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Version 1.2.0b

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Version History
1.2.0
August 20, 2014
1.2.0b
August 22, 2014
1.2.0c
August 26, 2014

Patch notes

These are the official patch notes for version 1.2.0b released by Grinding Gear Games.[1]

General Improvements

  • Added visual effects to the Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:123Cursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
    Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
    Hits against Cursed Enemies have +1.5% to Critical Strike Chance
    Cursed enemies grant (65-600) Life when Killed
    Cursed enemies grant (25-80) Mana when Killed
    Cursed enemies have a 100% chance to grant a Power Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Assassin's Mark skill icon.png
    , Poacher's MarkPoacher's MarkSpell, Duration, Curse, Mark
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:123Cursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds
    Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies
    Cursed enemies have -20% to Physical Damage Reduction
    Cursed enemies grant (15-50) Life when Hit by Attacks
    Cursed enemies grant (8-25) Mana when Hit by Attacks
    Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Poacher's Mark skill icon.png
    and Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:123Cursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
    Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
    Cursed Enemies grant 5 Rage Regenerated over 1 second when Stunned
    Cursed enemies grant 2% Life Leech when Hit by Attacks
    Cursed enemies grant 2% Mana Leech when Hit by Attacks
    Cursed enemies have a 100% chance to grant an Endurance Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Warlord's Mark skill icon.png
    curses.
  • Changed the effects of FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-25)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:12341% increased Projectile Speed2% reduced Projectile Speed
    3% increased Area of Effect
    3% increased Effect of non-Damaging Ailments on Enemies
    -2% more Damage with Ignite
    0.25% chance to Debilitate Enemies for 1 second on Hit
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    's area of effect.
  • Fixed an issue with Poacher's MarkPoacher's MarkSpell, Duration, Curse, Mark
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:123Cursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds
    Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies
    Cursed enemies have -20% to Physical Damage Reduction
    Cursed enemies grant (15-50) Life when Hit by Attacks
    Cursed enemies grant (8-25) Mana when Hit by Attacks
    Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Poacher's Mark skill icon.png
    where killing blows would not grant on-kill bonuses.
  • Corrected the tags on Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
    Radius: 24
    Mana Cost: (21-39)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:12341% increased totem life1% increased Totem Placement speed
    0.5% increased Cast Speed
    2% of Physical Damage Converted to Cold Damage1% chance to Knock Enemies Back on hit
    Deals (33-362) to (65-672) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shockwave Totem skill icon.png
    to include Spell instead of Cast.
  • Fixed a crash related to corrupted areas that were spawned in the map device.
  • Fixed a bug where stream status did not show on the Twitch panel.
  • Fixed various issues with PvP queue UI.
  • Fixed a full-realm crash.

Missions

  • Added audio notifications to mission failures.
  • Fixed an issue where Vagan would want to fight again after you had already completed an Arena mission for him.
  • Changed the number of Necromancers and City Stalkers in specific Elreon quests.
  • Changed mission completion rules so that mission completion is granted to anyone who left a sub-area less than 10 seconds before the mission was completed.
  • Fixed some cases where Tora and Catarina could spawn in doorways.
  • Prevented the Fracturing mod from occurring on several mission types.
  • Fixed an issue where Zana would not award mission completion for multi-area missions from other masters she asked you to do.
  • Fixed an issue where you could not exit Vagan's Arena after failing the mission.
  • Fixed a crash that occurred at the end of Elreon's mission where you have to feed the relic.
  • Fixed a bug where Catarina would give you the mission that required feeding souls to the minion when where there were not enough monsters left in the area to complete it.
  • Fixed some instance crashes related to Catarina.
  • Fixed an issue where you could run out of the totem boss Rua's range.
  • Fixed an issue with Vorici target and guards spawning in inaccessible sewers locations.
  • Fixed various terrain issues in missions.

Hideouts/Crafting

  • Made various corrections to crafting bench mods.
  • Removed the warning message for dropping items with gems in them in Hideouts.
  • Fixed an issue with crafting corrupted maps.
  • Fixed an issue where crafting bench text would change font size when turning red.
  • Made various improvements to the hideout object UI.
  • Hideout stash tabs are no longer erroneously shown as normal tabs on the website.

Beyond League

  • Added extra drop rewards for top-tier Beyond demons.
  • Removed the life regeneration aura from the Blood of Haast.
  • Removed "Monster Cleaves" display text from a bow-wielding Beyond demon.

References

  1. Qarl (August 22, 2014). "1.2.0b Patch Notes". Official Path of Exile Forums. Retrieved August 22, 2014.