There is a bug in cargo that busted the name list functionality for items, resulting in wrong/random items being returned for {{Il}} (item links).

For the time being, item links will use the exact item name for searching. This will result in some older instances of item links no longer working, in particular when legacy names are used (e.x. Pierce instead of Pierce Support).

Item links still showing incorrect items should be fixable by null-editing, while errors (red text) relating to the items not being found can be fixed manually by changing the parameter to the full name (see the template for details).

Version 1.0.4

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Version History
1.0.3c
19 December 2013 00:00:00
1.0.4
23 December 2013 00:00:00
1.0.5
09 January 2014 00:00:00

Patch notes

These are the official patch notes for version 1.0.4 released by Grinding Gear Games.[1]

Major Features/Content

  • You can now challenge another player or party to a duel! Right click on them and select "Challenge to Duel". If they accept, you'll immediately be teleported to a PvP arena. If you challenge another party, the parties will fight each other. If you challenge someone in your party, only the two of you will fight. The resistance penalties used for the arena are those of the difficulty that the challenger was in.
  • Added a new Intelligence skill - FlameblastFlameblastSpell, AoE, Fire, Channelling
    Mana Cost: (6 to 9)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 50%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Per 1% Quality:
    1% increased Damage
    Deals (32-241) to (48-362) Fire Damage
    110% more Spell Damage for each stage
    55% more Damage with Ailments for each stage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flameblast skill icon.png
    : Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
  • Flameblast is first available to the Witch, Templar and Scion from the "The Caged Brute" quest in Normal Difficulty and to the Shadow from "Delving into Sin".
  • Added five new Unique Items, two of which are designed by supporters. A special item has also been added for a supporter.
  • Added three new cosmetic microtransactions: Olmec Totem Skin, Tribal Storm Call and Holiday Present Sack.
  • Added two new Achievements: Specialist and Full Clear: The Catacombs.
  • Added four new vendor recipes.

Minor Features/Content

  • Resistances on the character screen now show your uncapped total in brackets.
  • Your resistances appear in red if you have less than 0%.
  • Added a new Heavy StrikeHeavy StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (150% to 194%)
    Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
    1% increased Stun Duration on enemies
    Deals (150-193.7)% of Base Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon.png
    animation for Marauders wielding Two Handed Swords.
  • Updated the Scion block animations, to deal with shield flipping.
  • Players must now be level 2 or higher before they can use global or trade chat, unless they have previously had a level 25 character on their account.

Balance

  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6 to 26)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-739) to (10-1109) Fire Damage
    (20-39)% chance to Ignite enemies
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    : The area of effect has been increased by 12%. Damage has been increased at all levels (by around 20% at level one and around 23% at level 15).
  • FirestormFirestormSpell, AoE, Duration, Fire
    Radius: 25 / 10
    Mana Cost: (9 to 26)
    Cast Time: 0.90 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
    1% increased Damage
    Deals (4-162) to (10-243) Fire Damage
    Base duration is 2 seconds
    One impact every 0.1 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    : The radius of the area that fireballs land in has been increased by 39%. The delay between strikes has been reduced from 0.15 seconds to 0.10 seconds. Damage has been increased by 35%. The quality bonus has been reduced by 33.33% to match the reduced projectile delay.
  • IncinerateIncinerateProjectile, Spell, Fire, Channelling
    Mana Cost: (6 to 9)
    Cast Time: 0.20 sec
    Damage Effectiveness: 30%
    Projectile Speed: 700
    Requires Level 12Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.Per 1% Quality:
    2% increased Projectile Speed
    Deals (6-136) to (9-204) Fire Damage
    50% more Damage with Hits and Ailments for each stage
    Projectiles Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Incinerate skill icon.png
    : Now has a cast time of 240 milliseconds instead of 160. Damage has been increased by 77% per cast and damage effectiveness for supports has been adjusted from 20% to 30%. The number of stacks required to progress through a stage has been reduced to four casts.
  • Added Cold Damage SupportAdded Cold Damage SupportCold, Support
    Icon: C
    Mana Multiplier: 130%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
    Supported Skills deal 0.5% increased Cold Damage
    Supported Skills have (4-169) to (6-254) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    has been increased by 15% at level 1, up to 100% at level 15.
  • Added Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
    Icon: L
    Mana Multiplier: 130%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
    Supported Skills deal 0.5% increased Lightning Damage
    Supported Skills have (1-21) to (8-402) added Lightning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    has been increased by 15% at level 1, up to 100% at level 15.
  • Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
    Icon: H
    Mana Multiplier: 130%
    Requires Level 31Supports any skill that hits enemies.Per 1% Quality:
    Supported Skills deal 0.5% increased Chaos Damage
    Supported Skills have (18-170) to (26-256) added Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    has been increased by 7% at level 1, up to 69% at level 15.
  • Modified the Torture Chamber boss room with several changes. The exit is disabled during the boss fight. A pillar has been added close to exit, to better signal that the beam attack can be interrupted by breaking line of sight.
  • Sallazzang in the Labyrinth now correctly spawns with a magic monster pack in addition to the normal Devourers that spawn in his arena every few seconds.
  • The BarrageBarrageAttack, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Damage Effectiveness: (50% to 61%)
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
    0.5% increased Projectile Damage
    Deals (50-61.4)% of Base Damage
    Fires 3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
    skill has been added for the Ranger in Descent Champions.
  • The Storm CallStorm CallSpell, AoE, Duration, Lightning
    Radius: 20
    Mana Cost: (6 to 19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 80%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (13-341) to (24-633) Lightning Damage
    Base duration is 1.5 seconds
    (10-29)% increased Effect of Shock
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon.png
    skill has been added for the Witch in Descent Champions.

Bug Fixes

  • Fixed a bug where you could shoot wand projectiles that received unarmed damage bonuses.
  • Fixed an issue where some achievements with only one criterion showed that criterion as partial completion in the description.
  • Fixed the text on Demon King Horns to correctly describe it as a replacement skin, rather than an additional effect.
  • Fixed an interaction between the Headhunter unique item and the Proximity Shield Nemesis mod, where the Proximity Shield did not expire.

References

  1. Qarl (December 22, 2013). "1.0.4 Patch Notes". Official Path of Exile Forums. Retrieved December 23, 2013.