod system has been significantly reworked.
  • There is now a vendor recipe for upgrading Sextants to a higher tier. Three of a tier will return a higher-tier Sextant.
  • The vendor recipe for the Cartographer's Seals has been changed to three Sextants of the appropriate tier and an Orb of ScouringOrb of ScouringStack Size: 30Removes all properties from an itemRight click this item then left click on a magic or rare item to apply it.
    Shift click to unstack.
    .
  • Sextant mods no longer appear on maps they cannot apply to.
  • Sextants can be used on an Atlas map that already has a sextant mod. This will reroll a new Sextant mod in its place.
  • In addition to disabling or upgrading sextants that were not rewarding or impactful enough, we're also adding a large number of new sextant effects. These new sextant effects perform a variety of roles: Some reward players for playing specific types of maps, some mitigate the effects of some of the more dangerous or restrictive map mods, some add new effects that increase your speed or damage while increasing the map's challenge, and others add interesting new monsters to slay.

The following Sextant mods can no longer be rolled:

  • Items dropped by Unique Boss are Corrupted
  • Players and Monsters have increased Damage per Curse on them
  • Players and Monsters have increased Critical Strike Chance
  • Maps have an additional random Property
  • Areas contain Forsaken Masters
  • Randomly dropped Items are Normal instead of Magic
  • Living Weapons
  • Players and Monsters take increased Damage while stationary
  • While on Elemental Ground, Players have increased Damage of the associated Damage Type
  • Strongbox contents are Mirrored

Atlas Improvements:

  • The Shaper's Realm has been added to the Atlas. It will now appear when you have completed this area.
  • The Shaper can no longer be Taunted.
  • Further improved the visual effects of the encounter with The Shaper.
  • Zana's restore skill no longer restores mana.
  • The Guardians of the Void can no longer be permanently taunted. They can only be taunted every so often.
  • In the Plateau MapPlateau MapMap Level: 79
    Map Tier: 12
    Guild Character: -
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the Frostbolt and Spark totems summoned by the map bosses Puruna, the Challenger and Poporo, the Highest Spire now have more life when they have leveled up.
  • In the Plateau MapPlateau MapMap Level: 79
    Map Tier: 12
    Guild Character: -
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the moving VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11 to 21)
    Cast Time: 0.90 sec
    Critical Strike Chance: 5.00%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-458) to (75-688) Cold Damage
    Base duration is 3 seconds
    Deals (41.6-684.5) Base Cold Damage per second
    40% more Damage when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    zones summoned by Puruna, the Challenger now correctly apply chill.
  • In the Bazaar MapBazaar MapMap Level: 78
    Map Tier: 11
    Guild Character: /
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the Ancient Sculptor's ground slowing effect is now liquid gold instead of tar.
  • In the Colonnade MapColonnade MapMap Level: 77
    Map Tier: 10
    Guild Character: Œ
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , The Tyrant now has additional skills. At 66% and 33% life he will teleport inside of his tent, restore his energy shield and catapult fire will barrage outside of the tent for a duration, forcing you to either dodge the catapult fire or fight him in close quarters.
  • In the Necropolis MapNecropolis MapMap Level: 79
    Map Tier: 12
    Guild Character: )
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , Burtok, Conjurer of Bones now has the correct effects on his bone-themed skills.
  • In the Arachnid Tomb MapArachnid Tomb MapMap Level: 74
    Map Tier: 7
    Guild Character: n
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , Hybrid Widow now has an additional skill. Periodically the boss will create large webbed areas. All spiders in these areas will gain phasing, attack faster and move faster.
  • In the Arachnid Tomb MapArachnid Tomb MapMap Level: 74
    Map Tier: 7
    Guild Character: n
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the debuff Covered in Spiders applied during the Hybrid Widow boss encounter will no longer apply unless you are in the boss’ arena.
  • In the Arsenal MapArsenal MapMap Level: 77
    Map Tier: 10
    Guild Character: ]
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , The Steel Soul now has an additional skill. The boss will create a cascade of raining swords in a line.
  • In the Reef MapReef MapMap Level: 76
    Map Tier: 9
    Guild Character: Y
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    and Coves MapCoves MapMap Level: 76
    Map Tier: 9
    Guild Character: Ü
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the boss encounters for First Mate Crastus and Telvar, the Inebriated are now more forgiving when they have additional projectiles. The spread on the barrel throw ability has been increased to prevent area damage overlapping and the damage on this skill has been changed to deal half fire and half physical at reduced values.
  • In the Reef MapReef MapMap Level: 76
    Map Tier: 9
    Guild Character: Y
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    and Coves MapCoves MapMap Level: 76
    Map Tier: 9
    Guild Character: Ü
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the boss encounters for First Mate Crastus and Telvar, the Inebriated now have new effects on their barrel throwing and placing abilities.
  • Fixed an issue in The Putrid CloisterThe Putrid Cloister
    Museum Map
    Map Level: 76
    Map Tier: 9
    Item Quantity: +90%
    Item Rarity: +45%
    Players are Cursed with Vulnerability
    Players are Cursed with Conductivity
    Players are Cursed with Flammability
    Players are Cursed with Frostbite
    Players are Cursed with Projectile Weakness
    Unique Boss drops divination cards
    Please take out your blades,
    your whips, and your spikes.
    Class is now in session.
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    unique map where Prodigy of Hexes could get into a state where she wouldn't use skills or attack in her final phase.
  • In the Wharf MapWharf MapMap Level: 73
    Map Tier: 6
    Guild Character: M
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , after defeating Stone of the Currents, the Arc spells will no longer persist for the remainder of their duration.
  • In the Vault MapVault MapMap Level: 79
    Map Tier: 12
    Guild Character: u
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , the Guardian of the Vault will now be more intelligent about finding Gold piles to submerge into.
  • In the Module Error: Item link: Too many results for search parameter "racecourse map". Consider using page parameter instead., the Crusher of Gladiators now only reflects 15% of damage taken, rather than 75%. He now correctly displays that he casts a Damage Reflection ability.
  • Fixed an issue where the Phoenix minions in the Guardian of the Phoenix encounter could be shattered, preventing them from being reborn.
  • Fixed an issue where the map boss versions of Piety, Vaal Oversoul, Dominus and Malachai were dropping more items than intended.
  • Fixed an issue where the Gorge MapGorge MapMap Level: 80
    Map Tier: 13
    Guild Character: !
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    boss, Rek'tar, the Breaker could take damage for some time before leaping into the arena.
  • In the High Gardens MapHigh Gardens MapMap Level: 80
    Map Tier: 13
    Guild Character: x
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , Suncaller Asha's beams of holy fire will no longer create Beyond Portals when they expire.
  • Fixed an issue where the Revenant Purser's in the Mao KunMao Kun
    Reef Map
    Map Level: 76
    Map Tier: 9
    Item Quantity: +30%
    Monsters deal (175-190)% extra Damage as Lightning
    Monsters gain 3 Endurance Charges every 20 seconds
    Monsters gain 3 Power Charges every 20 seconds
    The Treasures of the Tides wait
    in agony at the End of the World.
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    unique map can no longer be revived by Strongboxes, preventing them from creating an additional Booty Chest.
  • Fixed an issue with Merveil's Icestorm where it would be invisible when entering the arena after it had already been cast.
  • Fixed an issue where the Summoned Spectral Skulls from the Essence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Casts level 20 Spectral Spirits when equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
    Body Armour: Gain Onslaught for 3 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 10% chance to gain a Power Charge on Block
    Quiver: 10% reduced Reflected Damage taken
    Amulet: 10% chance to Recover 10% of Maximum Mana when you use a Skill
    Ring: 10% reduced Reflected Damage taken
    Belt: 10% increased Movement Speed while using a Flask
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Mod could be chained to by skills such as ArcArcSpell, Chaining, Lightning
    Mana Cost: (9 to 26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 70%
    Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (2-47) to (35-886) Lightning Damage
    10% chance to Shock enemies
    Chains +(2-7) Times
    (10-29)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    .
  • Fixed a bug with the Hybrid Widow boss in the Arachnid Tomb MapArachnid Tomb MapMap Level: 74
    Map Tier: 7
    Guild Character: n
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    where the Covered in Spiders debuff was being removed prematurely.
  • The damaging abilities applied to map bosses during The Shaper quest from Zana's are now more dangerous.
  • Fixed an issue where the boss Kalria, the Fallen in the Overgrown Ruin MapOvergrown Ruin MapMap Level: 82
    Map Tier: 15
    Guild Character: §
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    was dropping fewer items than intended.
  • The Spider Lair MapSpider Lair MapMap Level: 72
    Map Tier: 5
    Guild Character: F
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    has being reworked into having its own layout and appearance, it is no longer a copy of Arachnid Nest.
  • Module Error: Item link: Too many results for search parameter "acid lakes map". Consider using page parameter instead. can no longer spawn rats from the Plague of Rats prophecy, but can now spawn frogs from Plague of FrogsPlague of FrogsWet and slippery flesh, clinging feet and tongue. No matter the colour before, now the earth is green.You will discover an outdoor location flooded with frogs.Right-click to add this prophecy to your character.Seal cost:
    2x Silver Coin
    .

Bug Fixes:

  • Fixed incorrect character sheet data in areas over level 80.
  • Daily missions that would open a portal in an unwalkable area no longer open that portal.
  • Fixed a bug with the Essence mod where socketed gems deal more damage over time. It didn't affect some damage over time abilities.
  • Updated Essence of HorrorEssence of HorrorStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
    Gloves: Socketed Gems have +3.5% Critical Strike Chance
    Boots: 5% reduced elemental Damage Taken while not moving
    Body Armour: 15% of Physical Damage taken as Cold Damage
    Helmet: Socketed Gems deal 30% more Elemental Damage
    Shield: Chill nearby Enemies for 1 second on Block
    Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge
    Amulet: 15% increased effect of Fortify on You
    Ring: Adds 4 to 7 Cold Damage per Frenzy Charge
    Belt: 5% additional Physical Damage Reduction while using a Flask
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    to show "Socketed Gems have +3.5% additional Base Critical Strike Chance" instead of 3%. It was only the value shown that was incorrect.
  • Fixed a bug where glove enchantements showed the wrong name for higher tier enchants on the character sheet.
  • Fixed the "A Regal DeathA Regal DeathBlue blood drains from a cut-throat, and turns what it touches to gold.You will slay a very powerful king or queen, and it will drop a Regal Orb.Right-click to add this prophecy to your character.Seal cost:
    3x Silver Coin
    " prophecy not working with The Cursed King, Queen of the Great Tangle, Shivrul Goatqueen, The Infernal King or the Mutated Broodqueen. (So much new royalty!)
  • Kalria, the Fallen is now correctly destroyed on death, preventing her corpse from being detonated.
  • Fixed a bug where The Shaper's beam would fire in an arbitrary direction when his target was directly on top of him.
  • Fixed an issue where channelling would not end when using an area transition within the same instance.
  • Fixed a case of desync with Blast RainBlast RainFire, Attack, AoE, Bow
    Radius: 24
    Mana Cost: (8 to 10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (40% to 48%)
    Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-47.6)% of Base Damage
    50% of Physical Damage Converted to Fire Damage
    Causes 4 Explosions
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
    and Kinetic BlastKinetic BlastAttack, AoE, Projectile
    Radius: 14
    Mana Cost: (15 to 16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120% to 147%)
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Damage
    Creates 4 explosions
    25% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
    with the extra explosion helmet enchantment.
  • Fixed issues with Blade VortexBlade VortexSpell, AoE, Duration
    Radius: 15
    Mana Cost: (6 to 19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (7-123) to (10-185) Physical Damage
    Base duration is 5 seconds
    Can have up to 20 active spinning blades
    20% more Damage with Ailments for each blade
    10% increased Hit Rate for each blade
    30% more Damage with Hits for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    where new stacks would not overwrite old stacks.
  • Fixed a bug where Spectral Spirits (from the Essence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Casts level 20 Spectral Spirits when equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
    Body Armour: Gain Onslaught for 3 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 10% chance to gain a Power Charge on Block
    Quiver: 10% reduced Reflected Damage taken
    Amulet: 10% chance to Recover 10% of Maximum Mana when you use a Skill
    Ring: 10% reduced Reflected Damage taken
    Belt: 10% increased Movement Speed while using a Flask
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    weapon mod) don't spawn after changing areas, while using two weapons with this mod.
  • Fixed an issue with the Essence mod for 'Socketed Gems have 20% more Attack and Cast Speed' where it was granting 25% instead of 20%.
  • Fixed an issue with the Essence mod for 'Socketed Gems gain 50% of Physical Damage as Extra Lightning Damage' where it was granting 60% instead of 50%.
  • Fixed an issue with the Essence mod for 'Socketed Gems deal 30% More Elemental Damage' where it was granting 40% instead of 30%.
  • The Decay damage from the Essence of DeliriumEssence of DeliriumStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds
    Gloves: Socketed Gems deal 30% more Damage over Time
    Boots: Cannot be Poisoned
    Body Armour: 25% reduced Chaos Damage taken over time
    Helmet: +2 to Level of Socketed Aura Gems
    Shield: Recover 2% of your maximum Mana when you Block
    Quiver: 40% increased Damage with Poison
    Amulet: 0.5% of Chaos Damage Leeched as Life
    Ring: 40% increased Damage with Poison
    Belt: +50% to Chaos Resistance while using a Flask
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    can no longer stack when you have two sources of this damage.
  • Fixed a bug where damage taken that had its type changed to physical wasn't counted as physical damage in the initial hit, and thus didn't count as physical damage mitigated for Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (8 to 28)
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    .
  • Fixed a bug with Vortex supported by Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can store 1 use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    where it would trigger the spell every time you took damage.
  • Fixed an instance crash.

The following hotfixes were deployed after the 2.4.1 patch:[2][3]

  • Fixed two instance crashes with Blade VortexBlade VortexSpell, AoE, Duration
    Radius: 15
    Mana Cost: (6 to 19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (7-123) to (10-185) Physical Damage
    Base duration is 5 seconds
    Can have up to 20 active spinning blades
    20% more Damage with Ailments for each blade
    10% increased Hit Rate for each blade
    30% more Damage with Hits for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon.png
    .
  • Fixed an issue where Blade Vortex was removing buffs that it should not have been removing.
  • Fixed an issue where the Creeping Agony zones could become invisible.
  • Fixed an error where legacy maps did not award completions correctly.

References

  1. Chris (October 17, 2016). "Patch 2.4.1". Official Path of Exile Forums. Retrieved October 17, 2016.
  2. GGG_Neon (October 18, 2016). "Patch 2.4.1 Hotfix (Tuesday 9:30pm NZ Time)". Official Path of Exile Forums. Retrieved October 18, 2016.
  3. Qarl (October 19, 2016). "Patch 2.4.1 Hotfix (Wednesday 6:00pm NZ Time)". Official Path of Exile Forums. Retrieved October 20, 2016.