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Version 2.3.2

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Version History
2.3.1c
07 July 2016
2.3.2
20 July 2016
2.3.2b
21 July 2016

Patch notes

These are the official patch notes for version 2.3.2 released by Grinding Gear Games.[1]

New Content and Features

  • Added 3D art for the following items: AshcallerAshcaller
    Quartz Wand
    Wand
    Quality: +20%
    Physical Damage: 14.426.4
    Elemental Damage: (10-14)–(18-22)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 18, 65 Int(18-22)% increased Spell DamageAdds (10-14) to (18-22) Fire Damage
    Adds (4-6) to (7-9) Fire Damage to Spells
    (40-50)% increased Burning Damage
    (16-22)% chance to Ignite
    10% chance to Trigger Level 8 Summon Raging Spirit on Kill
    "We do not command fire.
    Ngamahu lends it, and Hinekora returns it."
    - Lavianga, advisor to Kaom
    , Breath of the CouncilBreath of the Council
    Carnal Sceptre
    One Handed Mace
    Quality: +20%
    Physical Damage: (155.8-176.3)(361-408.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 9
    Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
    (80-100)% increased Chaos Damage
    10% increased Area of Effect
    Chaos Skills have 40% increased Skill Effect Duration
    Breathe deep, and give yourself over to eternity.
    , Daresso's PassionDaresso's Passion
    Estoc
    One Handed Sword
    Quality: +20%
    Physical Damage: (61.2-70.8)(108-120)
    Elemental Damage: (30-38)–(40-50)
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.50
    Weapon Range: 12
    Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
    Adds (30-38) to (40-50) Cold Damage
    20% reduced Frenzy Charge Duration
    25% chance to gain a Frenzy Charge on Kill
    (60-80)% increased Damage while you have no Frenzy Charges
    It doesn't matter how well the young swordsman trains.
    All form and finesse are forgotten when blood first hits the ground.
    , Geofri's SanctuaryGeofri's Sanctuary
    Elegant Ringmail
    Quality: +20%
    Armour: (640-735)
    Energy Shield: (198-247)
    Requires Level 64, 90 Str, 105 Int5% reduced Movement Speed (Hidden)(50-75)% increased Armour and Energy Shield
    +(50-70) to maximum Life
    +(30-40) to maximum Energy Shield
    +(14-18)% to all Elemental Resistances
    +2 maximum Energy Shield per 5 Strength
    Zealot's Oath
    Faith does not make us invulnerable.
    It makes us immortal.
    , KintsugiKintsugi
    Exquisite Leather
    Quality: +20%
    Evasion: (1548-1689)
    Requires Level 62, 170 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
    +(60-80) to maximum Life
    +30% to Fire Resistance
    20% less Damage taken if you have not been Hit Recently
    50% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
    , Mind of the CouncilMind of the Council
    Harlequin Mask
    Quality: +20%
    Evasion: (549-596)
    Energy Shield: (108-117)
    Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
    (20-30)% increased maximum Mana
    10% chance to Shock
    +20% chance to be Shocked
    30% of Lightning Damage is taken from Mana before Life when Hit
    Recover 3% of Maximum Mana when you Shock an Enemy
    You think we do not know.
    We know all that you think.
    , Nuro's HarpNuro's Harp
    Harbinger Bow
    Bow
    Quality: +20%
    Elemental Damage: (120-140)–(180-210)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.32-1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    and Reach of the CouncilReach of the Council
    Spine Bow
    Bow
    Quality: +20%
    Physical Damage: (67.2-96.9)(240-297.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.46-1.51)
    Weapon Range: 120
    Requires Level 64, 212 Dex(40-50)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    Bow Attacks fire 2 additional Arrows
    20% reduced Projectile Speed
    We stand together. We strike together.
    .
  • Added thirteen new Divination Cards: Dialla's SubjugationDialla's Subjugation7Superior Support Gem
    Quality: +23%
    Corrupted
    A symbol of beauty and innocence
    The gems corrupted her mind
    Malachai corrupted her gems
    All but a glimmer of
    greatness lost in madness
    , Light and TruthLight and Truth2Crystal SceptreTime and change
    shall naught avail,
    To dim the Light
    of Truth's fair grail.
    , Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?, The CallingThe Calling6Beyond ItemBlood flows not just through veins, but through worlds., The EnduranceThe Endurance4Vivid Crimson JewelCrimson rubies, drops of vigour,
    flowing through my veins,
    flesh like coal, try to crush me,
    diamond is what remains.
    , The Formless SeaThe Formless Sea7VarunastraFormless might,
    Wild beauty tamed,
    The brine of gods,
    The seas restrained.
    , The PenitentThe Penitent5Unset RingFirst, I gave my wealth, and we went hungry. Next, I gave my land, and we were homeless. Then, I gave my family, and I was alone. Last, I gave my eyes, and all I could dream was mine., The SephirotThe Sephirot1110x Divine OrbIf the path to divinity were simple, we'd all be gods., The SoulThe Soul9Soul Taker"Most people only have one. I'm a bit of a hoarder.", The TyrantThe Tyrant9Merciless Weapon
    Item Level: 100
    "Fear controls the masses."
    - Laszlo, the Scourge
    , The ValkyrieThe Valkyrie8Nemesis ItemThe villain strikes,
    the world is torn.
    A war begins, a hero is born,
    The nemesis sets the sky alight.
    A hero's sacrifice
    sets everything right.
    - Drake's Epitaph
    , The VisionaryThe Visionary6Lioneye's VisionLioneye looked to the heights of glorious victory. And thus he missed the defeat right under his nose. and The WolfThe Wolf5Rigwald ItemThe largest beasts cannot be overpowered. The Greatwolf teaches us to use guile, not strength, to probe for the soft flesh and strike deep..
  • The appearance of in-game whisper messages has been changed to better indicate the sender and receiver.
  • An option for chat message time stamps has been added.
  • Players can no longer talk while in Do Not Disturb mode.
  • System messages are no longer blocked while in Do Not Disturb mode.
  • Characters and monsters now have a cast upwards animation for casting Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
    Mana Cost: (5-22)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 140%
    Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
    1% increased Damage
    Deals (8-699) to (10-1049) Fire Damage
    Chains +(1-2) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Magma Orb skill icon.png
    , and for any future spells that require an upwards cast.
  • When switching between regular and Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
    Souls Per Use: 50 (N) /
    Can Store 1 Use(s)
    Can Store 1 Use(s)
    Soul Gain Prevention: 7.000 sec
    Cooldown Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (9-696) to (14-1043) Fire Damage
    (17-943) additional Armour
    Base duration is 5 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Molten Shell skill icon.png
    , the shield will now visually destroy and recreate itself.
  • Added support for the Medallion race season.
  • Added "Identified" as a filter option for Item Filters. Valid values for this filter are "True" or "False".
  • You can now search for Divination Cards in the stash.
  • Skill gem descriptions are now considered when using the stash search.

General Balance

Prophecy

  • Enabled the Beyond Sight prophecy chain.
  • When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
  • Added better visual effects to the Volatile Tome summoned by Inya, the Unbearable Whispers in the Pale Council fight, to better indicate when it is about to explode.
  • We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
  • Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
  • Fixed the map device consuming your Prophecy if you cancel map activation.
  • The InvaderThe InvaderA horror from the past returns to cause pain in a place that it never called home.You will encounter a very powerful invading monster and slay it.Right-click to add this prophecy to your character.Seal Cost:
    2x Silver Coin
    Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
  • Mission complete and failure text will now disappear when you leave and return to an area.
  • The Echo of the Vaal now retargets his Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    for each repeat.

Bug Fixes

  • Monsters now drop items in a variety of cases where they previously didn't, usually related to not having a direct killer (such as when you leave the area while they are degenerating).
  • Fixed a performance bug related to life/mana regeneration that greatly affected Linux users.
  • Fixed a bug where Curses supported by Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
    Icon: A
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Curse Spells are Cast as Auras
    Using Supported Skills is Instant
    (0-76)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    could be triggered.
  • Fixed a bug with The Dream TrialThe Dream TrialThe depths of a dream hide a gauntlet that sharpens the body and mind.You will discover a Trial of Ascendancy in a map.Right-click to add this prophecy to your character.Seal Cost:
    2x Silver Coin
    Prophecy where it would sometimes not complete.
  • Fixed a bug where ContagionContagionSpell, AoE, Duration, Chaos
    Radius: 20
    Mana Cost: (11-28)
    Cast Time: 0.60 sec
    Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (3.5-235.9) Base Chaos Damage per second
    Base duration is 5 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Contagion skill icon.png
    was not supportable by Controlled Destruction SupportControlled Destruction SupportSpell, Support
    Icon: C
    Mana Multiplier: 130%
    Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality:
    Supported Skills deal 0.5% increased Spell Damage
    Supported Skills deal (25-44)% more Spell Damage
    Supported Skills have 100% reduced Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Fixed a bug where Infested Beast missions for Tora could be completed without defeating the boss.
  • Fixed a bug where Tora missions would sometimes not correctly spawn monsters.
  • Fixed performance issues with the Headsman Ascendancy Skill.
  • Fixed an issue where the Echoes of Lost LoveEchoes of Lost LoveTwisted by temptation, tempted by corruption, the Siren's song finally calls forth a fragment of her lost love.You will find the Echo of Daresso in the Cavern of Anger and destroy it.Right-click to add this prophecy to your character.Seal Cost:
    3x Silver Coin
    prophecy did not require you to kill the second form of Merveil to complete.
  • Fixed a bug with the Spirit Eater Ascendancy skill where Attack and Cast Speed per Corpse Consumed was not correctly being given in some cases.
  • Fixed a bug where Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    buff effect bonuses did not apply to Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
    Souls Per Use: 50 (N) /
    Can Store 1 Use(s)
    Can Store 1 Use(s)
    Soul Gain Prevention: 7.000 sec
    Cooldown Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (9-696) to (14-1043) Fire Damage
    (17-943) additional Armour
    Base duration is 5 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Molten Shell skill icon.png
    .
  • Fixed a bug where minion movement speed bonuses could snapshot.
  • Fixed a client crash that could occur with Captain of the Damned.
  • Fixed an issue where players' life totals could get out of sync when they died from degeneration damage with Chaos Inoculation allocated.
  • Fixed bug where Searing BondSearing BondTotem, Spell, Fire
    Mana Cost: (18-51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Base Fire Damage per second
    +1 to maximum number of Summoned Totems
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    's inner radius didn't account for target size. This should improve the use of this skill in all cases for players.
  • Fixed an instance crash that occurs with Grandmasters when they have "... of War" enchantments.
  • Fixed issues with the calculated radius of Searing Bond.
  • Fixed issues with the /passives command showing incorrect values for Ascendants.
  • Fixed an issue with Haku timed missions where they were not shown as failed when the time had expired if you left the area.
  • Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
  • Fixed various issues with Strongbox and Master locations.
  • Fixed some issues with Twinned maps where the second boss would not appear.
  • Fixed an issue that occasionally caused Flame DashFlame DashSpell, Movement, Duration, Fire
    Mana Cost: (10-30)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
    1% increased Cooldown Recovery Speed
    Deals (6-319) to (9-479) Fire Damage
    Deals (10.9-599) Base Fire Damage per second
    Base duration is 4 seconds
    (0-76)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Dash skill icon.png
    to go backwards.
  • Fixed an issue where Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    could sometimes bypass projectile blocking walls.
  • Fixed an issue where the Headsman skill prevented Poacher's Mark from awarding players with the correct number of charges.
  • Fixed a bug where Harmony of Purpose would not re-apply after death.
  • Fixed an issue where Animated Guardians could be spawned in invalid areas.
  • Fixed two minor client crashes.
  • Fixed an instance crash related to Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Radius: 8 / 16
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    (75-94)% increased Movement Speed
    200% more Damage with Hits at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    .
  • Fixed an issue where monsters could not cast self-targeted skills while taunted.
  • Fixed an issue where Her Blessing would sometimes not deal damage to the player.
  • Fixed a bug where Geofri's CrestGeofri's Crest
    Great Crown
    Quality: +20%
    Armour: (257-286)
    Energy Shield: (50-56)
    Requires Level 53, 59 Str, 59 Int+1 to Level of Socketed Gems
    (60-80)% increased Armour and Energy Shield
    +(15-20)% to Fire Resistance
    +(15-20)% to Cold Resistance
    +(15-20)% to Lightning Resistance
    +(20-30)% to Chaos Resistance
    In the battle for honour, Geofri won.
    Not so, the battle for survival.
    was using the art from the wrong base type.
  • Fixed an issue where players with 100% stun immunity could be permanently stunned when attempting to cast BladefallBladefallSpell, AoE
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 90%
    Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (44-380) to (65-570) Physical Damage
    6% less Damage per Volley
    100% increased Critical Strike Chance
    20% reduced Critical Strike Chance per Volley
    Bladefall has 5 additional Volleys
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bladefall skill icon.png
    while immobilised by a Spike Trap.

Descent Race Balance

  • The Carrion Swarmers in the first area of the Descent race mode now deal 40% less damage.

Descent Chest Changes (The Heart of Phrecia)

  • Marauder: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , removed Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    .
  • Duelist: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Ranger: Added Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
    Mana Cost: (8-13)
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-170%)
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Damage
    50% less Attack Speed
    Totem lasts 8 seconds
    Arrows Pierce (6-9) additional Targets
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    , removed RiposteRiposteTrigger, Attack, Melee
    Can Store 1 Use(s)
    Cooldown Time: 0.80 sec
    Cast Time: 1.00 sec
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (100-138)% of Base Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    .
  • Shadow: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    , removed Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-1196.3) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    .
  • Witch: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    , removed Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-1196.3) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    .
  • Templar: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    , removed Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-1196.3) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    .
  • Scion: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .

Descent Chest Changes (The Tomb of Statues)

  • Marauder: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Duelist: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Templar: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Scion: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .

Descent Chest Changes (The Demonic Shrine)

  • Marauder: Added EarthquakeEarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 25
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Physical Damage
    Deals (90-109)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon.png
    , removed Ice CrashIce CrashAttack, AoE, Cold, Melee
    Radius: 24
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (170%-208%)
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
    1% increased Cold Damage
    Deals (170-208)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    20% less Attack Speed
    Second Stage deals 10% less Damage
    Third Stage deals 20% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon.png
    , added Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    .
  • Duelist: Added EarthquakeEarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 25
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Physical Damage
    Deals (90-109)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon.png
    , removed Ice CrashIce CrashAttack, AoE, Cold, Melee
    Radius: 24
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (170%-208%)
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
    1% increased Cold Damage
    Deals (170-208)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    20% less Attack Speed
    Second Stage deals 10% less Damage
    Third Stage deals 20% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon.png
    , added Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    .
  • Ranger: Added Blast RainBlast RainFire, Attack, AoE, Bow
    Radius: 24
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (40%-48%)
    Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-47.6)% of Base Damage
    100% of Physical Damage Converted to Fire Damage
    Causes 4 Explosions
    Penetrates (15-25)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
    .
  • Shadow: Added VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.80 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (42-538) to (63-808) Cold Damage
    Base duration is 3 seconds
    Deals (116.1-1495.6) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    , added BladefallBladefallSpell, AoE
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 90%
    Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (44-380) to (65-570) Physical Damage
    6% less Damage per Volley
    100% increased Critical Strike Chance
    20% reduced Critical Strike Chance per Volley
    Bladefall has 5 additional Volleys
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bladefall skill icon.png
    , added Ice TrapIce TrapTrap, Spell, AoE, Cold
    Mana Cost: (13-22)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 90%
    Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
    0.5% increased Area of Effect
    Trap lasts 4 seconds
    Deals (67-579) to (101-869) Cold Damage
    Throws a Trap which uses this Skill when Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Trap skill icon.png
    .
  • Witch: Added VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.80 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (42-538) to (63-808) Cold Damage
    Base duration is 3 seconds
    Deals (116.1-1495.6) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    , added BladefallBladefallSpell, AoE
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 90%
    Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (44-380) to (65-570) Physical Damage
    6% less Damage per Volley
    100% increased Critical Strike Chance
    20% reduced Critical Strike Chance per Volley
    Bladefall has 5 additional Volleys
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bladefall skill icon.png
    .
  • Templar: Added EarthquakeEarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 25
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Physical Damage
    Deals (90-109)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon.png
    , added VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.80 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (42-538) to (63-808) Cold Damage
    Base duration is 3 seconds
    Deals (116.1-1495.6) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    , removed Ice CrashIce CrashAttack, AoE, Cold, Melee
    Radius: 24
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (170%-208%)
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
    1% increased Cold Damage
    Deals (170-208)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    20% less Attack Speed
    Second Stage deals 10% less Damage
    Third Stage deals 20% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon.png
    , added Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    .
  • Scion: Added EarthquakeEarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 25
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Physical Damage
    Deals (90-109)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon.png
    , added VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.80 sec
    Critical Strike Chance: 6.50%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (42-538) to (63-808) Cold Damage
    Base duration is 3 seconds
    Deals (116.1-1495.6) Base Cold Damage per second
    Can explode from up to 5 Frostbolt Projectiles
    20% less Area of Effect when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-76)% increased Cooldown Recovery Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    , added Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    .

Descent: Champions Chest Changes (The Chattering Halls and The Croaking Halls)

  • Marauder: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , removed Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    .
  • Duelist: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Ranger: Added Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
    Mana Cost: (8-13)
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-170%)
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Damage
    50% less Attack Speed
    Totem lasts 8 seconds
    Arrows Pierce (6-9) additional Targets
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    , removed Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Deals (16-1447) to (22-2026) Physical Damage
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Base duration is 3 seconds
    Locks enemy in place
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    , removed Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (7-30)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (10-823) to (14-1235) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    .
  • Shadow: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Witch: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    , removed Frost WallFrost WallSpell, Duration, Cold
    Mana Cost: (14-37)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
    , removed Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-1196.3) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    .
  • Templar: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    , removed Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    , removed Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-1196.3) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    .
  • Scion: Added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    , added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .

Descent: Champions Chest Changes (The Dungeon of Anarchy)

  • Shadow: Added Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.

Descent: Champions Chest Changes (The Haunted Dungeon and The Burning Cave)

  • Marauder: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Duelist: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Templar: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .
  • Scion: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , removed Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    .

Alternate Start Races: Act 2

Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.

  • Witch: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Duelist: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Marauder: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Ranger: Added Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
    Mana Cost: (8-13)
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-170%)
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Damage
    50% less Attack Speed
    Totem lasts 8 seconds
    Arrows Pierce (6-9) additional Targets
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    .
  • Scion: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Shadow: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Templar: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .

Alternate Start Races: Act 3

Various gems have been moved around here. This note only documents additions and removals of gems from the entire template.

  • Witch: Upgraded Wand from Carved WandCarved WandWand
    Physical Damage: 814
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 12, 47 Int(11-15)% increased Spell Damage
    to Quartz WandQuartz WandWand
    Physical Damage: 1222
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 18, 65 Int(18-22)% increased Spell Damage
    , added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Duelist: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Ranger: Added Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
    Mana Cost: (8-13)
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-170%)
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Damage
    50% less Attack Speed
    Totem lasts 8 seconds
    Arrows Pierce (6-9) additional Targets
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    .
  • Scion: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    . The Scion now has wands instead of daggers (Quartz WandQuartz WandWand
    Physical Damage: 1222
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 18, 65 Int(18-22)% increased Spell Damage
    ). The items still have the same properties and socket colours.
  • Marauder: Added SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-181.8)% of Base Damage
    Shockwaves deal 60% less Damage
    15% less Attack Speed
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    , added Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-133%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    .
  • Shadow: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Templar: Added Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 45%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-118) to (5-353) Lightning Damage
    Base duration is 6 seconds
    Beams Split to hit (2-4) extra targets
    Strikes every 1 second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
  • Removed Decoy TotemDecoy TotemTotem, Spell, AoE
    Radius: 60
    Mana Cost: (9-35)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Totems Summoned by this Skill cannot Evade
    (0-38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem skill icon.png
    from all classes that had it.

References

  1. Qarl (July 20, 2016). "2.3.1c Patch Note". Official Path of Exile Forums. Retrieved July 20, 2016.