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Version History
1.1.2b
April 17, 2014
1.1.3
April 30, 2014
1.1.3b
May 8, 2014

Patch notes[ | ]

These are the official patch notes for version 1.1.3 released by Grinding Gear Games.[1]

Content and Features[ | ]

  • Added a new corrupted Skill Gem - Vaal Reave inventory iconVaal ReaveVaal ReaveVaal, Attack, AoE, Melee
    Level: (1-20)
    Souls Per Use: 35
    Can Store 2 Use(s)
    Attack Speed: 250% of base
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 12
    Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +4 to maximum Stages
    Can't be Evaded
    +(0-2) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Reave skill icon
    Vaal Reave inventory icon
    : Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect.
  • Added a new corrupted Skill Gem - Vaal Haste inventory iconVaal HasteVaal HasteAura, Vaal, Spell, AoE, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain (25-31)% increased Attack Speed
    You and nearby allies gain (24-31)% increased Cast Speed
    You and nearby allies gain (10-13)% increased Movement Speed
    Base duration is 4 seconds
    Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
    +(0-19) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Haste skill icon
    Vaal Haste inventory icon
    : Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
  • Added a new corrupted Skill Gem - Vaal Discipline inventory iconVaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Per 1% Quality:1Superior2% increased Area of EffectBase duration is 3 seconds
    Your and nearby allies' Energy Shield Recharges are not delayed by Damage
    Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
    +(0-19) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Discipline skill icon
    Vaal Discipline inventory icon
    : Casts a temporary aura that grants energy shield to you and your allies and prevents energy shield recharge being delayed by damage taken.
  • Added a new Strength skill - Molten Strike inventory iconMolten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-148)% of base
    Effectiveness of Added Damage: (110-148)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 3 additional Projectiles
    Projectiles deal 50% less Damage
    Damage Over Time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee Strike Range
    (2-75) to (3-113) Added Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon
    Molten Strike inventory icon
    : Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.
  • Added a new Intelligence skill - Convocation inventory iconConvocationConvocationMinion, Spell, Duration
    Level: (1-20)
    Cost: (6-13) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration
    1% increased Cooldown Recovery Rate
    Buff grants 2% increased Movement Speed2% reduced Cooldown Recovery Rate
    Unnerve nearby Enemies for 0.2 seconds
    Base duration is 2 seconds
    Regenerate (0.7-1.65)% of Life per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Convocation skill icon
    Convocation inventory icon
    : Recalls all minions that are following you to your location and grants them a temporary life regeneration effect.
  • Molten Strike is a quest reward for "Enemy at the Gate" on Normal Difficulty for the Templar, Marauder, Duelist and Scion.
  • Convocation is a quest reward for "Enemy at the Gate" on Cruel difficulty for the Witch, Templar and Scion.
  • Added two new cosmetic microtransactions: Seraph Wings inventory iconSeraph WingsSeraph WingsArmour AttachmentAdds the Seraph Wings back attachment to any equipped body armour.Seraph Wings inventory icon Back Attachment and Gore Glacial Cascade Effect inventory iconGore Glacial Cascade EffectGore Glacial Cascade EffectSkill Gem EffectYour Glacial Cascade becomes a surge of demonic teeth from below.Gore Glacial Cascade Effect inventory icon.
  • The character creation process has been streamlined so that you have to select a character class before you can type in a character name. Some new players were struggling to understand the flow of this UI before.
  • Added four new Unique items, three of which were designed by supporters.
  • Added three new unique chests that can appear in the Ambush league.
  • Added two new achievements: Cut-throat and Dream Corruption.
  • Added two new recipes to assist early game summoners.
  • Changed the appearance of Kuduku, the False God to the Tiki Totem.
  • Added an option to constrain the mouse pointer to the window.
  • Added new versions of the Storm Call effect for monster usage of the skill.
  • Added a Shrine symbol for the Static Shrine.
  • Updated the loading screen for Map areas.

Sacrifice of the Vaal and Invasion Challenge League Balance[ | ]

  • These changes reinforce the positive and popular elements of the new content and make the content more generally accessible.
  • We have continued to adjust Invasion and Corrupted Secret Area bosses. In general this has involved reducing the quantity of summons and reducing high spike damage, while retaining the pace changes and different tactics that players have praised.
  • Added new map mods to be used in Corrupted Secret Areas that are generally smaller versions of normal map mods. Some map mods have been removed from the Corrupted Secret Area pool.
  • Increased the relative drop rates of rarer Vaal fragments.
  • Increased the spawn chance of Vaal side areas by around 120% in the permanent leagues.


Early Game Difficulty and Act 1 Boss/Monster Balance[ | ]

  • These changes are intended to remove some of the higher-variance negative experiences that can occur to new players in the early game, while retaining the essence and general difficulty of Path of Exile.
  • We have replaced Hailrake's Ice Spear with Glacial Cascade in all difficulties. His AI has been improved.
  • Removed the critical strike chance from monster versions of Firestorm in Normal difficulty.
  • Removed the critical strike chance from Blackguard and Rhoa Shield Charges in Normal Difficulty.
  • Removed the invulnerability period from Hillock when he is drawing his sword in all difficulties.
  • Reduced the damage, duration and radius of the zombie Poison Cloud on Death in all difficulties.


General Balance[ | ]

  • Changed Reave inventory iconReaveReaveAttack, AoE, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (150-180)% of base
    Effectiveness of Added Damage: (150-180)%
    Radius: 20
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedConverts 5% of Physical Damage to a random Element1% chance to cause Bleeding+0.1 to maximum StagesDeals (150-180)% of Base Attack Damage
    50% more Area of Effect for each stage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon
    Reave inventory icon
    stacks so they are shared between multiple versions of the skill, if a player uses multiple copies of the Reave gem.
  • Added a cap for Dodge and Spell Dodge of 75%.
  • Changed Life, Mana and Hybrid flasks to no longer be usable when they would have no function. That is, when there is no life and/or mana to recover and there is no on-use effect.
  • It is now possible to evade Antalie Napora's Vaal Burning Arrow.


Bug Fixes[ | ]

  • Fixed a bug with Ice Nova inventory iconIce NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Radius: 30
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1.5% increased Damage with Hits against Chilled Enemies0.5% increased Cast Speed0.5% increased Effect of ChillDeals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon
    Ice Nova inventory icon
    and Cast on Critical Strike, where Ice Nova would do no damage when triggered by a critical strike of a projectile attack skill.
  • Fixed an issue where the Warrior Supporter Portal nameplate was shown in the wrong place.
  • Solved a situation where Vaal Summon Skeletons inventory iconVaal Summon SkeletonsVaal Summon SkeletonsVaal, Spell, Minion, Duration
    Level: (1-20)
    Souls Per Use: 50
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Requires Level 10Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:1SuperiorMinions deal 1% increased DamageSummons (14-21) Skeleton Warriors
    Summons (2-9) Skeleton Archers
    Summons 1 Skeleton General
    Maximum (17-36) Summoned Skeletons
    Base duration is 20 seconds
    Summons (0-5) Skeleton Mages
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Summon Skeletons skill icon
    Vaal Summon Skeletons inventory icon
    summoned fewer skeletons if the summoner had summoned skeletons from a standard Summon Skeleton skill.
  • Fixed a bug where an unset ring that was disabled by Thief's Torment inventory iconThief's TormentThief's Torment
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
    Can't use other Rings
    +(16-24)% to all Elemental Resistances
    +(40-60) Life gained for each Enemy hit by your Attacks
    +30 Mana gained for each Enemy hit by your Attacks
    50% reduced Effect of Curses on you
    The ring I stole,
    My finger they took,
    A shrouded mind,
    Cut their curses short,
    As I drained their spirit
    And stole their soul.
    A blessing is often a curse.
    Thief's Torment inventory icon
    would re-enable on having things socketed in or out of it.
  • Fixed a bug where Offerings were not affected by buff duration increases.
  • Fixed an issue where a momentary Grace Period buff was applied to users when using a teleporter.
  • Fixed an issue with the unique item Voidbringer inventory iconVoidbringerVoidbringer
    Conjurer Gloves
    Quality: +20%
    Energy Shield: (105-129)
    Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems
    (125-150)% increased Critical Strike Chance for Spells
    (180-250)% increased Energy Shield
    +(40-80) to Total Mana Cost of Skills
    +(15-20) Energy Shield gained on Kill
    Absolute corruption empowers absolutely.
    Voidbringer inventory icon
    where its 3d art causing certain animations to appear incorrect.
  • Fixed some bugs with items spawning from Strongboxes.
  • Improved the Bandit Respecs so that Eramir's dialogue now correctly updates when you alter your bandit decisions.
  • Fixed issues with environmental effects in the Scepter of God that commonly occured when re-entering the area after a death.
  • Fixed an animation problem with the Ranger that would occur when throwing traps while also holding a bow.
  • Fixed an issue with Torture Chamber boss room's exit teleporter not disabling once the boss had been engaged.
  • Fixed a bug where effects on off-hand weapons would flicker under certain circumstances.

References[ | ]

  1. Chris (April 30, 2014). "1.1.3 Patch Notes". Official Path of Exile Forums. Retrieved April 30, 2014.
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