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Version 2.3.2
Version History | ||
---|---|---|
← 2.3.1c July 7, 2016 | 2.3.2 July 20, 2016 | 2.3.2b → July 21, 2016 |
Contents
- 1 Patch notes
- 1.1 New Content and Features
- 1.2 General Balance
- 1.3 Prophecy
- 1.4 Bug Fixes
- 1.5 Descent Race Balance
- 1.6 Descent Chest Changes (The Heart of Phrecia)
- 1.7 Descent Chest Changes (The Tomb of Statues)
- 1.8 Descent Chest Changes (The Demonic Shrine)
- 1.9 Descent: Champions Chest Changes (The Chattering Halls and The Croaking Halls)
- 1.10 Descent: Champions Chest Changes (The Dungeon of Anarchy)
- 1.11 Descent: Champions Chest Changes (The Haunted Dungeon and The Burning Cave)
- 1.12 Alternate Start Races: Act 2
- 1.13 Alternate Start Races: Act 3
- 2 References
Patch notes
These are the official patch notes for version 2.3.2 released by Grinding Gear Games.[1]
New Content and Features
- Added 3D art for the following items:
AshcallerAshcaller
Quartz WandWand
Quality: +20%
Physical Damage: 14.4–26.4
Elemental Damage: (10-14)–(18-22)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 18, 65 Int(18-22)% increased Spell DamageAdds (10-14) to (18-22) Fire Damage
Adds (4-6) to (7-9) Fire Damage to Spells
(40-50)% increased Burning Damage
(16-22)% chance to Ignite
10% chance to Trigger Level 8 Summon Raging Spirit on Kill"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom,
Breath of the CouncilBreath of the Council
Carnal SceptreOne Handed Mace
Quality: +20%
Physical Damage: (155.8-176.3)–(361-408.5)
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
(80-100)% increased Chaos Damage
10% increased Area of Effect
Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity.,
Daresso's PassionDaresso's Passion
EstocOne Handed Sword
Quality: +20%
Physical Damage: (61.2-70.8)–(108-120)
Elemental Damage: (30-38)–(40-50)
Critical Strike Chance: 5.50%
Attacks per Second: 1.50
Weapon Range: 12Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
Adds (30-38) to (40-50) Cold Damage
20% reduced Frenzy Charge Duration
25% chance to gain a Frenzy Charge on Kill
(60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains.
All form and finesse are forgotten when blood first hits the ground.,
Geofri's SanctuaryGeofri's Sanctuary
Elegant RingmailQuality: +20%
Armour: (640-735)
Energy Shield: (198-247)Requires Level 64, 90 Str, 105 Int5% reduced Movement Speed (Hidden)(50-75)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-40) to maximum Energy Shield
+(14-18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's OathFaith does not make us invulnerable.
It makes us immortal.,
KintsugiKintsugi
Exquisite LeatherQuality: +20%
Evasion: (1548-1689)Requires Level 62, 170 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.,
Mind of the CouncilMind of the Council
Harlequin MaskQuality: +20%
Evasion: (549-596)
Energy Shield: (108-117)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an EnemyYou think we do not know.
We know all that you think.,
Nuro's HarpNuro's Harp
Harbinger BowBow
Quality: +20%
Elemental Damage: (120-140)–(180-210)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.32-1.38)
Weapon Range: 120Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled GroundNight's frost becomes morning's dew
Darkness cleansed, pure and new.and
Reach of the CouncilReach of the Council
Spine BowBow
Quality: +20%
Physical Damage: (71.4-111.15)–(255-341.25)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46-1.51)
Weapon Range: 120Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley
(50-75)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
20% reduced Projectile SpeedWe stand together. We strike together..
- Added thirteen new Divination Cards:
Dialla's Subjugation
Dialla's Subjugation7Superior Support Gem
Quality: +23%
CorruptedA symbol of beauty and innocence
The gems corrupted her mind
Malachai corrupted her gems
All but a glimmer of
greatness lost in madness,
Light and Truth
Light and Truth2
Crystal Sceptre
Time and change
shall naught avail,
To dim the Light
of Truth's fair grail.,
Lucky Deck
Lucky Deck910x
Stacked Deck
When the outcome is the same, does it matter if it is fortune or trickery?
,
The Calling
The Calling6Beyond ItemBlood flows not just through veins, but through worlds.
,
The Endurance
The Endurance4Vivid Crimson JewelCrimson rubies, drops of vigour,
flowing through my veins,
flesh like coal, try to crush me,
diamond is what remains.,
The Formless Sea
The Formless Sea7
Varunastra
Formless might,
Wild beauty tamed,
The brine of gods,
The seas restrained.,
The Penitent
The Penitent5
Unset Ring
First, I gave my wealth, and we went hungry. Next, I gave my land, and we were homeless. Then, I gave my family, and I was alone. Last, I gave my eyes, and all I could dream was mine.
,
The Sephirot
The Sephirot1110x
Divine Orb
If the path to divinity were simple, we'd all be gods.
,
The Soul
The Soul9
Soul Taker
"Most people only have one. I'm a bit of a hoarder."
,
The Tyrant
The Tyrant9Merciless Weapon
Item Level: 100"Fear controls the masses."
- Laszlo, the Scourge,
The Valkyrie
The Valkyrie8Nemesis ItemThe villain strikes,
the world is torn.
A war begins, a hero is born,
The nemesis sets the sky alight.
A hero's sacrifice
sets everything right.
- Drake's Epitaph,
The Visionary
The Visionary6
Lioneye's Vision
Lioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose.
and
The Wolf
The Wolf5Rigwald ItemThe largest beasts cannot be overpowered. The Greatwolf teaches us to use guile, not strength, to probe for the soft flesh and strike deep.
.
- The appearance of in-game whisper messages has been changed to better indicate the sender and receiver.
- An option for chat message time stamps has been added.
- Players can no longer talk while in Do Not Disturb mode.
- System messages are no longer blocked while in Do Not Disturb mode.
- Characters and monsters now have a cast upwards animation for casting
Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (5-22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased DamageDeals (8-699) to (10-1049) Fire Damage
Chains +(1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and for any future spells that require an upwards cast.
- When switching between regular and
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 7.000 sec
Cooldown Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (9-696) to (14-1043) Fire Damage
(17-943) additional Armour
Base duration is 5 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the shield will now visually destroy and recreate itself.
- Added support for the Medallion race season.
- Added "Identified" as a filter option for Item Filters. Valid values for this filter are "True" or "False".
- You can now search for Divination Cards in the stash.
- Skill gem descriptions are now considered when using the stash search.
General Balance
- Voltaic Ribbons have been replaced with Galvanic Ribbons in all cases.
- The Chieftain Ascendancy skill for Scion now works if you or your totems have recently killed an enemy.
- More insanity effects have been added.
- Insanity from multiple sources now stack.
- Tormented Spirits will no longer possess Vagan for dummy-killing missions.
Prophecy
- Enabled the Beyond Sight prophecy chain.
- When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
- Added better visual effects to the Volatile Tome summoned by Inya, the Unbearable Whispers in the Pale Council fight, to better indicate when it is about to explode.
- We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
- Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
- Fixed the map device consuming your Prophecy if you cancel map activation.
The InvaderThe InvaderA horror from the past returns to cause pain in a place that it never called home.You will encounter a very powerful invading monster and slay it.Right-click to add this prophecy to your character.Seal Cost:
2xSilver Coin
Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
- Mission complete and failure text will now disappear when you leave and return to an area.
- The Echo of the Vaal now retargets his
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile SpeedDeals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.for each repeat.
Bug Fixes
- Monsters now drop items in a variety of cases where they previously didn't, usually related to not having a direct killer (such as when you leave the area while they are degenerating).
- Fixed a performance bug related to life/mana regeneration that greatly affected Linux users.
- Fixed a bug where Curses supported by
Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
Icon: A
Can Store 1 Use(s)
Cooldown Time: 1.20 secRequires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported CursesSupported Curse Spells are Cast as Auras
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.could be triggered.
- Fixed a bug with
The Dream TrialThe Dream TrialThe depths of a dream hide a gauntlet that sharpens the body and mind.You will discover a Trial of Ascendancy in a map.Right-click to add this prophecy to your character.Seal Cost:
2xSilver Coin
Prophecy where it would sometimes not complete.
- Fixed a bug where
ContagionContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (11-28)
Cast Time: 0.60 secRequires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:
0.5% increased Area of EffectDeals (3.5-235.9) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.was not supportable by
Controlled Destruction SupportControlled Destruction SupportSpell, Support
Icon: C
Mana Multiplier: 130%Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality:
Supported Skills deal 0.5% increased Spell DamageSupported Skills deal (25-44)% more Spell Damage
Supported Skills have 100% reduced Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
- Fixed a bug where Infested Beast missions for Tora could be completed without defeating the boss.
- Fixed a bug where Tora missions would sometimes not correctly spawn monsters.
- Fixed performance issues with the Headsman Ascendancy Skill.
- Fixed an issue where the
Echoes of Lost LoveEchoes of Lost LoveTwisted by temptation, tempted by corruption, the Siren's song finally calls forth a fragment of her lost love.You will find the Echo of Daresso in the Cavern of Anger and destroy it.Right-click to add this prophecy to your character.Seal Cost:
3xSilver Coin
prophecy did not require you to kill the second form of Merveil to complete.
- Fixed a bug with the Spirit Eater Ascendancy skill where Attack and Cast Speed per Corpse Consumed was not correctly being given in some cases.
- Fixed a bug where
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (12-28)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.buff effect bonuses did not apply to
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 7.000 sec
Cooldown Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (9-696) to (14-1043) Fire Damage
(17-943) additional Armour
Base duration is 5 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Fixed a bug where minion movement speed bonuses could snapshot.
- Fixed a client crash that could occur with Captain of the Damned.
- Fixed an issue where players' life totals could get out of sync when they died from degeneration damage with Chaos Inoculation allocated.
- Fixed bug where
Searing BondSearing BondTotem, Spell, Fire
Mana Cost: (18-51)
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem lifeTotem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s inner radius didn't account for target size. This should improve the use of this skill in all cases for players.
- Fixed an instance crash that occurs with Grandmasters when they have "... of War" enchantments.
- Fixed issues with the calculated radius of Searing Bond.
- Fixed issues with the /passives command showing incorrect values for Ascendants.
- Fixed an issue with Haku timed missions where they were not shown as failed when the time had expired if you left the area.
- Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
- Fixed various issues with Strongbox and Master locations.
- Fixed some issues with Twinned maps where the second boss would not appear.
- Fixed an issue that occasionally caused
Flame DashFlame DashSpell, Movement, Duration, Fire
Mana Cost: (10-30)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
1% increased Cooldown Recovery SpeedDeals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Base Fire Damage per second
Base duration is 4 seconds
(0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.to go backwards.
- Fixed an issue where
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15-33)
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast SpeedDeals (1-37) to (19-707) Lightning Damage
(20-39)% reduced DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.could sometimes bypass projectile blocking walls.
- Fixed an issue where the Headsman skill prevented Poacher's Mark from awarding players with the correct number of charges.
- Fixed a bug where Harmony of Purpose would not re-apply after death.
- Fixed an issue where Animated Guardians could be spawned in invalid areas.
- Fixed two minor client crashes.
- Fixed an instance crash related to
Shield ChargeShield ChargeAttack, AoE, Movement, Melee
Radius: 8 / 16
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
1% increased DamageDeals (50-61.4)% of Base Damage
50% increased Stun Threshold reduction on enemies at Maximum charge distance
(75-94)% increased Movement Speed
200% more Damage with Hits at Maximum Charge DistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Fixed an issue where monsters could not cast self-targeted skills while taunted.
- Fixed an issue where Her Blessing would sometimes not deal damage to the player.
- Fixed a bug where
Geofri's CrestGeofri's Crest
Great CrownQuality: +20%
Armour: (257-286)
Energy Shield: (50-56)Requires Level 53, 59 Str, 59 Int+1 to Level of Socketed Gems
(60-80)% increased Armour and Energy Shield
+(15-20)% to Fire Resistance
+(15-20)% to Cold Resistance
+(15-20)% to Lightning Resistance
+(20-30)% to Chaos ResistanceIn the battle for honour, Geofri won.
Not so, the battle for survival.was using the art from the wrong base type.
- Fixed an issue where players with 100% stun immunity could be permanently stunned when attempting to cast
BladefallBladefallSpell, AoE
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of EffectDeals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.while immobilised by a Spike Trap.
Descent Race Balance
- The Carrion Swarmers in the first area of the Descent race mode now deal 40% less damage.
Descent Chest Changes (The Heart of Phrecia)
- Marauder: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (12-28)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Ranger: Added
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speedDeals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
RiposteRiposteTrigger, Attack, Melee
Can Store 1 Use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 secRequires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased DamageDeals (100-138)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Shadow: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Witch: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Descent Chest Changes (The Tomb of Statues)
- Marauder: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Descent Chest Changes (The Demonic Shrine)
- Marauder: Added
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical DamageDeals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold DamageDeals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 secRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem DamageDeals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical DamageDeals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold DamageDeals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 secRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem DamageDeals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Ranger: Added
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of EffectDeals (40-47.6)% of Base Damage
100% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Penetrates (15-25)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Shadow: Added
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Can Store 1 Use(s)
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
0.5% increased Area of EffectDeals (42-538) to (63-808) Cold Damage
Base duration is 3 seconds
Deals (116.1-1495.6) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
BladefallBladefallSpell, AoE
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of EffectDeals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of EffectTrap lasts 4 seconds
Deals (67-579) to (101-869) Cold Damage
Throws a Trap which uses this Skill when TriggeredPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Witch: Added
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Can Store 1 Use(s)
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
0.5% increased Area of EffectDeals (42-538) to (63-808) Cold Damage
Base duration is 3 seconds
Deals (116.1-1495.6) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
BladefallBladefallSpell, AoE
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of EffectDeals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical DamageDeals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Can Store 1 Use(s)
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
0.5% increased Area of EffectDeals (42-538) to (63-808) Cold Damage
Base duration is 3 seconds
Deals (116.1-1495.6) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold DamageDeals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 secRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem DamageDeals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical DamageDeals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Can Store 1 Use(s)
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
0.5% increased Area of EffectDeals (42-538) to (63-808) Cold Damage
Base duration is 3 seconds
Deals (116.1-1495.6) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 secRequires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem DamageDeals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Descent: Champions Chest Changes (The Chattering Halls and The Croaking Halls)
- Marauder: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (12-28)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Ranger: Added
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speedDeals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Bear TrapBear TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
1% increased Physical DamageThrows a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (7-30)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (10-823) to (14-1235) Fire Damage
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Shadow: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Witch: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (14-37)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect DurationBase duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (12-28)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemiesDeals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Descent: Champions Chest Changes (The Dungeon of Anarchy)
- Shadow: Added
Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
Supported Skills have 1% increased Trap Trigger Area of EffectSupported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.Descent: Champions Chest Changes (The Haunted Dungeon and The Burning Cave)
- Marauder: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., removed
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemiesDeals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Alternate Start Races: Act 2
Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.
- Witch: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Marauder: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Ranger: Added
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speedDeals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Shadow: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Alternate Start Races: Act 3
Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.
- Witch: Upgraded Wand from
Carved WandCarved WandWand
Physical Damage: 8–14
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120Requires Level 12, 47 Int(11-15)% increased Spell Damageto
Quartz WandQuartz WandWand
Physical Damage: 12–22
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 18, 65 Int(18-22)% increased Spell Damage, added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Duelist: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Ranger: Added
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speedDeals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Scion: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. The Scion now has wands instead of daggers (
Quartz WandQuartz WandWand
Physical Damage: 12–22
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 18, 65 Int(18-22)% increased Spell Damage). The items still have the same properties and socket colours.
- Marauder: Added
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of EffectDeals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., added
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem DamageDeals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Shadow: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Templar: Added
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning DamageDeals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
- Removed
Decoy TotemDecoy TotemTotem, Spell, AoE
Radius: 60
Mana Cost: (9-35)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 secRequires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
1% increased totem lifeSummons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Totems Summoned by this Skill cannot Evade
(0-38)% increased totem lifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.from all classes that had it.
References
- ↑ Qarl (July 20, 2016). "2.3.1c Patch Note". Official Path of Exile Forums. Retrieved July 20, 2016.