Version History | ||
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← 1.0.4 December 23, 2013 | 1.0.5 January 9, 2014 | 1.0.5b → January 20, 2014 |
Patch notes[ | ]
These are the official patch notes for version 1.0.5 released by Grinding Gear Games.[1]
Major Features/Content[ | ]
- Added a new Intelligence support gem - Enlighten SupportEnlighten SupportSupport
Icon: +
Level: (1-3)Supports any skill gem. Once this gem reaches level 2 or above, will apply a mana multiplier to supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Intelligence RequirementThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.: This is a world-drop-only gem with three levels that only performs its function at level two and above. It increases the experience gained by active skills that it supports.- Added four new Unique items, two of which were designed by supporters.
- Added two new cosmetic microtransactions: Medusa Snakes Helmet Skin and Bell Lizard Pet.
- Added two new Achievements: Raise the Bar and Full Clear: Archives.
- Added one new vendor recipe.
Minor Features/Content[ | ]
- Trade chat has been rate-limited to prevent message flooding. The speed that it is set to (3 seconds per message) is still faster than the amount that is classified as abusive. If this reduces the amount of repeated messages in trade chat then we may be able to make the trade channels larger, so that messages get more exposure.
- Added race rewards for Race Season Six.
- Added alternate Demigod's TouchDemigod's Touch
Golden BracersQuality: +20%Requires Level 12+(20-30) to maximum Life(10-16)% increased Attack Speed
(6-10)% increased Cast SpeedThough the battle has been long,
Victory is at hand. art for special race rewards.- The art for Exalted OrbExalted OrbStack Size: 10Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.s has been updated.
- The art for the Empower SupportEmpower SupportSupport
Icon: +
Level: (1-3)
Cost & Reservation Multiplier: 140%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:1Superior2AnomalousThis Gem gains 5% increased Experience3% reduced Strength Requirement+(0-2) to Level of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. skill gem has been updated.- Added a buff icon for being under the effects of Proximity Shield.
- Added some new slashing sounds.
- The buff name and description for FlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages
1% less Cast Speed+0.5 to radius
0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
50% chance to Ignite enemies
+3 to Radius for each Stage
10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has been updated.- Microtransaction helmet effects have had some names and descriptions updated to be consistent.
- Various improvements have been made to monster death animations.
Balance[ | ]
- Icicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
Level: (1-20)
Cost: (3-6) Mana
Reservation: (3-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.3 seconds
Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
Fires 4 additional Projectiles
Fires Projectiles in a circle
Fires an additional Projectile for every 2 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. now deals damage, increasing as it goes up in levels. It always freezes and the freeze duration is longer than the damage would normally cause.- PunishmentPunishmentSpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Area of EffectBase duration is (9-10.9) seconds
10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage
Cursed Enemies take (50-88)% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has had its base damage reflection increased by a flat 6%. Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection against unique monsters has been increased by a flat 11%.- Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed
1% increased Totem DurationTotem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and AlliesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. has had its cast duration slowed from 80ms to 200ms. Its damage has been increased by 270% at level 1 of the gem, increasing to 294% at level 15 of the gem.- Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (29.4-2459.5) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. no longer stacks damage from multiple beams. The damage of Searing Bond has been increased by around 400%.- Cast On Critical Strike SupportCast On Critical Strike SupportTrigger, Support, Spell
Icon: &
Level: (1-20)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Attack Critical Strike Chance
Supported Skills have 1% increased Spell Critical Strike ChanceSupported Skills deal 1% more Attack DamageSupported Skills have 0.5% increased Attack SpeedSupported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (20-29)% more Spell Damage
You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. now has a 10 millisecond cooldown. The chance to cast supported skills has been increased by a flat 20%.- If Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Trap Trigger Area of EffectSupported Skills can have up to 0.1 additional Traps placed at a timeSupported Skills have 0.2% chance to throw an additional TrapSupported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. supports a skill gem that can raise minions and those minions use traps, those traps are now supported by Multiple Traps.Bug Fixes[ | ]
- Fixed a bug where not all Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed
1% increased Totem DurationTotem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and AlliesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. attacks would deal damage.- Physical percentage based damage reduction and Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed
0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. now correctly mitigate damage from physical degeneration damage.- Fixed more issues related to having an unarmed main hand with other offhand weapons.
- Fixed various issues with skill gem and skill bar descriptions.
- Fixed an issue with overlapping resistance auras where maximum resistance benefits were prioritised after resistance gains, and characters did not get the maximum resistance they could get from those auras.
- Fixed some issues with visual clipping with the Templar and some armours.
- Fixed an issue where you were unable to leave the Torture Chamber's boss room.
- Fixed an issue where Undying Incinerators with Soul Conduit did not correctly grant experience and loot when self-exploding.
- Fixed a bug where monsters could spawn in an inaccessible area in the Hedge Maze.
- Fixed a crash related to the Shock and Horror beam.
- Fixed a crash related to casting PortalsPortalSpell
Level: 1
Cast Time: 2.50 secRequires Level 10Creates a portal to the current area's town.Per 1% Quality:1Superior2Anomalous3% increased Cast Speed0.01% chance to travel to Winding Pier instead while on a Ley Fishing LinePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a crash related to CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20)
Cost: 2 Mana
Attack Speed: 300% of base
Attack Damage: (44-54)% of base
Effectiveness of Added Damage: (44-54)%Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Fixed a crash in the Courtyard mapCourtyard MapMap Level: 78
Map Tier: 13
Guild Character: ‡Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..- Fixed an instance crash related to Proximity Shield.
References[ | ]
- ↑ Qarl (January 8, 2014). "1.0.5 Patch Notes". Official Path of Exile Forums. Retrieved January 9, 2014.