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Version History
2.4.0h
September 30, 2016
2.4.1
October 18, 2016
2.4.1b
October 21, 2016

Patch notes[ | ]

These are the official patch notes for version 2.4.1 released by Grinding Gear Games.[1]

General:[ | ]

  • Introduced new microtransaction skill effects: Imp Aura Effect inventory iconImp Haste AuraImp Aura EffectSkill Gem EffectYour aura effect becomes the green imp demon effect.Imp Aura Effect inventory icon, Carnage Aura Effect inventory iconCarnage Vitality AuraCarnage Aura EffectSkill Gem EffectYour aura effect becomes the red carnage effect.Carnage Aura Effect inventory icon, Trinity Aura Effect inventory iconTrinity Purity of Elements AuraTrinity Aura EffectSkill Gem EffectYour aura effect becomes the elemental trinity effect.Trinity Aura Effect inventory icon, Verdant Split Arrow Effect inventory iconVerdant Split Arrow EffectVerdant Split Arrow EffectSkill Gem EffectYour Split Arrow becomes a verdant effect.Verdant Split Arrow Effect inventory icon, Dragon Totem Skin inventory iconDragon Totem SkinDragon Totem SkinSkill Gem EffectYour Spell or Ballista totem becomes a golden dragon.Dragon Totem Skin inventory icon.
  • Most totem skin microtransactions can now be applied to all types of totems (other than Ancestral totem).
  • Atziri, Queen of the Vaal now drops a guaranteed map, ignoring your Atlas completion.
  • Diviner's Strongboxes no longer drop extra items for additional party members in the area.
  • Fixed an issue with the behaviour of various Spider monsters where they would be more inclined to run away from their enemies, instead of attacking them.
  • The Atlas search box now has a 100 character limit.
  • Hallowed Ground inventory iconHallowed GroundHallowed Ground
    Cemetery Map
    Map Level: (73-79)
    Map Tier: 12
    Guild Character: Ð
    Item Quantity: +100%
    Item Rarity: +100%
    Monster Level: (73-79)
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Hallowed Ground inventory icon
    will no longer drop maps of Tier 15 or higher.
  • Experience bonuses from Hallowed Ground inventory iconHallowed GroundHallowed Ground
    Cemetery Map
    Map Level: (73-79)
    Map Tier: 12
    Guild Character: Ð
    Item Quantity: +100%
    Item Rarity: +100%
    Monster Level: (73-79)
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Hallowed Ground inventory icon
    no longer affect packs not native to the map. Note: this change replaces a hotfix where experience bonuses were removed entirely.
  • Hallowed Ground inventory iconHallowed GroundHallowed Ground
    Cemetery Map
    Map Level: (73-79)
    Map Tier: 12
    Guild Character: Ð
    Item Quantity: +100%
    Item Rarity: +100%
    Monster Level: (73-79)
    Unique Boss drops 3 additional Maps
    Unique Boss gives 2000% increased Experience
    0.5 Flask Charges recovered every 3 seconds
    Some dead have long envied the living.
    When given the chance, they take from us what they can.
    So we offer our suffrage.
    In return, they give only suffering.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Hallowed Ground inventory icon
    has been made rarer.
  • Incinerate inventory iconIncinerateIncinerateSpell, Fire, Channelling, AoE
    Level: (1-20)
    Cost: (2-4) Mana
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage
    Final wave deals -10% more Damage with Hits
    Final wave deals -10% more Damage with Ignite
    Deals (3-140) to (5-210) Fire Damage
    8 maximum stages
    Final wave deals 500% more Damage with Ignite
    Final wave deals 500% more Damage with Hits
    25% more Damage with Hits and Ailments for each stage
    +(4-5) to radius per stage, up to +(15-19)
    100% increased angle per stage, up to 300%
    Final wave always Ignites
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon
    Incinerate inventory icon
    can now generate more than one charge per channel.
  • Shared Boon now only shares charges with a maximum of 9 other pack members. This is to mitigate issues with server performance with very large packs of monsters.
  • Added a "Join PvP" talk option to Leo.

Sextant Update:[ | ]

  • The Sextant mod system has been significantly reworked.
  • There is now a vendor recipe for upgrading Sextants to a higher tier. Three of a tier will return a higher-tier Sextant.
  • The vendor recipe for the Cartographer's Seals has been changed to three Sextants of the appropriate tier and an Orb of Scouring inventory iconOrb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
    Shift click to unstack.
    Orb of Scouring inventory icon
    .
  • Sextant mods no longer appear on maps they cannot apply to.
  • Sextants can be used on an Atlas map that already has a sextant mod. This will reroll a new Sextant mod in its place.
  • In addition to disabling or upgrading sextants that were not rewarding or impactful enough, we're also adding a large number of new sextant effects. These new sextant effects perform a variety of roles: Some reward players for playing specific types of maps, some mitigate the effects of some of the more dangerous or restrictive map mods, some add new effects that increase your speed or damage while increasing the map's challenge, and others add interesting new monsters to slay.

The following Sextant mods can no longer be rolled:

  • Items dropped by Unique Boss are Corrupted
  • Players and Monsters have increased Damage per Curse on them
  • Players and Monsters have increased Critical Strike Chance
  • Maps have an additional random Property
  • Areas contain Forsaken Masters
  • Randomly dropped Items are Normal instead of Magic
  • Living Weapons
  • Players and Monsters take increased Damage while stationary
  • While on Elemental Ground, Players have increased Damage of the associated Damage Type
  • Strongbox contents are Mirrored

Atlas Improvements:[ | ]

  • The Shaper's Realm has been added to the Atlas. It will now appear when you have completed this area.
  • The Shaper can no longer be Taunted.
  • Further improved the visual effects of the encounter with The Shaper.
  • Zana's restore skill no longer restores mana.
  • The Guardians of the Void can no longer be permanently taunted. They can only be taunted every so often.
  • In the Plateau map, the Frostbolt and Spark totems summoned by the map bosses Puruna, the Challenger and Poporo, the Highest Spire now have more life when they have leveled up.
  • In the Plateau map, the moving Vortex inventory iconVortexVortexSpell, AoE, Cold, Duration, Nova
    Level: (1-20)
    Cost: (11-20) Mana
    Cooldown Time: 1.80 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
    1% less Skill Effect Duration
    2% increased Damage when Cast on Frostbolt
    Deals (38-524) to (57-787) Cold Damage
    Base duration is 3 seconds
    Deals (106.5-1456.9) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon
    Vortex inventory icon
    zones summoned by Puruna, the Challenger now correctly apply chill.
  • In the Bazaar Map (Ritual) inventory iconBazaar mapBazaar MapMap Level: 82
    Map Tier: 15
    Guild Character: Y
    Greed is the only god here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Bazaar Map (Ritual) inventory icon
    , the Ancient Sculptor's ground slowing effect is now liquid gold instead of tar.
  • In the Colonnade Map (Ritual) inventory iconColonnade mapColonnade MapMap Level: 82
    Map Tier: 15
    Guild Character: .
    Small minds demand
    the largest structures.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Colonnade Map (Ritual) inventory icon
    , The Tyrant now has additional skills. At 66% and 33% life he will teleport inside of his tent, restore his energy shield and catapult fire will barrage outside of the tent for a duration, forcing you to either dodge the catapult fire or fight him in close quarters.
  • In the Necropolis Map (Ritual) inventory iconNecropolis mapNecropolis MapMap Level: 83
    Map Tier: 16
    Guild Character: °
    Even in death, we long to be close to one another.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Necropolis Map (Ritual) inventory icon
    , Burtok, Conjurer of Bones now has the correct effects on his bone-themed skills.
  • In the Arachnid Tomb Map (Ritual) inventory iconArachnid Tomb mapArachnid Tomb MapMap Level: 82
    Map Tier: 15
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Tomb Map (Ritual) inventory icon
    , Hybrid Widow now has an additional skill. Periodically the boss will create large webbed areas. All spiders in these areas will gain phasing, attack faster and move faster.
  • In the Arachnid Tomb map, the debuff Covered in Spiders applied during the Hybrid Widow boss encounter will no longer apply unless you are in the boss’ arena.
  • In the Arsenal Map (Ritual) inventory iconArsenal mapArsenal MapMap Level: 71
    Map Tier: 4
    Guild Character: é
    There is no war. There is no army. Only rage lingers.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arsenal Map (Ritual) inventory icon
    , The Steel Soul now has an additional skill. The boss will create a cascade of raining swords in a line.
  • In the Reef Map (Ritual) inventory iconReefReef MapMap Level: 70
    Map Tier: 3
    Guild Character: 7
    Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Reef Map (Ritual) inventory icon
    and Coves Map (Ritual) inventory iconCoves mapCoves MapMap Level: 68
    Map Tier: 1
    Guild Character: Ê
    The dark seas swallow the careless and spit them against sharp rocks.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coves Map (Ritual) inventory icon
    , the boss encounters for First Mate Crastus and Telvar, the Inebriated are now more forgiving when they have additional projectiles. The spread on the barrel throw ability has been increased to prevent area damage overlapping and the damage on this skill has been changed to deal half fire and half physical at reduced values.
  • In the Reef and Coves Map (Ritual) inventory iconCoves mapCoves MapMap Level: 68
    Map Tier: 1
    Guild Character: Ê
    The dark seas swallow the careless and spit them against sharp rocks.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Coves Map (Ritual) inventory icon
    , the boss encounters for First Mate Crastus and Telvar, the Inebriated now have new effects on their barrel throwing and placing abilities.
  • Fixed an issue in The Putrid Cloister inventory iconThe Putrid CloisterThe Putrid Cloister
    Museum Map
    Map Level: 78
    Map Tier: 11
    Guild Character: Õ
    Item Quantity: +90%
    Item Rarity: +45%
    Players are Cursed with Vulnerability, with 60% increased Effect
    Players are Cursed with Conductivity, with 60% increased Effect
    Players are Cursed with Flammability, with 60% increased Effect
    Players are Cursed with Frostbite, with 60% increased Effect
    Players are Cursed with Despair, with 60% increased Effect
    Unique Boss drops divination cards
    Please take out your blades,
    your whips, and your spikes.
    Class is now in session.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    The Putrid Cloister inventory icon
    unique map where Prodigy of Hexes could get into a state where she wouldn't use skills or attack in her final phase.
  • In the Wharf Map (Ritual) inventory iconWharf mapWharf MapMap Level: 69
    Map Tier: 2
    Guild Character: Ë
    Reach out into the abyss, and the abyss reaches back.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Wharf Map (Ritual) inventory icon
    , after defeating Stone of the Currents, the Arc spells will no longer persist for the remainder of their duration.
  • In the Vault Map (Ritual) inventory iconVault mapVault MapMap Level: 82
    Map Tier: 15
    Guild Character: )
    Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Vault Map (Ritual) inventory icon
    , the Guardian of the Vault will now be more intelligent about finding Gold piles to submerge into.
  • In the Racecourse Map (Ritual) inventory iconRacecourse mapRacecourse MapMap Level: 75
    Map Tier: 8
    Guild Character: «
    Rats chase their tails for the amusement of fools.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Racecourse Map (Ritual) inventory icon
    , the Crusher of Gladiators now only reflects 15% of damage taken, rather than 75%. He now correctly displays that he casts a Damage Reflection ability.
  • Fixed an issue where the Phoenix minions in the Guardian of the Phoenix encounter could be shattered, preventing them from being reborn.
  • Fixed an issue where the map boss versions of Piety, Vaal Oversoul, Dominus and Malachai were dropping more items than intended.
  • Fixed an issue where the Glacier Map (Ritual) inventory iconGorge mapGlacier MapMap Level: 70
    Map Tier: 3
    Guild Character: U
    We must all walk the narrow, winding path.
    The end is always the same.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Glacier Map (Ritual) inventory icon
    boss, Rek'tar, the Breaker could take damage for some time before leaping into the arena.
  • In the Terrace Map (Ritual) inventory iconHigh Gardens mapTerrace MapMap Level: 82
    Map Tier: 15
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Terrace Map (Ritual) inventory icon
    , Suncaller Asha's beams of holy fire will no longer create Beyond Portals when they expire.
  • Fixed an issue where the Revenant Purser's in the Mao Kun inventory iconMao KunMao Kun
    Shore Map
    Map Level: 76
    Map Tier: 9
    Guild Character: À
    Item Quantity: (+100%-+120%)
    (60-100)% increased Experience gain
    Monsters deal (175-190)% extra Physical Damage as Lightning
    Monsters gain an Endurance Charge on Hit
    Monsters gain a Power Charge on Hit
    The Treasures of the Tides wait
    in agony at the End of the World.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Mao Kun inventory icon
    unique map can no longer be revived by Strongboxes, preventing them from creating an additional Booty Chest.
  • Fixed an issue with Merveil's Icestorm where it would be invisible when entering the arena after it had already been cast.
  • Fixed an issue where the Spectral Spirits skill iconSummoned Spectral Skulls from the Essence of Insanity inventory iconEssence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Insanity inventory icon
    Mod could be chained to by skills such as Arc inventory iconArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Lightning Ailments
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon
    Arc inventory icon
    .
  • Fixed a bug with the Hybrid Widow boss in the Arachnid Tomb map where the Covered in Spiders debuff was being removed prematurely.
  • The damaging abilities applied to map bosses during The Shaper quest from Zana's are now more dangerous.
  • Fixed an issue where the boss Kalria, the Fallen in the Overgrown Ruin Map (Ritual) inventory iconOvergrown Ruin mapOvergrown Ruin MapMap Level: 70
    Map Tier: 3
    Guild Character: ]
    Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Overgrown Ruin Map (Ritual) inventory icon
    was dropping fewer items than intended.
  • The Spider Lair Map (Ritual) inventory iconSpider LairSpider Lair MapMap Level: 76
    Map Tier: 9
    Guild Character: M
    Panic only hastens the venom's passage to the heart.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Spider Lair Map (Ritual) inventory icon
    has being reworked into having its own layout and appearance, it is no longer a copy of Arachnid Nest Map (Ritual) inventory iconArachnid NestArachnid Nest MapMap Level: 83
    Map Tier: 16
    Guild Character: Ó
    Man is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Arachnid Nest Map (Ritual) inventory icon
    .
  • Acid Caverns Map (Ritual) inventory iconAcid LakesAcid Caverns MapMap Level: 81
    Map Tier: 14
    Guild Character: ÿ
    Clear water springs forth.
    A moment of purity before it too gathers filth.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Acid Caverns Map (Ritual) inventory icon
    can no longer spawn rats from the Prophecy inventory iconPlague of RatsPlague of RatsThey run, they bite, they flee, they die. Swarms of fur and teeth and tail drown each and every room.You will discover a series of indoor chambers flooded with rats.Right-click to add this prophecy to your character.Prophecy inventory icon prophecy, but can now spawn frogs from Prophecy inventory iconPlague of FrogsPlague of FrogsWet and slippery flesh, clinging feet and tongue. No matter the colour before, now the earth is green.You will discover an outdoor location flooded with frogs.Right-click to add this prophecy to your character.Prophecy inventory icon.

Bug Fixes:[ | ]

  • Fixed incorrect character sheet data in areas over level 80.
  • Daily missions that would open a portal in an unwalkable area no longer open that portal.
  • Fixed a bug with the Essence mod where socketed gems deal more damage over time. It didn't affect some damage over time abilities.
  • Updated Essence of Horror inventory iconEssence of HorrorEssence of HorrorStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
    Gloves: Socketed Gems have +3.5% Critical Strike Chance
    Boots: 5% reduced Elemental Damage Taken while stationary
    Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
    Helmet: Socketed Gems deal 30% more Elemental Damage
    Shield: Chill Nearby Enemies when you Block
    Quiver: 4 to 7 Cold Damage per Frenzy Charge
    Amulet: 15% increased Effect of Fortify on you
    Ring: 4 to 7 Cold Damage per Frenzy Charge
    Belt: 5% additional Physical Damage Reduction during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Horror inventory icon
    to show "Socketed Gems have +3.5% additional Base Critical Strike Chance" instead of 3%. It was only the value shown that was incorrect.
  • Fixed a bug where glove enchantements showed the wrong name for higher tier enchants on the character sheet.
  • Fixed the "Prophecy inventory iconA Regal DeathA Regal DeathBlue blood drains from a cut-throat, and turns what it touches to gold.You will slay a very powerful king or queen, and it will drop a Regal Orb.Right-click to add this prophecy to your character.Prophecy inventory icon" prophecy not working with The Cursed King, Queen of the Great Tangle, Shivrul Goatqueen, The Infernal King or the Mutated Broodqueen. (So much new royalty!)
  • Kalria, the Fallen is now correctly destroyed on death, preventing her corpse from being detonated.
  • Fixed a bug where The Shaper's beam would fire in an arbitrary direction when his target was directly on top of him.
  • Fixed an issue where channelling would not end when using an area transition within the same instance.
  • Fixed a case of desync with Blast Rain inventory iconBlast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
    100% of Physical Damage Converted to Fire Damage
    Fires 5 additional Arrows
    Penetrates (20-30)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon
    Blast Rain inventory icon
    and Kinetic Blast inventory iconKinetic BlastKinetic BlastAttack, Projectile, AoE
    Level: (1-20)
    Cost: (15-16) Mana
    Attack Damage: (140-155)% of base
    Effectiveness of Added Damage: (140-155)%
    Radius: 14
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage
    Creates 4 explosions
    35% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon
    Kinetic Blast inventory icon
    with the extra explosion helmet enchantment.
  • Fixed issues with Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    where new stacks would not overwrite old stacks.
  • Fixed a bug where Spectral Spirits (from the Essence of Insanity inventory iconEssence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Insanity inventory icon
    weapon mod) don't spawn after changing areas, while using two weapons with this mod.
  • Fixed an issue with the Essence mod for 'Socketed Gems have 20% more Attack and Cast Speed' where it was granting 25% instead of 20%.
  • Fixed an issue with the Essence mod for 'Socketed Gems gain 50% of Physical Damage as Extra Lightning Damage' where it was granting 60% instead of 50%.
  • Fixed an issue with the Essence mod for 'Socketed Gems deal 30% More Elemental Damage' where it was granting 40% instead of 30%.
  • The Decay damage from the Essence of Delirium inventory iconEssence of DeliriumEssence of DeliriumStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

    Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds
    Gloves: Socketed Gems deal 30% more Damage over Time
    Boots: Cannot be Poisoned
    Body Armour: 25% reduced Chaos Damage taken over time
    Helmet: +2 to Level of Socketed Aura Gems
    Shield: +15% Chance to Block Spell Damage while on Low Life
    Quiver: 25% increased Effect of your Marks
    Amulet: +10% to Damage over Time Multiplier
    Ring: Hexes you inflict have +5 to maximum Doom
    Belt: +50% to Chaos Resistance during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    Shift click to unstack.
    Essence of Delirium inventory icon
    can no longer stack when you have two sources of this damage.
  • Fixed a bug where damage taken that had its type changed to physical wasn't counted as physical damage in the initial hit, and thus didn't count as physical damage mitigated for Molten Shell inventory iconMolten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Soul Gain Prevention: 0 sec
    Cast Time: Instant
    Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon
    Molten Shell inventory icon
    .
  • Fixed a bug with Vortex supported by Cast when Damage Taken Support inventory iconCast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast when Damage Taken Support inventory icon
    where it would trigger the spell every time you took damage.
  • Fixed an instance crash.

The following hotfixes were deployed after the 2.4.1 patch:[2][3]

  • Fixed two instance crashes with Blade Vortex inventory iconBlade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 25%
    Radius: 15
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.02% of Damage Leeched as Life1% chance to create an additional Blade3% increased Damage while you have 5 or fewer BladesDeals (3-101) to (5-151) Physical Damage
    Base duration is 5 seconds
    Can have up to 10 active spinning blades
    10% increased Critical Strike Chance for each blade
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Vortex skill icon
    Blade Vortex inventory icon
    .
  • Fixed an issue where Blade Vortex was removing buffs that it should not have been removing.
  • Fixed an issue where the Creeping Agony zones could become invisible.
  • Fixed an error where legacy maps did not award completions correctly.

References[ | ]

  1. Chris (October 17, 2016). "Patch 2.4.1". Official Path of Exile Forums. Retrieved October 17, 2016.
  2. GGG_Neon (October 18, 2016). "Patch 2.4.1 Hotfix (Tuesday 9:30pm NZ Time)". Official Path of Exile Forums. Retrieved October 18, 2016.
  3. Qarl (October 19, 2016). "Patch 2.4.1 Hotfix (Wednesday 6:00pm NZ Time)". Official Path of Exile Forums. Retrieved October 20, 2016.
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