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Version History
2.2.1c
March 15, 2016
2.2.1d
March 17, 2016
2.2.1e
March 31, 2016

Patch notes[ | ]

These are the official patch notes for version 2.2.1d released by Grinding Gear Games.[1]

  • The unique flask The Writhing Jar inventory iconThe Writhing JarThe Writhing Jar
    Hallowed Hybrid Flask
    Recovers (120-168) Mana over 5.00 seconds
    Recovers (435-609) Life over 5.00 seconds
    Consumes (16-18) of 40 Charges on use
    Requires Level 60Instant Recovery
    (75-65)% reduced Amount Recovered
    2 Enemy Writhing Worms escape the Flask when used
    Writhing Worms are destroyed when Hit
    (20-10)% reduced Charges used
    To achieve godhood, they would cast off all that god has gifted us.
    Mortality, compassion, even the sanctity of flesh.
    - High Templar Voll
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    The Writhing Jar inventory icon
    no longer refills in your Hideout.
  • Perandus monsters can no longer summon skeletal mages as their performance overhead was too high.
  • Fixed an instance crash with Contagion inventory iconContagionContagionSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Radius: 20
    Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second
    Base duration is 5 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Contagion skill icon
    Contagion inventory icon
    .
  • Fixed the unique item Allure inventory iconAllureAllure
    Vaal Claw
    Claw
    Quality: +20%
    Physical Damage: (101.2-122.5) to (243.8-290)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.40-1.46)
    Weapon Range: 11
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
    Adds (15-20) to (30-40) Physical Damage
    (8-12)% increased Attack Speed
    15% increased Movement Speed while Phasing
    You gain Phasing for 10 seconds on using a Vaal Skill
    What drives us to kill, to carve and to shred?
    What drives us to drink the seething souls of the dead?
    What drives us to love and to hold, but still go amiss?
    What drives us to leave this world for the Abyss?
    Allure inventory icon
    counting as gloves when checking credit for the Buy these Items challenge.
  • Fixed a bug where enchantments for Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    Damage, Dual Strike inventory iconDual StrikeDual StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-195)% of base
    Effectiveness of Added Damage: (125-195)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon
    Dual Strike inventory icon
    Damage, Double Strike inventory iconDouble StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon
    Double Strike inventory icon
    Damage, Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    Attack Speed, Ancestral Protector inventory iconAncestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (90-180)% of base
    Effectiveness of Added Damage: (90-180)%
    Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90-180)% of Base Attack Damage
    Totem lasts 12 seconds
    +(16-18) to Melee Strike Range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon
    Ancestral Protector inventory icon
    Placement Speed, Ancestral Protector Elemental Resistances and Ancestral Protector Damage were not giving credit for the Apply these Enchantments challenge.
  • Fixed a bug where Ancestral Protector was providing increased attack speed, instead of more attack speed.
  • Fixed a bug where Writhing Worms created by The Writhing Jar unique flask were too high level.
  • Fixed a bug where Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
    3% increased Damage
    0.5% less Duration
    Deals (1-37) to (19-707) Lightning Damage
    (30-49)% reduced Duration
    Can queue up to 50 uses
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon
    Lightning Warp inventory icon
    would often not show its effects when being cast in quick succession while using Lockstep networking mode.
  • Fixed a bug where large stacks of items (such as Perandus Coin inventory iconPerandus CoinsPerandus CoinStack Size: 5000Trade coins to Cadiro Perandus.
    Shift click to unstack.
    Perandus Coin inventory icon
    ) would not show their stack size on the website.
  • Fixed a bug where the third encounter of Izaro would sometimes not have Izaro.
  • Fixed a bug where conditional damage modifiers that cared specifically about whether an attack used weapons would not apply if used by a Trap, Totem or Mine.
  • Fixed a bug where Labyrinth Items could be displayed incorrectly when modifying how they are shown using Item Filters.
  • Fixed a bug with "crit chance if you haven't crit recently" applying for all hits that weren't main-hand attacks if you had crit recently.
  • Fixed a bug where clones of Duelists would look incorrect.
  • Fixed a bug where all Strongboxes in the Labyrinth were unable to generate as magic, rare or unique.
  • Fixed a bug where Maps dropped in the Merciless Labyrinth were capable of being higher than Tier 1.

The following hotfix was deployed after the 2.2.1d patch:[2]

  • Fixed an issue where System memory usage would continuously climb in Windows 10. See today's news article for more information.

References[ | ]

  1. GGG_Neon (March 17, 2016). "2.2.1d Patch Notes". Official Path of Exile Forums. Retrieved March 17, 2016.
  2. GGG_Neon (March 22, 2016). "2.2.1d Hotfix (Tuesday 5:15pm NZ Time)". Official Path of Exile Forums. Retrieved March 22, 2016.
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