March 14, 2014
March 18, 2014
March 28, 2014
- Fixed a bug where DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:
1% increased Cast SpeedBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. would not choose from the full pool of available monsters in the current world area in Invasion League.
- Fixed a bug that caused the damage dealt by Detonate DeadDetonate DeadSpell, AoE, Fire
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to be delayed.
- Prevented mirrored items from being used in Vendor recipes that upgrade or improve existing items.
- Fixed a bug that caused the first level of Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Projectile Speed: 3260Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:
1% chance to Ignite enemies
1% increased Skill Effect DurationBase duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 3% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to have a greater mana cost than intended.
- Fixed a bug with Vaal Summon SkeletonVaal Summon SkeletonsVaal, Spell, Minion, Duration
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 0.80 secRequires Level 10Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:
Minions deal 1% increased DamageSummons (14-21) Skeleton Warriors
Summons (2-9) Skeleton Archers
Summons 1 Skeleton General
Maximum (17-36) Summoned Skeletons
Base duration is 20 seconds
Summons (0-5) Skeleton Mages
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s placement of skeletons.
- Simplified the display text for implicit mods that grant active skills.
- Simplified the display text for the mods on The Three DragonsThe Three Dragons
Golden MaskQuality: +20%
Energy Shield: 22Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn unique.
- Qarl (March 18, 2014). "1.1.1b Patch Notes". Official Path of Exile Forums. Retrieved March 18, 2014.